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Card Clarifications
- The effect happens to minions which are played and summoned. For example, Frogs and Sheep from Hex and Polymorph would become 4/4. (Source)
- Cards on the battlefield when Crystal Core is played will become a 4/4 regardless of active buffs on them. You can later on buff them with cards and they will retain those stats. (Source)
- Example: Edwin VanCleef's effect works as normal if he's in your hand after Crystal Core is played. It will just add the +2/+2 to the 4/4. (Source)
- The reward for this quest is Crystal Core.
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One of the most anti-fun, boring ass broken cards to play against.
Look at me, i'm retarded Ram Commander
Worst quest design ever along with hunter's. Also just as brain-dead.
This card is busted. It must be nerfed to 4/4 to all minions and increase the amount of the same minion played.
The worst quest card ever; not only Rogue as a class has nothing to do with stats being 4/4 or 5/5 but also the effect is uninnovative and thus boring to say the least.
Today I'm a bit lucky.
https://imgur.com/a/T6oVBzF
great deck!
But why not Kronx Dragonhoof included?
Thank you! I never give him a try but the reason is that in a lot of matches I didn't really need Galakrond because of the huge amount of value that you generate with the other lackey sources, so I didnt considered Kronx. Also if you play him the stats will be 5/5 so you are playing a 6 mana 5/5 to get a Galakrond (which is not really necesary some times) or a battlecry that it's not that great because the first option is "bad" for you cause you will kill your minions and the last one should be an 8/8 but its 5/5.
The most anti-fun card ever printed.
Fun card
The quest reward should be "your minions on hand, deck and board are now 5/5 ". no bouncing back 5/5. no Valeera 5/5 no Sonya 5/5.
Thats the way control will have a chance. No reason to give quest rogue infinite value.
>TFW card is nerfed twice and still top tier
Let's just fucking remove The Caverns Below from the game. It's the ultimate mistake in game design.
The "Card Clarifications" section looks a bit outdated.
Annnnnnnd it's tier 2 again! This fucking broken piece of shit refuses to die!
I just love how this card keeps comming back! THIS CARD NEVER QUITS!!
Back in full force at nobody's request
Can't wait for the day this shit of a card rotates out of standard. It shouldn't have been existed in the first place. Like, NEVER! Blizzard, what a jokers.
I like this card. Yep, that's right, I said it. And now everyone is going to downvote my opinion.
Seriously though, most people complaining about it have never played the deck. I find it super fun to play, though I agree that it can be soul crushing to lose against, and I think the nerf was fair. Also, without this card, my favorite meme weasel tunneler quest rogue would not exist.