Clockwork GiantCosts (1) less for each card in your opponent's hand.
He and Mountain Giant don't get along. |
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Tree of LifeRestore all characters to full Health.
Healing: It grows on trees! |
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Mal'GanisYour hero is Immune.
Mal'Ganis doesn't like being betrayed, so if you discard him, watch out. |
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Mekgineer ThermapluggWhenever an enemy minion dies, summon a Leper Gnome.
He was obsessed with explosives until he discovered knitting. Now he yells, “SWEATERS! MORE SWEATERS!” |
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Foe Reaper 4000Also damages the minions next to whomever it attacks.
Foe reaping is really not so different from harvest reaping, at the end of the day. |
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Foe Reaper 4000Also damages the minions next to whomever it attacks.
Foe reaping is really not so different from harvest reaping, at the end of the day. |
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Foe Reaper 4000Also damages the minions next to whomever it attacks.
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Force-Tank MAXDivine Shield
There is a factory in Tanaris for crafting force-tanks, but it only ever made two, because of cost overruns. |
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Sneed's Old ShredderDeathrattle: Summon a random Legendary minion.
When Sneed was defeated in the Deadmines, his shredder was sold at auction to an anonymous buyer. (Probably Hogger.) |
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V-07-TR-0NCharge
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CrushDestroy a minion. If you have a damaged minion, this costs (4) less.
Using this card on your enemies is one of the best things in life, according to some barbarians. |
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Dr. BoomBattlecry: Summon two 1/1 Boom Bots. WARNING: Bots may explode.
MARVEL AT HIS MIGHT! |
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Flame LeviathanRush
Mimiron likes to take the Flame Leviathan out on some sweet joyrides. |
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Gahz'rillaWhenever this minion takes damage, double its Attack.
The Sen'jin High football team is The Gahz'rillas. |
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MalorneDeathrattle: Go Dormant. Revive after 2 friendly Beasts die.
When Malorne isn't mauling hordes of demons, he enjoys attending parties, though he prefers to go stag. |
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NeptulonBattlecry: Add 4 random Murlocs to your hand. Overload: (3)
Neptulon is "The Tidehunter". He’s one of the four elemental lords. And he and Ragnaros get together and make really amazing saunas. |
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Troggzor the EarthinatorWhenever your opponent casts a spell, summon a Burly Rockjaw Trogg.
He keeps earthinating the countryside despite attempts to stop him. |
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Burrowing MineCasts When Drawn
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Call the Guardians+5/+5 and Taunt.
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Dark WispersChoose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt.
Don't worry; we fired the person who named this card. |
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LightbombDeal damage to each minion equal to its Attack.
This is what happens when you allow goblins to be priests. |
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Nature's DefenseSummon 5 Wisps.
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RecycleShuffle an enemy minion into your opponent's deck.
Druidic recycling involves putting plastics in one bin and enemy minions in another bin. |
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Anima GolemAt the end of each turn, destroy this minion if it's your only one.
The Dark Animus is evil and mysterious and huge and unable to write sentences that utilize proper grammar. |
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GazloweWhenever you cast a 1-Cost spell, add a random Mech to your hand.
Gazlowe was voted "Most Likely to Explode" in high school. |
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Iron JuggernautBattlecry and Deathrattle:
The Iron Juggernaut guards Orgrimmar and has just earned the "Employee of the Month" award! |
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Mech-Bear-CatWhenever this minion takes damage, add a Spare Part card to your hand.
Crushes buildings with his BEAR hands. |
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Mogor the OgreAll minions have a 50% chance to attack the wrong enemy.
Mogor helped reopen the Dark Portal once. You know you're in trouble when you have to rely on an ogre. |
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Piloted Sky GolemDeathrattle: Summon a random 4-Cost minion.
The pinnacle of goblin engineering. Includes an espresso machine and foot massager. |
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ToshleyBattlecry and Deathrattle: Add a Spare Part card to your hand.
Something about power converters. |
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Trade Prince GallywixWhenever your opponent casts a spell, gain a copy of it and give them a Coin.
Gallywix believes in supply and demand. He supplies the beatings and demands you pay up! |
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DemonheartDeal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead.
Virtually every member of the pro demon lobby is a warlock. Weird. |
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Antique HealbotBattlecry: Restore 8 Health to your hero.
They don't make 'em like they used to! (Because of explosions, mostly.) |
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Blingtron 3000Battlecry: Equip a random weapon for each player.
PREPARE PARTY SERVOS FOR IMMEDIATE DEPLOYMENT. |
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Bolvar FordragonWhenever a friendly minion dies while this is in your hand, gain +1 Attack.
Spoiler alert: Bolvar gets melted and then sits on an ice throne and everyone forgets about him. |
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Bomb LobberBattlecry: Deal 4 damage to a random enemy minion.
He lobbies Orgrimmar daily on behalf of bombs. |
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Cobalt GuardianWhenever you summon a Mech, gain Divine Shield.
Guardians used to be built out of Adamantium, but production got moved to Gadgetzan and Cobalt was cheap. |
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Druid of the FangBattlecry: If you have a Beast, transform this minion into a 7/7.
The Druids of the Fang live in the Wailing Caverns. They wear cool snake shirts and tell snake jokes and say "bro" a lot. |
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Druid of the Fang
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Fel ReaverWhenever your opponent plays a card, remove the top 3 cards of your deck.
So reaver. Much fel. Wow. |
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Floating WatcherWhenever your hero takes damage on your turn, gain +2/+2.
"Evil Eye Watcher of Doom" was the original name, but marketing felt it was a bit too aggressive. |
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Floating WatcherWhenever your hero takes damage on your turn, gain +2/+2.
"Evil Eye Watcher of Doom" was the original name, but marketing felt it was a bit too aggressive. |
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Floating WatcherWhenever your hero takes damage on your turn, gain +4/+4. |
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Hemet NesingwaryBattlecry: Destroy a Beast.
It's hard to make a living as a hunter in a world where beasts instantly reappear minutes after you kill them. |
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JunkbotWhenever a friendly Mech dies, gain +2/+2.
One bot's junk is another bot's AWESOME UPGRADE! |
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Madder BomberBattlecry: Deal 6 damage randomly split between all other characters.
Dang, Bomber, calm down. |
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Mimiron's HeadAt the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N.
Do not push the big red button! |
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Ogre NinjaStealth
He didn't have the grades to get into ninja school, but his dad pulled some strings. |
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QuartermasterBattlecry: Give your Silver Hand Recruits +2/+2.
His specialty? Dividing things into four pieces. |
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QuartermasterBattlecry: Give your Silver Hand Recruits +2/+2.
His specialty? Dividing things into four pieces. |
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Salty Dog
He's recently recovered from being a "scurvy dog." |
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ShieldmaidenBattlecry: Gain 5 Armor.
She has three shieldbearers in her party to supply her with back ups when she gets low on durability. |
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Siege EngineWhenever you gain Armor, give this minion +1 Attack.
Wintergrasp Keep's only weakness! |
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Upgraded Repair BotBattlecry: Give a friendly Mech +4 Health.
It's the same as the previous generation but they slapped the word "upgraded" on it to sell it for double. |
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Vol'jinBattlecry: Swap Health with another minion.
Vol'jin is a shadow hunter, which is like a shadow priest except more voodoo. |
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Ancestor's CallPut a random minion from each player's hand into the battlefield.
"Hey! Ancestors!" - Ancestor's call |
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Cobra ShotDeal 3 damage to
"Cobra Shot" hurts way, way, way more than "Cobra Cuddle." |
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Echo of MedivhPut a copy of each friendly minion into your hand.
Medivh's echo haunts Karazhan, eternally cheating at chess and <i>Hearthstone</i>. |
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Imp-losionDeal 2-4 damage to a minion. Summon a 1/1 Imp for each damage dealt.
The shrapnel is waaaaay worse than the explosion. |
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SabotageDestroy a random enemy minion. Combo: And your opponent's weapon.
Rogues can't stand it. They know you planned it! They are going to set you straight! |
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Tinker's Sharpsword OilGive your weapon +3 Attack. Combo: Give a random friendly minion +3 Attack.
"Get ready to strike oil!" - Super-cheesy battle cry |
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Arcane Nullifier X-21Taunt
There was some hard talk between gnome magi and engineers about inventing this mech. |
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Burly Rockjaw TroggWhenever your opponent casts a spell, gain +2 Attack.
He's burly because he does CrossFit. |
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Dunemaul ShamanWindfury, Overload: (1)
He just closes his eyes and goes for it. Raarararrrarar! |
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Dunemaul ShamanWindfury, Overload: (1)
He just closes his eyes and goes for it. Raarararrrarar! |
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Enhance-o MechanoBattlecry: Give your other minions Windfury, Taunt, or Divine Shield
His enhancements are gluten free! |
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Fel CannonAt the end of your turn, deal 2 damage to a non-Mech minion.
The box says, "New and improved, with 200% more fel!" |
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Goblin BlastmageBattlecry: If you control
If you can't find a bomb to throw, just pick up any goblin invention and throw that. |
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JeevesAt the end of each player's turn, that player draws until they have 3 cards.
This robot is a lean, mean, butlerin' machine. |
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Kezan MysticBattlecry: Take control of a random enemy Secret.
They pretend to be wise and enlightened, but they mostly just hate to be left out of a secret. |
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Lost Tallstrider
The message, "If found, please return to Mulgore," is tattooed on his rear. |
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Mechanical YetiDeathrattle: Give each player a Spare Part.
The yetis of Chillwind Point are a source of both inspiration and savage beatings. |
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MechwarperYour Mechs cost (1) less.
Mechs that summon mechs? What's next? Donuts that summon donuts? Mmmmm. |
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Piloted ShredderDeathrattle: Summon a random 2-Cost minion.
Once upon a time, only goblins piloted shredders. These days, everyone from Doomsayer to Lorewalker Cho seems to ride one. |
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Screwjank ClunkerBattlecry: Give a friendly Mech +2/+2.
If it breaks, just kick it a couple of times while yelling "Durn thing!" |
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Siltfin SpiritwalkerWhenever another friendly Murloc dies, draw a card. Overload: (1)
The elements respond to anyone who calls them for a worthy cause, even if you call them by yelling, "MRGHRGLGLGL!" |
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Wee SpellstopperAdjacent minions
Bane of spellcasters and spelling bees everywhere. |
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CoghammerBattlecry: Give a random friendly minion Divine Shield and Taunt.
So you ripped this out of a machine, carved some runes on it, stuck it on a handle, and now it's a weapon of great divine power? Seems legit. |
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Cogmaster's WrenchHas +2 Attack while you have a Mech.
For tightening cogs and smashin' troggs! |
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Ogre Warmaul50% chance to attack the wrong enemy.
Simple, misguided, and incredibly dangerous. You know, like most things ogre. |
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PowermaceDeathrattle: Give a random friendly Mech +2/+2.
People assume that shamans control the elements, but really, they have to ask them stuff and the elements are like, "Yeah ok, sure." |
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Gift of CardsEach player draws a card.
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Gift of ManaGive each player a Mana Crystal.
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Muster for BattleSummon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon.
"I'm bringing the guacamole!" – One of the most successful (yet rare) Silver Hand rallying cries |
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Muster for BattleSummon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon.
"I'm bringing the guacamole!" – One of the most successful (yet rare) Silver Hand rallying cries |
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Velen's ChosenGive a minion +2/+4 and Spell Damage +1.
Velen wrote a "Lovely Card" for Tyrande with a picture of the Deeprun Tram that said "I Choo-Choo-Choose you!" |
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Flying MachineWindfury
To operate, this contraption needs a hula doll on the dashboard. Otherwise it's just a “falling machine.” |
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Gnomeregan InfantryCharge
The gnomes are valiant and ready to return to their irradiated, poorly ventilated homeland! |
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Gnomish ExperimenterBattlecry: Draw a card. If it's a minion, transform it into a Chicken.
He's legitimately surprised every time he turns himself into a chicken. |
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Goblin SapperHas +4 Attack while your opponent has 6 or more cards in hand.
He’s not such a binge exploder anymore. These days, he only explodes socially. |
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Grove TenderChoose One - Give each player a Mana Crystal; or Each player draws a card.
Likes: Hiking and the great outdoors. Dislikes: Goblin shredders and sandals. (Can’t find any that fit!). |
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HobgoblinWhenever you play a 1-Attack minion, give it +2/+2.
Hobgoblins are meeting next week to discuss union benefits. First on the list: dental plan. |
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IlluminatorIf you control a Secret at the end of your turn, restore 4 Health to your hero.
"LUMOS!" is not what they yell. What do you think this is, Hogwarts? |
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Iron SenseiAt the end of your turn, give another friendly Mech +2/+2.
Mechs like learning from him because he really speaks their language. 0110100001101001 |
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Iron SenseiAt the end of your turn, give another friendly Mech +2/+2.
Mechs like learning from him because he really speaks their language. 0110100001101001 |
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Iron SenseiAt the end of your turn, give another friendly Mech +4/+4. |
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King of BeastsTaunt
He never sleeps. Not even in the mighty jungle. |
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Lil' ExorcistTaunt
Warlocks have the town exorcist on speed dial in case they unleash the wrong demon. |
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Metaltooth LeaperBattlecry: Give your other Mechs +2 Attack.
Don't leave them out in the rain. In Un'Goro Crater there is a whole colony of rust-tooth leapers. |
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Metaltooth LeaperBattlecry: Give your other Mechs +2 Attack.
Don't leave them out in the rain. In Un'Goro Crater there is a whole colony of rust-tooth leapers. |