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Snowfury Giant

Costs (1) less for each Mana Crystal you've Overloaded this game.

This minion goes all the way to 11!

Bloodreaver Gul'dan

Battlecry: Summon all friendly Demons that died this game.

"Still you refuse to bend your knee? None can escape death, you old fool. And in death… all will serve me…"

Army of the Dead

Summon seven 3/3 Ghouls with Taunt.

Ultimate Infestation

Deal 5 damage. Draw
5 cards. Gain 5 Armor.
Summon a 5/5 Ghoul.

Ghouls in the pipe, five by five.

Frost Lich Jaina

Battlecry: Summon a
3/6 Water Elemental.
Your Elementals have
Lifesteal this game.

"Arthas was a spoiled child, playing with toys he could neither control nor understand. Come into the cold. I will show you the true power of the Frozen Throne."

Uther of the Ebon Blade

Battlecry: Equip a 5/3 Lifesteal weapon.

"Step forward. Confess! Once I was a mere servant of the Light. Now I alone stand in judgement."

Valeera the Hollow

Battlecry: Gain Stealth until your next turn.

"Run away. Hide in your precious keeps, behind your walls and your bodyguards. Night always falls, and shadows will fill your hallowed halls. One day, one of those shadows will be me."


Deathrattle: Summon your Taunt minions that
died this game.

The viziers of Azjol-Nerub released Hadronox as a last-ditch effort to hold back the Lich King. They did so by VERY carefully scooping him up in a LARGE newspaper and releasing him.

Obsidian Statue

Taunt, Lifesteal
Deathrattle: Destroy a
random enemy minion.

The original artist spent many hours with a fine chisel perfecting the facial expression for maximum tauntiness.

Scourgelord Garrosh

Battlecry: Equip a 4/3 Shadowmourne that also damages adjacent minions.

"You dare to challenge me? Come! Draw your last breath - and then, you are mine."

Shadowreaper Anduin

Battlecry: Destroy all minions with 5 or more Attack.

"I will tell you what Velen never taught me. Whosoever stands before the Light… inevitably casts a shadow."

Grave Vengeance



Also damages the minions next to whomever your hero attacks.

Glacial Mysteries

Put one of each Secret from your deck into
the battlefield.

The secret is in the frosting.


After this minion
survives damage,
summon a random
Legendary minion.

Daddy! I think I made a Legendary!


Battlecry: Summon two 0/1 Frozen Champions.

"I recognize your effort but I think your magic still has room for improvement." - Sindragosa after taking a class on giving constructive feedback.

Skeletal Flayer

The Lich King

At the end of your turn,
add a random Death Knight
card to your hand.

"All that I am: anger, cruelty, vengeance, 8 attack - I bestow upon you, my chosen knight."

Malfurion the Pestilent

Choose One -
Summon 2 Poisonous
Spiders; or 2 Scarabs
with Taunt.

"Cenarius once taught me about the precarious balance between life and death. I have come to understand: there IS no balance. Death always wins."


Battlecry: Remove all your minions. Deathrattle: Resummon them.


Deathrattle: Summon every minion killed by this weapon.

Scarab Plague

Summon two 1/5 Scarabs with Taunt.

Scarab Shell

+3 Armor.

Spider Fangs

+3 Attack.

Spider Plague

Summon two 1/2
Spiders with Poisonous.

Abominable Bowman

Deathrattle: Summon
a random friendly Beast
that died this game.

Frosty the Bowman... was an angry hateful soul... with a fresh hewn bow and a missing nose...

Archbishop Benedictus

Battlecry: Shuffle a copy of your opponent's deck into your deck.

Nobody expects the Archbishop's Benediction!


Battlecry: Give a friendly minion +4/+4 and Taunt.

Attacks her job with unbridled enthusiasm.

Deathstalker Rexxar

Battlecry: Deal 2 damage
to all enemy minions.

"You were too slow, old friend. The hunt began long ago. And now... it will never end."

Bryn'troll, the Bone Arbiter



Battlecry: Remove all your minions.
Deathrattle: Resummon them.


Where'd those come from?

Army of the Dead

Remove the top 5 cards of your deck. Summon any minions removed.

Embrace Darkness

Choose an enemy minion.
At the start of your turn,
gain control of it.

Once you both get comfortable, darkness is actually pretty snuggly.

Shadow Essence

Summon a 5/5 copy of a random minion in your deck.

Difficult to bottle up and sell. But it packs a punch.

Spreading Plague

Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.

In the past, plagues were spread by mice or fleas. These days they're spread by elves.


Whenever your hero is healed, deal that much damage to a random enemy minion.

"Did I ever tell you the story of when I single-handedly took down a 29/29 C'thun?" - Reno Jackson

Bone Drake

Deathrattle: Add a random Dragon to your hand.

The bone drake brings all the dragons to the yard. He would teach you, but you have no cards.

Furnacefire Colossus

Battlecry: Discard all weapons from your hand and gain their stats.

Smelts in his mouth, not in your hand.


Whenever another minion is Frozen, add a copy of it to your hand.

Most disturbing is how Moorabi covers all those frozen minions with flavored syrup.

Necrotic Geist

Whenever one of your other minions dies, summon a 2/2 Ghoul.

An eye for an eye, and a ghoul for a ghoul.

Nerubian Unraveler

Spells cost (2) more.

He loves a good yarn.

Skulking Geist

Battlecry: Destroy all
1-Cost spells in both hands and decks.

It's as though a million Jade Idols cried out, and were suddenly silenced.

Spectral Pillager

Combo: Deal damage equal
to the number of other cards
you've played this turn.

It turns out you CAN take it with you.


Spell Damage +2

Spells offer twice the moisture wicking of cotton.

Thrall, Deathseer

Battlecry: Transform your minions into random ones that cost (2) more.

"Do not be afraid. Approach. The dead will sleep… for now."

Devour Mind

Copy 3 cards in your opponent's deck and add them to your hand.

A mind is a terrible thing to waste. Seconds, anyone?

Doom Pact

Destroy all minions.
Remove the top card
from your deck for each
minion destroyed.


Summon two 1/2 Poisonous Spiders.

O, what a tangled web we weave, hoping spiders dodge the cleave.

Blood-Queen Lana'thel

Has +1 Attack for each
card you've discarded
this game.

As a young blood-princess she learned the proper way for a lady to curtsy, how to address fellow members of royalty, and how to bite them.



Queen Lana'thel insists on one of these, fried, every morning for breakfast.

Bolvar, Fireblood

Divine Shield
After a friendly minion loses Divine Shield, gain +2 Attack.

He's so hot right now.

Bone Baron

Deathrattle: Add two 1/1 Skeletons to your hand.

"Oil," "Rail," and "Blubber" were already taken.

Cobalt Scalebane

At the end of your turn, give another random friendly minion +3 Attack.

You get a sword! And you get a sword! Everybody gets a sword!

Corpse Raiser

Battlecry: Give a friendly
minion "Deathrattle:
Resummon this minion."

He was just minding his business, farming corpses, when you meddling adventurers came along.

Corpse Widow

Your Deathrattle cards cost (2) less.

Her marriage survived death, but it decayed pretty quickly after that.

Death Revenant

Battlecry: Gain +1/+1 for each damaged minion.

How's everyone doing? Hurt? Bleeding? Wounded? ... Excellent.

Despicable Dreadlord

At the end of your turn, deal 1 damage to all enemy minions.

He's deathspicable.


Deathrattle: Deal 3 damage to all minions and give them +2/+2.


Secret Deathrattle: Deal 3 damage to all minions; or Give them +2/+2.@Secret Deathrattle: Give +2/+2 to all minions.@Secret Deathrattle: Deal 3 damage to all minions.


Choose a Deathrattle (Secretly) - Deal 3 damage to all minions; or Give them +2/+2.

Her clothing? Pure silk, of course.

Ghoul Infestor


Deathrattle: If it's your opponent's turn, summon an 8/8 Skeleton.

What do you mean there's no such thing as "Skelemancy?" But "Dinomancy" is ok?

Skeletal Enforcer

Sunborne Val'kyr

Battlecry: Give adjacent minions +2 Health.

Bring valor to Odyn's halls, Champion!

Tomb Lurker

Battlecry: Add a random
Deathrattle minion that died
this game to your hand.

She hangs out in all the tombs, but she rarely posts.

Valithria Dreamwalker

Can't attack or be attacked while damaged.



Eight times the death of regular-mancers.

Voodoo Hexxer

Freeze any character damaged by this minion.

The Silver Hand recruits shuddered in terror when they saw the dreaded totem of the Hexxer: A tiny little snowman, impaled with pins.

Warlock on Fire

At the end of your turn, deal 1 damage to this minion.

Blood Razor

Battlecry and Deathrattle:
Deal 1 damage to all minions.

For the close shave that you've always wanted. Caution: Very sharp.

Light's Sorrow

After a friendly minion loses Divine Shield, gain +1 Attack.

These sorrows cut deep.

Anti-Magic Shell

Give your minions +2/+2 and "Can't be targeted by spells or Hero Powers."


Freeze a minion and deal 3 damage to adjacent ones.

One of our more snowbally cards.

Eternal Servitude

Discover a friendly minion that died this game. Summon it.

What do you mean I don't get overtime pay for this?!

A. F. Kay

Can't attack.


Deathrattle: Add a random Death Knight card to your hand.

There must always be a Lick King.

Arrogant Crusader

Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul.

To be honest, he was kind of a jerk even BEFORE he was bitten by that ghoul.

Bone Spike

At the start of your turn, deal 15 damage to the enemy hero.

Chillblade Champion


It slices, it dices, it vaporizes! The Chillblade will make a Champion out of even the lowliest gnome.


Battlecry: Gain Taunt if your
deck has a Taunt minion.
Repeat for Divine Shield,
Lifesteal, Windfury.

Her extensive collection of corpses includes one of nearly every type. She'd love for you to join it.

Deathaxe Punisher

Battlecry: Give a random Lifesteal minion in your hand +2/+2.

Don't fear the Arcanite Reaper.

Exploding Bloatbat

Deal 2 damage to all enemy minions.

We've all been there after a night of one-too-many funnel cakes.


At the end of your turn, deal 3 damage to all enemy minions.

Ghastly Conjurer

Battlecry: Add a 'Mirror Image' spell to your hand.

Wearing purple after the holidays? GHASTLY!

Grave Shambler

Whenever your weapon is destroyed, gain +1/+1.

I think one of the necromancers got a little carried away.

Grim Necromancer

Battlecry: Summon two 1/1 Skeletons.

WARNING: Skeletons will NOT explode.

Keening Banshee

Whenever you play a card, remove the top 3 cards of your deck.

"What are your strengths?" the interviewer asked. "Well," she replied, "I'm really good at keening."

Lilian Voss

Battlecry: Replace spells in your hand with random spells (from your opponent's class).

She doesn't feel pity, or remorse, or fear. And she absolutely will not stop... ever, until all necromancers are dead.

Meat Wagon

Deathrattle: Summon a
minion from your deck
with less Attack than
this minion.

Necromancers call it "Meals on Wheels."

Night Howler

Whenever this minion takes
damage, gain +2 Attack.

Honestly, he howls during the day, too.

Phantom Freebooter

Battlecry: Gain stats equal to your weapon's.

There's no such thing as a free boot.

Prince Valanar

Battlecry: If your deck has no 4-Cost cards, gain Lifesteal and Taunt.

Three Princes stand before you. This one devours one after another.

Professor Putricide

After you play a Secret,
put a random Hunter Secret into the battlefield.

Among his more notable inventions: A tentacle-groomer, a plague that would wipe out all life on Azeroth, and a fidget spinner.

Rattling Rascal

Battlecry: Summon a
5/5 Skeleton.
Deathrattle: Summon one
for your opponent.

Don't give up, skeleton!

Runeforge Haunter

During your turn, your weapon doesn't lose Durability.

Don't worry, he'll keep an eye on that for you.

Saronite Chain Gang

Battlecry: Summon a
copy of this minion.

Desperately needs some alone time.

Strongshell Scavenger

Battlecry: Give your Taunt minions +2/+2.

It isn't "grave robbing" when there's no grave. It's just scavenging…

Ticking Abomination

Deathrattle: Deal 5 damage to your minions.

Abomination. Emphasis on the second syllable.

Water Elemental

Freeze any character damaged by this minion.