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Obliterate 1Deal @ damage to all enemies.
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Obliterate 2Deal @ damage to all enemies.
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Mana Blink 1Your characters'
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Mana Blink 2Your characters'
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Mana Blink 3Your characters'
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Mana Blink 4Your characters'
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Mana Blink 5Your characters'
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Shifting Tides 1Deal {0} damage.
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Shifting Tides 2Deal {0} damage.
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Shifting Tides 3Deal {0} damage.
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Shifting Tides 4Deal {0} damage.
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Shifting Tides 5Deal {0} damage.
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Arcane Volley 1Passive: Whenever your characters cast an Arcane ability, cast Arcane Shot 1 at a random enemy.
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Arcane Volley 2Passive: Whenever your characters cast an Arcane ability, cast Arcane Shot 2 at a random enemy.
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Arcane Volley 3Passive: Whenever your characters cast an Arcane ability, cast Arcane Shot 3 at a random enemy.
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Arcane Volley 4Passive: Whenever your characters cast an Arcane ability, cast Arcane Shot 4 at a random enemy.
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Arcane Volley 5Passive: Whenever your characters cast an Arcane ability, cast Arcane Shot 5 at a random enemy.
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Greater Arcane Missiles 1Shoot three missiles
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Greater Arcane Missiles 2Shoot three missiles at random enemies
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Greater Arcane Missiles 3Shoot three missiles at random enemies
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Greater Arcane Missiles 4Shoot three missiles at random enemies
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Greater Arcane Missiles 5Shoot three missiles at random enemies
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Moonfire Volley 5Deal 20 damage to a
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Arcane Lance 1Deal 1 damage to a random enemy. Repeat for each Arcane ability you've cast this game.
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Arcane Lance 2Deal 2 damage to a random enemy. Repeat for each Arcane ability you've cast this game.
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Arcane Lance 3Deal 3 damage to a random enemy. Repeat for each Arcane ability you've cast this game.
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Arcane Lance 4Deal 4 damage to a random enemy. Repeat for each Arcane ability you've cast this game.
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Arcane Lance 5Deal 5 damage to a random enemy. Repeat for each Arcane ability you've cast this game.
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Rewind 1Deal @ damage to an enemy.
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Rewind 2Deal @ damage to an enemy.
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Rewind 3Deal @ damage to an enemy.
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Rewind 4Deal @ damage to an enemy.
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Rewind 5Deal @ damage to an enemy.
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Arcane DefendersSummon two 5/6 Golems with Taunt and "Can't be targeted by spells or Hero Powers."
*Arcane batteries not included* |
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Celestial AlignmentSet your Mana Crystals to 0. Set the Cost of cards in your hand and deck to (1).
"Is my deck any good?" "I mean, if the stars align." |
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Power of CreationDiscover a 6-Cost minion. Summon two copies of it.
Mostly used for party tricks, to be honest. |
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Arcane Shot 1Deal 4 damage to an enemy.@Deal 4 damage to an
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Arcane Shot 2Deal 8 damage to an enemy.@Deal 8 damage to an
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Arcane Shot 3Deal 12 damage to an enemy.@Deal 12 damage to an
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Arcane Shot 4Deal 13 damage to an enemy.@Deal 13 damage to an
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Arcane Shot 5Deal 14 damage to an enemy.@Deal 14 damage to an
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Celestial Breath 1Deal @ damage to an enemy. Any excess continues to the left or right.
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Celestial Breath 2Deal @ damage to an enemy. Any excess continues to the left or right.
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Celestial Breath 3Deal @ damage to an enemy. Any excess continues to the left or right.
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Celestial Breath 4Deal @ damage to an enemy. Any excess continues to the left or right.
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Celestial Breath 5Deal @ damage to an enemy. Any excess continues to the left or right.
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Cosmic AweFor two turns, gain Taunt and all abilities target this (if possible).
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Echoes Of Us AllSummon {0}/{1} copy of each enemy Merc. They gain Taunt and Attack the original.
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Focus Or MissDeal @ damage to the lowest Health enemy. If you didn't predict their action, damage the highest Health enemy instead.
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Potion of Illusion ISummon copies of your other friendly characters with 1 Health.
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Greater Arcane MissilesShoot three missiles at random enemies that deal 3 damage each.
Wow, and I thought Arcane Missiles was great! |
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Infinite ArcaneDestroy your deck.
Be honest -- you weren't using that deck anyway. |
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Luna's Pocket GalaxyChange the Cost of minions in your
Luna became head of the astronomy department when her boss invented the Pocket Black Hole. |
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Mass PolymorphTransform all minions into 1/1 Sheep.
Sheep in Frostwolves' clothing. |
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Arcane Bolt 1Deal 4 damage.
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Arcane Bolt 2Deal 7 damage.
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Arcane Bolt 3Deal 10 damage.
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Arcane Bolt 4Deal 11 damage.
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Arcane Bolt 5Deal 12 damage.
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Arcane Surge 1Deal @ damage. Upgrade Blizzard to Root all enemies.
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Arcane Surge 2Deal @ damage. Upgrade Blizzard to Root all enemies.
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Arcane Surge 3Deal @ damage. Upgrade Blizzard to Root all enemies.
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Arcane Surge 4Deal @ damage. Upgrade Blizzard to Root all enemies.
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Arcane Surge 5Deal @ damage. Upgrade Blizzard to Root all enemies.
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Birds of a Feather 1Deal {0} damage. (Increases by {1} when you use another Arcane ability)
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Birds of a Feather 2Deal {0} damage. (Increases by {1} when you use another Arcane ability)
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Birds of a Feather 3Deal {0} damage. (Increases by {1} when you use another Arcane ability)
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Birds of a Feather 4Deal {0} damage. (Increases by {1} when you use another Arcane ability)
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Birds of a Feather 5Deal {0} damage. (Increases by {1} when you use another Arcane ability)
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Elune's Grace 1Your next Arcane ability casts twice
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Elune's Grace 2Your next Arcane ability casts twice
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Elune's Grace 3Your next Arcane ability casts twice
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Reading Chromie 1Deal {0} damage to an enemy. Gain +{1} damage whenever you cast an ability with higher Speed than this.
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Reading Chromie 2Deal {0} damage to an enemy. Gain +{1} damage whenever you cast an ability with higher Speed than this.
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Reading Chromie 3Deal {0} damage to an enemy. Gain +{1} damage whenever you cast an ability with higher Speed than this.
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Reading Chromie 4Deal {0} damage to an enemy. Gain +{1} damage whenever you cast an ability with higher Speed than this.
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Reading Chromie 5Deal {0} damage to an enemy. Gain +{1} damage whenever you cast an ability with higher Speed than this.
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Reopen WoundsApply Bleed (@) to all enemies then double all Bleed on them.
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StarfireDeal 5 damage.
Balance is important to druids. This card is perfectly balanced. |
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Arcane Blast 1Deal 3 damage.
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Arcane Blast 2Deal 6 damage.
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Arcane Blast 3Deal 9 damage.
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Arcane Blast 4Deal 12 damage.
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Arcane Blast 5Deal 14 damage.
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Arcane Fling 1Deal {0} damage to an
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Arcane Fling 2Deal {0} damage to an
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Arcane Fling 3Deal {0} damage to an
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Arcane Fling 4Deal {0} damage to an
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Arcane Fling 5Deal {0} damage to an
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Arcane Rift 1Deal @ damage.
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Arcane Rift 2Deal @ damage.
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Arcane Rift 3Deal @ damage.
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Arcane Rift 4Deal @ damage.
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Arcane Rift 5Deal @ damage.
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Arcane Salvo 1Deal 2 damage to two random enemies. If any die, repeat this.@Deal 3 damage to two random enemies. If any die, repeat this.@Deal 4 damage to two random enemies. If any die, repeat this.@Deal 5 damage to two random enemies. If any die, repeat this.@Deal 6 damage to two random enemies. If any die, repeat this.
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Arcane Salvo 2Deal 5 damage to two random enemies. If any die, repeat this.@Deal 6 damage to two random enemies. If any die, repeat this.@Deal 7 damage to two random enemies. If any die, repeat this.@Deal 8 damage to two random enemies. If any die, repeat this.@Deal 9 damage to two random enemies. If any die, repeat this.
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Arcane Salvo 3Deal 8 damage to two random enemies. If any die, repeat this.@Deal 9 damage to two random enemies. If any die, repeat this.@Deal 10 damage to two random enemies. If any die, repeat this.@Deal 11 damage to two random enemies. If any die, repeat this.@Deal 12 damage to two random enemies. If any die, repeat this.
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Arcane Salvo 4Deal 10 damage to two random enemies. If any die, repeat this.@Deal 11 damage to two random enemies. If any die, repeat this.@Deal 12 damage to two random enemies. If any die, repeat this.@Deal 13 damage to two random enemies. If any die, repeat this.@Deal 14 damage to two random enemies. If any die, repeat this.
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Arcane Salvo 5Deal 12 damage to two random enemies. If any die, repeat this.@Deal 13 damage to two random enemies. If any die, repeat this.@Deal 14 damage to two random enemies. If any die, repeat this.@Deal 15 damage to two random enemies. If any die, repeat this.@Deal 16 damage to two random enemies. If any die, repeat this.
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Change The Timeline 1Gain +@ Health.
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