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    posted a message on All cards gone in Core Set
    Quote from CaptainKaulu >>
    Quote from Darksun200 >>

    Huge buff to Warlock and Paladin. R.I.P shaman.

     This is at least your third "RIP Shaman" post I've seen. I think you've gotten your point across.

    A "point" that no one has any basis to judge yet, not knowing how tough the meta will or won't be after rotation. Seriously, dude, Shaman got some cool stuff, unless your Shamans are 100% bloodlust-based you are spewing hot air.

    And this is coming from a fellow Shaman main.

     Shaman got some already very good cards buffed. What they lose is only half the story... 

    Posted in: Card Discussion
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    posted a message on Basic to core? Free dust?
    Quote from Mackie264 >>
    Quote from SlydE >>

    Rewarding players who pay attention and DE every classic card which goes to core seems pretty silly. I hope they have a solution for this! Why keep it in your collection if you get them back for free after the anyway?

    I hope I have misunderstood something.

     The point of keeping them is to be able to play them forever in wild, which is the same benefit for keeping every rotating card, with the added benefit of playing them on the new legacy format. Like yeah, for example we know that Tirion will be a part of the core set for the NEXT standard year, which means that people that already own him will infact have 2 copies of Tirion, their regular old one and the free uncraftable/undustable CORE set copy  so you could argue that IN THEORY dusting your old Tirion card is basically free dust and while this is technicaally true, then during the next standard year when Tirion rotates out of the core set (or whenever he does it), the free Core copy of Tirion will disappear from your collection effectively leaving you with no Tirion to use on wild or legacy format. Then if he ever gets put back into the core set rotation for any year you would get a uncraftable/undustable copy once more.

    TL;DR: Dusting everything classic and basic that rotates with this first iteration of the core set is basically free dust for an entire year but then if a card doesn't come back for the 2nd core set then you basically won't have the card anyomore to play even on Wild/Legacy format.

    TL;DR2: Blizzard solution could be that those core set free cards could only be usable on standard to prevent those sort of massive dissanchanments (from people with no interest in wild or legacy formats) but I doubt they'l do that. 

    As long as the Classic cards are kept in the collection as well as the core, it makes sense, but the incentive to keep the duplicates around seems like a very weak one. It is almost like keeping 3rd copies of cards in case they allow that in the future. Not allowing cards in a format when you are supposed to be able to use everything makes no sense.

    The worst will be if they somehow convert the classic cards.

    It seems like the transition will be a mess no matter what they do. They are even introducing a new format with deck building where you use alternate versions of cards and an alternate collection...

    Posted in: General Discussion
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    posted a message on Basic to core? Free dust?

    Rewarding players who pay attention and DE every classic card which goes to core seems pretty silly. I hope they have a solution for this! Why keep it in your collection if you get them back for free after the anyway?

    I hope I have misunderstood something.

    Posted in: General Discussion
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    posted a message on Ranked standard, disconnect cheat?
    Quote from eeronblac >>

    No,i played on my PC with hardwire 500 Mb, its not me. 

    Blizzard server? Game bug? Connection issue on the way?

    Sorry, your story proves nothing, and you did not even take a screenshot.

    Posted in: General Discussion
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    posted a message on Ranked standard, disconnect cheat?
    Quote from eeronblac >>

    There are cheaters , ur game just freez/crash when ure about to win and u can see their coursor and how they only goes face .When u quit and restart its a loss , u cant add them , ur conection is fine . Yeah its not thinfoil its just cheaters

    LoL. No, the crash was NOT caused by your opponent, there are hundreds of other things that could go wrong. If your opponent leaves, would you go anywhere but face?

    If you always play with a solid device and connection and have time to finish every game, you should get more wins from your opponent leaving/disconnecting/crashing than losses from your own issues.

    Back in the day, WC3 ranked actually counted a disconnect as a draw. It turned out to be a super strong incentive to pull internet cables. They learned their lesson!

    Posted in: General Discussion
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    posted a message on New Rogue Hero skin confirmed for 2021

    I hope this gets locked REALLY quickly! No source not potential for serious discussion.

    Posted in: General Discussion
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    posted a message on What is Blizzard gonna do about OTK decks?

    Nothing. Unless they become hands down tier 1, otk combo decks have a natural place in CCGs imo.

    The only really strong deck with OTK potential currently is Wild Raza Priest.

    Posted in: General Discussion
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    posted a message on Which nerfs will be reverted?
    Quote from Sarlatan >>

    Also forgot to mention my boy, Nat Pagle

    He is there;-)

    Posted in: General Discussion
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    posted a message on Which nerfs will be reverted?
    Quote from Plahtica >>

    i simply can't believe what I'm reading...

    People cried NERFS!!! for months at time due to some of the cards mentioned here and now you want them back because you think they won't be OP?

    What we need is more nerfs to some secret mage and plenty of others. Reverting the nerfs won't make wild  better

    There are 2 very different issues here. One is balancing the current top Wild decks, the other is reverting nerfs to cards which are now unplayable. Some were nerfed because of specific issues in standard, others at a time with a much lower power level, and some depowered evergreens to open design space for new cards. In all cases, reverting the nerfs makes perfect sense IMO. The Call of the Wild revert and others turned out to be complete non-issues while Raza revert being an obvious exception.

    Posted in: General Discussion
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    posted a message on Which nerfs will be reverted?
    Quote from Valenky >>

    What do you think about reverting Tinkmaster Overspark? I would love to use it in my Renolock against Big Priests. Although, I'm a bit cautious that aggro decks would use it as well..

     Renolock can already beat big priest with Zeprys, Kazakus and Ticatus, and can add more tech as well. I forgot about mentioning Tinkmaster Overspark, but pre nerf, it both a natural transform effect and his binary nature was problematic for a card which was meant to be a meme.

    Posted in: General Discussion
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    posted a message on Which nerfs will be reverted?
    Quote from Screwjank>>

    I have two issues with cards you've listed. 

    Bonemare should not go back to 7. Odd aggro decks do not need access to this card. If anything, they should make it +5/+5 instead to make it feel better at 8.

    Aggro decks do NOT run 7-cost cards, nor never did they. Bonemare was always a tempo card, meant as a board snowball, following up sticky minions in the previous turns. That style of decks are basically dead in Wild because cards like Shadow Essence hit already on turn 5 or 6.

    Flametongue Totem is another card I would be careful with. If I recall correctly, the main reason they nerfed this to 3 mana was because of how effective it was in Even Shaman. Not sure how I would fix it though.

    Even shaman was strong in Wild for a long time, but is barely viable nowdays. This would not be a problem imo.

    Also, a general question. Why do people say Patches the Pirate is a strong card? 

     Did you even play Wild much? Patches is played a lot in Rogue and Token druid in its current form. Adding charge would be broken along with Embiggen openers and others.

    Posted in: General Discussion
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    posted a message on Which nerfs will be reverted?
    Quote from Ilfirinor >>

    I think it'd be fine to revert Mana Wyrm as well. There are so many Rush minions and cheap spells for all classes that can kill it now. It doesn't have Charge, it doesn't have Rush, it's just a solid midrange minion. The opponent has the opportunity to answer it.

    Even 3/3 for 1 mana is normal in Wild. 1/3 growing minion for 1 mana might not even be that powerful by current standards. It will be useless forever as a 2 mana card.

    Mana Wyrm is an aggro and tempo minion, not really mid-range imo. The problem is you can hide a 3-3 Mana Wyrm behind a secret on turn 1 with coin, and then buff it to insanity on turn 2 already. I think it would be broken.

    Posted in: General Discussion
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    posted a message on Around 30 Cards Will Be Reverted At Rotation!

    I made a list of hopes and wishes which is too long to post here:

    https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/247473-which-nerfs-will-be-reverted

    30 cards is a LOT, especially if they are not touching cards which will remain in Standard after the rotation like the DH ones.

    Posted in: News
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    posted a message on Some decks are fun to play against as well

    Secret mage used to be such a deck before the last rounds of improvements which made it broken.

    I have usually enjoyed playing against decks with a similar "speed" to my own, aggro vs aggro, mid-range vs mid-range, control vs control etc. Even aggro vs aggro matchups can be challenging to play with the game hinging on every move you make. Aggro vs control are usually a lot more binary, and are often decided by draw.

    Posted in: General Discussion
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    posted a message on Which nerfs will be reverted?
    Quote from ArcyroX >>

    I am fine with most of the stuff you said except Conjurer's Calling. That card is one of the most busted cards I've ever seen in HS even after the nerf.

    We are talking about WILD here. Personally, I don't think mage can reliably go the "big board control" route to a strong deck, other classes just do that much better. There are slower mage decks, but those are highlander builds with smart tech choices. Idk if Conjurer's Calling could even fit there. MAAAYBE Open the Waygate OTK decks could use it for giants, but I am not sure.

    Posted in: General Discussion
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