Class
Rarity
clear all

Survival of the Fittest

Give +4/+4 to all minions in your hand, deck, and battlefield.

Sometimes the fittest is the one smart enough to not start a fight with seven 6/6 Treants.

Ancient Void Hound

At the end of your turn,
steal 1 Attack and Health
from all enemy minions.

What happened to my 1/1 Void Pup? And the glee club?!

Rattlegore

Deathrattle: Resummon this with -1/-1.

He looks bad now, but he was pretty handsome in his 20/20s.

Focusing Iris

Spell Damage +1 Battlecry: Fill your board with 3/6 Water Elementals.

Guardian Animals

Summon two Beasts that cost (5) or less from your deck. Give them Rush.

The guidelines specifically state: "Students may also bring an ironbeak owl OR an alleycat OR a toad." They never said how big.

Tidal Wave

Lifesteal
Deal 3 damage to
all minions.

"Hang Four, mon!"

Archwitch Willow

Battlecry: Summon a random Demon from your hand and deck.

One of the demons will do all the work while the other gets the same grade.

Flesh Giant

Costs (1) less for each time your hero's Health changed during your turns.

"A BIG mistake."

Plagued Protodrake

Deathrattle: Summon a random 7-Cost minion.

"What’s in the drake?! WHAT’S IN THE DRAKE?"

Troublemaker

At the end of your turn, summon two 3/3 Ruffians that attack random enemies.

"Prepare for trouble!" "Make it double!"

Turalyon, the Tenured

Rush. Whenever this attacks
a minion, set the defender's
Attack and Health to 3.

"Let evil flee before righteousness; let the innocent live in peace. Let the day come when none need fear. For that day, I give my life gladly."

Huntmaster's Bow

After your hero attacks,
summon three 1/1 Snakes.

Mok'Nathal Bow

Battlecry: If your deck has no minions, fill your hand with Hunter spells.

Staff of Antonidas

Whenever you cast a spell, add a 'Fireball' spell to your hand.

Commencement

Summon a minion from your deck. Give it Taunt and Divine Shield.

"Remember, graduates—you carry a heavy weight on your shoulders now."

Cycle of Hatred

Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed.

If you run 2 of these, would that make it the bi-cycle of hatred?

Fel Guardians

Summon three 1/2 Demons with Taunt. Costs (1) less whenever a friendly minion dies.

What happened after the guardians tripped? They Fel.

Monsoon

Deal 6 damage to all minions, then deal 3 damage to all enemy minions.

Keymaster Alabaster

Whenever your opponent
draws a card, add a copy to
your hand that costs (1).

The key to his mastery is a solid stack of backup copies.

Maim Blackhand

Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt.

Malkorok

Battlecry: Equip a random weapon.

Shandris Feathermoon

Stealth
Battlecry: Destroy your opponent's left and right-most minions.

Soulciologist Malicia

Battlecry: For each Soul Fragment in your deck, summon a 3/3 Soul with Rush.@ (@)

If you value your life, don't call it a "soft science."

Rain of Chaos

Hero Power
Summon two 6/6 Infernals.

Alarm the Forest

Summon four 2/2 Treant Totems with Rush.
Overload: (2)

Call to Aid

Summon four 2/2 Treant Totems.

Initiation

Deal 4 damage to a minion. If that kills it, summon a new copy.

The things a murloc's gotta go through to graduate from Scholomance…

Runic Carvings

Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.

"That totem was beautiful… and you runed it!"

Bloodmaul Brute

At the end of your turn, summon two 2/2 Bloodmaul Maulers that attack random enemies.

Book of Runes

At the end of your turn, reduce the Cost of cards in your hand by (1).

Cairne Bloodhoof

Charge
Deathrattle: Summon a 4/5 Baine Bloodhoof.

Devout Pupil

Divine Shield, Taunt
Costs (1) less for each spell
you've cast on friendly
characters this game.

He considers textbooks Light reading.

Forest Warden Omu

Spellburst: Refresh your Mana Crystals.

She wishes all things could grow and flourish at Scholomance. If only she knew…

Gronn Trap

Taunt Can't Attack.
At the start of your turn, deal 4 damage to the enemy hero.

Judicious Junior

Lifesteal

She's judge, jury, and junior!

Onyx Magescribe

Spellburst: Add 2 random spells from your class to your hand.

Sometimes you gotta spend spells to earn spells.

Smug Senior

Taunt. Deathrattle: Add a 5/7 Ghost with Taunt to your hand.

  • Type: Minion
  • Rarity: Common
  • Set: Scholomance Academy
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Jakub Kasper
  • Collectible

You want to see something funny? Go visit him in five years.

Sorcerous Substitute

Battlecry: If you have Spell Damage, summon a copy of this.

  • Type: Minion
  • Rarity: Common
  • Set: Scholomance Academy
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Agatha Zhou
  • Collectible

This substitute's substitution is a dangerous institution.

Spectral Senior

Taunt

Equip Gorehowl

Hero Power
Equip Gorehowl.

Doomhammer

Windfury, Overload: (2)

Blessing of Authority

Give a minion +8/+8. It can't attack heroes this turn.

A paladin fights with honor! We don't go face... until next turn!

Cutting Class

Draw 2 cards.
Costs (1) less per Attack
of your weapon.

When you actually are the sharpest tool in the shed.

Archmage Kalec

Your first spell each
turn costs (0).
Battlecry: Draw
a spell from your deck.

Blood Herald

Whenever a friendly minion dies while this is in your hand, gain +1/+1.

"Red Blood, it gives you wings."

Cobalt Spellkin

Battlecry: Add two 1-Cost spells from your class to your hand.

Doctor Krastinov

Rush
Whenever this attacks, give your weapon +1/+1.

He is not a medical doctor.

Headmaster Kel'Thuzad

Spellburst: If the spell destroys any minions, summon them.

  • Type: Minion
  • Rarity: Legendary
  • Set: Scholomance Academy
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: James Ryman
  • Collectible
  • Elite

"You wish to know my secrets, hmm? I carry little bits of tuna in the sleeves of my robe, he loves that. Oh, you meant the risen dead? That was trivial, trivial."

Jandice Barov

Battlecry: Summon two
random 5-Cost minions.
Secretly pick one that dies
when it takes damage.

Her parents own Scholomance. Of course she's going to play tricks on the students!

Kul Tiran Footman

Spell Damage +2
Deathrattle: Deal 3 damage to the enemy hero.

Lake Thresher

Also damages the minions next to whomever
this attacks.

"There’s a monster in the lake?!" "That’s not a monster, that’s Gary."

Mozaki, Master Duelist

After you cast a spell, gain Spell Damage +1.

Treats her students like her peers, which means defeating them in one-sided duels all day long.

Ogremancer

Whenever your opponent
casts a spell, summon a 2/2
Skeleton with Taunt.

After their third attempt, Tharg began to suspect that Krul was summoning the skeletons on purpose.

Ras Frostwhisper

At the end of your turn,
deal 1 damage to all enemies (improved by Spell Damage).

Always the favorite of Headmaster Kel'Thuzad, Ras nonetheless received a chilly reception from the other faculty.

Soulshard Lapidary

Battlecry: Destroy a Soul
Fragment in your deck to
give your hero +5 Attack
this turn.

Also known as a soul sequincer.

Steward of Scrolls

Spell Damage +1
Battlecry: Discover a spell.

Oh dang it, I spilled ink elemental all over my essay!

Teacher's Pet

Taunt
Deathrattle: Summon a
random 3-Cost Beast.

Really goes the extra mile to get the Hay+.

Teacher's Pet

Taunt
Deathrattle: Summon a
random 3-Cost Beast.

Totem Goliath

Deathrattle: Summon all four basic Totems.
Overload: (1)

It was an art project, and nobody knew when to stop.

Twilight Runner

Stealth
Whenever this attacks, draw 2 cards.

Every morning you find two dead cards at your doorstep.

Vectus

Battlecry: Summon two
1/1 Whelps. Each gains a
Deathrattle from your minions
that died this game.

  • Type: Minion
  • Rarity: Legendary
  • Set: Scholomance Academy
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Anton Zemskov
  • Collectible
  • Elite

Don’t let that dark magic worry you. He’ll ensure they hatch without a scratch.

Void Drinker

Taunt. Battlecry: Destroy
a Soul Fragment in your
deck to gain +3/+3.

It has no taste.

Wounded Footman

Spell Damage +2
Battlecry: Deal 2 damage to HIMSELF.

Wyrm Weaver

Spellburst: Summon two 1/3 Mana Wyrms.

Studied basket weaving as an undergrad.

Launch Warship

Hero Power
Summon a Kul Tiran Warship.

Summon Elemental

Hero Power
Summon a 3/6 Water Elemental.

Summon Elemental Rank 2

Hero Power
Summon a 4/7 Water Elemental.

Summon Elemental Rank 3

Hero Power
Summon a 5/8 Water Elemental.

Marrowslicer

Battlecry: Shuffle 2 Soul Fragments into your deck.

Perfect for killing the first boss in Icecrown Citadel.

Reaper's Scythe

Spellburst: Also
damages adjacent
minions this turn.

Die. Die. Die.

Glide

Shuffle your hand into
your deck. Draw 4 cards.
Outcast: Your opponent
does the same.

"Come with me, and you'll see, a whole new hand of possibly the same cards."

Iceball

Deal 6 damage.

Potion of Illusion

Add 1/1 copies of your minions to your hand. They cost (1).

Unfortunately, there's no potion that can make you unsee all the faces in that bottle.

Arcane Keysmith

Battlecry: Discover a Secret. Put it into the battlefield.

Assistant Bigglesworth

Battlecry: Discover a copy of a minion in your opponent's deck.

Brittlebone Destroyer

Battlecry: If your hero's
Health changed this turn,
destroy a minion.

Broke many a leg in drama class.

Cabal Acolyte

Taunt
Spellburst: Gain control
of a random enemy minion
with 2 or less Attack.

How did he get to the top of his class? He pulled a few strings!

Crimson Hothead

Spellburst: Gain +1 Attack and Taunt.

Has a real passion for spelling.

Disciplinarian Gandling

After you play a minion,
destroy it and summon a
4/4 Failed Student.

"He doesn’t grade on a curve, but on a sharp spike instead."

Divine Rager

Divine Shield

For when you need to rage, rage against the dying of the Light.

Failed Student

Fishy Flyer

Rush. Deathrattle: Add a 4/3 Ghost with Rush to your hand.

Like a fish out of water.

Forsaken Lilian

Groundskeeper

Taunt
Battlecry: If you're holding a
spell that costs (5) or more,
restore 5 Health.

It’s tricky for dryads to tend the garden without trampling the flowers.

Hapless Handler

Hench-Clan Burglar

Battlecry: Discover a spell from another class.

High Abbess Alura

Spellburst: Cast a spell from your deck (targets this if possible).

She's all about hitting the books. Literally.

Infiltrator Lilian

Stealth
Deathrattle: Summon a 4/2
Forsaken Lilian that attacks
a random enemy.

She'll get to the bottom of this even if it kills her. Twice!

Krolusk Barkstripper

Spellburst: Destroy a random enemy minion.

My friend went krolusk tipping once… once!

Kul Tiran Warship

Taunt
At the start of your turn, summon 2 random minions from your deck.

Lorekeeper Polkelt

Battlecry: Reorder your deck
from the highest Cost card
to the lowest Cost card.

  • Type: Minion
  • Rarity: Legendary
  • Set: Scholomance Academy
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Hideaki Takamura
  • Collectible
  • Elite

quicksort [] = [] quicksort (x:xs) = quicksort small ++ (x : quicksort large) where small = [y | y <- xs, y <= x] large = [y | y <- xs, y > x]

Malfurion Stormrage

Nordrassil

Prisoner Baine

Dormant
Defeat Khiragg to return Baine to his father.

Shifty Sophomore

Stealth
Spellburst: Add a Combo card to your hand.

Experienced enough to do crimes, inexperienced enough to be super obvious about it.

Spectral Flyer

Rush

Spirit

All friendly attacks ignore Taunt.
Deathrattle: Deal 5 damage to the enemy hero.

Star Student Stelina

Outcast: Look at 3 cards
in your opponent's hand.
Shuffle one of them
into their deck.

Cheating is just using your resources wisely.

Steeldancer

Battlecry: Summon a random
minion with Cost equal to
your weapon's Attack.

Pretty powerful if you blade your cards right.

Thrall