Deathrattle: Give a Dragon in your hand +3/+3 and this Deathrattle.
You can't just run away from your problems. Unless you have another dragon to jump to.
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This seems really good for Dragon Paladin, the buff can keep rolling and making thigs bigger and the statline isn't bad for the cost either. If Pally manages to copy this reliably things can get really insane.
This card feels similar to Val'anyr. It's not bad, but what I think will end up happening is this will get cut as the deck it slots into is refined more.
Not sure why this was downvoted. This card was very underwhelming
This will be a great addition to Reborn Paladin, since it combos nicely with Da Undatakah for some nutty looping and infinite ramping. Even tho it's only limited to Dragons, people will find a way to utilise it.
I agree. I'm even considering to use the "Big Paladin" version with the new Nozdormu, even better on Wild, with Y'shaarj, Ragnaros, etc.