Class
Rarity
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Mind Control

Take control of an enemy minion.

Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."

Gift of the Wild

Give your minions +2/+2 and Taunt.

  • Type: Ability
  • Class: Druid
  • Rarity: Common
  • Set: Hall of Fame
  • Spell School: Nature
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Zoltan Boros
  • Collectible

The gift that keeps on living.

Inner Demon

Give your hero +8 Attack this turn.

Critical component of any tragic backstory.

Arcane Devourer

Whenever you cast a spell, gain +2/+2.

  • Type: Minion
  • Rarity: Rare
  • Set: Hall of Fame
  • Race: Elemental
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Ivan Fomin
  • Collectible

Likes her magic with a pinch of salt.

Ironbark Protector

Taunt

I <i>dare</i> you to attack Darnassus.

Natalie Seline

Battlecry: Destroy a minion and gain its Health.

  • Type: Minion
  • Class: Priest
  • Rarity: Legendary
  • Set: Hall of Fame
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: James Ryman
  • Collectible
  • Elite

She discovered Xal'atath, Blade of the Black Empire, a terrible weapon of shadow magic that could both swallow a soul <i>and</i> cut a mean julienne.

Flamestrike

Deal 5 damage to all enemy minions.

When the ground is on fire, you should <i>not</i> stop, drop, and roll.

Barrens Stablehand

Battlecry: Summon a random Beast.

  • Type: Minion
  • Rarity: Epic
  • Set: Hall of Fame
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Peter Stapleton
  • Collectible

It’s never Huffer.

Core Hound

You don’t tame a Core Hound. You just train it to eat someone else before it eats you.

Guardian of Kings

Taunt
Battlecry: Restore 6 Health to your hero.

Holy beings from the beyond are so cliché!

Siegebreaker

Taunt
Your other Demons have +1 Attack.

  • Type: Minion
  • Class: Warlock
  • Rarity: Rare
  • Set: Hall of Fame
  • Race: Demon
  • Tier: 4
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: James Ryman
  • Collectible

Has a side hustle as a siegebroker.

Stormwind Champion

Your other minions have +1/+1.

When Deathwing assaulted the capital, this soldier was the only member of his squad to survive. Now he's all bitter and stuff.

War Golem

Golems are not afraid, but for some reason they still run when you cast Fear on them. Instinct, maybe? A desire to blend in?

Sprint

Draw 4 cards.

Rogues are not good joggers.

Starfire

Deal 5 damage.
Draw a card.

Balance is important to druids. This card is perfectly balanced.

Vanish

Return all minions to their owner's hand.

  • Type: Ability
  • Class: Rogue
  • Rarity: Common
  • Set: Hall of Fame
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Sean O’Daniels
  • Collectible

Archmage

Spell Damage +1

You earn the title of Archmage when you can destroy anyone who calls you on it.

Boulderfist Ogre

"ME HAVE GOOD STATS FOR THE COST"

Dread Infernal

Battlecry: Deal 1 damage to ALL other characters.

"INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion

Fire Elemental

Battlecry: Deal 4 damage.

He can never take a bath. Ewww.

Gelbin Mekkatorque

Battlecry: Summon an AWESOME invention.

  • Type: Minion
  • Rarity: Legendary
  • Set: Hall of Fame
  • Faction: Alliance
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Ludo Lullabi
  • Collectible
  • Elite

He's the leader of the gnomes, and an incredible inventor. He's getting better, too; He turns things into chickens WAY less than he used to.

High Inquisitor Whitemane

Battlecry: Summon all friendly minions that died this turn.

  • Type: Minion
  • Rarity: Legendary
  • Set: Hall of Fame
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: James Ryman
  • Collectible
  • Elite

No one told her that champions want to sleep in.

Lord of the Arena

Taunt

He used to be a 2100+ rated arena player, but that was years ago and nobody can get him to shut up about it.

Reckless Rocketeer

Charge

One Insane Rocketeer. One Rocket full of Explosives. Infinite Fun.

Arcanite Reaper

No… actually you should fear the Reaper.

Bloodlust

Give your minions +3 Attack this turn.

blaarghghLLGHRHARAAHAHHH!!

Chaos Nova

Deal 4 damage to all minions.

Illin' Illidan laying down the damage, flinging out the chaos as far as he can manage.

Polymorph: ???

Choose a minion. Discover a new minion to transform it into.

Righteousness

Give your minions Divine Shield.

  • Type: Ability
  • Class: Paladin
  • Rarity: Rare
  • Set: Hall of Fame
  • Spell School: Holy
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Luke Mancini
  • Collectible

Shield yourself in righteousness! It feels like a warm fuzzy blanket.

Booty Bay Bodyguard

Taunt

You can hire him... until someone offers him enough gold to turn on you.

Darkscale Healer

Battlecry: Restore 2 Health to all friendly characters.

Healing is just something she does in her free time. It's more of a hobby really.

Elite Tauren Chieftain

Battlecry: Give both players the power to ROCK! (with a Power Chord card)

  • Type: Minion
  • Rarity: Legendary
  • Set: Hall of Fame
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Samwise
  • Collectible
  • Elite

He's looking for a drummer. The current candidates are: Novice Engineer, Sen'jin Shieldmasta', and Ragnaros the Firelord.

Frostwolf Warlord

Battlecry: Gain +1/+1 for each other friendly minion on the battlefield.

The Frostwolves are locked in combat with the Stormpike Expedition over control of Alterac Valley. Every attempt at peace-talks has ended with Captain Galvangar killing the mediator.

Glaivebound Adept

Battlecry: If your hero attacked this turn,
deal 4 damage.

"Initiate, this is your glaive. Think of it as an extension of yourself... Did you just throw it?!"

Gurubashi Berserker

Whenever this minion takes damage, gain +3 Attack.

No Pain, No Gain.

Nightblade

Battlecry: Deal 3 damage to the enemy hero.

Your face is the place you'd probably least like a dagger, and where rogues are most likely to deliver them.

Stormpike Commando

Battlecry: Deal 2 damage.

The Stormpike Commandos are demolition experts. They also bake a mean cupcake.

Tundra Rhino

Your Beasts have Charge.

Tundra rhinos are often mistaken for kodos. Or am I mistaken?

Assassin's Blade

Guaranteed to have been owned by a real assassin. Certificate of authenticity included.

Truesilver Champion

Whenever your hero attacks, restore 2 Health to it.

It Slices, it Dices. You can cut a tin can with it. (But you wouldn't want to.)

Assassinate

Destroy an enemy minion.

If you don't want to be assassinated, move to the Barrens and change your name. Good luck!

Blessing of Kings

Give a minion +4/+4. (+4 Attack/+4 Health)

Given the number of kings who have been assassinated, are you sure you want their blessing?

Consecration

Deal 2 damage to all enemies.

Consecrated ground glows with Holy energy. But it smells a little, too.

Fireball

Deal 6 damage.

This spell is useful for burning things. If you're looking for spells that toast things, or just warm them a little, you're in the wrong place.

Hammer of Wrath

Deal 3 damage.
Draw a card.

A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc.

Hellfire

Deal 3 damage to ALL characters.

It's spells like these that make it hard for Warlocks to get decent help.

Hex

Transform a minion into a 0/1 Frog with Taunt.

If you Hex a Murloc... it really isn't much of a change, is it?

Holy Nova

Deal 2 damage to all enemy minions. Restore 2 Health to all friendly characters.

If the Holy Light forsakes you, good luck casting this spell. Also, you're probably a jerk.

I Am Murloc

Summon three, four, or five 1/1 Murlocs.

Multi-Shot

Deal 3 damage to two random enemy minions.

You see, it's all about <i>throughput</i>.

Polymorph

Transform a minion
into a 1/1 Sheep.

There was going to be a pun in this flavor text, but it just came out baa-d.

Power Infusion

Give a minion +2/+6.

It infuses, it enthuses, it amuses!

Power of the Horde

Summon a random Horde Warrior.

Rogues Do It...

Deal 4 damage. Draw a card.

Shadow Word: Ruin

Destroy all minions with 5 or more Attack.

  • Type: Ability
  • Class: Priest
  • Rarity: Epic
  • Set: Hall of Fame
  • Spell School: Shadow
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Ben Olson
  • Collectible

Discovered by a worgen priest after a giant spilled a drink on her new white robes.

Swipe

Deal 4 damage to an enemy and 1 damage to all other enemies.

When a bear rears back and extends his arms, he's about to Swipe! ... or hug.

Chillwind Yeti

He always dreamed of coming down from the mountains and opening a noodle shop, but he never got the nerve.

Dragonling Mechanic

Battlecry: Summon a 2/1 Mechanical Dragonling.

She is still working on installing the rocket launcher add-on for Mr. Bitey.

Gnomish Inventor

Battlecry: Draw a card.

She's never quite sure what she's making, she just knows it's AWESOME!

Houndmaster

Battlecry: Give a friendly Beast +2/+2 and Taunt.

"Who let the dogs out?" he asks. It's rhetorical.

Kor'kron Elite

Charge

The Kor'kron are the elite forces of Garrosh Hellscream. Let's just say you don't want to run into these guys while wearing a blue tabard.

Oasis Snapjaw

His dreams of flying and breathing fire like his idol will never be realized.

Ogre Magi

Spell Damage +1

Training Ogres in the art of spellcasting is a questionable decision.

Old Murk-Eye

Charge. Has +1 Attack for each other Murloc on the battlefield.

He's a legend among murlocs. "Mrghllghghllghg!", they say.

Plaguebringer

Battlecry: Give a friendly minion Poisonous.

One sip and you've got the grippe.

Sen'jin Shieldmasta

Taunt

Sen'jin Village is nice, if you like trolls and dust.

SI:7 Infiltrator

Battlecry: Destroy a random enemy Secret.

  • Type: Minion
  • Rarity: Rare
  • Set: Hall of Fame
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Gonzalo Ordonez
  • Collectible

What will she destroy? It’s a secret!

Stormwind Knight

Charge

They're still embarrassed about "The Deathwing Incident".

Water Elemental

Freeze any character damaged by this minion.

Don't summon a water elemental at a party. It'll dampen the mood.

Windspeaker

Battlecry: Give a friendly minion Windfury.

Is there anything worse than a Windspeaker with halitosis?

Aldrachi Warblades

Lifesteal

The ancient Aldrachi were the greatest warriors in the universe. Imagine their power if they'd put the handle at the END of the blade.

Blazing Longsword

Also damages minions next to whomever your hero attacks.

Fiery War Axe

During times of tranquility and harmony, this weapon was called by its less popular name, Chilly Peace Axe.

Animal Companion

Summon a random Beast Companion.

You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he's worth.

Arcane Intellect

Draw 2 cards.

Playing this card makes you SMARTER. And let's face it: we could all stand to be a little smarter.

Charge

Give a friendly minion +2 Attack and Charge.

"Guys! Guys! Slow down!" - some kind of non-warrior minion

Coordinated Strike

Summon three 1/1 Illidari with Rush.

Undisputed champions of "Dancing with the Satyrs."

Drain Life

Deal 2 damage. Restore 2 Health to your hero.

"I've just sucked one year of your life away."

Fan of Knives

Deal 1 damage to all enemy minions. Draw a card.

I wouldn't say I LOVE knives, but I'm definitely a fan.

Frost Nova

Freeze all enemy minions.

Hey man, that's cold. Literally and metaphorically.

Healing Touch

Restore 8 Health.

8 Health, no waiting.

Kill Command

Deal 3 damage. If you control a Beast, deal
5 damage instead.

"Kill!", he commanded.

Nature's Champion

Return a friendly minion to your hand and give it +5/+5.

Savage Roar

Give your characters +2 Attack this turn.

What do they roar? Nobody can quite tell, but it sounds like "Elephant Macho Breeze". It's probably not that, though.

Shadow Bolt

Deal 4 damage
to a minion.

It’s a Bolt. It's made out of Shadow. What more do you need to know!

Shield Block

Gain 5 Armor.
Draw a card.

Shields were invented because Face Block is USELESS.

Soul Cleave

Lifesteal
Deal 2 damage to two random enemy minions.

The way to a demon's soul is through its stomach.

Wild Growth

Gain an empty Mana Crystal.

Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99!

Brightwing

Battlecry: Add a random Legendary minion to your hand.

  • Type: Minion
  • Rarity: Legendary
  • Set: Hall of Fame
  • Race: Dragon
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Jerry Mascho
  • Collectible
  • Elite

Little faerie dragons are made of sugar and spice and maniacal vice.

Dalaran Mage

Spell Damage +1

You don't see a lot of Dalaran warriors.

Huffer

Charge

Ironforge Rifleman

Battlecry: Deal 1 damage.

"Ready! Aim! Drink!"

Ironfur Grizzly

Taunt

"Bear Carcass 1/10"

Leokk

Your other minions have +1 Attack.

Magma Rager

He likes to think he is powerful, but pretty much anyone can solo Molten Core now.

Misha

Taunt

Raid Leader

Your other minions have +1 Attack.

"That's a 50 DKP minus!"

Razorfen Hunter

Battlecry: Summon a 1/1 Boar.

Someone did mess with Tuskerr once. ONCE.

Satyr Overseer

After your hero attacks, summon a 2/2 Satyr.

What he lacks in communication skills, he makes up for with highly responsive staffing allocations.

Shattered Sun Cleric

Battlecry: Give a friendly minion +1/+1.

They always have a spare flask of Sunwell Energy Drink™!