AvalancheAttack a random enemy.
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Hail to the Lord 1Deal 5 damage to the highest Health enemy. Repeat for each Ice Shard you control.
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Hail to the Lord 3Deal 10 damage to the highest Health enemy. Repeat for each Ice Shard you control.
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Rime-fog Incantation 1Enemies' next abilities are (2) Speed slower.
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Shield ShatterDeal 5 damage to all
"Is the shield being shattered or doing the shattering?" "Yes." |
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TsunamiSummon four
Hop in, the water's cold! And angry. And alive. |
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Frost Shock {0}Deal {0} damage to an enemy. Their next ability gives them +{1} Frost Weakness for that turn.
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Frost Shock 1Deal {0} damage to an enemy. Their next ability gives them +{1} Frost Weakness for that turn.
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Frost Shock 2Deal {0} damage to an enemy. Their next ability gives them +{1} Frost Weakness for that turn.
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Frost Shock 3Deal {0} damage to an enemy. Their next ability gives them +{1} Frost Weakness for that turn.
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Frost Shock 4Deal {0} damage to an enemy. Their next ability gives them +{1} Frost Weakness for that turn.
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Frost Volley {0}Passive: Whenever your characters play a Frost ability, cast Icicle 1 at a random enemy.
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Build a SnowgreSummon a 9/9 Snowgre that Freezes.
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Biting ColdAttack an enemy and deal 3 damage to its neighbors. Freeze those who have not cast a Fire ability this turn.
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Freezing Volley {0}Deal @ damage to a random enemy. Repeat for each Frost ability you've cast this game.
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Icicle Storm 3Deal 8 damage to all enemies. If any are Frozen, deal 16 damage instead.
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Icicle Storm 4Deal 10 damage to all enemies. If any are Frozen, deal 20 damage instead.
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Remorseless Winter {0}Start of Game: Freeze all enemies.
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Shredding SpiralIncrease Attack by Frost Damage this turn.
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Deep FreezeFreeze an enemy. Summon two 3/6 Water Elementals.
"Dancing with the Satyrs… on Ice!" |
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Glacial MysteriesPut one of each Secret from your deck into
The secret is in the frosting. |
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Glacial MysteriesPut one of each Secret from your deck into
The secret is in the frosting. |
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Cone of Cold {0}Freeze an enemy and adjacent enemies and deal @ damage to them.
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FlurryDeal 7 damage to 3 random enemy Mercs. They are (@) Speed slower next turn.
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Ice Capsule {0}Restore 150 Health to this Merc and Freeze it.
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Ice Capsule 3Restore 50 Health to this Merc and Freeze it.
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Icicle {0}Deal {0} damage
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Icicle 1Deal {0} damage
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Icicle 2Deal {0} damage
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Icicle 3Deal {0} damage
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Icicle 4Deal {0} damage
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Snowball {0}Deal {0} damage. Damage increases by +{1} each time another Frost ability is cast. Resets after use.
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Snowball 1Deal {0} damage. Damage increases by +{1} each time another Frost ability is cast. Resets after use.
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Snowball 2Deal {0} damage. Damage increases by +{1} each time another Frost ability is cast. Resets after use.
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Snowball 3Deal {0} damage. Damage increases by +{1} each time another Frost ability is cast. Resets after use.
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Snowball 4Deal {0} damage. Damage increases by +{1} each time another Frost ability is cast. Resets after use.
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The Frozen Bone {0}Attack all enemies and slow them by (@) this turn. Deal damage to each equal to their highest Speed ability.
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The Frozen Bone 1Attack all enemies and slow them by (@) this turn. Deal damage to each equal to their highest Speed ability.
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The Frozen Bone 2Attack all enemies and slow them by (@) this turn. Deal damage to each equal to their highest Speed ability.
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The Frozen Bone 3Attack all enemies and slow them by (@) this turn. Deal damage to each equal to their highest Speed ability.
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The Frozen Bone 4Attack all enemies and slow them by (@) this turn. Deal damage to each equal to their highest Speed ability.
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Windchill {0}Deal @ damage to and Freeze all characters that have already acted.
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Windchill 4Deal @ damage to and Freeze all characters that have already acted.
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Frost 1Deal {0} damage to all enemies. Gain +{1} Frost Damage.
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Frost 2Deal {0} damage to all enemies. Gain +{1} Frost Damage.
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Frost 3Deal {0} damage to all enemies. Gain +{1} Frost Damage.
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Frost 4Deal {0} damage to all enemies. Gain +{1} Frost Damage.
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Frost 5Deal {0} damage to all enemies. Gain +{1} Frost Damage.
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Frostwyrm's FuryDeal 5 damage. Freeze all enemy minions.
Terrible destruction, but minty fresh breath! |
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Frostwyrm's FuryDeal 5 damage. Freeze all enemy minions.
Terrible destruction, but minty fresh breath! |
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Frostwyrm's FuryDeal 5 damage. Freeze all enemy minions.
Terrible destruction, but minty fresh breath! |
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Cold Snap {0}Deal @ damage
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Cold Snap 1Deal @ damage
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Cold Snap 2Deal @ damage
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Cold Snap 3Deal @ damage
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Cold Snap 4Deal @ damage
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Cryoblast {0}Deal @ damage to an enemy. Deathblow: Freeze its neighbors.
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Frostbolt {0}Deal 15 damage
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Frostbolt 1Deal 3 damage
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Frostbolt 2Deal 7 damage
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Frostbolt 3Deal 11 damage
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Frostbolt 4Deal 13 damage
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Ice Floes {0}Deal @ damage.
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Ice Floes 1Deal @ damage.
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Ice Floes 2Deal @ damage.
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Ice Floes 3Deal @ damage.
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Ice Floes 4Deal @ damage.
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Wave Crush {0}Deal {0} damage to an enemy. If they have already acted, give them +{1} Nature Weakness.
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Wave Crush 1Deal {0} damage to an enemy. If they have already acted, give them +{1} Nature Weakness.
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Wave Crush 2Deal {0} damage to an enemy. If they have already acted, give them +{1} Nature Weakness.
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Wave Crush 3Deal {0} damage to an enemy. If they have already acted, give them +{1} Nature Weakness.
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Wave Crush 4Deal {0} damage to an enemy. If they have already acted, give them +{1} Nature Weakness.
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We All ScreamDeal @ damage to all characters.
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BlizzardDeal 2 damage to all enemy minions and Freeze them.
This spell can be very Entertaining. |
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BlizzardDeal 2 damage to all enemy minions and Freeze them.
This spell can be very Entertaining. |
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Build a SnowbruteSummon a 6/6 Snowbrute that Freezes. Add "Build a Snowgre" to your hand.
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DeathborneDeal 2 damage to all minions. Summon a 2/2 Volatile Skeleton
Kel'Thuzad thinks adding a silent 'e' at the end of words makes them sound cooler. |
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GlaciateDiscover an 8-Cost minion. Summon and Freeze it.
We now have a more accurate answer to the age-old question "What's cooler than being cool?" |
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Remembrance of IceResurrect the minions
Water has memory. |
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Blizzard {0}Deal {0} damage to all enemies. Upgrade Hearthfire to grant +{1} Attack.
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Blizzard {0}Deal {0} damage to all enemies and Root them. Upgrade Hearthfire to grant +{1} Attack.
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Blizzard 1Deal {0} damage to all enemies. Upgrade Hearthfire to grant +{1} Attack.
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Blizzard 1Deal {0} damage to all enemies and Root them. Upgrade Hearthfire to grant +{1} Attack.
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Blizzard 2Deal {0} damage to all enemies. Upgrade Hearthfire to grant +{1} Attack.
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Blizzard 2Deal {0} damage to all enemies and Root them. Upgrade Hearthfire to grant +{1} Attack.
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Blizzard 3Deal {0} damage to all enemies. Upgrade Hearthfire to grant +{1} Attack.
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Blizzard 3Deal {0} damage to all enemies and Root them. Upgrade Hearthfire to grant +{1} Attack.
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Blizzard 4Deal {0} damage to all enemies. Upgrade Hearthfire to grant +{1} Attack.
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Blizzard 4Deal {0} damage to all enemies and Root them. Upgrade Hearthfire to grant +{1} Attack.
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Cumulating ForceAttack an enemy. Gain +1 Frost Damage.
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Evil Man's Best Friend {0}Passive: If you have Arfus in play, at the start of combat, deal @ Frost Damage to all enemies.
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Flurry {0}Shoot three missiles at
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Flurry 1Shoot three missiles at
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Flurry 2Shoot three missiles at
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Flurry 3Shoot three missiles at
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Flurry 4Shoot three missiles at
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Frigid Bark {0}Give all enemies +@ Frost Weakness. Your next Frost ability casts twice.
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Frigid Bark 1Give all enemies +@ Frost Weakness. Your next Frost ability casts twice.
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Frigid Bark 2Give all enemies +@ Frost Weakness. Your next Frost ability casts twice.
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Frigid Bark 3Give all enemies +@ Frost Weakness. Your next Frost ability casts twice.
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