Yogg-Saron, Master of Fate
Card Text
Battlecry: If you've cast
10 spells this game, spin
the Wheel of Yogg-Saron.@
({0} left!)@
(Ready!)
Flavor Text
Yogg take the wheel!
Battlecry: If you've cast
10 spells this game, spin
the Wheel of Yogg-Saron.@
({0} left!)@
(Ready!)
Yogg take the wheel!
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Why is "fill enemy board with rush minions" even one of the options? It just punishes you for attempting to cast 10 spells then spend 10 mana on this card... You always end up short with this option because you only can have up to 6 rush minions as Yog itself will not get rush. Even if Yog got rush, you will end up either in a worse board state or barely gained any advantage because you will have to clear enemy minions.
I always get the shitty rush minions from him. Its like at 80% chance to pop up.
That's just confirmation bias, but that is undoubtedly by far the worst outcome
Random screenshot from today. As a noob free to pain player this made my quite happy 😊
Praise Yogg
Dammit. Posted twice the same thing and can't remove this one lol
Actually played against a clown druid tonight and managed to see Yoggy roast everything with his "Pyroblast the **** outta everything" option.
I laughed when it killed the druid.
Twice he bugged on me ... twice I checked BEFORE to see if he was activated and YES he was and still did nothing ... I mean nothing , like he wasnt even activated. WTH losing a game is one thing but losing a game when you pass for a noob when you clearly cast 10 spell or MORE and lose the game because your Old Biatch not feeling for it ... fix your game.
Still crashes the game when you get the 0 cost spells option, even though this was known to happen a little while before the expansion launched. I get that coding isn't easy, but still. How did this not come up before?
I experience the same thing every time.
Card set, not expansion.
Meta incomming CANT WAIT
I'm so sad that a single 5% design mistake turns this card from a fun (albiet unreliable) option into a BS, gigaRNG, undeserved fiesta AT BEST and a setup for an OTK AT WORST
To be fair, the chance of you losing with 30hp against someone with 10hp also is pretty low and vice versa
fair enough, it is probably too inconsistent to be a problem,it's the concept that still kinda bugs me tho
Yogg-Saron, Master of Fate alone makes me really happy about the new expansion, always liked the original Yogg-Saron, Hope's End My Casino mage can't wait to play both Yoggs :D, maybe... with Emperor Thaurissan + Brann Bronzebeard to try to rotate the whell 2x ! why not !? haha, the memes are coming.
Might be cool to try Blur + a chance to rotate the wheel on Rod of Roasting sometime too =P
Oh, how I almost forgot about Blur. That idea has some legs, just like the mighty Yogg-Saron himself!
Ice Block doesn't trigger on your turn. So no.
Mage's most loyal Bodyguard, but I swear I will make this Bastard work in my Control Warrior......SOMEHOW ?!? LMAO.
Mage have Ice Block in play, cast 10 spells, use wheel to get Rod of Roasting, game over.
As for warrior, maybe have all armor cards pray they do not have a Platebreaker and hope for RoR?
You forgot about, the almighty Bulwark of Azzinoth ! :))
But yea, 5% is a hella low chance, I guess there are huge consistency issues with Yogg Saron, and C'Thun and N'Zoth end up much more consistent.