Licensed Adventurer
Card Text
Battlecry: If you control
a Quest, add a Coin
to your hand.
Flavor Text
"Just point me in the vague direction of the things you want smashed, and you got yourself a deal!"
Battlecry: If you control
a Quest, add a Coin
to your hand.
"Just point me in the vague direction of the things you want smashed, and you got yourself a deal!"
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Does this work with side-quest card Toxic Reinforcements?
I see some potential for this in warlock. If you can get him before your quest is done, that's a free coin which can be used to get more out of Plot Twist, Arch-Villain Rafaam or even just for the mana. If you don't get him quick he can just turn into a legendary from Rafaam.
Just seems all-around good.
The dream. Turn 1: Quest
Turn 2: Licensed Adventurer
Turn 3: The Coin + Questing Explorer x2
Turn 4: Sky Gen'ral Kragg
Might be potentially good in Quest Druid. Play this on turn 2, use coin and enjoy 3/2 on board, without losing quest progression. Although, if you don't draw it before turn 3, it will be useless.
Toss a coin to your hero ................
oh valley of plenty