Standard hunter deck, early game is based on board control and pushing some damage, then starting to set the clock on the opponent and hoping to close the game as soon as possible. Never played Giant Sand Worm, but i actually drew it only once or twice in the whole run. Notable moments: -topdeck a beast with Kill Command in hand and nothing on board, opponent with lethal on board and at 6 health -last game opponent (another hunter) completely crushed, with insane Raptor Patriarch (topdecked) and Misha on turn 4 and a 7/7 charged Spiked Hogrider.
Second 12 eins within a few days! Again Paladin. Didn't expect this draft to go the distance. Mist games I managed to curve well ans control the board early. Then the end game threads hit the board and finished off my opponents.
Also had one draw against a priest. Ysera Cold have won me that match by giving me +5/+5 or bounce, but it was 5 damage to all for the draw.
My first ever 12 win run! (12-2, with a free win though during the n00b festival). Deck rating of 74.6 from Heartharena, hunter deck. Win streak from 7-2 to 12-2.
Didn't get anything yaymazing from Jeweled Macaw I remember (may have got another Nesting Roc in one game perhaps, never had more than 1 on board though. I remember getting an Ironfur Grizzly and a Bloodfen Raptor from it though. Other RNG card was Deadly Shot, only gambled once, whiffed. Deadly Shot served its purpose as removal early game when I could isolate 1 minion, so all in all not an RNG-fest as some good runs are). Good RNG moments involved Shaky Zipgunner and Hidden Cache both buffing Venture Co. Mercenary twice in 2 different games, and thankyou to the rogue who played a Swashburglar turn 1 when I was going into turn 2 with a Golakka Crawler in hand.
Disagreed with some of the Heartharena recommendations, summary:
Pick #18: Picked Multi Shot (rating 54.63) instead of suggested Bluegill Warrior (57.04), other choice was Grimscale Oracle (2.40, lol). I'd rather do AoE damage than 2 charge damage, came in handy. EDIT: Best Multi-Shot play was when opponent had just an Emperor Cobra on the board and I knew he had a Flame Elemental in hand from an Igneous Elemental play. Played Freezing Trap giving him just enough mana to play them both again the next turn after bouncing the Cobra. Probably best play I made in the whole run, totally baited him ;)
Pick #26: I picked Deadly Shot (80.61) instead of a second Friendly Bartender (94.7). Other choice was Blowgill Sniper. Deadly Shot is a good card! Had 3 2 drops at the time (Friendly Bartender, Kindly Grandmother, Golakka Crawler).
Pick #30: Picked Hidden Cache (58.36) instead of suggested Tol'vir Warden (70.83). Other choice was Demolisher. Had 2 1-drops (Young Pingtarget Priestess and Jeweled Macaw). Only Jeweled Macaw would be useful to draw turn 6, and I would keep that in mulligan anyway. Hidden Cache served me well in the end, as a bluff secret and better than hero powering turn 2. That and my Shaky Zipgunner twice gave me an 11/10 Venture Co. Mercenary which straight out won me the games (wasn't against a Paladin luckily).
Rewards: 325 gold, pack, Golden Hydrologist, so 50 dust.
Lost to a Paladin and a Mage. (Mage had Meteor, Pyros, poisonous Volcanosaur that Deadly Shot whiffed on. Probably more mage stuff too I forget. Paladin played well and didn't fall for Freezing Trap bait when he had Spikeridged Steed on something and a Giant Wasp on board, wisely killed one of my crap minions with the wasp before attacking with the Steed). Played 4 Paladins in a row early on (lost to the 3rd one, beat the others).
Final boss was a warlock who didn't have a blastcrystal potion for my 11/10 Venture Co. Smorcenary. He put up a taunt last turn and a poisonous Ravasaur Runt, say hello to my Moat Lurker from hand, gg.
EDIT: Don't play Hunter in arena all that often, but now I have my best stats with hunter (4.2 win average from 15 runs), I'm not great at arena, only averaging 3.39 since installing Heartharena so when I started tracking my stats). Previous best class was Paladin (4.03 win average from 30 runs). I play one arena a day (mainly on US and Asia to practice, main account is EU). Since I started tracking stats, I have 7x7 win runs (2 with a free win), 4x8 wins (none with a free win), 1x9 wins (none with free win), 2x10 wins (1 with a free win), and 1 11 win run (no free wins). And now a 12 ;) I go 0-3 and 2-3 too much for my liking :(
EDIT2: I also played pretty badly in a few games, especially against a Rogue (used Multi-Shot to clear a divine shield from a Sunwalker and damage a (non-taunted) Nesting Roc, played Cult Master, but then decided to go mainly face with my Piranhas and other minions and ended up killing the 4/2 roc with my Piranha Launcher anyway, so I should have used my face to clear the divine shield then played Multi-Shot). I wasn't punished for it though I was well ahead. I remember making a couple of other misplays mid run too. End of the run was pretty solid though.
Today I got my first 12 wins xD I have almost 300 wins in arena mode and 3 golden classes. Last time I played arena in Gadgetzan meta. But now free tickets xD Yesterday I got easily 7 wins and I really thought to retire just because I don't wanna be salty and 150 gold is not bad. But I continued. This deck is really good. Early game, a lot of taunts, Sap, 2 x Eviscerate, Vilespine Slayer and Charged Devilsaur (helped many times to control the board).
12-1 Priest deck. The deck was slow so it got to fatigue 3 times. 1 loss was against a paladin. I was about to recover with 10 health, started to take control of the board but dinosize happened and i died. Most of the games i just waited for targets to use Potion of Madness and Shadow Madness. Shadow Visions, Free From Amber and Mind Control helped in the late game tremendously. For AoE Holy Nova and Dragonfire Potion was more than enough.
The real MVP of this deck was Terrorscale Stalker. For example, 11-2 vs. mage: coin + Kindly Grandmother into Crackling Razormaw + deathrattle into Terrorscale Stalker - outstanding! No AOE then - no hope.
Interesting moments:
7-1 wild rogue - nostalgie
11-1 priest - amazing starting hand!
Standard hunter deck, early game is based on board control and pushing some damage, then starting to set the clock on the opponent and hoping to close the game as soon as possible.
Never played Giant Sand Worm, but i actually drew it only once or twice in the whole run.
Notable moments:
-topdeck a beast with Kill Command in hand and nothing on board, opponent with lethal on board and at 6 health
-last game opponent (another hunter) completely crushed, with insane Raptor Patriarch (topdecked) and Misha on turn 4 and a 7/7 charged Spiked Hogrider.
Also, first time 12 wins.
I haven't been playing much at all lately, but I guess I've played enough to notch yet another 12 win Druid.
Double Swipe and double Starfire is preeeetty good. No wild growths though this time!
Use a microscope on these images to find out the full decklist.
Two 12-wins since the free arena event. Both with vids of last matches on the deck page.
Second 12 eins within a few days! Again Paladin. Didn't expect this draft to go the distance. Mist games I managed to curve well ans control the board early. Then the end game threads hit the board and finished off my opponents.
Also had one draw against a priest. Ysera Cold have won me that match by giving me +5/+5 or bounce, but it was 5 damage to all for the draw.
My first ever 12 win run! (12-2, with a free win though during the n00b festival). Deck rating of 74.6 from Heartharena, hunter deck. Win streak from 7-2 to 12-2.
Didn't get anything yaymazing from Jeweled Macaw I remember (may have got another Nesting Roc in one game perhaps, never had more than 1 on board though. I remember getting an Ironfur Grizzly and a Bloodfen Raptor from it though. Other RNG card was Deadly Shot, only gambled once, whiffed. Deadly Shot served its purpose as removal early game when I could isolate 1 minion, so all in all not an RNG-fest as some good runs are). Good RNG moments involved Shaky Zipgunner and Hidden Cache both buffing Venture Co. Mercenary twice in 2 different games, and thankyou to the rogue who played a Swashburglar turn 1 when I was going into turn 2 with a Golakka Crawler in hand.
Disagreed with some of the Heartharena recommendations, summary:
Pick #18: Picked Multi Shot (rating 54.63) instead of suggested Bluegill Warrior (57.04), other choice was Grimscale Oracle (2.40, lol). I'd rather do AoE damage than 2 charge damage, came in handy. EDIT: Best Multi-Shot play was when opponent had just an Emperor Cobra on the board and I knew he had a Flame Elemental in hand from an Igneous Elemental play. Played Freezing Trap giving him just enough mana to play them both again the next turn after bouncing the Cobra. Probably best play I made in the whole run, totally baited him ;)
Pick #26: I picked Deadly Shot (80.61) instead of a second Friendly Bartender (94.7). Other choice was Blowgill Sniper. Deadly Shot is a good card! Had 3 2 drops at the time (Friendly Bartender, Kindly Grandmother, Golakka Crawler).
Pick #30: Picked Hidden Cache (58.36) instead of suggested Tol'vir Warden (70.83). Other choice was Demolisher. Had 2 1-drops (Young
PingtargetPriestess and Jeweled Macaw). Only Jeweled Macaw would be useful to draw turn 6, and I would keep that in mulligan anyway. Hidden Cache served me well in the end, as a bluff secret and better than hero powering turn 2. That and my Shaky Zipgunner twice gave me an 11/10 Venture Co. Mercenary which straight out won me the games (wasn't against a Paladin luckily).Full stats here: http://www.heartharena.com/arena-run/1itz17
Rewards: 325 gold, pack, Golden Hydrologist, so 50 dust.
Lost to a Paladin and a Mage. (Mage had Meteor, Pyros, poisonous Volcanosaur that Deadly Shot whiffed on. Probably more mage stuff too I forget. Paladin played well and didn't fall for Freezing Trap bait when he had Spikeridged Steed on something and a Giant Wasp on board, wisely killed one of my crap minions with the wasp before attacking with the Steed). Played 4 Paladins in a row early on (lost to the 3rd one, beat the others).
Final boss was a warlock who didn't have a blastcrystal potion for my 11/10 Venture Co. Smorcenary. He put up a taunt last turn and a poisonous Ravasaur Runt, say hello to my Moat Lurker from hand, gg.
EDIT: Don't play Hunter in arena all that often, but now I have my best stats with hunter (4.2 win average from 15 runs), I'm not great at arena, only averaging 3.39 since installing Heartharena so when I started tracking my stats). Previous best class was Paladin (4.03 win average from 30 runs). I play one arena a day (mainly on US and Asia to practice, main account is EU). Since I started tracking stats, I have 7x7 win runs (2 with a free win), 4x8 wins (none with a free win), 1x9 wins (none with free win), 2x10 wins (1 with a free win), and 1 11 win run (no free wins). And now a 12 ;) I go 0-3 and 2-3 too much for my liking :(
EDIT2: I also played pretty badly in a few games, especially against a Rogue (used Multi-Shot to clear a divine shield from a Sunwalker and damage a (non-taunted) Nesting Roc, played Cult Master, but then decided to go mainly face with my Piranhas and other minions and ended up killing the 4/2 roc with my Piranha Launcher anyway, so I should have used my face to clear the divine shield then played Multi-Shot). I wasn't punished for it though I was well ahead. I remember making a couple of other misplays mid run too. End of the run was pretty solid though.
Pretty good deck, lots of draw, removal, some board clears. Lost 1 game against a hunter.
Today I got my first 12 wins xD I have almost 300 wins in arena mode and 3 golden classes. Last time I played arena in Gadgetzan meta. But now free tickets xD Yesterday I got easily 7 wins and I really thought to retire just because I don't wanna be salty and 150 gold is not bad. But I continued. This deck is really good. Early game, a lot of taunts, Sap, 2 x Eviscerate, Vilespine Slayer and Charged Devilsaur (helped many times to control the board).
I never thought that Stonehill Defender is sooo good (even in rogue). Bog Creeper, Soggoth the Slitherer or The Curator. This card is INSANE.
One day this game will stop existing. I can't wait.
Got 12-2 after 2-2 with this garbage hunterdeck. Rewards were garbage too. :) golden ice barrier and 2 packs with 80 dust.
Tierscore: 65,5
All Skill, No Luck
12-1 Priest deck. The deck was slow so it got to fatigue 3 times. 1 loss was against a paladin. I was about to recover with 10 health, started to take control of the board but dinosize happened and i died. Most of the games i just waited for targets to use Potion of Madness and Shadow Madness. Shadow Visions, Free From Amber and Mind Control helped in the late game tremendously. For AoE Holy Nova and Dragonfire Potion was more than enough.
No MVPs in this deck. The good curve was what helped me the most.
Went 12-2, the last five wins happened on 7 August 2017
MVP was The Black Knight
Great cards were obviously Vilespine, Agent and Eviscerate.
Cool mechanics were stealing minions with MC Tech and also Mimic Pod proved very useful.
Rewards: 405 gold and two packs
MVPs of this were the 2 Call of the Wilds and the Spellbreaker. Tundra Rhino was also clutch in several occasions.
Forgot to take a picture of the decklist because I was too excited after the final boss match :)
Midrange curve. Key cards were frostbolt x3, pyros, firelands portal, charged devilsaur x2
Also kabal courier saved me like 5 times. My RNG was too good today to be stopped from getting 12.
I'm averaging 8 wins during the festival. Thank you Ahune and Blizzard!!!
4x Top 150 arena player
#95 June 2017 6.80, #108 Aug 2017 7.67, #127 Feb 2018 Wildfest 7.7, #33 Nov 2018 7.53
HCT Challenger Finals qualifier: 2018 Season 1, 2, 3
Two 12-win decks back to back! That's a first for me.
MVPs in this deck were all of my AOEs, the Counterspell and the Volcanosaurs. Hogger didn't do too much in this deck, sadly.
I even got a legendary as one of my rewards! It's a shame I already had him, though.
My highest tierscore deck at all (previously it was 76 pally) . Nothing special, just look at the decklist.
Interesting moments:
mage 3-0 - OTK combo: 5-12 Volcanic Drake+Spikeridged Steed+Kooky Chemist=18 damage + 7 on board=25, enough to kill them.
rogue 7-2 - some interesting Eye for an Eye and Bittertide Hydra against 1-1 token + 2 Consecrations lethal shenanigans.
Pretty good deck, good early and late game, some early removal, lots of big removal. Won several games with Medivh. Lost 2 games against paladins.
After 12-2 pally i decided to draft warlock. This deck has only 3 class cards! Tierscore 66,9, but it ends surprisingly well - 12-1.
It was very strong deck with 4 truesilver and dr 3 helped me but there was no aeo made games a bit harder.
Aand reward was 525 gold + pack i love this game
Dr. Boom
3'rd 12-wins arena in a row! Now with sweety midrange hunter. All replays are here.