Kobolds and Catacombs Guide
Take control of an enemy minion.
Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."
I hope this will get hall of famed one day because it will always ensure that Priest can just crush you in a slower meta. With Spiteful Summoner around it is even worse.
yesss priest know how to use that more darker side of yours
Your game board's bereft,'cuz my control deck has heft. You're filled with disaster and"Why won't you play faster?"Oh, look! My opponent has left.
Can never be bad.
Time to mind control them chickens!
Always nice when mage pulls it off. Definitely should have just played around it
"My ultrasaur! No!"
I find this kinda sad for some reason... lol
At least this don't give a charge to controlled minion..
what happened to this card??? it completely disappeared
never mind, it's back somehow
This should really be Silence-able,
Cabal Shadow Priest "Let me change your mind..."
Me: No, I'm changing your goddamn mind.
I love running this card in al of my priest decks! The surprise factor is so great against "real decks"
I remember the early days, playing around Mind Control. I only played big minions when I knew I could remove them if they were taken from me the next turn, or if I needed a priest to spend a whole turn without healing. Now, however, Entomb has taken MC's spot and it is a lot easier to use and a lot harder to play around.
this works wonders vs c'thun decks
I think Mysterious Challenger has taken the title of card most likely to make your opponent punch the wall
Still the most broken card in the whole game.
Value wise it's insane. Tempo and game wise it's disgusting unless you're playing a very aggro face deck. Basically one T10 hits you can't play anything because the priest will steal it and there's absolutely no counterplay to it. You get absolutely shut down just because it's T10 and opponent is a priest.
Stupid card that needs a rework badly.