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Mur-nado

[x]Hero Power
Shuffle all minions into your
deck. After a Murloc dies,
reduce this Cost by (1).

Snowfury Giant

Costs (1) less for each Mana Crystal you've Overloaded this game.

This minion goes all the way to 11!

Mur-nado

[x]Hero Power
Shuffle all minions into your
deck. After a Murloc dies,
reduce this Cost by (1).

Shudderwock

[x]Battlecry: Repeat all other
Battlecries from cards you
played this game (targets
chosen randomly)
.

  • Type: Minion
  • Class: Shaman
  • Rarity: Legendary
  • Set: The Witchwood
  • Crafting Cost: 1600 / 3200 (Golden)
  • Arcane Dust Gained: 400 / 1600 (Golden)
  • Artist: Matt Dixon
  • Collectible
  • Elite

Beware the Shudderwock, my son. We're fresh out of vorpal daggers.

Hagatha the Witch

Battlecry: Deal 3 damage to all minions.

Curse-bringer, tree-twister, mother of wretched things…Hanzo main.

The Runespear

After your hero attacks, Discover a spell
and cast it with random targets.

When asked what the runes do, the tauren smith smiled: "A little of this, a little of that..."

Al'Akir the Windlord

Charge, Divine Shield, Taunt, Windfury

  • Type: Minion
  • Class: Shaman
  • Rarity: Legendary
  • Set: Classic
  • Race: Elemental
  • Crafting Cost: 1600 / 3200 (Golden)
  • Arcane Dust Gained: 400 / 1600 (Golden)
  • Artist: Raymond Swanland
  • Collectible
  • Elite

He is the weakest of the four Elemental Lords. And the other three don't let him forget it.

Kalimos, Primal Lord

[x]Battlecry: If you played an
Elemental last turn, cast an
Elemental Invocation.

All that's missing is a little heart.

Walking Fountain

Lifesteal, Rush, Windfury

The weirdest part is that it doesn't have legs.

Earthquake

Deal 5 damage to all minions, then deal 2 damage to all minions.

Shake it, sh-sh-sh-shake it like a Kalimdor fissure.

Everyfin is Awesome

Give your minions +2/+2.
Costs (1) less for each Murloc you control.

Everyfin is cool when you're part of a murloc team!

Greater Sapphire Spellstone

Summon 3 copies of a friendly minion.

Lesser Sapphire Spellstone

Summon 1 copy of a friendly minion. @(Overload 3 Mana Crystals to upgrade.)

A stone of blue, embraced with glee By murloc lords beneath the sea Soon numberless they swarmed the shore First two, then four, then more...and more...

Sapphire Spellstone

Summon 2 copies of a friendly minion. @

Bogshaper

Whenever you cast a spell, draw a minion from your deck.

The tricky part is getting them to HOLD their shape.

Jade Chieftain

Battlecry: Summon a{1} {0} Jade Golem. Give it Taunt. @Battlecry: Summon a Jade Golem. Give it Taunt.

Seeing his Jade Golem grow up into the tall, handsome 6/6 standing before him was the proudest moment of his life.

Mogu Fleshshaper

[x]Rush. Costs (1) less for each
minion on the battlefield.

  • Type: Minion
  • Class: Shaman
  • Rarity: Rare
  • Set: Saviors of Uldum
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Arthur Gimaldinov
  • Collectible

He's here to shape *clap* you up!

Neptulon

Battlecry: Add 4 random Murlocs to your hand. Overload: (3)

Neptulon is "The Tidehunter". He’s one of the four elemental lords. And he and Ragnaros get together and make really amazing saunas.

Stone Sentinel

Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt.

He and his friends just want to rock out.

Swampqueen Hagatha

[x]Battlecry: Add a 5/5
Horror to your hand. Teach
it two Shaman spells.

Rafaam mainly enjoys working with Hagatha because she never laughs at Dr. Boom's jokes.

Eureka!

Summon a copy of a random minion from your hand.

Genius is 1% inspiration, and 99% drawing your Deathwing.

Rain of Toads

Summon three 2/4 Toads with Taunt. Overload: (3)

"Oh, THAT'S how she brings the warts!"

The Storm Bringer

Transform your minions into random Legendary minions.

Finally, Electra can work from home.

Aya Blackpaw

Battlecry and Deathrattle: Summon a{1} {0} Jade Golem. @ Battlecry and Deathrattle: Summon a Jade Golem.

Though young, Aya took over as the leader of Jade Lotus through her charisma and strategic acumen when her predecessor was accidentally crushed by a jade golem.

Fire Elemental

Battlecry: Deal 3 damage.

He can never take a bath. Ewww.

Grumble, Worldshaker

Battlecry: Return your other minions to your hand. They cost (1).

The grumbling grew to a mighty rumbling, and out of the caverns the kobolds came tumbling.

Krag'wa, the Frog

Battlecry: Return all spells you played last turn to your hand.

Krag'wa has a ritual to honor his friends and a ritual to devour his enemies. No one can tell them apart.

Master of Realities

[x]After you summon a minion,
transform it into a random
minion that costs (2) more.

Moorabi

Whenever another minion is Frozen, add a copy of it to your hand.

Most disturbing is how Moorabi covers all those frozen minions with flavored syrup.

The Mistcaller

Battlecry: Give all minions in your hand and deck +1/+1.

Calling the mist doesn't sound all that great. "Ooooh, it is slightly damp now!"

Thing from Below

[x]Taunt
Costs (1) less for each
Totem you've summoned
this game.

Just can't resist the opportunity to hang around with a bunch of totems.

Thrall, Deathseer

Battlecry: Transform your minions into random ones that cost (2) more.

"Do not be afraid. Approach. The dead will sleep… for now."

Doomhammer

Windfury, Overload: (2)

  • Type: Weapon
  • Class: Shaman
  • Rarity: Epic
  • Set: Classic
  • Faction: Neutral
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: John Polidora
  • Collectible

Orgrim Doomhammer gave this legendary weapon to Thrall. His name is a total coincidence.

Hammer of Twilight

Deathrattle: Summon a 4/2 Elemental.

Stop! It's Twilight Hammer time.

Bloodlust

Give your minions +3 Attack this turn.

blaarghghLLGHRHARAAHAHHH!!

Hagatha's Scheme

Deal @ damage
to all minions.
(Upgrades each turn!)

  • Type: Ability
  • Class: Shaman
  • Rarity: Rare
  • Set: Rise of Shadows
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Arthur Gimaldinov
  • Collectible

"All shall suffer!" "But Hagatha, those are your minions..." "I said ALL!!!"

Volcano

Deal 15 damage randomly split among all minions.
Overload: (2)

Many young shaman summon a volcano as their first school project.

Drustvar Horror

Battlecry: Cast {0} and {1}.

Earth Elemental

Taunt
Overload: (3)

Nothing beats rock.

Hallazeal the Ascended

Whenever your spells deal damage, restore that much Health to your hero.

Hallazeals all your dallazamage.

Lotus Agents

Battlecry: Discover a Druid, Rogue, or Shaman card.

Mostly, they stand around and look cool.

Megafin

Battlecry: Fill your hand with random Murlocs.

Muckmorpher

[x]Battlecry: Transform into
a 4/4 copy of a different
minion in your deck.

  • Type: Minion
  • Class: Shaman
  • Rarity: Epic
  • Set: Rise of Shadows
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Matt Dixon
  • Collectible

Fan favorite in the muck morphin' sewer strangers.

The Storm Guardian

Taunt

Thunder Bluff Valiant

Inspire: Give your Totems +2 Attack.

Allowing totems to attack is not cheating. I mean, there isn't anything in the rule books about it.

Voodoo Hexxer

Taunt
Freeze any character damaged by this minion.

The Silver Hand recruits shuddered in terror when they saw the dreaded totem of the Hexxer: A tiny little snowman, impaled with pins.

White Eyes

Taunt
Deathrattle: Shuffle
'The Storm Guardian' into your deck.

My life for Aya!

Windshear Stormcaller

Battlecry: If you control all 4 basic Totems, summon Al'Akir the Windlord.

Don't ever doubt Al'Akir's love for basic totems.

Thrall, Deathseer

Battlecry: Transform your minions into random ones that cost (2) more.

Charged Hammer

Deathrattle: Your Hero Power becomes 'Deal 2 damage.'

You can only pick it up if you are worthy.

Splitting Axe

Battlecry: Summon copies of your Totems.

  • Type: Weapon
  • Class: Shaman
  • Rarity: Epic
  • Set: Saviors of Uldum
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Malcolm Davis
  • Collectible

The ancient shaman chant, "Control Axe, Control Vee."

Ancestor's Call

Put a random minion from each player's hand into the battlefield.

"Hey! Ancestors!" - Ancestor's call

Avalanche

Freeze a minion and deal 3 damage to adjacent ones.

One of our more snowbally cards.

Call in the Finishers

Summon four 1/1 Murlocs.

When you really need a job done… but you don't really care if it gets done right.

Hex

Transform a minion into a 0/1 Frog with Taunt.

If you Hex a Murloc... it really isn't much of a change, is it?

Jade Lightning

Deal 4 damage. Summon a{1} {0} Jade Golem.@Deal 4 damage. Summon a Jade Golem.

Jade Lightning, goooo Jade Lightning!

Scales of Justice

Transform all minions into 1/1 Murlocs.
Fill your hand with random Murlocs that cost (0).

An elegant weapon for a fishier age.

Tidal Surge

Deal 4 damage to a minion. Restore 4 Health to your hero.

Also good for removing pesky stains.

Draenei Totemcarver

Battlecry: Gain +1/+1 for each friendly Totem.

It's nice to find a real craftsman in this day and age of mass-produced totems.

Dunemaul Shaman

Windfury, Overload: (1)
50% chance to attack the wrong enemy.

  • Type: Minion
  • Class: Shaman
  • Rarity: Rare
  • Set: Goblins vs Gnomes
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: José Ladrönn
  • Collectible

He just closes his eyes and goes for it. Raarararrrarar!

Fireguard Destroyer

Battlecry: Gain 1-4 Attack. Overload: (1)

Ragnaros interviews hundreds of Fire Elementals for the position of "Destroyer" but very few have what it takes.

Flamewreathed Faceless

Overload: (2)

He's on fire! Boomshakalaka!

Jade Spirit

Battlecry: Summon a{1} {0} Jade Golem.@Battlecry: Summon a Jade Golem.

"He's so cute! I just want to squeeze him, then use him for Jade Golem parts!" - Aya Blackpaw

Jinyu Waterspeaker

[x]Battlecry: Restore 6 Health.
Overload: (1)

Waterspeakers can tell the future! So the Jade Lotus employs them to speculate on the Auction House.

Leap Frog

[x]Battlecry: Deal 3 damage
to a random enemy minion.
If it dies, repeat this.

Lotus Illusionist

[x]After this minion attacks
a hero, transform it into a
random 6-Cost minion.

If you think her Illidan and Sylvanas cosplay is great, wait till you see her Reno Jackson!

Master of Evolution

Battlecry: Transform a friendly minion into a random one that costs (1) more.

Will be really useful in the new "Hearthémon" game.

Rumbling Elemental

After you play a Battlecry minion, deal 2 damage to a random enemy.

He's a very hungry elemental.

Scargil

Your Murlocs cost (1).

Wanna know how he got those scars? So does he.

Siltfin Spiritwalker

Whenever another friendly Murloc dies, draw a card. Overload: (1)

The elements respond to anyone who calls them for a worthy cause, even if you call them by yelling, "MRGHRGLGLGL!"

Stasis Elemental

Battlecry: Freeze a minion until this leaves the battlefield.

Storm Chaser

Battlecry: Draw a spell from your deck that costs (5) or more.

Best drank after a stiff gale.

Thunderhead

[x]After you play a card with
Overload, summon two
1/1 Sparks with Rush.

Most of his friends are still Metalheads.

Totem Cruncher

Taunt
Battlecry: Destroy your Totems. Gain +2/+2 for each destroyed.

  • Type: Minion
  • Class: Shaman
  • Rarity: Epic
  • Set: The Witchwood
  • Race: Beast
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Matt Dixon
  • Collectible

When regular totem hours won't cut it.

Vessina

While you're Overloaded, your other minions have +2 Attack.

She wasn't happy when Hagatha sent her back to Uldum. But her "angry" hiss sounds like her "happy" hiss, so no one knew the difference.

Wicked Witchdoctor

Whenever you cast a spell, summon a random basic Totem.

You can easily defeat her by either dealing 4 damage, or dropping a house on her.

Windspeaker

Battlecry: Give a friendly minion Windfury.

Is there anything worse than a Windspeaker with halitosis?

Brick by Brick

[x]Hero Power
Discover an Elemental.
It costs (2) less.

Sand Shapin'

[x]Hero Power
Shuffle a copy of an enemy
minion into your deck.
Summon it when drawn.

Vengeful Construct

[x]Hero Power
Choose a minion with 2 or
less Health. Destroy
it and its neighbors.

Ice Breaker

Destroy any Frozen minion damaged by this.

A great way to end a conversation.

Powermace

Deathrattle: Give a random friendly Mech +2/+2.

  • Type: Weapon
  • Class: Shaman
  • Rarity: Rare
  • Set: Goblins vs Gnomes
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Zoltan & Gabor
  • Collectible

People assume that shamans control the elements, but really, they have to ask them stuff and the elements are like, "Yeah ok, sure."

Truesilver Lance

Lifesteal
After you Overload, gain +2 Durability.

A lance fit for a lord - Finley's shaman skills make this quite the formidable weapon.

Elemental Destruction

Deal 4-5 damage to all minions. Overload: (5)

I'm not a shaman or anything, but isn't Elemental Destruction the opposite of what they want to do?

Far Sight

Draw a card. That card costs (3) less.

  • Type: Ability
  • Class: Shaman
  • Rarity: Epic
  • Set: Classic
  • Faction: Neutral
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Lars Grant-West
  • Collectible

Drek'thar can't see, but he can <i>see</i>. You know what I mean? It's ok if you don't.

Feral Spirit

Summon two 2/3 Spirit Wolves with Taunt. Overload: (2)

  • Type: Ability
  • Class: Shaman
  • Rarity: Rare
  • Set: Classic
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Clint Langley
  • Collectible

Spirit wolves are like regular wolves with pom-poms.

Haunting Visions

The next spell you cast this turn costs (3) less. Discover a spell.

When you're awake at 3 AM and can't stop thinking about that time you called your teacher "mom."

Healing Rain

Restore 12 Health randomly split among all friendly characters.

It's filled with electrolytes!

Healing Wave

Restore 7 Health. Reveal a minion in each deck. If yours costs more, Restore 14 instead.

Favored by shaman who study the art of restoration and healing, this spell would feel smug, if it had feelings.

Hex

Transform a minion into a 0/1 Frog with Taunt.

Lava Burst

Deal 5 damage. Overload: (2)

  • Type: Ability
  • Class: Shaman
  • Rarity: Rare
  • Set: Classic
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Dan Scott
  • Collectible

It's like an ocean of liquid magma in your mouth!

Lightning Storm

Deal 2-3 damage to all enemy minions. Overload: (2)

  • Type: Ability
  • Class: Shaman
  • Rarity: Rare
  • Set: Classic
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Christopher Moeller
  • Collectible

An umbrella won't be effective, I'm afraid.

Plague of Murlocs

Transform all minions into random Murlocs.

This is horrible! And adorable!

Primal Talismans

Give your minions "Deathrattle: Summon a random basic Totem."

All that remained from the first kobold colony: a single talisman and the word "Flamestrike."

Spirit Echo

Give your minions "Deathrattle: Return this to your hand."

I guess you can say they’re… “soul survivors.”

Bog Slosher

Battlecry: Return a friendly minion to your hand and give it +2/+2.

It's the bane of freshly mopped floors everywhere.

Croak Jouster

[x]Battlecry: Discover a spell.
If you're Overloaded,
keep all 3.

Drakkari Defender

Taunt
Overload: (3)

Sometimes, the best defense is an offensive troll.

Electra Stormsurge

Battlecry: Your next spell this turn casts twice.

"The coin? You used me for THE COIN!?"

Flametongue Totem

Adjacent minions have +2 Attack.

Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors.