Class
Rarity
clear all

Molten Giant

Costs (1) less for each damage your hero has taken.

  • Type: Minion
  • Rarity: Epic
  • Set: Hall of Fame
  • Race: Elemental
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Glenn Rane
  • Collectible

He gets terrible heartburn. BECAUSE HE IS FULL OF LAVA.

Mountain Giant

Costs (1) less for each other card in your hand.

His mother said that he was just big boned.

Snowfury Giant

Costs (1) less for each Mana Crystal you've Overloaded this game.

This minion goes all the way to 11!

Pyros

Scrapyard Colossus

Taunt
Deathrattle: Summon a
7/7 Felcracked Colossus
with Taunt.

Heap on heapin' on.

Blood of G'huun

Taunt
At the end of your turn,
summon a 5/5 copy of a
minion in your deck.

An attempted cure becomes disease, blooming and thriving as rot and decay.

Fizzy Elemental

Rush
Taunt

Loved. Hated. Carbonated.

Ozruk

Taunt
Battlecry: Gain +5 Health
for each Elemental you
played last turn.

Between you and me, Ozruk is a bit obsessed with his body.

Al'Akir the Windlord

Charge, Divine Shield, Taunt, Windfury

  • Type: Minion
  • Class: Shaman
  • Rarity: Legendary
  • Set: Classic
  • Race: Elemental
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Raymond Swanland
  • Collectible
  • Elite

He is the weakest of the four Elemental Lords. And the other three don't let him forget it.

Anomalus

Deathrattle: Deal 8 damage to all minions.

That's short for "Anomnomnomnomalus".

Arcane Devourer

Whenever you cast a spell, gain +2/+2.

  • Type: Minion
  • Rarity: Rare
  • Set: Classic
  • Race: Elemental
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Ivan Fomin
  • Collectible

Likes her magic with a pinch of salt.

Brazier

Cauldron Elemental

Your other Elementals have +2 Attack.

Decorating tip: Unused cauldrons can make a lovely elemental display.

Exploding Sparkler

Fireworks

Kalimos, Primal Lord

Battlecry: If you played an
Elemental last turn, cast an
Elemental Invocation.

All that's missing is a little heart.

Lieutenant Garr

Taunt. After you play an Elemental, gain +1 Health for each Elemental you have.

Lieutenant Garr

Taunt. After you play an Elemental, gain +2 Health for each Elemental you have.

Mana Giant

Costs (1) less for each
card you've played this
game that didn't start
in your deck.

Spell more and save more with a GIANT discount!

Raging Storm

Rush

Ragnaros the Firelord

Can't attack. At the end of your turn, deal 8 damage to a random enemy.

Ragnaros was summoned by the Dark Iron dwarves, who were eventually enslaved by the Firelord. Summoning Ragnaros often doesn’t work out the way you want it to.

Ragnaros the Firelord

Can't attack. At the end of your turn, deal 8 damage to a random enemy.

Ragnaros was summoned by the Dark Iron dwarves, who were eventually enslaved by the Firelord. Summoning Ragnaros often doesn’t work out the way you want it to.

Ragnaros the Firelord

Can't attack. At the end of your turn, deal 8 damage to a random enemy.

Ragnaros, Lightlord

At the end of your turn, restore 8 Health to a damaged friendly character.

What happens when you try and corrupt a corrupted firelord? DOUBLE NEGATIVE, INSECT!

Walking Fountain

Lifesteal, Rush, Windfury

The weirdest part is that it doesn't have legs.

Whirlwind Tempest

Your minions with Windfury have Mega-Windfury.

Whirlwind Tempest

Your minions with Windfury have Mega-Windfury.

And your minions with mega-windfury get... dizzy.

Animated Avalanche

Battlecry: If you played
an Elemental last turn,
summon a copy of this.

Always sliding down mountains because it can't stop talking with its hands.

Baron Geddon

At the end of your turn, deal 2 damage to ALL other characters.

  • Type: Minion
  • Rarity: Legendary
  • Set: Classic
  • Race: Elemental
  • Faction: Neutral
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Ian Ameling
  • Collectible
  • Elite

Baron Geddon was Ragnaros's foremost lieutenant, until he got FIRED.

Blazecaller

Battlecry: If you played an Elemental last turn, deal 5 damage.

For when a flamecaller just won't do.

Bogshaper

Whenever you cast a spell, draw a minion from your deck.

The tricky part is getting them to HOLD their shape.

Felcracked Colossus

Taunt

Neptulon

Battlecry: Add 4 random Murlocs to your hand. Overload: (3)

Neptulon is "The Tidehunter". He’s one of the four elemental lords. And he and Ragnaros get together and make really amazing saunas.

Siamat

Battlecry: Gain 2 of Rush,
Taunt, Divine Shield, or
Windfury (your choice).

TAUNT. TAUNT.

Stone Sentinel

Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt.

He and his friends just want to rock out.

Stormwatcher

Windfury

Aspiring meteorologist!

Tar Lord

Taunt
Has +4 Attack during your opponent’s turn.

Tar Lord, man... legendary monster? Aw, forget it.

Arcanosaur

Battlecry: If you played an Elemental last turn, deal 3 damage to all other minions.

Arcane energy… finds a way.

Fire Elemental

Battlecry: Deal 3 damage.

He can never take a bath. Ewww.

Frost Elemental

Battlecry: Freeze a character.

  • Type: Minion
  • Rarity: Common
  • Set: Classic
  • Race: Elemental
  • Faction: Neutral
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Dan Scott
  • Collectible

When a Water elemental and an Ice elemental love each other VERY much...

Frozen Crusher

After this minion attacks, Freeze it.

Goes by the online handle "KoolKrusher99."

Gentle Djinni

Taunt. Deathrattle: Summon another random Elemental and add a copy of it to your hand.

Gentle Djinni

Taunt. Deathrattle: Summon two other random Elementals and add copies of them to your hand.

Greasefire Elemental

Grumble, Worldshaker

Battlecry: Return your other minions to your hand. They cost (1).

The grumbling grew to a mighty rumbling, and out of the caverns the kobolds came tumbling.

Holy Elemental

Taunt

Moss Elemental

Pyros

Deathrattle: Return this to your hand as a 10/10 that costs (10).

Wildfire Elemental

After this attacks and kills
a minion, deal excess damage to a random adjacent minion.

Wildfire Elemental

After this attacks and kills
a minion, deal excess damage to both adjacent minions.

Al'ar

Deathrattle: Summon a
0/3 Ashes of Al'ar that resurrects this minion on your next turn.

Week #679: Still no mount...

Arcane Tyrant

Costs (0) if you've cast a spell that costs (5) or more this turn.

Tyrant is such a strong word.

Azerite Elemental

At the start of your turn, gain Spell Damage +2.

  • Type: Minion
  • Rarity: Epic
  • Set: Rise of Shadows
  • Race: Elemental
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Luca Zontini
  • Collectible

This is some bad blood.

Bonfire Elemental

Battlecry: If you played an Elemental last turn, draw a card.

  • Type: Minion
  • Class: Mage
  • Rarity: Rare
  • Set: The Witchwood
  • Race: Elemental
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Konstantin Turovec
  • Collectible

Next step: Marshmallow elementals.

Cloud Prince

Battlecry: If you control a Secret, deal 6 damage.

"In West Cloudidelphia, born and raised; flinging lightning for the rest of my days."

Cumulo-Maximus

Battlecry: If you have Overloaded Mana Crystals, deal 5 damage.

"Are your clouds not entertained?!"

Djinni of Zephyrs

After you cast a spell on another friendly minion, cast a copy of it on this one.

If you want your wish granted, don't rub him the wrong way.

Earth Elemental

Taunt
Overload: (3)

Nothing beats rock.

Firework Elemental

Corrupted
Battlecry: Deal 12 damage to a minion.

Firework Elemental

Battlecry: Deal 3 damage
to a minion. Corrupt:
Deal 12 instead.

The brightest spark can still go dark.

Hailbringer

Battlecry: Summon two 1/1
Ice Shards that Freeze.

Knows every way to greet someone.

Hallazeal the Ascended

Whenever your spells deal damage, restore that much Health to your hero.

Hallazeals all your dallazamage.

Lyra the Sunshard

Whenever you cast a spell, add a random Priest spell to your hand.

Arise, fair sun, and kill my envious foes. They don't have a legendary as beautiful as you.

Oasis Surger

Rush
Choose One - Gain +2/+2; or Summon a copy of this minion.

Surge's up, dude!

Quartz Elemental

Can't attack while damaged.

These elementals, along with feldspar and mica, are often taken for granite.

Servant of Kalimos

Battlecry: If you played
an Elemental last turn,
Discover an Elemental.

He's doing his best, but his mom thinks that if he had just applied himself in school Kalimos would be working for HIM.

Shattered Rumbler

Battlecry: If you cast a spell last turn, deal 2 damage to all other minions.

HAPPY BIRTHDAY TO THE GROUND!

Snow Elemental

Steward of Scrolls

Spell Damage +1
Battlecry: Discover a spell.

Oh dang it, I spilled ink elemental all over my essay!

Stormblocker

Taunt

Tar Lurker

Taunt
Has +3 Attack during your opponent's turn.

Hi, Tar here. Long time lurking, first time taunting…

Tavern Tempest

Battlecry: Add another random Elemental to your hand.

Tavern Tempest

Battlecry: Add two other random Elementals to your hand.

Cosmic Anomaly

Spell Damage +2

INGREDIENTS: STAR-STUFF, BLUE #1, NATURAL AND ARTIFICIAL FLAVORS.

Crackling Cyclone

Divine Shield
Windfury

Crackling Cyclone

Divine Shield
Mega-Windfury

Divine Rager

Divine Shield

For when you need to rage, rage against the dying of the Light.

Earth Elemental

Taunt
Overload: (3)

Fantastic Firebird

Windfury

The original flaming chicken.

Fire Plume Phoenix

Battlecry: Deal 2 damage.

This is what happens when you use a volcano as a bird bath.

Fireguard Destroyer

Battlecry: Gain 1-4 Attack. Overload: (1)

Ragnaros interviews hundreds of Fire Elementals for the position of "Destroyer" but very few have what it takes.

Grave Shambler

Whenever your weapon is destroyed, gain +1/+1.

I think one of the necromancers got a little carried away.

Jade Spirit

Battlecry: Summon a{1} {0} Jade Golem.@Battlecry: Summon a Jade Golem.

"He's so cute! I just want to squeeze him, then use him for Jade Golem parts!" - Aya Blackpaw

Leyline Manipulator

Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2).

The shortest distance between two points is a leyline.

Lightspawn

This minion's Attack is always equal to its Health.

Spawn of the Light? Or Pawn of the Lights?

Lil' Rag

After you play an Elemental,
give a friendly minion stats
equal to the Elemental's
Tavern Tier.

Lil' Rag

After you play an Elemental,
give a friendly minion stats
equal to the Elemental's
Tavern Tier twice.

Living Storm

Rush

Party Elemental

After you play an Elemental, give another random friendly Elemental +1/+1.

Party Elemental

After you play an Elemental, give another random friendly Elemental +1/+1 twice.

Rumbling Elemental

After you play a Battlecry minion, deal 2 damage to a random enemy.

He's a very hungry elemental.

Snow Elemental

Soldier of Fortune

Whenever this minion attacks, give your opponent a Coin.

His allies call him invaluable.

Stasis Elemental

Battlecry: Add another random Elemental to Bob's Tavern and Freeze it.

Stasis Elemental

Battlecry: Add two other random Elementals to Bob's Tavern and Freeze them.

Stasis Elemental

Battlecry: Freeze a minion until this leaves the battlefield.

Steam Surger

Battlecry: If you played
an Elemental last turn,
add a 'Flame Geyser'
to your hand.

Explorers nicknamed him the Teapot Elemental.

Storm Chaser

Battlecry: Draw a spell from your deck that costs (5) or more.

Best drank after a stiff gale.

Thunderhead

After you play a card with
Overload, summon two
1/1 Sparks with Rush.

Most of his friends are still Metalheads.

Water Elemental

Freeze any character damaged by this minion.