Earthquake


Card Text
Deal 5 damage to all minions, then deal 2 damage to all minions.
Flavor Text
Shake it, sh-sh-sh-shake it like a Kalimdor fissure.
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Chaos Strike | Ability | Demon Hunter | 2 | 0 | 0 |
Blessing of Might | Ability | Paladin | 1 | 0 | 0 |
Secretkeeper | Minion | 1 | 1 | 2 | |
Young Rokara | Hero | Warrior | 0 | 0 | 30 |
Recruit Rokara | Hero | Warrior | 0 | 0 | 30 |
Rokara of the Horde | Hero | Warrior | 0 | 0 | 30 |
Venthyr Liadrin | Hero | Paladin | 0 | 0 | 30 |
Initiate Kurtrus | Hero | Demon Hunter | 0 | 0 | 30 |
Adept Kurtrus | Hero | Demon Hunter | 0 | 0 | 30 |
Trainer Kurtrus | Hero | Demon Hunter | 0 | 0 | 30 |
Continue | Ability | 0 | 0 | 0 | |
Goblin Auto-Barber | Minion | Rogue | 2 | 3 | 2 |
Junkbot | Minion | 5 | 1 | 5 | |
Enhance-o Mechano | Minion | 4 | 3 | 2 | |
Lava Shock | Ability | Shaman | 2 | 0 | 0 |
Undercity Valiant | Minion | Rogue | 2 | 3 | 2 |
Dreadscale | Minion | Hunter | 3 | 4 | 2 |
Mysterious Challenger | Minion | Paladin | 6 | 6 | 6 |
Injured Kvaldir | Minion | 1 | 2 | 4 | |
Dart Trap | Ability | Hunter | 2 | 0 | 0 |
Sacred Trial | Ability | Paladin | 1 | 0 | 0 |
Mastiff | Minion | Hunter | 1 | 1 | 1 |
Faceless Behemoth | Minion | 10 | 10 | 10 | |
Mire Keeper | Minion | Druid | 4 | 3 | 3 |
Ancient Harbinger | Minion | 6 | 4 | 6 | |
On the Hunt | Ability | Hunter | 1 | 0 | 0 |
Journey Below | Ability | Rogue | 1 | 0 | 0 |
A Light in the Darkness | Ability | Paladin | 2 | 0 | 0 |
White King | Hero | 0 | 0 | 20 | |
Ivory Knight | Minion | Paladin | 6 | 4 | 4 |
Swashburglar | Minion | Rogue | 1 | 1 | 2 |
White Pawn | Minion | 1 | 1 | 6 | |
White Rook | Minion | 3 | 2 | 6 | |
Black Bishop | Minion | 3 | 0 | 6 | |
White Queen | Minion | 7 | 4 | 6 | |
Grimestreet Protector | Minion | Paladin | 7 | 6 | 6 |
Jade Behemoth | Minion | Druid | 6 | 3 | 6 |
Drakonid Operative | Minion | Priest | 4 | 4 | 5 |
Doppelgangster | Minion | 5 | 2 | 2 | |
Doppelgangster | Minion | 5 | 2 | 2 |
Earthquake is the strongest Shaman card.
I like how an earthquake's aftershock is a mechanic.
Doesn't kill Kel'Thuzad. :'-(
But otherwise a very good card.
It would kill reborn minions?
If they are killed by the first wave, yes. It's basically 2 AOE spells on top of each other.
i feel like in most cases this is just a ceaper Twisting Nether
I would say this is an utter waste of shit card, but with the wording- it might can clear the board after some deathrattles.. not bad, but not good either
This card is great, but there are better board clears for shaman ( Hagatha's Scheme , Lightning Storm , Hagatha the Witch ????? and the new Plague of Murlocs ?????)
Even the Scheme is technically less potent if the opponent's board has a bunch of deathrattles (I'm thinking Soul of the Forest-type situations) that summon more minions -- Earthquake, for those kinds of situations, is a must in every Shaman deck with several AOE in my opinion. Only Plague of Death, Psychic Scream, etc. are more effective.
The most clearly band-aid cards in the game. This card is meant to deal with Deathrattles from Token Druid, and that's it. Because it's effectively a seven damage flamestrike.
The problem with this card is that it's in shaman, a class that already has two very good board clears already.
This card will be to counter aSoul of the Forest. First killinions and after, when active it kill the treat. Will be great for this but no more