Boneguard Lieutenant
Card Text
Inspire: Gain +1 Health.
Flavor Text
Underneath all that impressive armor, he's just skin and bones. Okay, maybe just bones.
Card Sounds
Inspire: Gain +1 Health.
Underneath all that impressive armor, he's just skin and bones. Okay, maybe just bones.
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I still think about this card after all thoses years...
(I just love the art)
Apparently "underneath the armour hes just skin and bones, maybe just bones"? If you look close, he looks like a healthy man with a huge beard.... After looking at the original art i am mad and want a skeleton death knight!
Looking at the card art alone I was kinda expecting a mid-late game minion.
they reveal this card last to break our hearts while making us think death knight is coming
when they had this guy in the cinematic and the music slowed down, I was about to yell holy shit deathknights! But nope. This was the perfect expansion to do it too lol.
I agree with your statement, but I think what you're maybe underestimating is that a 3/2 body for 2 is often considered "good" on curve. That means this card is flexible, as you can drop it turn 2 and not feel bad if it trades for their 2-3 drop, or you can drop it turn 4+ and get better return on investment in having it in your deck.
I'm not sure it's quite good enough for constructed (if anywhere I was thinking priest as well), but this will be a very solid pick in the arena to say the least.
Can do nice trades in the early game, but I can't see it being used, since it takes the slot of much better cards.
Turn 2 Play this, turn 3 power word and heal this, it become 3/5, trade with enemy 3 drop hopefully, heal again, trade with 4 drop and dies.
It kinda good if you don't have lot of stuff to play. Maybe a high curved deck.
Who am I kidding, it's average. Unique effect though, only early game minion that grow in health. I might have fun building a deck around this.
Different art than from the trailer, like Clockwork
I think this card has great potential in priest since you can buff its health early and keep on growing it afterwards. Other than that it is a, ok 2 drop nothing more.
not very good, it still dies to 3/2's even if you do get the inspire off, which there is a good chance you won't, because you want to play something turn 3.
Good card on the arena.
This can easily trade 2/3 minions by using hero power next turn, which is pretty good.
Sort of playable I guess?
Wont see play in constructed, but in arena its pretty good.