The Witchwood Guide
Deal 2 damage to all enemies.
Consecrated ground glows with Holy energy. But it smells a little, too.
I wish it would reflect the ability in WoW as well, like some kind of ongoing damage. Maybe like: 'For 3 turns, at the end of your turn, deal 1 damage to all enemies.'
Always at the bottom of the deck. Always.
Correction: Always at the bottom of the deck, when you need it most.
The opponent has done and divine inner fired? Have two consecrations. What's that? An aggro murloc deck? Have fun with some aldor peacekeepers and big game hunters
Paladin need nerf so badly if that is 4 mana blizzard is 4 mana too and cone of cold 2 mana
I've got the retard in mah sights!
After the next patch, Consecration will no longer pick up the game board and drop it.
he must feel like a god
Basically the most reliable paladin's AoE, bearing in mind it's simplicity unlike Wild Pyromancer, Equality, [card]Avenging Wrath[/cards] combos, which aren't free for a starting player.
Consecration x 2 are a reward for raising a paladin to level 4.