Welcome to the new Legendary Tier Crafting Guide! SEE POST BELOW FOR WILD-ONLY SETS!
This thread is to be a home for legendary crafting advice. If you are not sure which legendary you should craft next, this is the place to ask! We only recommend disenchanting golden versions of legenary cards until you know you will not buy more packs from the corresponding set. Keeping even the worst legendaries will increase your chance of getting a good one next time due to the no-duplicate rule. We will try our best to stay on top of the meta-game with updates, and hope this thread can be a valuable resource for new and veteran players alike to make better decisions with your dust!
Disclaimer: A tier list like this can never please everyone; the meta game is dynamic. If you think a card is in the wrong tier, please explain and provide links to deck lists or other data to support your claim.
Please note that some of the cards may not yet be craftable, and are received through adventures or rewards.
Only sure things, we can certainly say; these are the kings of the meta today.
- The Witchwood Baku the Mooneater - Staple in odd decks for paladin, hunter, warrior and rogue. Genn Greymane - Staple in Even paladin. Lord Godfrey - Strong AOE card for slower warlocks.
- Kobolds and Catacombs Aluneth - Staple in tempo and agressive decks. Skull of the Man'ari - Staple in cubelock.
- Journey to Un'Goro Sunkeeper Tarim - Staple in any paladin deck with one oddvious exception.
-Classic Leeroy Jenkins - Playable finisher in any aggressive deck. Tirion Fordring - Staple even paladin and any slower paladin deck.
A twist or an answer to take for a spin. If you're not playing cancer, you'll need one to win.
- The Witchwood Chameleos - Good card in any minion based priest deck. Countess Ashmore - Versatile neutral card, playable in several archetypes and classes. Darius Crowley - Playable in most warrior decks. Glinda Crowskin - Synergy with Sea Giant in zoo warlock, and playable in other decks as well. Prince Liam - Lategame option in odd, aggro and secret paladin. The Glass Knight - Staple in even paladin, playable in secret paladin.
- Kobolds and Catacombs Dragoncaller Alanna - Staple in big spell mage. Master Oakheart - Staple in taunt druid. Rhok'delar - Staple in spell hunter, increased winrate after the nerfs. Rin, the First Disciple - Anti-control tech in slower demonlocks, except cubelock. Sonya Shadowdancer - Staple in quest rogue. Val'anyr - Good card in aggro paladin, but can easily be replaced. Zola the Gorgon - Staple in quest rogue, playable in several different decks from many classes.
- Knights of the Frozen Throne Deathstalker Rexxar - Fun and unique DK, playable in most hunter decks. Frost Lich Jaina - Staple in big spell mage, playable in all other control mage decks. Prince Taldaram - Often played in cubelock, but can be replaced. Hadronox - Staple in taunt druid. Shadowreaper Anduin Playable in any priest deck.
- Journey to Un'Goro Fire Plume's Heart - Odd and normal quest warrior are both viable. Spiritsinger Umbra - Often played in cubelock, but can be replaced. The Caverns Below - Quest rogue is doing very well after the WW release.
-Classic Alexstrasza - Strong neutral card, playable in most control decks. Archmage Antonidas - Staple in WW tempomage, playable in any mage deck. Bloodmage Thalnos - Strong neutral card, staple in miracle rogue. Captain Greenskin - Good card in odd-rogue and playable in weapon buff and pirate decks. Edwin VanCleef - Playable in most rogue deck, weaker in a silence-heavy metagames. Grommash Hellscream - Staple rush warrior, playable in any warrior deck. Harrison Jones - Evergreen neutral tech card. Ysera - Strong, neutral value card.
Craft for something specific, or time to relax; but these are terrific, if you find them in packs.
- The Witchwood Azalina Soulthief - Playable in druid, warlock, warrior and pickpocket rogue, see Wild section. Hagatha the Witch - Playable in various shaman decks, but is inconsistant. Houndmaster Shaw - Playable in midrange hunter. Lady in White - Playable in spiteful priest. Shudderwock - Controversial card, low general winrate, but the optimal deck is probably not found yet. Splintergraft - Interresting, slow effect, playable in defensive druid decks. Toki, Time-Tinker - Playable in big spell mage, also tried in even mage.
- Kobolds and Catacombs Dragon Soul - Effect difficult to trigger. Geosculptor Yip - Random situational effect, playable a in a weak control archetype. Grumble, Worldshaker - Synergy with Shudderwock. Kingsbane - Weak in standard after the rotation, see the Wild section below. Marin the Fox - Understatted meme card with an upside. Lynessa Sunsorrow - Struggles to find a home after the WW rotation. Twig of the World Tree - Experimental card for slower druid decks, see Wild section. The Runespear - Inconsistant but playable in most slower decks a struggeling class. Woecleaver - Staple in recruit warrior which is not a strong archetype.
- Knights of the Frozen Throne Archbishop Benedictus - Meme card for razakus priest Bolvar, Fireblood - Synergy card which sees very little play. Professor Putricide - Staple in Secret hunter, good winrate. Rotface - Unreliable, but sees some play in whirlwind decks. Valeera the Hollow - Sees play in miracle- and mill rogue, low winrate.
- Journey to Un'Goro Awaken the Makers - Has a low winrate in Standard, but is tier 2 in the Wild format. King Mosh - Situational card, synergy with Whirlwind Hemet, Jungle Hunter - Seees very little play, mostly used in priest and mage decks. Open the Waygate - Bad winrate after K&C, exodia combo playable without it in both modes. Sherazin, Corpse Flower - Playable in miracle rogue, low winrate Tyrantus - Playable in big- and beast druid.
We won't buy you packs, it's a matter of trust, but this is the place if you're desprate for dust.
- The Witchwood Duskfallen Aviana - Enables some big plays...for your opponent. Emeriss - Very slow card for a class which can't make use the effect.
- Kobolds and Catacombs Ixlid, Fungal Lord - Low winrate in standard (see Wild section.) King Togwaggle - Meme card, very low winrate (see Wild section.) Temporus - Meme card, very difficult to play safely. The Darkness - Slow card, effect difficult to trigger, possible tech against highlander decks.
- Knights of the Frozen Throne Arfus - Understatted and unreliable card, low winrate. Blood-Queen Lana'thel - Playable in discolock, very low winrate. Lilian Voss - Unreliable in rogue decks, low winrate. Moorabi - Meme card, shaman lacks Freeze synergy. Prince Valanar - Sees very little play, does anyone know a use for this card?
-Classic Gruul - Very slow card Hogger - Weak to AOE, has seen play in token decks and control warrior. Lorewalker Cho - Meme card, needed for the longest hearthstone turn ever. King Mukla - A liability, outclassed in mill decks. Nat Pagle - Outclassed by Novice Engineer. Nozdormu - Meme card. The Beast - A liability.
If you are a new player looking for a quick way to improve your collection, here is a list of powerful neutral commons, rares and epics which fit in many decks:
- One Night at Karazhan Barnes - Staple in big priest, synergy with Deathrattle minions and Y'Shaarj, Rage Unbound. Medivh, the Guardian - Tech option in control decks using high manacost spells.
- Whispers of the Old Gods N'Zoth, the Corruptor - Strong card in demonlock and priest decks. Deathwing, Dragonlord - Staple many in big decks, playable in dragon- and Deathrattle decks. Y'Shaarj, Rage Unbound - Staple in big priest and big druid, synergy with Barnes in spell hunter.
- The League of Explorers Brann Bronzebeard - Playable in Battlecry heavy decks, synergy with Kazakus. Reno Jackson - The only good Reno deck now is Warlock.
- The Grand Tournament Chillmaw - Playable in dragon- and Deathrattle decks. Gormok the Impaler - Playable in swarm decks. Rhonin - Playable in control- and tempo mage. Justicar Trueheart - Tech option in recruit paladin and control warrior. Varian Wrynn - Playable in tempo warrior. Skycap'n Kragg - Playable in pirate decks, good winrate.
- Blackrock Mountain Chromaggus - Playable in dragon decks. Emperor Thaurissan - Staple in combocombo mage, playable in control warlock.
- Curse of Naxxramas Kel'Thuzad - Playable in heavy control decks.
- Kobolds and Catacombs (special Wild synergies) Kingsbane - Staple in mill and weaponbuff decks with good winrates Twig of the World Tree - Playable in Ransom druid.
- Mean Streets of Gadgetzan Genzo, the Shark - Sees little play, playable in aggro druid. Don Han'Cho - Slow card for handbuff decks. Hobart Grapplehammer - Tech option for pirate warrior. Inkmaster Solia - Has seen some play in control mage. Knuckles - Playable in midrange hunter, very low playrate. Raza the Chained - Nerfed hard, struggles to find a new home. White Eyes - Staple in slower shaman decks, low winrate. Wrathion - Playable in dragon decks, decent winrate but low playrate.
- The League of Explorers Arch-Thief Rafaam - Slow card. Elise Starseeker - Outdated tech card for control decks. The Curator - Unfortuntely too weak for a 6 drop in the Wild meta.
- The Grand Tournament Acidmaw - Understatted very situational card. Bolf Ramshield - Attack face to kill this guy. Dreadscale - Very situational card. Eydis Darkbane - Effect difficult to trigger, outclassed in mech mage. Fjola Lightbane - Effect difficult to trigger. Wilfred Fizzlebang - Understatted, effect hard to trigger. Icehowl - Slow card, outclassed in Silence priest and astral druid.
Mayor Noggenfogger and Nozdormu are actually quite good as tech cards against Exodia Mage and Late-Game Priest Decks! and anti-Lifecoachness.
Also, Prince Malchezaar is probably one of the most powerful cards out there for newer players, as in rank 25, whomever gets their The Lich King or "OP" Legendary out first wins.
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I want a fancy title, but I'm neither as godlike as our lord and savior Fluxflashor, intelligent as ShadowsOfSense, as helpful as Linkblade91, as hardworking as ThisOtherGuyTox, as artistic as Otovent, or as violet as PupleMD.
First of all, really pretty list to look at. The Mod hat is working out for you.
Secondly, really good list. However, some adjustment I'd like to make:
Uther of the Ebon Blade should be dropped to Niche. He is completely outclassed by Tirion and Justicar.
The Playable and Niche section should have a disclaimer that their ranking might change in the future if enough support is released from other sets. Or there should be a tier 3.5 for them.
C'Thun should be clarified to be a relatively cheap slow / tempo deck.
Other than that, this is a very helpful and detailed list.
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Click here to see my custom expansion Rebuilding the Outland as well as check out and my custom class The Waterspeaker
Mayor Noggenfogger and Nozdormu are actually quite good as tech cards against Exodia Mage and Late-Game Priest Decks! and anti-Lifecoachness.
Also, Prince Malchezaar is probably one of the most powerful cards out there for newer players, as in rank 25, whomever gets their The Lich King or "OP" Legendary out first wins.
They are also understatted meme cards, and if you want them bumped to Tier 4:
Disclaimer: A tierlist like this can never please everyone, and the meta game is dynamic. If you think a card is in the wrong tier, please explain why, and provide links to successful deck lists, win- or playrates to support your claim. This thread should mainly be about crafting advice.
I would like to express my opinion about this thread:
1) First off, bravo, you and everyone else participating here have made a wonderful job at structuring, giving a nice /clean/ and accurate info, making the list visually good and lastly including a small game for us enthusiasts - the rhymes.
- This is a very friendly legendary crafting guide for newcomers.
2) That said, I would like to share some criticism regarding some ordering:
- White Eyes - with my whole respect to control shaman decks (and N'Zoth in this case) I don't think this legendary deserves such a high place in this list .... for now. It's not about the ability, nor the synergy, but how (un)popular slow shaman decks are in standard atm. Please feel free to make a counter argument (like in the other points too) by showing me the right statistics you have taken into consideration and I have not. But in this link here you can see that White Eyes stays lower than Kalimos regarding popularity in standard (2.0% vs 5.1% in all decks). This doesn't mean, that Kalimos should replace White eyes in your current tier list, but I think that white eyes should fall back to tier 3. You can also make it clear, that slow shaman decks are stronger in wild and thus you put this legendary so high, as the statistics here show (6.0%), but the win-rate is still lower than the Primal lord's.
- Lyra the Sunshard - I personally would make a tier 1.1 section or just put her in the tier 1 spot. While I won't argue with the current meta and the popularity of Highlander priest, as well as the legendaries and their current win-rate, which didn't saw that much play before KoFT (Raza, Velen, even Kazakus), I still think that Lyra is a much safer craft than some of them a) she won't rotate out of standard that soon b) she is more flexible. I can't support my words with any statistics from previous metas, but I think that reminding us how Lyra was in almost every single priest deck back in Un'goro, while the Kazakus package was considered a weak inclusion, Velen didn't pop up at all (only is some meme combo decks, which I wasn't a witness of), it's saying a lot. A small statistic and for wild too.
- Medivh, the Guardian - while I won't argue with his ordering in the tier list, I think it's worth noting, that he was widely used in control priests and control warlock too.
- Arfus - lastly, I would put him in the trash list. Dunno where to look for the right statistics, but I'm just calling it - slow, weak, unpredictable and absolutely devastating in this meta (Potion of Madness and the popularity of priest).
I would like to express my opinion about this thread:
1) First off, bravo, you and everyone else participating here have made a wonderful job at structuring, giving a nice /clean/ and accurate info, making the list visually good and lastly including a small game for us enthusiasts - the rhymes.
- This is a very friendly legendary crafting guide for newcomers.
2) That said, I would like to share some criticism regarding some ordering:
- White Eyes - with my whole respect to control shaman decks (and N'Zoth in this case) I don't think this legendary deserves such a high place in this list .... for now. It's not about the ability, nor the synergy, but how (un)popular slow shaman decks are in standard atm. Please feel free to make a counter argument (like in the other points too) by showing me the right statistics you have taken into consideration and I have not. But in this link here you can see that White Eyes stays lower than Kalimos regarding popularity in standard (2.0% vs 5.1% in all decks). This doesn't mean, that Kalimos should replace White eyes in your current tier list, but I think that white eyes should fall back to tier 3. You can also make it clear, that slow shaman decks are stronger in wild and thus you put this legendary so high, as the statistics here show (6.0%), but the win-rate is still lower than the Primal lord's.
- Lyra the Sunshard - I personally would make a tier 1.1 section or just put her in the tier 1 spot. While I won't argue with the current meta and the popularity of Highlander priest, as well as the legendaries and their current win-rate, which didn't saw that much play before KoFT (Raza, Velen, even Kazakus), I still think that Lyra is a much safer craft than some of them a) she won't rotate out of standard that soon b) she is more flexible. I can't support my words with any statistics from previous metas, but I think that reminding us how Lyra was in almost every single priest deck back in Un'goro, while the Kazakus package was considered a weak inclusion, Velen didn't pop up at all (only is some meme combo decks, which I wasn't a witness of), it's saying a lot. A small statistic and for wild too.
- Medivh, the Guardian - while I won't argue with his ordering in the tier list, I think it's worth noting, that he was widely used in control priests and control warlock too.
- Arfus - lastly, I would put him in the trash list. Dunno where to look for the right statistics, but I'm just calling it - slow, weak, unpredictable and absolutely devastating in this meta (Potion of Madness and the popularity of priest).
Hi, thanks for your feedback!
-You are right White Eyes will be bumped to 3, I think I used the Wild data for him, where he is better. Fits the rhyme so well though:-(
-Lyra the Sunshard was discussed a lot, but was found too easily replaceable, and has a too low winrate to be tier 1 in the end.
Hey, so I've been playing Hearthstone for a while as a f2p and already have some of the key cards for classes that Im using the most (Rogue, Mage, Priest, Hunter/Warlock). As for now I have 2800(1200 + Onyxia )dust and I've been wondering what cards should I craft to complete some decks (or maybe don't craft them at all and save the dust for a new expansion). So here are my choices:
Tell me your thoughts about those and which ones in your opinion will still remain usefull for classes that I'm playing (keep in mind that Im F2P) Cheers!
Hey, so I've been playing Hearthstone for a while as a f2p and already have some of the key cards for classes that Im using the most (Rogue, Mage, Priest, Hunter/Warlock). As for now I have 2800(1200 + Onyxia )dust and I've been wondering what cards should I craft to complete some decks (or maybe don't craft them at all and save the dust for a new expansion). So here are my choices:
Tell me your thoughts about those and which ones in your opinion will still remain usefull for classes that I'm playing (keep in mind that Im F2P) Cheers!
Considering your case. I would recommend either Bloodreaver or Leeroy. Cairne is only good in some specific decks, and only when the meta fits it. However Leeroy will always be useful in Aggro decks, and Bloodreaver will probaly only get stronger as more cards enter the pool.
Also Cairne and Leeroy are not really mandatory in Keleseth rogue, whereas Bloodreaver is amazing is just about every single Warlock deck. So that would be my recommendation.
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I want a new title, but Flux won't let me have one,
There's an editing mistake at the bottom tier, putting Tinkmaster Overspark at the wild page. Other than that very good update, I agree with pretty much everything except for a few cards. I'll list a few:
Cairne Bloodhoof 1->2: It's a solid card, sure. But it's not as impactful nor important to top decks as the other staples mentioned in the tier. Ysera 2->3: It's not really a tech, and even though it's not as good as it used to be because of how easy it is to remove nowadays, it's just playable, nothing more. Knuckles 3->4 or even 5: It's just a bad card that doesn't work. King Krush 5->4: Not good by any means, but is a strong finisher and has some synergy with Abominable Bowman, i think it can see some play eventually. Princess Huhuran 4->5: It's a decent card on its own, but will never see play with the cheaper deathrattle triggers released like Terrorscale Stalker and Play Dead which are way less clunky and easier to combo.
Only comment is that Hobart should be dropped to Tier 4 (maybe even Tier 5). I just think Tier 3 is way too high for a card that saw little play over it's lifetime.
Welcome to the new Legendary Tier Crafting Guide!
SEE POST BELOW FOR WILD-ONLY SETS!
This thread is to be a home for legendary crafting advice. If you are not sure which legendary you should craft next, this is the place to ask! We only recommend disenchanting golden versions of legenary cards until you know you will not buy more packs from the corresponding set. Keeping even the worst legendaries will increase your chance of getting a good one next time due to the no-duplicate rule. We will try our best to stay on top of the meta-game with updates, and hope this thread can be a valuable resource for new and veteran players alike to make better decisions with your dust!
Only sure things, we can certainly say; these are the kings of the meta today.
Baku the Mooneater - Staple in odd decks for paladin, hunter, warrior and rogue.
Genn Greymane - Staple in Even paladin.
Lord Godfrey - Strong AOE card for slower warlocks.
Aluneth - Staple in tempo and agressive decks.
Skull of the Man'ari - Staple in cubelock.
Bloodreaver Gul'dan - Staple in any warlock deck.
Malfurion the Pestilent - Staple any slower druid deck.
Prince Keleseth - Playable in several Spiteful Summoner and tempo decks.
The Lich King - Playable in any midrange and control deck.
Sunkeeper Tarim - Staple in any paladin deck with one oddvious exception.
Leeroy Jenkins - Playable finisher in any aggressive deck.
Tirion Fordring - Staple even paladin and any slower paladin deck.
A twist or an answer to take for a spin. If you're not playing cancer, you'll need one to win.
Chameleos - Good card in any minion based priest deck.
Countess Ashmore - Versatile neutral card, playable in several archetypes and classes.
Darius Crowley - Playable in most warrior decks.
Glinda Crowskin - Synergy with Sea Giant in zoo warlock, and playable in other decks as well.
Prince Liam - Lategame option in odd, aggro and secret paladin.
The Glass Knight - Staple in even paladin, playable in secret paladin.
Dragoncaller Alanna - Staple in big spell mage.
Master Oakheart - Staple in taunt druid.
Rhok'delar - Staple in spell hunter, increased winrate after the nerfs.
Rin, the First Disciple - Anti-control tech in slower demonlocks, except cubelock.
Sonya Shadowdancer - Staple in quest rogue.
Val'anyr - Good card in aggro paladin, but can easily be replaced.
Zola the Gorgon - Staple in quest rogue, playable in several different decks from many classes.
Deathstalker Rexxar - Fun and unique DK, playable in most hunter decks.
Frost Lich Jaina - Staple in big spell mage, playable in all other control mage decks.
Prince Taldaram - Often played in cubelock, but can be replaced.
Hadronox - Staple in taunt druid.
Shadowreaper Anduin Playable in any priest deck.
Fire Plume's Heart - Odd and normal quest warrior are both viable.
Spiritsinger Umbra - Often played in cubelock, but can be replaced.
The Caverns Below - Quest rogue is doing very well after the WW release.
Alexstrasza - Strong neutral card, playable in most control decks.
Archmage Antonidas - Staple in WW tempomage, playable in any mage deck.
Bloodmage Thalnos - Strong neutral card, staple in miracle rogue.
Captain Greenskin - Good card in odd-rogue and playable in weapon buff and pirate decks.
Edwin VanCleef - Playable in most rogue deck, weaker in a silence-heavy metagames.
Grommash Hellscream - Staple rush warrior, playable in any warrior deck.
Harrison Jones - Evergreen neutral tech card.
Ysera - Strong, neutral value card.
Craft for something specific, or time to relax; but these are terrific, if you find them in packs.
Azalina Soulthief - Playable in druid, warlock, warrior and pickpocket rogue, see Wild section.
Hagatha the Witch - Playable in various shaman decks, but is inconsistant.
Houndmaster Shaw - Playable in midrange hunter.
Lady in White - Playable in spiteful priest.
Shudderwock - Controversial card, low general winrate, but the optimal deck is probably not found yet.
Splintergraft - Interresting, slow effect, playable in defensive druid decks.
Toki, Time-Tinker - Playable in big spell mage, also tried in even mage.
Kathrena Winterwisp - Staple in recruit hunter.
Uther of the Ebon Blade - Staple in OTK paladin and playable in midrange paladin.
Scourgelord Garrosh - Sees play in recruit and Dead Man's Hand control warriors
Sindragosa - Playable in control mage.
Thrall, Deathseer - Playable in most shaman decks, shaman is quite weak atm.
Elise the Trailblazer - Solid value card, playable control priest and odd warriors.
Kalimos, Primal Lord - Staple in elemental shaman.
Lyra the Sunshard - Playable in dragon combo priest.
Pyros - Staple in elemental mage, and playable in control mage.
Swamp King Dred - Strong synergy with Kathrena Winterwisp.
Al'Akir the Windlord - Good card in even shaman.
Baron Geddon - Tech option in control warrior and control mage.
Cairne Bloodhoof - Strong but slow neutral card, affected by the Bonemare nerf.
Cenarius - Playable in Spiteful Summoner decks.
Deathwing - Tech option in dragon- and control decks.
King Krush - Strong synergy with Kathrena Winterwisp.
Lord Jaraxxus - Playable in slower warlock decks.
Malygos - Staple in OTK Combo decks using mana-cost reductions, tier 2 in Wild.
Prophet Velen - Playable in dragon control priest, synergy with Shadowreaper Anduin.
The Black Knight - Evergreen neutral tech card, low playrate.
Once in a blue moon, they'll make someone shiver, like a trogg and a true Goon, they fail to deliver.
Archmage Arugal - Playable in evenmage, low winrate, mages need spells to be good.
Blackhowl Gunspire - Sees some play in whirlwind decks.
Dollmaster Dorian - Synergy with Elven Minstrel, but has a low winrate so far.
Face Collector - Weak tempo card mostly played in tempo rogue.
Tess Greymane - Fun but very inconsistant card, low winrates.
Dragon Soul - Effect difficult to trigger.
Geosculptor Yip - Random situational effect, playable a in a weak control archetype.
Grumble, Worldshaker - Synergy with Shudderwock.
Kingsbane - Weak in standard after the rotation, see the Wild section below.
Marin the Fox - Understatted meme card with an upside.
Lynessa Sunsorrow - Struggles to find a home after the WW rotation.
Twig of the World Tree - Experimental card for slower druid decks, see Wild section.
The Runespear - Inconsistant but playable in most slower decks a struggeling class.
Woecleaver - Staple in recruit warrior which is not a strong archetype.
Archbishop Benedictus - Meme card for razakus priest
Bolvar, Fireblood - Synergy card which sees very little play.
Professor Putricide - Staple in Secret hunter, good winrate.
Rotface - Unreliable, but sees some play in whirlwind decks.
Valeera the Hollow - Sees play in miracle- and mill rogue, low winrate.
Awaken the Makers - Has a low winrate in Standard, but is tier 2 in the Wild format.
King Mosh - Situational card, synergy with Whirlwind
Hemet, Jungle Hunter - Seees very little play, mostly used in priest and mage decks.
Open the Waygate - Bad winrate after K&C, exodia combo playable without it in both modes.
Sherazin, Corpse Flower - Playable in miracle rogue, low winrate
Tyrantus - Playable in big- and beast druid.
Illidan Stormrage - Has seen play in token- and demon decks.
Millhouse Manastorm - A liability, but played in even paladin for Call to Arms synergy.
Onyxia - Slow card, has seen play in dragon- and token decks.
Tinkmaster Overspark - Playable tech card in Spiteful Summoner decks.
We won't buy you packs, it's a matter of trust, but this is the place if you're desprate for dust.
Duskfallen Aviana - Enables some big plays...for your opponent.
Emeriss - Very slow card for a class which can't make use the effect.
Ixlid, Fungal Lord - Low winrate in standard (see Wild section.)
King Togwaggle - Meme card, very low winrate (see Wild section.)
Temporus - Meme card, very difficult to play safely.
The Darkness - Slow card, effect difficult to trigger, possible tech against highlander decks.
Arfus - Understatted and unreliable card, low winrate.
Blood-Queen Lana'thel - Playable in discolock, very low winrate.
Lilian Voss - Unreliable in rogue decks, low winrate.
Moorabi - Meme card, shaman lacks Freeze synergy.
Prince Valanar - Sees very little play, does anyone know a use for this card?
Clutchmother Zavas - Staple in discolock, very low winrates.
Jungle Giants - Quest druid has a low winrate.
Lakkari Sacrifice - Quest warlock has a low winrate.
Ozruk - Outclassed in elemental decks.
Unite the Murlocs - Quest shaman has a very low win and playrate.
The Last Kaleidosaur - Quest paladin has a low winrate.
The Marsh Queen - Quest hunter has a low winrate.
The Voraxx - Effect hard to trigger, see quest paladin.
Gruul - Very slow card
Hogger - Weak to AOE, has seen play in token decks and control warrior.
Lorewalker Cho - Meme card, needed for the longest hearthstone turn ever.
King Mukla - A liability, outclassed in mill decks.
Nat Pagle - Outclassed by Novice Engineer.
Nozdormu - Meme card.
The Beast - A liability.
Ranking changelog 2018:
03.01.2018
Unite the Murlocs - tier 3 to 5
06.01.2018
Elise Starseeker - tier 3 to 4
Frost Lich Jaina - tier 2 to 3
Uther of the Ebon Blade - tier 2 to 3
Ragnaros, Lightlord tier 2 to 3
13.01.2018
Rhok'delar tier 3 to 4
Wrathion tier 5 to 4
Blood-Queen Lana'thel tier 4 to 5
Al'Akir the Windlord tier 3 to 4
15.01.2018
Finja, the Flying Star tier 1 to 3
20.01.2018
Tyrantus tier 3 to tier 4
21.01.2018
Wickerflame Burnbristle tier 2 to 3
Bolvar, Fireblood tier 3 to 4.
23.01.2018
The Black Knight tier 2 to 3
Shaku, the Collector tier 2 to 3
Rin, the First Disciple tier 3 to 2
Elise the Trailblazer tier 2 to 3
Sonya Shadowdancer tier 3 to 2
24.01.2018
Zola the Gorgon tier 4 to 3
Aviana tier 3 to 2
Xaril, Poisoned Mind tier 2 to 3
29.01.2018
Dr. Boom tier 1 to 2
Brann Bronzebeard tier 1 to 2
12.02
Kazakus tier 1 to 2
Prophet Velen tier 1 to 4
Raza the Chained tier 1 to 4
13.02
Cairne Bloodhoof tier 2 to 3
Edwin VanCleef tier 1 to 2
Lynessa Sunsorrow tier 4 to 3
Auctionmaster Beardo tier 4 to 3
Prince Keleseth tier 1 to 2
Rhok'delar tier 4 to 2
17.02
Patches the Pirate tier 1 to 2
Sonya Shadowdancer tier 2 to 4.
19.02
Finja, the Flying Star tier 3 to 2
26.02
Lyra the Sunshard tier 2 to 3
Patches the Pirate tier 2 to 3
Captain Greenskin tier 4 to 3
06.03
Confessor Paletress tier 2 to 4
Nexus-Champion Saraad tier 2 to 4
Prince Valanar tier 3 to 4
Arfus tier 4 to 5
Twig of the World Tree tier 3 to 4
14.03
Scourgelord Garrosh tier 4 to 3
Prophet Velen tier 4 to 2
05.03
Kingsbane tier 4 to 3
29.03
Prince Valanar tier 4 to 5
Dragoncaller Alanna tier 3 to 2
Frost Lich Jaina tier 3 to 2
02.04
Tirion Fordring tier 1 to 2
Bloodmage Thalnos tier 1 to 2
07.04
The Runespear Tier 5 to 4
15.04
Tirion Fordring Tier 2 to 1
Shadowreaper Anduin Tier 1 to 2
Hadronox Tier 4 to 2
Baku the Mooneater to tier 1
Genn Greymane To tier 1
Blackhowl Gunspire To tier 5
Darius Crowley To tier 2
Duskfallen Aviana To tier 5
Countess Ashmore To tier 2.
Fire Plume's Heart Tier 4 to 2
The Caverns Below Tier 4 to 3
Shudderwock To tier 4
Prince Keleseth Tier 2 to 1
16.04
Chameleos To tier 2
Prince Liam To tier 2
Kingsbane Tier 3 to 4
The Glass Knight To tier 1
Dollmaster Dorian To tier 4
Lady in White To tier 3
Al'Akir the Windlord Tier 4 to 3
Splintergraft To tier 3
Sherazin, Corpse Flower Tier 3 to 4
Prophet Velen Tier 2 to 3
Shudderwock Tier 4 to 3
Grommash Hellscream Tier 3 to 2
Houndmaster Shaw To tier 3
Glinda Crowskin To tier 2
Hagatha the Witch To tier 3
The Darkness Tier 4 to 5
17.04
Millhouse Manastorm Tier 5 to 4
Azalina Soulthief To tier 3
The Caverns Below Tier 3 to 2
Master Oakheart Tier 3 to 2
Emeriss To tier 5
Archmage Arugal To tier 4
Clutchmother Zavas Tier 4 to 5
Archmage Antonidas Tier 3 to 2
Zola the Gorgon Tier 3 to 2
18.04
The Glass Knight Tier 1 to 2
Rotface Tier 5 to 4
Blackhowl Gunspire Tier 5 to 4
19.04
Lynessa Sunsorrow Tier 3 to 4
20.04
Sonya Shadowdancer Tier 4 to 2
22.04
Captain Greenskin Tier 4 to 2
Cenarius Tier 4 to 3
Tinkmaster Overspark Tier 5 to 4
24.04
Fire Plume's Heart Tier 3 to 2
If you are a new player looking for a quick way to improve your collection, here is a list of powerful neutral commons, rares and epics which fit in many decks:
Bonemare
Fire Fly
Tar Creeper
Spellbreaker
Cobalt Scalebane
Spiteful Summoner
Doomsayer
Saronite Chain Gang
Loot Hoarder
Ironbeak Owl (for odd decks)
Faceless Manipulator
Primordial Drake
Fungalmancer
Acolyte of Pain
Stonehill Defender
Argent Squire
Glacial Shard
Acherus Veteran
Dire Mole
Arcane Tyrant
Knife Juggler
Sea Giant
For details on how Standard will rotate, check out this thread!
References
The list has been assembled by using data from:
Thanks to Tad30s, moonsorrow999, Skyi101, Cogito_Ergo_Sum, linkblade91, ShadowsOfSense, Th3D4rkL0rd,
Otovent, FrostyFeetEU, Fluxflashor and all posters who make suggestions in this thread to keep it updated!
Special thanks to Chimera for banners and formatting.
Wild-Only Sets

Aya Blackpaw - Staple in jade druid and token shaman.
Patches the Pirate - Staple in several agressive decks.
Fandral Staghelm - Staple in jade druid, playable in any druid deck.
Sir Finley Mrrgglton - Staple in aggressive- and murloc decks.
Mal'Ganis - Staple in any slower warlock deck.
Loatheb - Strong, flexible neutral tech card.
Ragnaros the Firelord - Strong neutral card, staple in big priest.
Sylvanas Windrunner - Playable in any control deck, synergy with Brawl and Shadowflame.
Finja, the Flying Star - Good card in murloc decks, rising playrate lately.
Kazakus - Staple in highlander decks.
Kun the Forgotten King - Tech option in slower druid decks, part of Aviana combo decks.
Wickerflame Burnbristle - Defensive card for paladin, synergy with Corpsetaker.
Barnes - Staple in big priest, synergy with Deathrattle minions and Y'Shaarj, Rage Unbound.
Medivh, the Guardian - Tech option in control decks using high manacost spells.
N'Zoth, the Corruptor - Strong card in demonlock and priest decks.
Deathwing, Dragonlord - Staple many in big decks, playable in dragon- and Deathrattle decks.
Y'Shaarj, Rage Unbound - Staple in big priest and big druid, synergy with Barnes in spell hunter.
Brann Bronzebeard - Playable in Battlecry heavy decks, synergy with Kazakus.
Reno Jackson - The only good Reno deck now is Warlock.
Aviana - Staple Malygos and ransom combo decks, synergy with Kun the Forgotten King.
Dr. Boom - Playable in all tempo- and midrange decks, synergy with Baku the Mooneater.
Old Murk-Eye - Staple in murloc decks.
Azalina Soulthief - Staple in the Aviana/King Togwaggle ransom combo deck.
Ixlid, Fungal Lord - Staple in Aviana/Malygos OTK decks.
King Togwaggle - Staple in Aviana/Azalina Soulthief/King Togwaggle Ransom druid.
Auctionmaster Beardo - Staple in OTK DK paladin.
Krul the Unshackled - Playable in demon decks.
Shaku, the Collector - Tech option in tempo rogue, lowering playrate.
Ragnaros, Lightlord - Staple in slower paladin decks, struggles in this metagame.
Yogg-Saron, Hope's End - Tech option in spell heavy decks.
Xaril, Poisoned Mind - Playable in tempo- and miracle rogue.
Chillmaw - Playable in dragon- and Deathrattle decks.
Gormok the Impaler - Playable in swarm decks.
Rhonin - Playable in control- and tempo mage.
Justicar Trueheart - Tech option in recruit paladin and control warrior.
Varian Wrynn - Playable in tempo warrior.
Skycap'n Kragg - Playable in pirate decks, good winrate.
Chromaggus - Playable in dragon decks.
Emperor Thaurissan - Staple in combo combo mage, playable in control warlock.
Sneed's Old Shredder - Playable in Deathrattle decks.
Vol'jin - Tech option in any priest deck, especially Spiteful Summoner ones.
Kel'Thuzad - Playable in heavy control decks.
Kingsbane - Staple in mill and weaponbuff decks with good winrates
Twig of the World Tree - Playable in Ransom druid.
Genzo, the Shark - Sees little play, playable in aggro druid.
Don Han'Cho - Slow card for handbuff decks.
Hobart Grapplehammer - Tech option for pirate warrior.
Inkmaster Solia - Has seen some play in control mage.
Knuckles - Playable in midrange hunter, very low playrate.
Raza the Chained - Nerfed hard, struggles to find a new home.
White Eyes - Staple in slower shaman decks, low winrate.
Wrathion - Playable in dragon decks, decent winrate but low playrate.
Anomalus - Has seen some play in control mage.
Hallazeal the Ascended - Playable in slower shaman decks, low winrate
Malkorok - Playable in tempo warrior decks, low winrate.
Mukla, Tyrant of the Vale - Has seen some play in tempo mage.
Princess Huhuran - Has seen some play in Deathrattle hunter.
Soggoth the Slitherer - Has seen some play in heavy Taunt decks.
Arch-Thief Rafaam - Slow card.
Elise Starseeker - Outdated tech card for control decks.
The Curator - Unfortuntely too weak for a 6 drop in the Wild meta.
Anub'arak - Has seen play in heavy Deathrattle rogue.
Confessor Paletress - Struggles to find a new home after nerf to Raza the Chained.
Eadric the Pure - Situational card, overcosted.
Nexus-Champion Saraad - Struggles to find a new home after nerf to Raza the Chained.
The Mistcaller - Understatted, slow card.
Foe Reaper 4000 - Solid, slow card.
Gahz'rilla - Played in experimental OTK decks.
Iron Juggernaut - Playable in bounce warrior.
Malorne - Solid, slow card.
Neptulon - Has seen play in murloc shaman.
Toshley - Tech option in tempo mage and razakus spell priest decks.
Trade Prince Gallywix - Tech card in slow rogue decks.
Troggzor the Earthinator - Probably the most overhyped card in hearthstone history.
Baron Rivendare - Effect difficult to trigger.
Feugen - Tech option in Deathrattle decks
Stalagg - Tech option in Deathrattle decks
Madam Goya - Meme card, played in big shaman.
Mayor Noggenfogger - Meme card, works like Ogre Brute, not Misdirection.
Sergeant Sally - Understatted and effect difficult to trigger, playable in handbuff decks.
Moroes - Understatted, outclassed in token decks.
Prince Malchezaar - Meme card, dilutes your deck.
C'Thun - C'thun decks have low winrates in the current meta.
Twin Emperor Vek'lor - Staple in C'thun decks, see C'Thun.
Cho'gall - A liability, synergy with Violet Illusionist
Herald Volazj - Very situational card, enables OTK combos in some Tavern Brawls.
Hogger, Doom of Elwynn - Very little played, and low winrate.
Shifter Zerus - Meme card, very inconsistent.
Nat, the Darkfisher - A liability, outclassed in mill decks.
The Boogeymonster - Outclassed by Eldritch Horror.
Acidmaw - Understatted very situational card.
Bolf Ramshield - Attack face to kill this guy.
Dreadscale - Very situational card.
Eydis Darkbane - Effect difficult to trigger, outclassed in mech mage.
Fjola Lightbane - Effect difficult to trigger.
Wilfred Fizzlebang - Understatted, effect hard to trigger.
Icehowl - Slow card, outclassed in Silence priest and astral druid.
Nefarian - Playable in dragon decks, low winrate.
Rend Blackhand - Very situational card.
Majordomo Executus - A liability, meme card, synergy with Coldarra Drake.
Gazlowe - Effect difficult to trigger, outclassed in mech decks.
Mogor the Ogre - Very unreliable card.
Blingtron 3000 - Unreliable card, synergy with Twig of the World Tree.
Bolvar Fordragon - Slow card, effect difficult to trigger.
Flame Leviathan - Unreliable card, not playable in mech mage.
Hemet Nesingwary - Extremely situational tech card.
Mekgineer Thermaplugg - Slow card, effect difficult to trigger.
Mimiron's Head - Meme card, playable in experimental quest mage decks.
Maexxna - Outclassed by cheaper Poisonous beasts.
Elite Tauren Chieftain - Often a liability, meme card.
Gelbin Mekkatorque - Often a liability, meme card.
Wild ranking changelog, year of the Raven:
Ixlid, Fungal Lord To tier 2
Kingsbane To tier 2
Wickerflame Burnbristle Tier 3 to 2
19.04
Emperor Thaurissan Tier 1 to 3
Reno Jackson Tier 1 to 2
Patches the Pirate Tier 3 to 1
Nefarian Tier 3 to 4
The Curator Tier 2 to 4
22.04
White Eyes Tier 3 to 4
C'Thun Tier 4 to 5
Twin Emperor Vek'lor Tier 4 to 5
23.04
Kingsbane Tier 2 to 3
25.04
Azalina Soulthief To tier 3
King Togwaggle Tier 4 to 2
26.04
Twig of the World Tree To tier 3
Recommended neutral non legendary crafts for the Wild format:
Mad Scientist
Naga Sea Witch
Mistress of Mixtures
Sludge Belcher
Deathlord
Coldlight Oracle
Ranking changelog 2017:
White Eyes from tier 2 to tier 3.
Jungle Giants from tier 5 to tier 4.
Malkorok from tier 3 to tier 4.
Marin the Fox into tier 4.
Jungle Giants from tier 4 to tier 5.
Knuckles from tier 3 to tier 4.
Awaken the Makers from tier 3 to tier 4.
Deathstalker Rexxar from tier 2 to tier 3.
Deathwing, Dragonlord from tier 3 to tier 2
King Togwaggle to tier 5
Kingsbane to tier 4
Master Oakheart to tier 2
Grumble, Worldshaker to tier 4
Dragon Soul to tier 4
Ixlid, Fungal Lord to tier 4
Kingsbane to tier 4
Temporus to tier 4
The Darkness to tier 4
The Runespear to tier 4
Deathstalker Rexxar from tier 3 to tier 2.
Dragoncaller Alanna to tier 3, waiting
Geosculptor Yip to tier 3, waiting
Kathrena Winterwisp to tier 3, waiting
Lynessa Sunsorrow to tier 3, waiting
Sonya Shadowdancer to tier 3
Val'anyr to tier 3, waiting
Woecleaver to tier 3, waiting
Zola the Gorgon to tier 3, waiting
Master Oakheart to tier 2
Rhok'delar to tier 2
Rin, the First Disciple to tier 2
Skull of the Man'ari to tier 2
Twig of the World Tree to tier 2
Aluneth to tier 1
Swamp King Dred from tier 4 to tier 3
King Krush from tier 5 to tier 3
Hadronox from tier 5 to tier 4
Open the Waygate from tier 2 to tier 4
14.12.2017
Geosculptor Yip from tier 3 to tier 4
Temporus from tier 4 to tier 5
Grumble, Worldshaker from tier 3 to tier 4
The Runespear from tier 4 to tier 5
Aluneth fom tier 1 to tier 2
Dragoncaller Alanna to tier 3
Woecleaver from tier 3 to tier 4
Rhok'delar from tier 2 to tier 3
Twig of the World Tree to tier 3
Lynessa Sunsorrow - to tier 3
15.12.2017
Hemet, Jungle Hunter from tier 3 to tier 4
Hallazeal the Ascended from tier 3 to tier 4
Justicar Trueheart from tier 2 to tier 3
16.12.2017
Prince Taldaram from tier 5 to tier 4
Hogger, Doom of Elwynn from tier 4 to tier 5
17.12.2017
Val'anyr from tier 1 to tier 2
Aluneth from tier 2 to tier 1
Spiritsinger Umbra from tier 4 to tier 3.
Master Oakheart from tier 2 to tier 3
Rin, the First Disciple from tier 2 to tier 3
21.12.2017
Spiritsinger Umbra from tier 3 to tier 2.
Skull of the Man'ari from tier 2 to tier 1
Prince Taldaram from tier 4 to tier 2
23.12.2017
Thrall, Deathseer from tier 1 to tier 3
30.12.2017
Cairne Bloodhoof from tier 1 to tier 2
Fire Plume's Heart from tier 3 to tier 4
Ixlid, Fungal Lord from tier 4 to tier 5
Archmage Antonidas from tier 2 to tier 3
Nice update! Thanks a lot!
I do hope that it is as useful as it is pretty!
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Thank you! This guide is very helpful.
Mayor Noggenfogger and Nozdormu are actually quite good as tech cards against Exodia Mage and Late-Game Priest Decks! and anti-Lifecoachness.
Also, Prince Malchezaar is probably one of the most powerful cards out there for newer players, as in rank 25, whomever gets their The Lich King or "OP" Legendary out first wins.
I want a fancy title, but I'm neither as godlike as our lord and savior Fluxflashor, intelligent as ShadowsOfSense, as helpful as Linkblade91, as hardworking as ThisOtherGuyTox, as artistic as Otovent, or as violet as PupleMD.
Oh well. ¯\_(ツ)_/¯
First of all, really pretty list to look at. The Mod hat is working out for you.
Secondly, really good list. However, some adjustment I'd like to make:
Other than that, this is a very helpful and detailed list.
Click here to see my custom expansion Rebuilding the Outland as well as check out and my custom class The Waterspeaker
Yeey, I finally know what to put in my meme deck now, lol. Great list very helpful for newbies and veterans.
I would like to express my opinion about this thread:
1) First off, bravo, you and everyone else participating here have made a wonderful job at structuring, giving a nice /clean/ and accurate info, making the list visually good and lastly including a small game for us enthusiasts - the rhymes.
- This is a very friendly legendary crafting guide for newcomers.
2) That said, I would like to share some criticism regarding some ordering:
- White Eyes - with my whole respect to control shaman decks (and N'Zoth in this case) I don't think this legendary deserves such a high place in this list .... for now. It's not about the ability, nor the synergy, but how (un)popular slow shaman decks are in standard atm. Please feel free to make a counter argument (like in the other points too) by showing me the right statistics you have taken into consideration and I have not. But in this link here you can see that White Eyes stays lower than Kalimos regarding popularity in standard (2.0% vs 5.1% in all decks). This doesn't mean, that Kalimos should replace White eyes in your current tier list, but I think that white eyes should fall back to tier 3. You can also make it clear, that slow shaman decks are stronger in wild and thus you put this legendary so high, as the statistics here show (6.0%), but the win-rate is still lower than the Primal lord's.
- Lyra the Sunshard - I personally would make a tier 1.1 section or just put her in the tier 1 spot. While I won't argue with the current meta and the popularity of Highlander priest, as well as the legendaries and their current win-rate, which didn't saw that much play before KoFT (Raza, Velen, even Kazakus), I still think that Lyra is a much safer craft than some of them a) she won't rotate out of standard that soon b) she is more flexible. I can't support my words with any statistics from previous metas, but I think that reminding us how Lyra was in almost every single priest deck back in Un'goro, while the Kazakus package was considered a weak inclusion, Velen didn't pop up at all (only is some meme combo decks, which I wasn't a witness of), it's saying a lot. A small statistic and for wild too.
- Medivh, the Guardian - while I won't argue with his ordering in the tier list, I think it's worth noting, that he was widely used in control priests and control warlock too.
- Arfus - lastly, I would put him in the trash list. Dunno where to look for the right statistics, but I'm just calling it - slow, weak, unpredictable and absolutely devastating in this meta (Potion of Madness and the popularity of priest).
Hey, so I've been playing Hearthstone for a while as a f2p and already have some of the key cards for classes that Im using the most (Rogue, Mage, Priest, Hunter/Warlock). As for now I have 2800(1200 + Onyxia )dust and I've been wondering what cards should I craft to complete some decks (or maybe don't craft them at all and save the dust for a new expansion). So here are my choices:
- Cairne Bloodhoof or Leeroy Jenkins to complete Tempo Rogue (already have Patches the Pirate , Edwin VanCleef , Prince Keleseth )
- Leeroy Jenkins to complete JHUS's midrange Hunter
- Bloodreaver Gul'dan to complete Keleseth Zoolock
- Cairne Bloodhoof , Ice Block , Meteor to complete tempo-secret Mage (already have Archmage Antonidas , Medivh, the Guardian )
-Last not so fun option: Don't dust Onyxia , add it to dragon Priest and hope that this deck will become good again :P
Tell me your thoughts about those and which ones in your opinion will still remain usefull for classes that I'm playing (keep in mind that Im F2P)
Cheers!
I want a new title, but Flux won't let me have one,
Nice list! Keep up guys!!
There's an editing mistake at the bottom tier, putting Tinkmaster Overspark at the wild page. Other than that very good update, I agree with pretty much everything except for a few cards. I'll list a few:
Cairne Bloodhoof 1->2: It's a solid card, sure. But it's not as impactful nor important to top decks as the other staples mentioned in the tier.
Ysera 2->3: It's not really a tech, and even though it's not as good as it used to be because of how easy it is to remove nowadays, it's just playable, nothing more.
Knuckles 3->4 or even 5: It's just a bad card that doesn't work.
King Krush 5->4: Not good by any means, but is a strong finisher and has some synergy with Abominable Bowman, i think it can see some play eventually.
Princess Huhuran 4->5: It's a decent card on its own, but will never see play with the cheaper deathrattle triggers released like Terrorscale Stalker and Play Dead which are way less clunky and easier to combo.
Thanks for the guide.
I was wondering with varian why you said it is used in tempo warrior when I can't find a list which uses her.
If you have one please tell me as I have been waiting to make her work for ages!
Amazing job. Thanks for updating this.
Only comment is that Hobart should be dropped to Tier 4 (maybe even Tier 5). I just think Tier 3 is way too high for a card that saw little play over it's lifetime.
Finja isnt stable anymore ....
anyways allot of the same mistakes i made in my list.