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One of the best card in arena! Snowball me to victory many times :)
I feel like this card is a little too slow if not against Paladin with Blessing of Wisdom or Warlock. I love the concept though.
WAIT!!!!!1! What if played with Taunt Warrior against Paladin with Blessing Of Wisdom... *maniacally laughs*
I play it with Mage and it won me a couple of games single handedly, If opponents doesnt remove it as soon as possible it can grow huge. I play it mostly when I have a Taunt to protect it from minions damage.
In German, the flavor text is an reference to an audio book called "Benjamin Blümchen".
Dora R. is a MONSTER in Arena! Especially if you draft more than ! :O
This stupid card is broken. It CLEARLY says DRAW, but when an opposing mage uses DUPLICATE, WHICH IS NOT A DRAW MECHANIC—the OP card gets +2/2, and the 1/1 from the start of the opponents turn.. Cool stuff blizz.
Definitely one of the sleeper hits in arena, in my opinion. This card can become really difficult to deal with if not removed immediately. And quite often, you can engineer situations where, after the +1/+1 buff, your opponent is one damage from killing it, letting it grow even more.
+1s
Should really be a 3 mana card. As almost every class in the game can counter this on turn 4. It becomes progressively worse if dropped after turn 4.
You can't force draw when dropped on the field, so you are really praying that 1) you draw, or mull'ed a card that forces draw, 2) hope your opponent hasn't mull'ed or drawn a card to deal with it.
No opponent will feel bad using resources to remove this card, and without a threat that you have an actual board by turn 4, there is no fear of this being on the board. The likelihood of your opponent not having a way to remove this? 1/20,000.
Would love to make this card work, put in many hours and matches, and countless decks, but it's just not happening. = (
It would be too OP in arena, it will totally powercreep most of the 3-drops.
3 mana 4/4 with stat growth?
RIP Dancing Swords and Arcane Golem
Not saying those are good, just saying this common minion shouldn't be like them except with a positive buff instead of negative...
FWIW, I am using this card in a Paladin buff deck and I find it quite effective. If you can play with something else on the board already that provides taunt, or I can place divine shield on it, it is likely to survive at least one turn. Then, you can almost feel the panic of the other player setting in, as s/he tries to figure out how to get rid of it.
It normally can be played by T4 with more than its base rating of 3/3 due to buffs anyway.
Not saying it's the greatest, but I am enjoying it so far. I only play casual however.
Seconded, I am using this in my goons buff paladin deck and while its likely not Legend material, I love having it in the deck.
Yup, basically a turn-4 spell taunt.
IMO this card is underrated, while you can ignore many 4 drops, you can't ignore a 4/4/4 that grows bigger passivly each turn, also counters guldan
Agreed! I run this card in my Jade Druid deck and she fits in great.
Most of the time she is a soft taunt - if they don't take her out then she's a pain for the opponent to dispose of. Plus she builds on most opponents' tempo, which the majority of decks have these days.
Would definitely endorse this daring reporter ;)
Mill Druid and Rogue synergy?
Mill decks is the only thing I can find effective with this card.
If not, its just a gain +1/+1 at the end of your turn, but really plays around your opponent a lot.
Very powerfull for beign a common card, very effective in arena, but I think it shines better in constructed, since with Naturalize and Coldlight Oracle we can have a very powerfull minion that if not controlled, its gonna grow a lot, and this is surely gonna punish some decks with a lot of card draw.
Not bad in arena. Needs an answer, with board or removal. Lile gruhl but better.