Saviors of Uldum Guide
Battlecry: Discover a powerful Artifact.
He's very good at retrieving artifacts. From other people's museums.
He was never gone!
He's coming back guysss
One of my favorite cards in LOE solely for its entrance animation and sound :)
Its RAFFFAAAAMMMMM!!!!!!!!!! THE SUPREME ARCHEOLOGIST!!!!!!!!! :D
RAKAAAAAN! THE SUPREME ORNITHOLOGIST!
I'd play it in a quest druid.
Do i play into polymorph or flamestrike, or pick the useless one. To many choices
the thing why this card isn't played in any deck in standard is that it is just too slow and it gives too few options,if it gave a proper boardclear or a removal it would actually be used in various control decks because of the value of some of it's cards,but having to wait a turn for it's effect to take place is just too slow in the current meta,but it's ok if you're in a budget as a replacemeant for cards like ysera(in non-dragon decks),ragnaros and alextrasza(mostly in the old wallet warrior)
it's also very good in reno mage because it combos well with medivh
Is this card worth keeping?
Yes. It's a decent replacement for a strong minion.
I've tried fitting him into multiple decks. He is very powerful but his problems are that:
1) He has no immediate impact and you can only play him when you are winning.
2) Kazakus is a better version of him basically.
Kazakus is also only for priest, mage, and warlock, AND only works with no duplicates, i think there's a reason why he's a little bit more powerful.
This is one of the most satisfying legendaries to use, yet I have no idea why.
I like how all of his Artifacts force your opponent to play the rest of the game differently. After Rafaam hits the board, the opponent has to simultaneously:
If you're playing a control deck, on some turn your opponent is not going to be able to do one of those things, and that's when your Artifact comes out.
I finished LOE on regular but I didn't get this guy. Is it bugged for some reason or do I have to finish it in heroic?
This is one of my favorite legendaries.
First of all,a 17/18 on turn 10 is almost impossible to kill.
Second of all,https://www.youtube.com/watch?v=RdM9TxaMLJs
Lantern of Power is good when your opponent has already used removal/silence.
My most recent opponent brought in the arch-thief. Let's just say no minions where allowed on his board for the rest of the game.
Yea. I unlocked him a couple days ago and tried him in my Midrange Hunter. Since sometimes even Dr. Boom is so slow, Rafaam was not amazing as I expected to be. But it allowed me to win some games against Priests. Those guys was Entombing my Savannah Highmanes. Lightbombing my Dr. Boom. Putting Rafaam gave them a Shadow Word: Death target aswell. But after using all of these removal they run out of removal for Lantern of Power. So it more than likely to stick and usually wins the game.