Turalyon, the Tenured
Card Text
Rush. Whenever this attacks
a minion, set the defender's
Attack and Health to 3.
Flavor Text
"Let evil flee before righteousness; let the innocent live in peace. Let the day come when none need fear. For that day, I give my life gladly."
Solid follow-up to a Nozdormu turn after your opponent drops a big minion in your face, not sure this works in any other deck.
Worth keeping or dust?
I would keep him if you like Paladin quite a bit. Otherwise, dust
Absolute trash
Why does he look like Anduin?
This makes sense with Duel!
Dude, i have to shit.
I am REALLY hoping for some interactions against Alleria. Please, Blizzard.
Don't make another Sylvanas (the Hero) who had no interactions with Alleria or Arthas.
Honestly, I feel this card fills up a role paladin does really want to be filled, but this is too expensive for it. If this card was 7 mana, or we reduced his health by a bit, and made him 6, we might be talking. But 8 mana is a lot of commitment for a card that only fills a utility slot. I think his ideal cost would have been 6, making him a 3/9 (or 8). A 6 mana 3/6 kill a minion and threaten future trades would have been pretty nice. Amazing what a difference 2 mana can make.
The problem is that it does NOT remove a minion with certainty. D-shield, Reborn, any taunt in the way->no use for Turalyon. Poisonous->he dies. He is so much worse than Natalie Seline which is already a mediocre legendary that removes for sure plus leaves like an 8/8 body on average. Turalyon at BEST leaves a 3/9.....The only way he can be played is if you already hold a lot of cheap buff cards like Librams but then again why not play Batterhead in the first place? Theres the 1-mana d-shield card, lightforged blessing and libram of wisdom that come to mind that you absolutely need to get value out of this. And an 8 drop that needs like 3 support cards to be good...is absolutely terrible....
Mage if is second can do a 2 damage dragon spell to kill a 1 mana drop, a bolt to kill a 2 manas drop and an Intelect for 3 manas, she play cards every turn and build a card advantage at the same time what is useless because glide will shutdown everything she done so far and give the DH player a refill.
In this expansion maybe midrange can find a way to top spot but control and combo are dead until the disgusting overpowered and insanely undercosted glide exists.
Joins Bolvar in the list of iconic characters with terrible paladin cards
They somehow managed to take one of the hottest designed male characters in WoW's history and turn him into a Karen.
Stick with Batterhead, not Slowuralyon.
too slow
I think this card is really good. You can remove one enemy minion with certainty, and have the possibility of removing many more. Plus, after that first attack, it still has 9 health. That will be hard to remove.
It's still a good target at that point for a buff - Kings? something we haven't seen yet?
Is it a fantastic legendary? No. But compared to the trash Paladin has received the last few expansions, this seems pretty good to me.
Yes, imagine vomit the hand to get early pressure and the control player gaining card advantage then in turn 4 the DH player have 1 card in your hand and the control player have 7 then GLIDE, the DH player draw 3 cards and make the control player "discard" 3 cards for only 4 manas, this card will be very good but reasonable for 6 manas but for only 4 manas is completely OP BS and snglehanded will erradicate control and combo from the meta, with a card so insane avaiable the more slow you can be is agressive midrange.
Right but they just killed their tempo by passing their turn. Yes you Could lose a few cards but if you were doing nothing the first 4 turns then you were on your way to losing anyway. Glide won’t be nearly as busted as people keep complaining. Just calm down.
This again?
Glide is not good.
It is not a good card.
It will be played for a week and never touched again.
Best case scenario it is 4 mana draw 3 and shuffle opponent hand, which could hinder OR help them.
What fucking scenario are you in where you dont play any cards turn 1-4? If you haven't played anything by turn 4 against aggro you're already dead and a bad player.
I was thinking this was fine until I realized this would buff 1/1 lackeys.