Class
Rarity
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Book of the Dead

Deal 7 damage to all enemies. Costs (1) less for each minion that's died this game.

Book of the Dead

Deal 7 damage to all enemies. Costs (1) less for each minion that's died this game.

Army of the Dead

Summon seven 3/3 Ghouls with Taunt.

DOOM!

Destroy all minions. Draw a card for each.

We ran out of space for "DOOOOOOOOOOOM!!!!!"

Mind Control

Take control of an enemy minion.

Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."

Plague of Death

Silence and destroy all minions.

Don't worry, there's a happy little funhouse right under that sand pit.

Demonbolt

Destroy a minion. Costs (1) less for each minion you control.

Or as it’s known in troll, “De bolt, mon.”

Twisting Nether

Destroy all minions.

The Twisting Nether is a formless place of magic and illusion and destroyed minions.

Twisting Nether

Destroy all minions.

  • Type: Ability
  • Class: Warlock
  • Rarity: Epic
  • Set: Core
  • Faction: Neutral
  • Spell School: Shadow
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Dave Allsop
  • Collectible

The Twisting Nether is a formless place of magic and illusion and destroyed minions.

Twisting Nether?

This doesn't look like Twisting Nether...

Void Contract

Destroy half of each player's deck.

“YOU SIGNED WHAT?!”

Demonology 101

Destroy ALL minions.
Add a soul fragment to your deck for each enemy minion destroyed.

Who wants to go first?

Fear

Destroy all enemy minions with 4 or less Attack.

Psychic Scream

Shuffle all minions into your opponent's deck.

Everybody! Hit the deck!

Soul Mirror

Summon copies of enemy minions. They attack their copies.

It’s a doppelgang-war!

Army of the Dead

Remove the top 5 cards of your deck. Summon any minions removed.

Dark Bargain

Destroy 2 random enemy minions. Discard 2 random cards.

A prime example of lose-lose negotiating.

Darkest Hour

Destroy all friendly minions. For each one, summon a random minion from your deck.

It's always darkest just before you find the light switch.

Ectomancy

Summon copies of all Demons you control.

"Zerek! Stay out of my lab!"

Embrace Darkness

Choose an enemy minion.
At the start of your turn,
gain control of it.

Once you both get comfortable, darkness is actually pretty snuggly.

Hand of Gul'dan

When you play
or discard this,
draw 3 cards.

His skull also draws three cards. Imagine how many cards he could draw with HIS ENTIRE BODY!

Initiation

Deal 4 damage to a minion. If that kills it, summon a new copy.

The things a murloc's gotta go through to graduate from Scholomance…

Plague

Destroy all non-Skeleton minions.

Shadow Essence

Summon a 5/5 copy of a random minion in your deck.

Difficult to bottle up and sell. But it packs a punch.

Shadow Volley

Deal 3 damage to all non-Demon minions.

Steal Life

Deal 5 damage. Restore 5 Health to your hero.

Bane of Doom

Deal 2 damage to a character. If that kills it, summon a random Demon.

My advice to you is to avoid Doom, if possible.

Deck of Chaos

Swap the Cost and Attack of all minions in your deck.

Yeah, it's chaos, but it's organized chaos.

Demonheart

Deal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead.

Virtually every member of the pro demon lobby is a warlock. Weird.

Devour Mind

Copy 3 cards in your opponent's deck and add them to your hand.

A mind is a terrible thing to waste. Seconds, anyone?

Doom Pact

Destroy all minions.
Remove the top card
from your deck for each
minion destroyed.

Excavated Evil

Deal 3 damage to all minions.
Shuffle this card into your opponent's deck.

MOM! DAD! DON'T TOUCH IT! IT'S EVIL!!!!!!

Greater Onyx Spellstone

Destroy up to 3 random enemy minions.

Lesser Onyx Spellstone

Destroy 1 random enemy minion.
@(Play 3 Deathrattle cards to upgrade.)

The trolls of old embraced the gift A jewel of black for daggers swift No party lasts who finds the stone Those wielding it soon stand alone.

Mass Hysteria

Force each minion to attack another random minion.

Black Friday gets worse every year.

Necrium Vial

Trigger a friendly minion's Deathrattle twice.

Two near-death experiences for the price of one!

Nether Portal

Open a permanent portal that summons 3/2 Imps.

Onyx Spellstone

Destroy up to 2 random enemy minions.
@

Power Word: Tentacles

Give a minion +2/+6.

Because you're wrapped in a protective layer of… tentacles?

Psyche Split

Give a minion +1/+2. Summon a copy of it.

This is how the arakkoa make friends.

Siphon Soul

Destroy a minion. Restore 3 Health to your hero.

You probably should avoid siphoning your own soul. You might create some kind of weird infinite loop.

Siphon Soul

Destroy a minion. Restore 3 Health to your hero.

  • Type: Ability
  • Class: Warlock
  • Rarity: Rare
  • Set: Core
  • Faction: Neutral
  • Spell School: Shadow
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Tyler Walpole
  • Collectible

You probably should avoid siphoning your own soul. You might create some kind of weird infinite loop.

The Final Seal

Summon a 6/6 Demon.
Add 'Azari, the Devourer'
to your hand.

The First Seal

Summon a 2/2 Demon. Add 'The Second Seal' to your hand.

The Fourth Seal

Summon a 5/5 Demon. Add 'The Final Seal'
to your hand.

The Second Seal

Summon a 3/3 Demon. Add 'The Third Seal'
to your hand.

The Third Seal

Summon a 4/4 Demon. Add 'The Fourth Seal' to your hand.

Webweave

Summon two 1/2 Poisonous Spiders.

O, what a tangled web we weave, hoping spiders dodge the cleave.

Amethyst Spellstone

Lifesteal. Deal 5 damage to a minion. (Take damage from your cards to upgrade.)

Ancient Curse

Casts When Drawn
You take 7 damage.

Anti-Magic Shell

Give your minions +2/+2 and "Can't be targeted by spells or Hero Powers."

Auspicious Spirits

Corrupted
Summon a random
7-Cost minion.

Auspicious Spirits

Summon a random
4-Cost minion.
Corrupt: Summon a
7-Cost minion instead.

"I'm not AWE-spicious, but I am a little spicious."

Blastcrystal Potion

Destroy a minion and one of your Mana Crystals.

There's a fine line between "potion" and "grenade". Wait. Actually, there's not.

Bloodbloom

The next spell you cast this turn costs Health instead of Mana.

Help save mana. Donate blood today!

Deathbloom

Deal 5 damage to a minion. Summon a Spore.

Eternal Servitude

Discover a friendly minion that died this game. Summon it.

What do you mean I don't get overtime pay for this?!

Fractured Spirits

Silence a minion, then summon 2 copies of it.

Mime your manners.

Grave Rune

Give a minion "Deathrattle: Summon 2 copies of this."

I'm gravely sorry to rune this.

Greater Amethyst Spellstone

Lifesteal. Deal 7 damage to a minion.

Hysteria

Choose an enemy minion.
It attacks random
minions until it dies.

"My mount and I share a special connection. Just not a good one."

Lesser Amethyst Spellstone

Lifesteal. Deal 3 damage to a minion. (Take damage from your cards to upgrade.)

A purple stone Azari carved For dark hearts, craving, power-starved. The first to bow, the warlock Rin, Embraced the darkness, slew her kin.

Mindgames

Put a copy of
a random minion from
your opponent's deck into the battlefield.

Sometimes it feels like this is all a game.

Shadow

Casts When Drawn
Summon a {0}.

Shadow of Death

Choose a minion. Shuffle 3 'Shadows' into your deck that summon a copy when drawn.

  • Type: Ability
  • Class: Rogue
  • Rarity: Epic
  • Set: Saviors of Uldum
  • Spell School: Shadow
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Slawomir Maniak
  • Collectible

Making new friends takes skill.

Shadow Volley

Deal 3 damage to all non-Demon minions.

Shadow Word: Horror

Destroy all minions with 2 or less Attack.

It's more succinct than "Shadow Word: Suck Into Vortex."

Shadow Word: Ruin

Destroy all minions with 5 or more Attack.

  • Type: Ability
  • Class: Priest
  • Rarity: Epic
  • Set: Hall of Fame
  • Spell School: Shadow
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Ben Olson
  • Collectible

Discovered by a worgen priest after a giant spilled a drink on her new white robes.

Shadow Word: Ruin

Destroy all minions with 5 or more Attack.

  • Type: Ability
  • Class: Priest
  • Rarity: Epic
  • Set: Core
  • Spell School: Shadow
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Ben Olson
  • Collectible

Discovered by a worgen priest after a giant spilled a drink on her new white robes.

Shadowflame

Destroy a friendly minion and deal its Attack damage to all enemy minions.

Start with a powerful minion and stir in Shadowflame and you have a good time!

Soul Rend

Deal 5 damage to all
minions. Destroy a card in
your deck for each killed.

About as close to feeling guilt as a warlock's ever going to get.

Soul Split

Choose a friendly Demon. Summon a copy of it.

Spoiler: they're both the evil twin.

Steal Life

Deal 5 damage. Restore 5 Health to your hero.

Unsleeping Soul

Silence a friendly minion, then summon a copy of it.

It's 3 am. Do you know where your soul is?

Angry Mob

Destroy 2 random enemy minions. Upgrade this and shuffle it into your deck.

Beam of Confusion

Take control of a random enemy minion.

Beam of Death

Destroy all damaged enemy minions.

Beam of Decay

Destroy 1 of your opponent's Mana Crystal.

Beam of Fear

Shuffle a random enemy minion into your opponent's deck.

Bloodfury Potion

Give a minion +3 Attack.
If it's a Demon, also
give it +3 Health.

You know what really makes my blood boil? The skyrocketing price of Bloodfury potions!

Cloak of Shadows

Give your hero Stealth for 1 turn.

  • Type: Ability
  • Class: Rogue
  • Rarity: Epic
  • Set: Darkmoon Faire
  • Spell School: Shadow
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Cheng Hao
  • Collectible

Only worthy emperors can see the cloak.

Crazed Mob

Silence and destroy all enemy minions.

Creepy Curio

Summon three 1/1 Ghosts. Upgrade this and shuffle it into your deck.

Cursed Curio

Summon three 3/3 Ghosts with Lifesteal.

Dark Prophecy

Discover a 2-Cost minion. Summon it and give it +3 Health.

It's always a dark prophecy with Madame Lazul. Where's my happy, fluffy prophecy?!

Death and Decay

Deal 3 damage to all enemies.

Devouring Plague

Lifesteal. Deal 4 damage
randomly split among
all enemy minions.

"How’d we miss this one in Uldum?" —Rafaam

Drain Life

Deal 2 damage. Restore 2 Health to your hero.

"I've just sucked one year of your life away."

Elixir of Shadows

Give a minion +2/+2. Summon a 1/1 copy of it.

Haunted Curio

Summon three 2/2 Ghosts. Upgrade this and shuffle it into your deck.

Haunting Visions

The next spell you cast this turn costs (3) less. Discover a spell.

When you're awake at 3 AM and can't stop thinking about that time you called your teacher "mom."

Palm Reading

Discover a spell. Reduce the Cost of spells in your hand by (1).

Actual palms not required.

Puppeteer

Take control of an enemy minion until the end of your turn.

School Spirits

Deal 2 damage to all
minions. Shuffle 2 Soul
Fragments into your deck.

"B-E A-G-G-R-E-S-S-I-V-E!"

Sense Demons

Draw 2 Demons
from your deck.

Generally demons are pretty obvious and you don’t need a spell to sense them.

Shadow Bolt

Deal 4 damage
to a minion.

Shadow Bolt

Deal 4 damage
to a minion.

It’s a Bolt. It's made out of Shadow. What more do you need to know!

Shadow Bolt Volley

Deal 4 damage to three random enemies.

Shadow Madness

Gain control of an enemy minion with 3 or less Attack until end of turn.

You can rationalize it all you want, it's still a mean thing to do.

Shadow Strike

Deal 5 damage to an undamaged character.

It's like a backstab, only from the front. And with two more stabs.