Totemic CallHero Power
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Totemic CallHero Power
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Totemic CallHero Power
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Totemic CallHero Power
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Totemic CallHero Power
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Totemic CallHero Power
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Totemic CallHero Power
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Totemic CallHero Power
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Totemic CallHero Power
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Totemic CallHero Power
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Totemic CallHero Power
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Totemic CallHero Power
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Totemic MasteryHero Power
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Totemic PowerSummon a random basic
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Totemic SlamHero Power
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Totemic SlamHero Power
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Totemic SlamHero Power
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Totemic SlamHero Power
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Totemic SlamHero Power
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Totemic SlamHero Power
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Totemic SlamHero Power
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Totemic SlamHero Power
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Totemic SlamHero Power
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Totemic SlamHero Power
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Totemic SlamHero Power
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Totemic SlamHero Power
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Totemic TalentSummon a random Totem.
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Totemic TalentSummon a random Totem.
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Totemic TalentSummon a random Totem.
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Totemic TalentSummon a random Totem.
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Totemic TalentSummon a random Totem.
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Water InvocationRestore 6 Health to all friendly characters.
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WindchillFreeze a minion.
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WindchillFreeze a minion.
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Wise CounselRestore 2 Health
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Auctionhouse GavelAfter your hero attacks,
"I want to be a judge! Or an auctioneer! Look, all I want is one of those sweet, tiny hammers." |
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Carving ChiselAfter your hero attacks, summon a random basic Totem.
Look at your stone. Visualize the totem within. Then gently... |
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Jade ClawsBattlecry: Summon a{1} {0} Jade Golem.
"Best manicure ever!" - Aya Blackpaw |
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LikkimHas +2 Attack while you have Overloaded Mana Crystals.
"I double frog dare you!" |
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Rune DaggerAfter your hero attacks, gain Spell Damage +1 this turn.
Turns out being stabbed makes you more vulnerable to magic. |
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Stormforged AxeOverload: (1)
Yo, that's a nice axe. |
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Amphibious ElixirRestore 5 Health. Discover a spell.
Made by frogs, for frogs, from frogs. |
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Ancestral KnowledgeDraw 2 cards. Overload: (1)
MOMMMMMYYYYYYYYY!!! |
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Ancestral KnowledgeDraw 2 cards. Overload: (1)
MOMMMMMYYYYYYYYY!!! |
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Ancestral SpiritGive a minion "Deathrattle: Resummon this minion."
It was just a flesh wound. |
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Big Bad VoodooGive a friendly minion "Deathrattle: Summon a random minion that costs (1) more."
Murlocs practice Small Nice Voodoo. |
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Bracing ColdRestore 5 Health to
Worst. Hug. Ever. |
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Chain Lightning (Rank 1)Deal 2 damage to a minion and a random adjacent one. (Upgrades when you have 5 Mana.)
Still better than receiving a chain letter. |
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Chain Lightning (Rank 2)Deal 3 damage to a minion and a random adjacent one. (Upgrades when you have 10 Mana.)
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Chain Lightning (Rank 3)Deal 4 damage to a minion and a random adjacent one.
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Chaos StormAfter you play a card with Overload this turn, add an Overload card to your hand.
Storm's at one. |
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ConductivityThe next spell you cast
That faceless sure didn't put up a lot of (length/cross-sectional area). |
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CrackleDeal 3-6 damage. Overload: (1)
Snap! This card! Pop! |
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Crushing HandDeal 8 damage to a minion. Overload: (3)
Shamans always have the firmest handshakes. |
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CryostasisGive a minion +3/+3 and Freeze it.
We'll thaw you out when we find a cure! |
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CryostasisGive a minion +3/+3 and Freeze it.
We'll thaw you out when we find a cure! |
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Deathmatch PavilionSummon a 3/2 Duelist.
Worth it for the stuffed toy at the end. |
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Deathweaver AuraGive a minion "Deathrattle: Summon two 3/2 Zombies." Overload: (1)
Knitting is a harmless hobby. Weaving, though... |
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DevolveTransform all enemy minions into random ones that cost (1) less.
Ragnaros looked down. He looked like some kind of War Golem. "WHAT HAVE YOU DONE TO ME," he yelled. But all that came out was a deep grinding sound. He began to cry. |
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Earthen MightGive a minion +2/+2.
Or it might not. |
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Earthen MightGive a minion +2/+2.
Or it might not. |
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Elementary ReactionDraw a card. Copy it if you played an Elemental last turn.
It's just a Tempest Tantrum. |
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Explosive EvolutionTransform a minion into a random one that costs (3) more.
Let's give a big hand for goblin experimentation! |
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Flash of LightningDraw a card.
FLASH! AAAAAAAAA |
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FrostbiteDeal 3 damage.
The sad reality of a raging toothpaste addiction. |
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Ice FishingDraw 2 Murlocs from your deck.
Glow fish, war fish... blow fish, more fish... |
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Ice FishingDraw 2 Murlocs from your deck.
Glow fish, war fish... blow fish, more fish... |
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Jam SessionGive a friendly minion
Their skills will make you jelly. |
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LandslideDeal 1 damage to
"And they win it by a landslide! Wait, where did all the other racers go?" |
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Lava ShockDeal 2 damage.
Chocolate lava cake is shockingly delicious. |
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Maelstrom PortalDeal 1 damage to all enemy minions. Summon a random
They bill this as a popular resort attraction, but they try and get your money up front. |
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Maelstrom PortalDeal 1 damage to all enemy minions. Summon a random
They bill this as a popular resort attraction, but they try and get your money up front. |
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Perpetual FlameDeal 3 damage to a random enemy minion. If it dies, recast this. Overload: (1)
Flame is perpetual.* *<i>Perpetual only applies to current turn.</i> |
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Rockbiter WeaponGive a friendly character +3 Attack this turn.
This would be real handy if your enemy is made of rock. |
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Rockbiter WeaponGive a friendly character +3 Attack this turn.
This would be real handy if your enemy is made of rock. |
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Sage InvisibilityYour minions with Stealth are Immune this turn.
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ShroomscavateGive a minion
As Globb shroominated on his situation, toiling endlessly in the mushroom mines, he came to the startling realization. His boss wasn't a very fun guy. |
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Soul of the MurlocGive your minions "Deathrattle: Summon a 1/1 Murloc."
Previously thought nonexistent. |
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Spirit EchoGive your minions "Deathrattle: Return this to your hand."
I guess you can say they’re… “soul survivors.” |
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Spirit MountGive a minion +1/+2
Bru'kan said his spirit would always be with us. He failed to mention that his raptor’s would be too. |
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StormcrackDeal 4 damage to a minion. Overload: (1)
WARNING: DO NOT TOUCH THE PURPLE BALL OF LIGHTNING |
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Trusty CompanionGive a minion +2/+3.
Textbook big-sibling and little-sibling relationship. |
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WindfuryGive a minion Windfury.
Windfury is like Earthfury and Firefury, but more light and airy. |
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WindfuryGive a minion Windfury.
Windfury is like Earthfury and Firefury, but more light and airy. |
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Witch's BrewRestore 4 Health. Repeatable this turn.
The swill has eyes! |
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Anchored TotemAfter you summon a 1-Cost minion, give it +2/+1.
The Naga devised the perfect retaliation to any pirates dropping anchor in their domain: vandalism. |
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Bolner HammerbeakAfter you play a Battlecry
Show him how to do something once, and he can do it a thousand times. This turn. |
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Brewing StormRush
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BrrrlocBattlecry: Freeze an enemy.
He may be frozen fish, but he fights fresh! |
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BrrrlocBattlecry: Freeze an enemy.
He may be frozen fish, but he fights fresh! |
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Bru'kan's RaptorSpell Damage +1
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Cactus CutterBattlecry: Draw a spell. If you cast it this turn, gain +1/+2 and Taunt.
Best friend of Spinetail Drake. |
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Cagematch CustodianBattlecry: Draw a weapon.
Cleans up after a dust up. |
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Diligent NotetakerSpellburst: Return the spell to your hand.
You never know what cards are going to be on the test. |
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Disciple of GolgannethAt the end of your turn,
Warning: If you are not made of rocks, do not stand in lightning water. |
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Drakkari Zombie
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Duelist
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Earthen GuardianTaunt
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Eternal SentinelBattlecry: Unlock your Overloaded Mana Crystals.
Just try to avoid eye contact. |
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Even TotemIf even-Attack enemy minions are present, deal 2 damage to them at the end of your turn.
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