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AmalgamateDestroy adjacent characters to gain their Attack and Health, then Attack all enemies.
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Break Time!Restore {0} Health to this. Restore {1} more for each other Murloc you control.
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Feral SpiritStart of Game: Summon a 21/22 Feral Spirit with Taunt.
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Jade Gust 1Deal {0} damage to
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Jade Gust 2Deal {0} damage to
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Jade Gust 3Deal {0} damage to
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Jade Gust 4Deal {0} damage to
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Jade Gust 5Deal {0} damage to
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Tiger Lightning 1Deal this Merc's Attack
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Eye of the StormSummon three 5/6 Elementals with Taunt. Overload: (3)
If that's the eye, I would hate to see the rest of the storm. |
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Nature's Bite 1Passive: Whenever your characters cast a Nature ability, cast Serpent's Bite 1 at a random enemy.
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Nature's Bite 2Passive: Whenever your characters cast a Nature ability, cast Serpent's Bite 2 at a random enemy.
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Nature's Bite 3Passive: Whenever your characters cast a Nature ability, cast Serpent's Bite 3 at a random enemy.
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Nature's Bite 4Passive: Whenever your characters cast a Nature ability, cast Serpent's Bite 4 at a random enemy.
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Nature's Bite 5Passive: Whenever your characters cast a Nature ability, cast Serpent's Bite 5 at a random enemy.
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Survival of the Fittest 1Give your characters +2/+8 wherever they are.
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Survival of the Fittest 2Give your characters +4/+8 wherever they are.
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Survival of the Fittest 3Give your characters +6/+12 wherever they are.
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Survival of the Fittest 4Give your characters +8/+16 wherever they are.
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Survival of the Fittest 5Give your characters +10/+20 wherever they are.
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Tiger Lightning 2Deal this Merc's Attack
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Dream PortalCasts When Drawn
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Dreamgrove RingDiscover a Legendary minion. Summon five copies of it.
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Tree of LifeRestore all characters to full Health.
Healing: It grows on trees! |
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WhirlpoolDestroy all minions and all copies of them (wherever they are).
In the southern hemisphere, it actually summons all minions instead. |
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Archdruid's Call 1Choose One - Deal 4 damage to all enemies; or Restore 8 Health to your characters.@Choose One - Deal 6 damage to all enemies; or Restore 8 Health to your characters.@Choose One - Deal 7 damage to all enemies; or Restore 8 Health to your characters.@Choose One - Deal 8 damage to all enemies; or Restore 8 Health to your characters.@Choose One - Deal 9 damage to all enemies; or Restore 8 Health to your characters.
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Archdruid's Call 2Choose One - Deal 7 damage to all enemies; or Restore 14 Health to your characters.@Choose One - Deal 9 damage to all enemies; or Restore 14 Health to your characters.@Choose One - Deal 10 damage to all enemies; or Restore 14 Health to your characters.@Choose One - Deal 11 damage to all enemies; or Restore 14 Health to your characters.@Choose One - Deal 12 damage to all enemies; or Restore 14 Health to your characters.
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Archdruid's Call 3Choose One - Deal 10 damage to all enemies; or Restore 20 Health to your characters.@Choose One - Deal 12 damage to all enemies; or Restore 20 Health to your characters.@Choose One - Deal 13 damage to all enemies; or Restore 20 Health to your characters.@Choose One - Deal 14 damage to all enemies; or Restore 20 Health to your characters.@Choose One - Deal 15 damage to all enemies; or Restore 20 Health to your characters.
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Archdruid's Call 4Choose One - Deal 11 damage to all enemies; or Restore 22 Health to your characters.@Choose One - Deal 13 damage to all enemies; or Restore 22 Health to your characters.@Choose One - Deal 14 damage to all enemies; or Restore 22 Health to your characters.@Choose One - Deal 15 damage to all enemies; or Restore 22 Health to your characters.@Choose One - Deal 16 damage to all enemies; or Restore 22 Health to your characters.
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Archdruid's Call 5Choose One - Deal 12 damage to all enemies; or Restore 24 Health to your characters.@Choose One - Deal 14 damage to all enemies; or Restore 24 Health to your characters.@Choose One - Deal 15 damage to all enemies; or Restore 24 Health to your characters.@Choose One - Deal 16 damage to all enemies; or Restore 24 Health to your characters.@Choose One - Deal 17 damage to all enemies; or Restore 24 Health to your characters.
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Chain LightningDeal @ damage to an enemy. Chain up to twice to random adjacent enemies.
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Lightning Strikes 1Deal 4 damage.
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Lightning Strikes 2Deal 7 damage.
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Lightning Strikes 3Deal 10 damage.
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Mass Entanglement 1Deal 10 damage to all enemies. They can't Attack this turn.
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Nature Blast 1Deal 1 damage to a random enemy. Repeat for each Nature ability you've cast this game.
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Nature Blast 2Deal 2 damage to a random enemy. Repeat for each Nature ability you've cast this game.
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Nature Blast 3Deal 3 damage to a random enemy. Repeat for each Nature ability you've cast this game.
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Nature Blast 4Deal 4 damage to a random enemy. Repeat for each Nature ability you've cast this game.
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Nature Blast 5Deal 5 damage to a random enemy. Repeat for each Nature ability you've cast this game.
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Tiger Lightning 3Deal this Merc's Attack
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Warchief's Command 1Deal 4 damage to an enemy. Your left-most character Attacks it.@Deal 6 damage to an enemy. Your left-most character Attacks it.@Deal 7 damage to an enemy. Your left-most character Attacks it.@Deal 8 damage to an enemy. Your left-most character Attacks it.@Deal 9 damage to an enemy. Your left-most character Attacks it.
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Warchief's Command 2Deal 7 damage to an enemy. Your left-most character Attacks it.@Deal 9 damage to an enemy. Your left-most character Attacks it.@Deal 10 damage to an enemy. Your left-most character Attacks it.@Deal 11 damage to an enemy. Your left-most character Attacks it.@Deal 12 damage to an enemy. Your left-most character Attacks it.
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Warchief's Command 3Deal 10 damage to an enemy. Your left-most character Attacks it.@Deal 12 damage to an enemy. Your left-most character Attacks it.@Deal 13 damage to an enemy. Your left-most character Attacks it.@Deal 14 damage to an enemy. Your left-most character Attacks it.@Deal 15 damage to an enemy. Your left-most character Attacks it.
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Warchief's Command 4Deal 11 damage to an enemy. Your left-most character Attacks it.@Deal 13 damage to an enemy. Your left-most character Attacks it.@Deal 14 damage to an enemy. Your left-most character Attacks it.@Deal 15 damage to an enemy. Your left-most character Attacks it.@Deal 16 damage to an enemy. Your left-most character Attacks it.
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Warchief's Command 5Deal 12 damage to an enemy. Your left-most character Attacks it.@Deal 14 damage to an enemy. Your left-most character Attacks it.@Deal 15 damage to an enemy. Your left-most character Attacks it.@Deal 16 damage to an enemy. Your left-most character Attacks it.@Deal 17 damage to an enemy. Your left-most character Attacks it.
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Windfury Totem 1Passive:
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Windfury Totem 2Passive:
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Windfury Totem 3Passive:
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Windfury Totem 4Passive:
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Windfury Totem 5Passive:
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Archdruid's Blessing 1Restore 8 Health
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Archdruid's Blessing 2Restore 14 Health
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Archdruid's Blessing 3Restore 20 Health
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Archdruid's Blessing 4Restore 22 Health
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Archdruid's Blessing 5Restore 24 Health
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Archdruid's Rage 1Deal 4 damage
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Archdruid's Rage 2Deal 7 damage
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Archdruid's Rage 3Deal 10 damage
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Archdruid's Rage 4Deal 11 damage
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Archdruid's Rage 5Deal 12 damage
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Cenarion WardGain 8 Armor.
Don't ask about his right hand. He's still growing into it. |
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Gift of the WildGive your minions +2/+2 and Taunt.
The gift that keeps on living. |
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LOCUUUUSTS!!!Twinspell
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LOCUUUUSTS!!!Choose an enemy.
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Miracle GrowthDraw 3 cards.
I’ve got NO idea what’s in that fertilizer. |
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The Forest's AidSummon five 2/2 Treants.
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The Forest's AidTwinspell
Delicious Forest’s Aid! Made from real forests. |
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Tidal WaveLifesteal
"Hang Four, mon!" |
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Fishy Barrage 1Deal 4 damage to a random enemy.
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Fishy Barrage 2Deal 7 damage to a random enemy.
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Fishy Barrage 3Deal 10 damage to a random enemy.
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Fishy Barrage 4Deal 11 damage to a random enemy.
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Fishy Barrage 5Deal 12 damage to a random enemy.
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Hostile Grounds 1Deal 5 damage.
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Hostile Grounds 3Deal 12 damage.
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Runic Slam 1Attack an enemy.
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Runic Slam 2Attack an enemy.
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Runic Slam 3Attack an enemy.
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Runic Slam 4Attack an enemy.
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Runic Slam 5Attack an enemy.
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Shamanism 1Deal {0} damage to all enemies.Restore {1} Health to your characters.
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Shamanism 2Deal {0} damage to all enemies.Restore {1} Health to your characters.
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Shamanism 3Deal {0} damage to all enemies.Restore {1} Health to your characters.
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Shamanism 4Deal {0} damage to all enemies.Restore {1} Health to your characters.
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Shamanism 5Deal {0} damage to all enemies.Restore {1} Health to your characters.
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Thunder Strike 1Attack an enemy. If they survive deal {0} damage to them and adjacent enemies. Their next ability is ({1}) Speed slower.
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Thunder Strike 2Attack an enemy. If they survive deal {0} damage to them and adjacent enemies. Their next ability is ({1}) Speed slower.
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Thunder Strike 3Attack an enemy. If they survive deal {0} damage to them and adjacent enemies. Their next ability is ({1}) Speed slower.
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Thunder Strike 4Attack an enemy. If they survive deal {0} damage to them and adjacent enemies. Their next ability is ({1}) Speed slower.
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Thunder Strike 5Attack an enemy. If they survive deal {0} damage to them and adjacent enemies. Their next ability is ({1}) Speed slower.
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Tiger Lightning 4Deal this Merc's Attack
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Big WispsGive your minions +2/+2.
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EarthquakeDeal 5 damage to all minions, then deal 2 damage to all minions.
Shake it, sh-sh-sh-shake it like a Kalimdor fissure. |
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Greater Sapphire SpellstoneSummon 3 copies of a friendly minion.
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Lesser Sapphire SpellstoneSummon 1 copy of a friendly minion. @(Overload 3 Mana Crystals to upgrade.)
A stone of blue, embraced with glee By murloc lords beneath the sea Soon numberless they swarmed the shore First two, then four, then more...and more... |
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Locust SwarmDeal 3 damage to all enemy minions. Restore 3 Health to your hero.
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LOCUUUUSTS!!!Twinspell.
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LOCUUUUSTS!!!Choose an enemy.
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Many WispsSummon seven 1/1 Wisps.
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