One more 12 wins before the new expansion. Elemental mage deck with some burst damage and board clears. Pyros was alright. Lost 1 game against a rogue.
Obviously double Bonemare and Obsidian Statue is pretty broken. Kabal Courier gave me the Warlock dead knight in one game. That was pretty good :).
What surprised me was how well Ticking Abomination worked. On curve with my board empty it usually traded two for one. Got stuck in hand with it a few times, but that meant I had the board. Also a very nice followup to Dragonfire Potion on turn 10.
Really good deck, good early game, bunch of buffs, some weapons, great late game. Everytime I played DK Uther, I won. Lost 2 games to paladin and rogue.
and finally Ultimate Infestation is really really good, but it's also super clunky, I wouldn't want more than one in my deck, having said that, I would absolute want at least one in my deck.
This deck had a high tier score of 74.4. Three (3), count them, 3 Bonemares! Just sick. I lost my only game against a Paladin at 9 wins.
The deck just had amazing tempo, and my early game murloc synergy was important in a lot of games. Even if I didn't draw my early game, I just out-tempoed other players with my taunts, battlecries, chargers, and removal spells. Deathspeaker is amazing, of course. I was always happy to play Mindbreaker, either on curve or later. It was surprisingly good as I rarely had time or need to Tap, and stopping the other hero power was always helpful. Heartharena report: http://www.heartharena.com/arena-run/ep9zr1
MVPs of this deck were the weapons (of course), my large taunts and the 2 Grimestreet Informants. They helped immensely in getting superb cards when I needed them most - including DKs in at least 2 of the wins.
One of the reward packs even netted me a golden legendary!
Been a while for me, but I hit 12 with an insane Hunter deck. Drafted prior to release on my son's account (eventually) and just finished it this morning, with the final 6 wins vs. "new arena" decks, so I probably had way better synergy since it was built prior to the addition of "first 2 sets get shit synergy lulz!"
Rewards img attached. Star of the deck... Call of the Wild, duh! ;+) Overall, it was just well balanced with an all-star lineup in the 6-9 run for some on curve, high-stat minions. Most games were outright roflstompings, with a loss to a priest in fatigue and a mage with amazing plays, including The Lich King.
Been a while for me, but I hit 12 with an insane Hunter deck. Drafted prior to release on my son's account (eventually) and just finished it this morning, with the final 6 wins vs. "new arena" decks, so I probably had way better synergy since it was built prior to the addition of "first 2 sets get shit synergy lulz!"
Rewards img attached. Star of the deck... Call of the Wild, duh! ;+) Overall, it was just well balanced with an all-star lineup in the 6-9 run for some on curve, high-stat minions. Most games were outright roflstompings, with a loss to a priest in fatigue and a mage with amazing plays, including The Lich King.
Seriously, almost every game was easy (even though i didn't lost to a druid only because he didn't immediatly equip a Frostmourne and SMorced me to death). Triple Flamestrike is insane. Also actually got value from Medivh, the Guardian and Deathwing, Dragonlord.
2 losses were to Frost Lich Jaina and a paladin who managed to turn the corner on me. Most of the matches were lopsided. Rewards were extra special: KFT pack (duh), 3 bags of gold totaling 340 gold (not bad), and a non-golden card: Illidan Stormrage. For all those wondering if card rewards can be legendary, wonder no longer. Too bad I forgot to screenshot it...
Rollback Post to RevisionRollBack
Old school WoW Mage motto: if you don't end the run with the most damage dealt AND the most deaths, you're not trying hard enough.
12-1 mage deck. Cabalists tome definitely the map of the run. Played a lot like burn mage.
245 gold, two packs, and an unlicensed apothecary for rewards
One more 12 wins before the new expansion. Elemental mage deck with some burst damage and board clears. Pyros was alright. Lost 1 game against a rogue.
Three Meteors were OP, but Spellbender and Counterspell were OP too. For example, last boss casted second Dinosize into my Spellbender and conceded immediately
My first twelve in Frozen Throne.
Obviously double Bonemare and Obsidian Statue is pretty broken. Kabal Courier gave me the Warlock dead knight in one game. That was pretty good :).
What surprised me was how well Ticking Abomination worked. On curve with my board empty it usually traded two for one. Got stuck in hand with it a few times, but that meant I had the board. Also a very nice followup to Dragonfire Potion on turn 10.
Really good deck, good early game, bunch of buffs, some weapons, great late game. Everytime I played DK Uther, I won. Lost 2 games to paladin and rogue.
Decent deck, couple of bad minions. Defile is amazing. Kazakus great as always. Lost 2 games to a paladin and a mage.
First arena run on new expansion. 12-2 on mage. Lost first game due to being afk and lost second game to a Druid
MVPs of this deck were the AOEs and the Devilsaur Eggs. I had so many activators for them in this run - playing turn 3 egg into turn 4 Hellfire was massive. Questing Adventurer and Darkshire Councilman were also very strong in this deck.
Good deck, nice early game, good late game, lots of removal and reach. Lost 2 games againt mage and paladin.
My first 12 wins of Frozen Throne with the class I predicted would be the best class in my prediction thread no less, Druid.
Simply put, this deck was stupid good, and if not for misplaying the game I lost this would have gone 12-0.
Most games were pretty overwhelming for my opponent, just too much buffing, immuning and rezzing for my opponents to deal with.
Hadronox and Spreading Plague only were played in my 11th win, and they were pretty spectacular for that one game.
Double Corpse Raiser and double Sunborne Val'kyr were as sick as it sounds. Oh and a Deathspeaker for good measure.
Crypt Lord was quite good.
and finally Ultimate Infestation is really really good, but it's also super clunky, I wouldn't want more than one in my deck, having said that, I would absolute want at least one in my deck.
12-1 Warlock run, NA server, 14 Aug 2017.
This deck had a high tier score of 74.4. Three (3), count them, 3 Bonemares! Just sick. I lost my only game against a Paladin at 9 wins.
The deck just had amazing tempo, and my early game murloc synergy was important in a lot of games. Even if I didn't draw my early game, I just out-tempoed other players with my taunts, battlecries, chargers, and removal spells. Deathspeaker is amazing, of course. I was always happy to play Mindbreaker, either on curve or later. It was surprisingly good as I rarely had time or need to Tap, and stopping the other hero power was always helpful. Heartharena report: http://www.heartharena.com/arena-run/ep9zr1
Well, here's a sentence I did not expect to say this soon into the expansion - it's a 12-win warrior deck!
MVPs of this deck were the weapons (of course), my large taunts and the 2 Grimestreet Informants. They helped immensely in getting superb cards when I needed them most - including DKs in at least 2 of the wins.
One of the reward packs even netted me a golden legendary!
Most of the games I rolled over my opponents, but I had some interesting games against a taunt druid and freeze shaman.
I thought this deck would go 12-0, but final boss was an elemental mage with meteor, primordial drake, and Jaina deathknight. Yeah...I got crushed.
MVP of the draft were the double envenom weapons.
4x Top 150 arena player
#95 June 2017 6.80, #108 Aug 2017 7.67, #127 Feb 2018 Wildfest 7.7, #33 Nov 2018 7.53
HCT Challenger Finals qualifier: 2018 Season 1, 2, 3
Old school WoW Mage motto: if you don't end the run with the most damage dealt AND the most deaths, you're not trying hard enough.
Good mid-range hunter deck with flexibility to go aggressive. Lots of deathrattle synergy. Lost 2 games to a mage and a warrior.
EZ BIG EZ MAGE EZ 12-0
Seriously, almost every game was easy (even though i didn't lost to a druid only because he didn't immediatly equip a Frostmourne and SMorced me to death). Triple Flamestrike is insane. Also actually got value from Medivh, the Guardian and Deathwing, Dragonlord.
2nd 12-win run with paladin, 3rd overall. MVP has to go to the 4xSpikeridged Steed, which almost made this too easy.
http://www.heartharena.com/arena-run/m1sggh
2 losses were to Frost Lich Jaina and a paladin who managed to turn the corner on me. Most of the matches were lopsided. Rewards were extra special: KFT pack (duh), 3 bags of gold totaling 340 gold (not bad), and a non-golden card: Illidan Stormrage. For all those wondering if card rewards can be legendary, wonder no longer. Too bad I forgot to screenshot it...
Old school WoW Mage motto: if you don't end the run with the most damage dealt AND the most deaths, you're not trying hard enough.
Absolutely insane deck. Ultimate Infestation, 3x Swipe, 2x Bonemare, few mediocre deathrattles and N'Zoth, the Corruptor. Both losses were due to drawing bad hand and playing against aggro decks that just curved out and ran me over.
Skelemancer + Bonemare won me 4 games.