Lady Anacondra
Card Text
Your Nature spells
cost (2) less.
Flavor Text
Do you think she got her name before or after she turned into a snake?
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Deadly Shot | Ability | Hunter | 3 | 0 | 0 |
Deadly Shot | Ability | Hunter | 3 | 0 | 0 |
Leeroy Jenkins | Hero | Paladin | 0 | 0 | 30 |
Stage Left | Ability | 0 | 0 | 0 | |
Acornbearer | Minion | Druid | 1 | 2 | 1 |
Squirrel | Minion | Druid | 1 | 1 | 1 |
Lucentbark | Minion | Druid | 8 | 4 | 8 |
Blessing of the Ancients | Ability | Druid | 3 | 0 | 0 |
Bone Wraith | Minion | 4 | 2 | 5 | |
Bone Wraith | Minion | 4 | 2 | 5 | |
Subdue | Ability | Paladin | 2 | 0 | 0 |
Subdue | Ability | Paladin | 2 | 0 | 0 |
Greybough | Hero | 0 | 0 | 30 | |
Scrapyard Colossus | Minion | 10 | 7 | 7 | |
Felcracked Colossus | Minion | 7 | 7 | 7 | |
Zixor, Apex Predator | Minion | Hunter | 3 | 2 | 4 |
Zixor Prime | Minion | Hunter | 8 | 4 | 4 |
Soulciologist Malicia | Minion | Warlock | 7 | 5 | 5 |
School Spirits | Ability | Warlock | 3 | 0 | 0 |
School Spirits | Ability | Warlock | 3 | 0 | 0 |
Greybough | Minion | Druid | 5 | 4 | 6 |
Shadow Hunter Vol'jin | Minion | 5 | 3 | 6 | |
Lady Anacondra | Minion | Druid | 6 | 3 | 7 |
Greybough | Minion | Druid | 5 | 4 | 6 |
Taelan Fordring | Minion | 5 | 3 | 3 | |
Deadly Shot | Ability | Hunter | 3 | 0 | 0 |
Deadly Shot | Ability | Hunter | 3 | 0 | 0 |
Gone Fishin' | Ability | Rogue | 1 | 0 | 0 |
Gone Fishin' | Ability | Rogue | 1 | 0 | 0 |
What are they exactly waiting to introduce the tag ''But not less than 1''?
In Celestial Alignment Druid, there currently exists no good way to play cards such as C'thun The Shattered the turn you play the second celestial alignment, giving your opponent one last chance to win. However, with this card returning Innervate and Lightening Bloom to zero, C'thun can now be played 1 turn earlier on the Auctioneer pop-off turn. This card also just makes the pop-off turn easier. It's just a question of whether or not this card boosts the win rate of the deck enough for it to be competitively viable, which I'd certainly like since the deck is fun to play.
I find this one hard to evaluate. I think it obviously has a place with Celestial Alignment, but that seems potentially kinda greedy and potentially unnecessary. But I think she's just... good in ramp decks. Certain Tempo Druid decks run a lot of nature spells, and maybe this has a place there too.
mark of the wild plus mark of the spikeshell!
Germination combo
not as good as it looks, the pop-off potential is fairly limited for its cost
It would be pretty good in a current tier 2 Wild Deck where Druid are using Celestial Alignment for OTK, Celestial Alignment + this will let you do OTK next turn and draw your entire deck. A consistent turn 7-8 OTK that builds around 2 card with many massive 0 mana draw 5 in Druid make this easily top tier.
absolutely, wild has nature pop off potential
This could lead to some very interesting Celestial Alignment plays...
Hard to fit more minions that don't draw into that deck, but insane high roll potential.
celestial into nourish into auctioneer and this does not seem that bad, I mean you draw your whole deck on turn 2 after celestial has been played. In reality you can pretty much do that already either using auctionner with bloom nourishes and omu or via Malygos. Unless that deck get some removal I dont see it getting a major buff just by this.
The combo potential doesn't seem that great for how late it's coming down.
if untouched its gonna define druid to rotation
sorcerers apprentice ?
make her 1 mana and then start free casting, yikes
She has a very good assortment of nature spells to trigger off of and could lead to some heavy turns. Just need a good win or board condition setup to really push it. I like it.