2 Death's Bite to control the board so effectively. The deathrattle effect to trigger Acolyte of Pain to draw additional cards and Execute are so crucial during the run. Most of my opponents' big minions cannot stick to the board.
This is my first 12 win, 4xFire Elemental was really crazy.. Most card was perfect, and most games ended in 4-5 minutes.. This deck is really really wonderfull...
This was one of the most insane decks I've ever drafted. First time drafting Dr. Balanced in arena after roughly 200 runs and he was key in 2 or 3 games. The real MVPs were Zombie Chow because I either had it turn 1 or never drew it, the double SI: 7 agents and Eviscerates, and Tinker's Oil adding in the reach I needed to close out games quickly. Almost every game was extremely lopsided in my favor, and one of my losses could have been prevented if I had ordered my combo correctly.
A few cool combos with this deck were Acolyte of pain + Shattered Sun Cleric or Lance Carrier, Shattered Sun on any minion after getting Keeper of Uldaman'd (which happened about 3 times), and Buccaneer + Saboteur vs mages (also happened about 3 times).
Rogues can beat anyone! (Just go second and draw Defias)
(Or just Huckster into Unstable Portal into Steward of Darkshire + Bilefin turn 5... sorry, 10 win guy! That was BS!)
The MVP of the deck was Cult Master, with several cards that summoned another + so many ways to have a pretty solid board by turn 4, he often drew 3+ cards.
I'll screenshot next time. Did get a photo on the phone, but not that good. Sorry! Still new to this! :(
Not the best Rogue deck, with some of the key spell removals missing. No epics or legendaries. The minion quality was only decent, but at least the curve was very good. It was one of those tempo decks that you have to pilote very carefully in order to choose the right time to flip the board in your favour, stop trading and start going for face (usually around turn 5-6). I lost to a Shaman with an insane opener and a Mage with Rhonin.
Another 12-win list here. This happened some days ago. The deck is insanely powerful, so I'm not surprised it went well. This is my first 12-winner since Old Gods.
Just went 12-1 with this insane Mage deck though it's not hard to win if you draft Flamestrike, Pyroblast and 3xFireball! Surprisingly Flame Leviathan never screwed me over and even saved me in the early game a few times. Sylvanas Windrunner on the other hand was quite underwhelming, she almost lost me a game when my opponent MCT'd her.
FINALLY a 12 win druid. I just hate this class in arena, just so few tempo cards and I pretty much never get a Swipe in my drafts.
Anyway. I definitely did not expect anything near 12 with this pretty unimpressive deck, no idea how this made it to the end, really. Seriously, compare this to all the other decks posted here.
The first matches all were VERY hard, I clearly felt that all my opponents had the better deck quality, but I simply played perfectly, while my opponents made some misplays, I'm sure. Nothing obvious without seeing their cards, but I noticed some plays were not really good for them and this could not be their best choice. I felt I'm approaching the decks ceiling at 4-0, after I barely managed to snag a win from an insane paladin deck that even got sick value from 2x Argent Protector while my whole deck didn't have anything that possibly could be a similar tempo swing (relative to the mana cost). But somehow, I kept winning. I remember looking at a 8-0 in disbelieve. Losses were against a rogue and a shaman. Rogue match was kinda close, I got rushed down when I stabilized the board. Not the slightest chance against the completetly overpowered shaman (Tunnel Trogg, Totem Golem, 2x Flamewreathed, Earth Elemental, Zapp-o-Matic, Powermace buffing the Zapp, wtf...).
This was the 8th class I played to 12 wins. Only Priest left till I accomplished my final personal goal. :)
Removal Warrior 12-2 (Jun 15, 2016)
Strong removals with 2 Execute, Bash, and Brawl
Lots of weapons to control the board (Fiery War Axe, King's Defender, 2 Death's Bite, and Gorehowl).
MVPs:
2 Death's Bite to control the board so effectively. The deathrattle effect to trigger Acolyte of Pain to draw additional cards and Execute are so crucial during the run. Most of my opponents' big minions cannot stick to the board.
Reward: 500 gold and a card pack
This is my first 12 win, 4xFire Elemental was really crazy.. Most card was perfect, and most games ended in 4-5 minutes.. This deck is really really wonderfull...
Hello
http://www.heartharena.com/arena-run/5682a1
12-1, the loss was due to hard RNG. This was the most insane deck I have ever played in arena, 4 Tuskarr Totemics were so fucking OP!
Got 12-win arena runs two days in a row.
The early game minions set up the pace so well. The three secrets (2 Avenge, 1 Competitive Spirit), and two weapons (Rallying Blade, Truesilver Champion) kept the board into my advantage.
The only loss was against a super strong combo Rogue deck that my early game cannot keep up.
Best combo: Muster for Battle + Avenge + Competitive Spirit (The Secret Paladin build)
MVP: Truesilver Champion, one of the best weapon in Arena.
Reward: 250 gold, a golden Circle of Healing, two card packs
A few cool combos with this deck were Acolyte of pain + Shattered Sun Cleric or Lance Carrier, Shattered Sun on any minion after getting Keeper of Uldaman'd (which happened about 3 times), and Buccaneer + Saboteur vs mages (also happened about 3 times).
Rogues can beat anyone! (Just go second and draw Defias)
(Or just Huckster into Unstable Portal into Steward of Darkshire + Bilefin turn 5... sorry, 10 win guy! That was BS!)
The MVP of the deck was Cult Master, with several cards that summoned another + so many ways to have a pretty solid board by turn 4, he often drew 3+ cards.
I'll screenshot next time. Did get a photo on the phone, but not that good. Sorry! Still new to this! :(
Got another 12 wins, this time with Warlock, here's video of the final match:
Value Rogue 12 win run. Beat a lot of Paladins. Made Big weapons.
2xDeadly Poison
1xUndertaker
1xBilefin Tidehunter
1xBloodfen Raptor
1xDefias Ringleader
1xMana Wraith
1xMechwarper
1xTwisted Worgen
2xUndercity Huckster
1xArgent Horserider
1xEmperor Cobra
1xHarvest Golem
1xSquirming Tentacle
1xTinker's Sharpsword Oil
1xBurly Rockjaw Trogg
1xChillwind Yeti
1xGnomish Inventor
1xLost Tallstrider
1xMaster of Disguise
1xMidnight Drake
1xAssassinate
1xCorrupted Healbot
1xDark Iron Skulker
1xFen Creeper
1xSprint
1xRavenholdt Assassin
1xStormwind Champion
1xNorth Sea Kraken
Not the best Rogue deck, with some of the key spell removals missing. No epics or legendaries. The minion quality was only decent, but at least the curve was very good. It was one of those tempo decks that you have to pilote very carefully in order to choose the right time to flip the board in your favour, stop trading and start going for face (usually around turn 5-6). I lost to a Shaman with an insane opener and a Mage with Rhonin.
12-2 Paladin. Great early game synergy with 3 Haunted Creepers and pump/2 x keeper of uldaman.
Another 12-win list here. This happened some days ago. The deck is insanely powerful, so I'm not surprised it went well. This is my first 12-winner since Old Gods.
Flamestrike is probably the MVP.
Lost to a mage with a perfect curve and a warrior with win axe, 2x Death's Bite and Dr. Boom.
Just went 12-1 with this insane Mage deck though it's not hard to win if you draft Flamestrike, Pyroblast and 3xFireball! Surprisingly Flame Leviathan never screwed me over and even saved me in the early game a few times. Sylvanas Windrunner on the other hand was quite underwhelming, she almost lost me a game when my opponent MCT'd her.
The rewards seemed disappointing at first until I realised the two golden cards are essentially 200 dust.
FINALLY a 12 win druid. I just hate this class in arena, just so few tempo cards and I pretty much never get a Swipe in my drafts.
Anyway.
I definitely did not expect anything near 12 with this pretty unimpressive deck, no idea how this made it to the end, really. Seriously, compare this to all the other decks posted here.
The first matches all were VERY hard, I clearly felt that all my opponents had the better deck quality, but I simply played perfectly, while my opponents made some misplays, I'm sure. Nothing obvious without seeing their cards, but I noticed some plays were not really good for them and this could not be their best choice. I felt I'm approaching the decks ceiling at 4-0, after I barely managed to snag a win from an insane paladin deck that even got sick value from 2x Argent Protector while my whole deck didn't have anything that possibly could be a similar tempo swing (relative to the mana cost).
But somehow, I kept winning. I remember looking at a 8-0 in disbelieve. Losses were against a rogue and a shaman. Rogue match was kinda close, I got rushed down when I stabilized the board. Not the slightest chance against the completetly overpowered shaman (Tunnel Trogg, Totem Golem, 2x Flamewreathed, Earth Elemental, Zapp-o-Matic, Powermace buffing the Zapp, wtf...).
This was the 8th class I played to 12 wins. Only Priest left till I accomplished my final personal goal. :)
Arena Leaderboard EU - September 2018: #47 (@7.77 Wins Average)
Went 12-2 with mage.
one lost is because of bad starting, weapons are really helpfull to hit 12...
Hello
Tempo Rogue with a good curve. The deck did not feel overpowered and there were lots of close matches.
4x Top 150 arena player
#95 June 2017 6.80, #108 Aug 2017 7.67, #127 Feb 2018 Wildfest 7.7, #33 Nov 2018 7.53
HCT Challenger Finals qualifier: 2018 Season 1, 2, 3
Was at 4 - 2, then went on to win 8 games in a row!
today its my second 12 win arena, both with paladin..
Hello