GigantotemCosts (1) less for each Totem you've summoned this game.
Totem Golem's uncle, gone too soon. |
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GigantotemCosts (1) less for each Totem you've summoned this game.
Totem Golem's uncle, gone too soon. |
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AmalgadonBattlecry: Randomly Adapt
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AmalgadonBattlecry: Randomly
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The One-Amalgam BandBattlecry: Gain a random
Why be good with ONE instrument when you can be terrible with ALL of them!!! |
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White KingDeathrattle: Destroy all White Chess Pieces.
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Arid AtrocityDeathrattle: Summon a 14/14
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Arid AtrocityDeathrattle: Summon a 7/7
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Motley PhalanxTaunt
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Motley PhalanxTaunt
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Amalgam Explorer {0}This minion has
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Amalgam Explorer {0}This minion has
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Amalgam Explorer 2This minion has
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Amalgam Explorer 3This minion has
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Amalgam Explorer 4This minion has
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Amalgam Explorer {0}This minion has
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Amalgam Explorer 1This minion has
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Amalgam Explorer 2This minion has
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Amalgam Explorer 3This minion has
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Amalgam Explorer 4This minion has
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Frostbite TotemEnemies' ability Speed is slowed by (2).
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Mutating LifeformAfter this survives
Who knows how many amazing discoveries are out there! ... Never mind, I'm going home. |
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Totem GoliathDeathrattle: Summon all four basic Totems.
It was an art project, and nobody knew when to stop. |
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Circus AmalgamTaunt
Who needs a petting zoo when you have all the creatures right here?! |
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Grounding Totem {0}Whenever an adjacent character takes damage, this minion takes it instead.
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Grounding Totem 1Whenever an adjacent character takes damage, this minion takes it instead.
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Grounding Totem 2Whenever an adjacent character takes damage, this minion takes it instead.
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Grounding Totem 3Whenever an adjacent character takes damage, this minion takes it instead.
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Healing Totem {0}At the end of your turn, restore 10 health to all friendly characters.
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Healing Totem {0}
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Healing Totem 1
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Healing Totem 1At the end of your turn, restore 5 health to all friendly characters.
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Healing Totem 2At the end of your turn, restore 6 health to all friendly characters.
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Healing Totem 2
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Healing Totem 3
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Healing Totem 3At the end of your turn, restore 8 health to all friendly characters.
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Healing Totem 4At the end of your turn, restore 10 health to all friendly characters.
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Healing Totem 4
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Infinite AmalgamInspire, Frenzy, Spellburst,
The Infinite Amalgam sought Gammy, the greatest among them, though it feared the queen of the amalgams would never be found. |
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Mirror MonsterWhen you buy or Discover this, get 2 extra copies
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Mirror MonsterWhen you buy or Discover this, get an extra copy
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Stoneclaw Totem {0}Taunt
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Stoneclaw Totem 1Taunt
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Stoneclaw Totem 2Taunt
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Stoneclaw Totem 3Taunt
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Stoneclaw Totem 4Taunt
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Winged ChimeraWhenever this takes damage,
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Winged ChimeraWhenever this takes damage,
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Grand Totem Eys'orAt the end of your turn,
Some say it can see straight into the soul of any who dare to read its flavor text... |
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Grand Totem Eys'orAt the end of your turn,
Some say it can see straight into the soul of any who dare to read its flavor text... |
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Jumping JackAfter the first time this
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Jumping JackAfter the first time this
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Mana Tide TotemAt the end of your turn, draw a card.
It is said that some shaman can say "Floatin' totem" 10 times, fast. |
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Mana Tide TotemAt the end of your turn, draw a card.
It is said that some shaman can say "Floatin' totem" 10 times, fast. |
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MishmashWhenever your Amalgam gains stats, this gains them twice.
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MishmashWhenever your Amalgam gains stats, this gains them too.
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Nightmare AmalgamThis has all minion types.
Be all that you can be. |
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Nightmare AmalgamThis has all minion types.
Be all that you can be. |
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Nightmare AmalgamThis has all minion types.
Be all that you can be. |
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Party Favor TotemAt the end of your turn,
It's the gift (totem) that keeps on giving (totems)! |
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Party Favor TotemInfused
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Party Favor TotemAt the end of your turn,
It's the gift (totem) that keeps on giving (totems)! |
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Abominable AmalgamVenomous
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Abominable AmalgamVenomous
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AmalgamVenomous
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AmalgamVenomous
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Amalgam of the DeepBattlecry: Choose a friendly
Most explorers call it a success to find just one new species. Imagine Finley's excitement when he identified ten at once! |
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Amalgam of the DeepBattlecry: Choose a friendly
Most explorers call it a success to find just one new species. Imagine Finley's excitement when he identified ten at once! |
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Amalgam of the DeepBattlecry: Choose a friendly
Most explorers call it a success to find just one new species. Imagine Finley's excitement when he identified ten at once! |
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AmalgamationThis has all minion types.
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Anchored TotemAfter you summon a 1-Cost minion, give it +2/+1.
The Naga devised the perfect retaliation to any pirates dropping anchor in their domain: vandalism. |
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Book-eating AmalgamVenomous
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Book-eating AmalgamVenomous
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CuddlgamVenomous
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CuddlgamVenomous
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Even TotemIf even-Attack enemy minions are present, deal 2 damage to them at the end of your turn.
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EVIL TotemAt the end of your turn,
A lot of people blame the parents when a totem goes bad. |
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Flametongue TotemAdjacent minions have +2 Attack.
Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors. |
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Flametongue TotemAdjacent minions have +2 Attack. |
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Flametongue TotemAdjacent minions have +2 Attack.
Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors. |
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Fluctuating TotemStealth for 1 turn. At the end of your turn, evolve adjacent minions.
Think carefully about board position when placing this treasure. |
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Hydration TotemAt the end of your
This filtered water really cleanses the spirit. |
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Jukebox TotemAt the end of your turn,
If you really love Hearthstone, put another coin in the Totem baby! |
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Needlerock TotemAt the end of your turn, gain 2 Armor and
You put the Needlerock in to get the Bloodrock out. |
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Odd TotemIf odd-Attack enemy minions are present, deal 4 damage to the enemy hero at the end of your turn.
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Primalfin TotemAt the end of your turn, summon a 1/1 Murloc.
Emits a sound only murlocs can hear, which is good because it’s REALLY annoying. |
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Serpent WardAt the end of your turn,
When snakes get sick, they get sent to the Serpent Ward. |
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Stereo TotemAt the end of your turn, give a random minion in your hand +2/+2.
Pass the ox cord! |
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Totem GolemOverload: (1)
What happens when you glue a buncha totems together. |
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Training TotemWhenever this attacks and kills a minion, gain +1 Attack.
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Trick TotemAt the end of your turn, cast a random spell that costs (3) or less. |
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Trick TotemAt the end of your turn, cast a random spell that costs (3) or less. |
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Trick TotemAt the end of your turn, cast a random spell that costs (3) or less.
It knows how to sit still and do tricks. Still working on rolling over, though. |
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Vitality TotemAt the end of your turn, restore 4 Health to your hero.
You can usually find these at the totemist's market on Saturdays. |
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Amalgam
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Adaptive AmalgamThis has all minion types.
We've only explored 5% of the ocean. So there's like a 95% chance this is accurate. |
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AmalgamThis has all minion types.
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Amalgam ExplorerThis has all minion types.
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AmalgamationThis has all minion types.
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Healing TotemAt the end of your turn, restore 1 Health to all friendly minions.
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