Kobolds & Catacombs - Hearthstone's Seventh Expansion
Hearthstone's Seventh Expansion is Kobolds & Catacombs!
Expansion Information
- The expansion releases December 7th 2017 in the Americas. December 8th for Europe.
- 135 new cards are being added to the game.
- All classes are getting a new weapon, and it's Legendary!
- A new mechanic is being added to the game called Recruit.
- A new type of single player content is being added called Dungeon Runs.
- The usual pre-order is available which contains 50 packs for the price of 40 ($50 USD). It comes with an exclusive card back.
Freebies
- All players will receive a Marin the Fox card before the expansion launches.
- A Golden version of Marin the Fox is available for BlizzCon attendees and Virtual Ticket Holders.
- Everyone will get one free Legendary weapon.
Dungeon Runs
A new type of Single Player content is being added to the game!
- Tread carefully, because losing just one match will end your Dungeon Run!
- Tons of content! 48 unique encounters and a huge assortment of new cards were created just for this mode.
- It's Free! No purchase required; build a deck worthy of a hero with cards you find along your run.
We've got more information in our dedicated work in progress Dungeon Run Guide.
New Keyword: Recruit
Cards with the Recruit keyword immediately summon minions from your deck and put them into play. Some cards recruit minions that match certain conditions; others recruit randomly chosen minions.
Spellstones
Spellstones are a new type of card which can be upgraded during play! Once you fulfill a listed condition, such as playing two Elemental minions, the card upgrades into a more powerful version.
Unidentified Items
Unidentified Items are cards which when put into your deck don't have a predetermined effect. When the card is put into your hand, the effect of the card will become known. Each item has its own pool of effects that it can randomly choose from.
New Cards
So far, 135 cards have been revealed out of 135.
Druid
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Hunter
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Mage
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Paladin
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Priest
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Rogue
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Shaman
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Warlock
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Warrior
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Neutral
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nice
.
the only thing new in this expansion is the dungeon runs and rogue secrets. everything else is just old mechanics rehashed, revamped and improved. still good. the dungeon run was also a huge improvement in difficulty from the knights adventure mode. a bit more of a challenge. frozen throne story was too easy asides from the lich king
it was good to see joust , hero cards, hero poer synergy lifesteal, and recruit get some more play/synergy/renaming. but i digress, they are still old mechanics and asides from rogues finaly getting secrets an dpossibly the spell stones there really has been less new mechanics and more new interactions/synergies since frozen throne. i guess druids got some new mechanics sort of "choose twice", "choose secretly" but, 2 cards wooo, and even those two cards are just improvements on existing system of "make a choice"
Finally, after overcoming the trials with every single hero, facing demons of legend, a mighty dragon, a kobold king and the countless champions and wayward wanderers before them, we stand here, ready to claim the grand treasure of old, the ultimate of bounties, the... oh bloody scallywags, Blizzard's just gonna give us a card back again, isn't it? Dang it Blizzard XD
The reward is in the fun you get from this amazing and completely free content
how i missed this shiny comment in the day you create it.
Shame on me !
Did my first Dungeon Run, picked Paladin, made a Silver Hand deck. Got Potion of Vitality, Justicar's Ring, Vorpal Dagger, and a wand that adapts a minion equal to the number of bosses you already beat. Made it to the Dragon guarding the treasure at the bottom. Things were going well until the dragon gave one of the treasures a permanent attack boost. So I figured I'd just destroy it and keep going.
Dragon: "You will pay for your greed..."
10/10 Would get devoured by a dragon again.
I beat my first run with Hunter, have come close with other classes but the only one I have a crown for is Hunter at the moment :P
shaman + spell cost reduction + unstable evolution is busted
Not as busted as permanent stealth + Mal'Ganis ;)
That combo got me the Warlock crown.
thanks for this guide hearthpwn =)
algunos tips de ayuda para matar a los jefes finales pls :)
"Some helpful tips to defeat the final bosses please :)"
Anyone here know what's the best Hero to win at adventure? I tried Druid with 4 win and after Priest with 7 wins but the last enemy is SO FKN HARD to beat... I know the enemys are random from a pool of "36"? but the last competitor 8/8 too? Anyone here already beat all 8 for the legendary? Any tipps? Can't fin any stuff =(
I recommend paladin if you can get ahold of the Justicar's Ring and the Captured Flag. With some good Silverhand buffs, you can get a full board of 6/6s on turn 5, happened to me on the second to final boss!
I crushed druid with an aggro deck, got two of the "start with an extra mana crystal" buffs + Boom's boombox + aggro druid cards = wrecked all the bosses. You need to build your deck around your treasures and your class, the rest is luck and your skill at playing.
warlock, perma stealth + mal'ganis
i love mage and warlock cards. especially Deck of Wonders and Skull of the Man'ari.
That really works?
What a useless fking screenshot link... xDDDD