Raid the Docks


Card Text
Questline: Play 3 Pirates.
Reward: Draw a weapon.
Flavor Text
Winning the annual Ratchet Regatta really went to their heads.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Greench Uther | Hero | Paladin | 0 | 0 | 30 |
Kel'Thuzad, the Inevitable | Hero | Mage | 0 | 0 | 30 |
Apprentice Dawngrasp | Hero | Mage | 0 | 0 | 30 |
Explorer Dawngrasp | Hero | Mage | 0 | 0 | 30 |
Elementalist Dawngrasp | Hero | Mage | 0 | 0 | 30 |
Eternal Medivh | Hero | Mage | 0 | 0 | 30 |
Darius Crowley | Hero | Warrior | 0 | 0 | 20 |
Cannon | Minion | 0 | 0 | 3 | |
Fallen Hero | Minion | Mage | 2 | 3 | 2 |
Icky Tentacle | Minion | Warlock | 1 | 1 | 1 |
Cloaked Huntress | Minion | Hunter | 3 | 3 | 4 |
Mage Armor | Ability | Mage | 1 | 0 | 0 |
Dragons Free! | Ability | 6 | 0 | 0 | |
Legion | Hero Power | 2 | 0 | 0 | |
Fel Orc Soulfiend | Minion | 3 | 3 | 7 | |
Kabal Courier | Minion | Mage, Priest, Warlock | 2 | 2 | 2 |
Freezing Potion | Ability | Mage | 0 | 0 | 0 |
Felfire Potion | Ability | Warlock | 6 | 0 | 0 |
Potion of Madness | Ability | Priest | 1 | 0 | 0 |
Potion of Polymorph | Ability | Mage | 3 | 0 | 0 |
Lunar Visions | Ability | Druid | 5 | 0 | 0 |
Felfire Potion | Ability | Warlock | 6 | 0 | 0 |
Freezing Potion | Ability | Mage | 0 | 0 | 0 |
Pterrordax Hatchling | Minion | 3 | 2 | 2 | |
Crystalline Oracle | Minion | Priest | 1 | 1 | 1 |
Vicious Fledgling | Minion | 3 | 3 | 3 | |
Devilsaur Egg | Minion | 3 | 0 | 3 | |
Devilsaur | Minion | 5 | 5 | 5 | |
Dinomancy | Ability | Hunter | 2 | 0 | 0 |
Dinomancy | Hero Power | Hunter | 2 | 0 | 0 |
Tomb Lurker | Minion | 5 | 5 | 3 | |
Prince Valanar | Minion | 4 | 4 | 4 | |
Sanguine Reveler | Minion | Warlock | 1 | 1 | 1 |
Bloodworm | Minion | 5 | 4 | 4 | |
Fungalmancer Flurgl | Hero | Shaman | 0 | 0 | 30 |
Wolf | Minion | Hunter | 3 | 3 | 3 |
Guild Recruiter | Minion | 5 | 2 | 4 | |
Leyline Manipulator | Minion | Mage | 4 | 4 | 5 |
Flanking Strike | Ability | Hunter | 4 | 0 | 0 |
Shifting Scroll | Ability | Mage | 0 | 0 | 0 |
Poor questlines, theyre so weak that they had to give the legendary minion some powercreep 5 7/7 to help them and push them a bit :(
this aged nicely :)
Should increase another round of nerfs to this card with 1 more pirate needed to get the hero.
If there's one card that can kill a game...
this seems rather broken.
These quest rewards are absurd lmao. Compare this quest to Lakkari Sacrifice. This expansion has raised the power level of cards to a whole new level, I despise quests, they kill creativity. I don't understand this design team, I returned to the game recently after not playing for an entire year, and man, the game is worse than when I left XD
So of course they don't add a weapon in this expansion.
Well done.
The animation of this is mind blowing...literally. Sadly this is just too slow, and gets rekt against faster Quests such as Shaman / Hunter ...even Druid :'(
Nah I don't think it is that good, in Wild you throw turn one play out of the window, and the random pirate and weapon are not as good in wild. In Standard maybe, in wild weak card.
Lol this comment is hilarious to me now.
-delete-
The final reward is bonkers. You need to play 7 pirates to get there.
What are the other stages and rewards? Can't seem to find them anywhere yet.
Not sure if links are allowed, but https://www.hearthstonetopdecks.com/cards/raid-the-docks/
Yep, perfect. Thank you.
This quest is crazy :O