Hearthstone's first expansion in the Year of the Wolf and overall 26th expansion is Festival of Legends!
The release date for the expansion is on April 11th most likely at 10am PST/ 1pm EST/ 19:00 CEST/ 18:00 BST.
E.T.C. is putting on the biggest music festival that Azeroth has ever seen, and you’re all invited! From metalheads to pop stars, every class is pulling out all the stops. When they nail the grand Finale, it’ll be music to your ears. Gather your instruments and warm up your voice, it’s nearly time for the Festival of Legends!
Expansion Info --- Card List --- Finale --- Musicians & Songs --- Instrument Weapons --- Harmonic Spells --- Soloists --- Developer Tidbits --- Additional Details
Expansion Info
- New Keyword: Finale
- Cards with the new Finale keyword get special bonuses if playing them uses all your remaining mana.
- New Class Keyword: Overheal
- The new Overheal keyword will be an evergreen part of Priest’s identity, starting with Festival of Legends and this year’s Core set. Minions with Overheal trigger a special effect when they are healed above their max Health.
- Legendary Musicians and Songs
- Each class is getting a Legendary minion card that’s their class’s star musician, plus a Legendary spell card that represents that musician’s most famous song.
- Instrument Weapons
- Each class is getting a finely tuned instrument of destruction—as well as music. Some of these weapons have Deathrattle effects that improve while in play.
- Harmonic Spells
- Harmonic spells have two modes. The numbers on them swap between Harmonic and Dissonant frequencies each turn they’re in your hand.
- Stunning Soloists
- Some minions perform better in the spotlight. Soloists are minions that have special Battlecry effects if you control no other minions.
- Festival of Legends contains 145 new collectible cards.
- The companion Miniset is Audiopocalypse, which will launch May 31st!
- Login now to receive E.T.C., Band Manager for free!
Recently Revealed Cards
The last of the cards were revealed on a Live Stream, you can find all those cards and their tokens in this article here.
Festival of Legends Card List
ALL cards have been revealed!
Death Knight - Demon Hunter - Druid - Hunter - Mage - Paladin - Priest - Rogue - Shaman - Warlock - Warrior - Neutral
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Death Knight
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Back to the Class navigation guideDemon Hunter
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Back to the Class navigation guideDruid
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Hunter
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Back to the Class navigation guideMage
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Back to the Class navigation guidePaladin
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Back to the Class navigation guidePriest
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Back to the Class navigation guideRogue
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Back to the Class navigation guideShaman
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Back to the Class navigation guideWarlock
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Warrior
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Back to the Class navigation guideNeutral
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Back to the Class navigation guideNew Keyword: Finale
Cards with the new Finale keyword get special bonuses if playing them uses all your remaining mana.
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Musicians & Songs
Each class is getting a Legendary minion card that’s their class’s star musician, plus a Legendary spell card that represents that musician’s most famous song. Play your favorite tune to shoot up the charts!
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Instrument Weapons
Each class is getting a finely tuned instrument of destruction—as well as music. Some of these weapons have Deathrattle effects that improve while in play. Power them up before your last swing so you can really strike a chord!
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Harmonic Spells
Harmonic spells have two modes. The numbers on them swap between Harmonic and Dissonant frequencies each turn they’re in your hand. Follow the rhythm to maximize their impact!
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Soloists
Some minions perform better in the spotlight. Soloists are minions that have special Battlecry effects if you control no other minions. Clear the stage and let them shine!
Back to the Class navigation guideLatest Developer Tidbits
Do you want to see all the tidbits and answered questions surrounding the new Expansion or Core Set? You're in the right place!
Quote from CelestalonSignature Cards & Packs
Question: How come the Golden packs in the mega bundle aren't signature golden packs this time around?
Signature Golden Packs were just for March of the Lich King, celebrating the launch of Signatures. We're back to Golden Packs, with original lower price, now. (They still can include Signatures)Question: Please explain, now all the Signature cards will look like this?
Signatures from Festival of Legends (and later expansions this year) will look like this.Question: It's kinda funny you guys decided to omit the description text, but you've fairly relied on the premise that if they go for these cards they already have some grasp of what they do.
The text appears in a tooltip with Festival of Legends, and we have further polish planned for the future to help with functionality there.Question: I’m sure it will be asked, so will Lich king signatures remove their text boxes at the least?
MotLK Signatures were specifically designed for that card frame (it's a completely different shape), so their frame will not be changing. The systemic changes at the bottom WILL apply to the MotLK Signatures (disenchantable!) though.Question: Am I reading this wrong? Are these signature cards not available from standard, golden standard, and class packs?
They are available in Standard, Golden Standard, and Class packs, yes.Question: I think for a full art card, it looks awesome. I’m interested to see how it looks on the board, that was the kicker for me in MotLK, I disliked the way they looked on board.
The frame on board is much thinner, closer to a normal card. I believe we'll be sharing that soon.Question: Are signature cards worth the same or extra dust?
Same dust value as Golden cards.A question I've seen from a few people is how they look on-board. Here's a screenshot:
Goal here was to still look distinct and "Signature", but much closer to the normal shape and thickness.Question: Do they have animations?
They will have animations (like Golden cards). I don't have a gif to share, sorry.Question: How will legendaries be displayed? MOTLK signatures are currently missing the "signature" dragon that denotes legendary.
The gem at the top is a rarity gem.Question: So just to be clear, this signature look isn't just for the theme of this expansion but for all expansions to come? Or will each expansion have its own theme and look per expansion?
All expansions *this year*. This is the frame for Year of the REDACTED.Question: Will we be able to disenchant MOTLK sigs with the launch of the next expansion?
Yep!Question: If someone disenchants their Signature cards but later wants them back, what's the route to do so?
You can still get them again in packs, once you have gotten all of them. (That's quite the effort though, so I suggest being sure you don't want it if you disenchant one.)
General Questions
Question: When is the video for the next year of Hearthstone expected?
Answer: Soon tm. We spaced the announcement and the core video out a bit. (Source)
Mini-Set Info
The Festival of Legends has rocked on. And on... And on. For weeks! The local Grimtotem Tauren can’t sleep, they can’t think, and they have had enough! Now, they want to destroy all music to make sure this never happens again. This could be the end of music on Azeroth; this is the Audiopocalypse!
- Will consist of 4 Legendaries (x1), 1 Epic (x2), 17 Rares (x2), and 16 Commons (x2) -- for a total of 38 new cards.
- Will contain Dual Class Cards, and Remixed cards that change each turn!
- Will be released on Wednesday, May 31st.
- Normal version of all the mini-set cards can be bought for 2000 Gold or 1500 Runestones and the all-Golden version can be purchased for $69.99 or 10,000 Gold.
- The Golden Mini-Set option also includes a bonus Diamond Legendary!
The Audiopocalypse Card List
ALL of the 38 cards have been revealed.
Death Knight - Demon Hunter - Druid - Hunter - Mage - Paladin - Priest - Rogue - Shaman - Warlock - Warrior - Neutral
Click the "Show Token Cards" button below each section to reveal them
Death Knight
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Demon Hunter
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Back to the Class navigation guideDruid
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Back to the Class navigation guideHunter
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Mage
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Back to the Class navigation guidePaladin
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Back to the Class navigation guidePriest
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Back to the Class navigation guideRogue
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Shaman
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Warlock
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Warrior
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Back to the Class navigation guideNeutral
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Back to the Class navigation guideAdditional Details
Signature Cards
Signature cards are being turned up to 11 in Festival of Legends! The Festival of Legends Signature cards will feature new Golden-style animations, vibrant full-color art, and thinner frames that show off more of the special alternate art. Additionally, the card text is now out of the way and shown through a tooltip when you hover over the card, so the art is front and center, getting the spotlight. Festival of Legends Signature cards will be obtainable through Festival of Legends Packs, Festival of Legends Golden Packs, and special means like events and the Rewards Track.
Starting with Patch 26.0, all Signature cards (even those from March of the Lich King) will also follow normal duplicate protection and be able to be disenchanted (but not crafted—we want them to still feel extra rare and special).
Pre-Orders
Once again we have two bundles available. The standard pre-purchase is priced at $49.99, while the Mega bundle is $79.99.
Standard Bundle - $49.99
- 60 Festival of Legends card packs.
- 2 random Festival of Legends Legendary cards.
- Hedanis card back.
Mega Bundle - $79.99
- 80 Festival of Legends card packs.
- 10 Golden Festival of Legends card packs.
- 2 random Golden Festival of Legends Legendary cards.
- Hedanis Priest Hero portrait and card back.
Pre-order Hero
You can also click on the Skin & Card Back to display a bigger version of them.
Game Board (Click to enlarge)
The Cinematics
Warlock is trash. Again.
Very excited for this one. The theme is 10/10. The only thing I wish they did better was make more over the top 'hot topik' themed emo demon hunter cards, and I wish the legendary said something like: "It's not a phase mom" but we'll see what the Going Down Swinging sounds like.
The cards seem powercrept as hell, but what else is new? My prediction is that blood DK is going to be the best deck and dominate for the first 2 weeks, or potentially be hotfixed the first week. I believe the other top contenders are going to be big beast hunter, big paladin, some sort of menagerie/ handbuff warrior deck and some sort of control priest and the top aggressive deck will probably be some sort of token DH or undead shaman/priest. Shaman, druid, rogue, and mage will probably be at the bottom this time around, but we'll see.
This is already complete bulshit ... Before expension they were like , yeah warrior was in a bad state ,but in 2023 we gono give him help , the help
Every class gets mana cheats and power creeps like 6 mana 10/10 or 3 mana 7/6 .
Warrior : Here with this you can copy your shit cards to have twice as many shit cards
They don't want control warrior to be a successful archetype anymore. It's been literally years since any useful tools printed for control warrior. It's all pirates and go face asap now.
#savethewarrior
There are many things wrong about your post. For one: Darius Crowley was buffed last year. In witchwood when it came out, it was only a 4 4. Also, warrior isn't even currently that bad. The hearth arena stats that everyone always touts like they're gospel all the time on this site are always skewed and aren't even relevant because the win rates are only matched vs other overpowered, overplayed meta decks. Who cares if a class has a 50% WR vs the best deck in the game? It doesn't mean that the deck is bad at all. There have been several metas like when cube warlock was king, where that deck only had like a 57% overall win rate. I played the hell out of that meta and I can tell you for a fact that although that deck only had a 57% win rate, you literally had less than a 20% win rate vs cube warlock with ANY deck other than the other top 4 decks in the game. It was insanely broken, but if we used the stupid "this class/deck's win rate is X according to hearth arena so therefore it needs to be nerfed or buffed", we wouldve had cube warlock for another year and everyone would've quit this game.
This current meta is extremely greedy and slow, and I play mostly aggro decks. The aggro decks we currently have in standard are by far the most aggressive and powerful in HS's history and they still lose to basic control decks with all the powercreep. Blood DK is going to be the best deck until they nerf it because they already have the ability to consistantly clear the board AND gain 20-40 life in the first 6 turns every game. This will cause the meta to slow down dramatically because the most powerful deck in the meta automatically wins vs anything aggressive. This puts warrior in a very favorable state. cards like Blackrock n Roll that you think are garbage are actually going to be game breaking if you draw it and play it on turn 5. And guess what. To the "warrior is so bad atm blizz" people, who believe warrior gets nothing but bad cards, warrior isn't losing anything with this years rotation either. Rogue on the other hand, who people keep obsessing over being 'the most OP' is losing almost everything with rotation and gaining synergy to an archetype (bounce to hand) which is probably going to be ass.
I think your undestimating what Warrior will be getting in this Mini-set a little that new taunt demon on its own is a big buff to the taunt warrior as can be backstage bouncer.
Although I will admit the deck won't really be a fun one to play or play against because they will most likely be lengthy games and that isn't everyones cuppa tea.
Now that all cards are revealed, it seems like all classes either got an fatigue/infinite plan or end game plan.
With Photographer Fizzle and Zola the Gorgon still in the core, every class has access to going infinite though some benefit far better than others and some classes have their own infinite engine and have no need for this combo.
I am a little skeptical of Control Paladin now and think they are better off going with Divine Shield tempo plan.
Another class am skeptical about are Druid and Death Knight. Death Knight might default into going with their current aggro decks and updating them with some cards this expansion. Druid however, I am not sure their Hero Power plan is going to net them an advantage.
Hopefully Demon Hunter too can build a strong aggro/temp decks to balance things out with the slower decks.
Shaman decks might get away with an OTK or a strong turn setup with spells. Otherwise they are in kind of trouble.
Warlocks, after learning how the fatigue cards work with immune or rather how "Take Fatigue Damage" actually refers to the number on the fatigue "card" and it doesn't care about actually dealing damage. It looks like a solid plan, similar to Questline Warlock. If that fails, they have Jailer + Malganas Combo to fall to.
Warriors got a generic deck building plan with menagerie minions but I think the real fun would be in building a strong attrition control deck.
Other classes, well Hunter and Rogue are looking strong. The rest, guess we will wait and see.
What is the final release image meant to be referring to? The one which is a part image of a larger one and can see some creatures hand.
Just what warrior needed ... its just funny at this point . In 2023 you are giving each class power creeps and Op spells to mana cheat, then you see warrior and decide Dead Man's Hand (6 year old card) this is the card warrior needs right now, so he gets value for late game , late game incoming in 2024
Purchased both bundles as always. Let’s go!
The cards for Priest so far seems not to be worth playing.
The only card I would consider is Dreamboat in a Naga deck.
Overheal archetype seems very weak overall.
in the trailer we can heard "job's done" after using Finale. would be great if Finale cards have a unique "job's done" line & voice considering sometimes playing Finale will directly followed by "job's done"
I know it's super SUPER late, but I have the perfect line: "THANK YOU, GOODNIGHT!" or "GOODNIGHT AZEROTH!"
Hype!
Death knight only one legendary this expansion?
Okay, there was a slight error on my end while adding all the cards in, of course, all the classes are going to have 2 legendary cards, 1 legendary spell, and 1 legendary minion. 😀