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Once had 6 of these out through some weird combo of Psychopomp and spells. It was fun to see Holy Nova being cast so many times.
It's broken with Time Warp. 2 extra turns for mage is not fair.
I'm not sure what's sadder: the number of Big Priests and such abusing his effect, or the number of people using him to show the opponent their Secrets.
This card is degenerate in wild Big Priest. Killing it will just make them Resurrect 2 more of these. Leave it up and they will Shadow Essence 2 minions from their deck. Mass Resurrection summons a full board of minions. Absolutely disgusting.
That`s right, mate, same feelings here. Kazakus is the only one, who destroys these priests with massive hex for 10 mana. But still - you feel bad playng against these priests...
Mana cost from 4 to 6 thanks and health down to 4. 2/4. Or change the effect.
BEHOLD
Why hasn't this card been nerfed yet? This card is absolutely disgusting in wild priest
it seems like they don't care about wild and for good reason. there are so many cards that could be become busted at any time that is so hard to keep track of things
then they nerf Barnes
Then dont play wild :P wild is for washed up players who need their op decks from the past to win a game
are you retarded wild has five times the skill level of standard, getting to legend is super hard in wild since there are so many varieties of decks that you can get matched up aganst to the point where you need to beable to outplay more than at least %60 of the various match ups to get from rank 5/diamond to legend.
i managed to get to legend in standard in a single day it was easy as fuck since there are literally only 2-4 decks on ladder in standard, plus more cards means more choices and counters meanwhile on wild it was super hard
Most often I play as a Priest, and for a Priest I highly recommend this card. Sometimes it can backfire, such as after playing a card that destroys another minion. However, I've been most successful using it along with the Holy Nova and Mass Resurrection spells. Additionally, I use Seance and Vivid Nightmare to make extra copies of it, and sometimes can trigger spells such as the Holy Nova to trigger several times after the end of my turn.
if u have a coin cast 2 time kangor's army XD (50%)
Or a free Coin at the end of your turn.
THE VALUE
Ye but u can double cons (good for druid and his deathrottle trent. double avenging wrath (16 spllit damage), and with prismatic lens with onli 1 less mana (need drow archmage or kangors army) and u can play 2 time this, is good in a control mech i have 62%winrate in 281 game, not is hard because prismatic lens drow 1 minion and 1 spel and this increases your chances for drop her...
For the rest I agree with you in fact I was ironic, however it remains a good means in paladin control ... (I think it's very underrated in paladin)
I believe the card is meta defining. Amazing card! What's more amazing is that it's a free Legendary.
Being played on turn 5 together with a quest, will the quest be casted twice ?
Great question. I haven't tried this but since the quest cards are spells, I would think they would replay at the end of the turn. Thanks for the idea. I had not thought of it.
Back at Boomsday's launch, I got Flark, and I didn't really pay him much mind, but now... now I see it.
Turn 7 Flark, turn 8 Archmage with 2 Feign Deaths and a Galvanized Goblin Bomb.
Even if the opponent breaks a few, they're less likely to do so, even if one or two might be magnetized. You can also reinforce the ranks or set them up earlier with Explodinators, Bomb Tossing and Whirligliders, too.
But yeah, the dream is Flark into turn 8 discount bomb, Vargoth, Feign Death nonsense. :D