Expansion Information
We've organized facts about The Grand Tournament below. Any non-cited sources are from the announcement livestream.Cards
- The expansion contains 132 new cards.
- The Inspire keyword has been added. This activates the card's effect every time you use your Hero Power.
- Lots of the new cards will have effects which work with Hero Powers.
- Cards are found in a new type of card pack, separate from the Classic and Goblins vs Gnomes packs. Packs contain 5 cards.
- Packs cost 100 gold, or can be purchased using the same real money pricing structure as current card packs.
- All cards can be crafted and disenchanted using Arcane Dust.
Pre-purchase
The pre-purchase is no longer available. This section remains for historical record.- A pre-purchase was available until the expansion launched.
- A special pre-order discount for 50 card packs is available for $49.99 USD (£34.99).
- The pre-order gives you the Triumphant Card Back.
- This pre-purchase can be done once per account.
The Arena
- The pack rewarded at the end of your run will now be randomized between The Grand Tournament, Goblins vs Gnomes, or Classic.
New Cards
All the collectible cards have been revealed and can be found below.Druid
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Hunter
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Mage
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Paladin
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Priest
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Rogue
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Shaman
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Warlock
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Warrior
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Neutral
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Tokens
Card Stats
Below are some stats on the currently revealed cards.Class | Card Type | ||||||
---|---|---|---|---|---|---|---|
C | R | E | L | M | S | W | |
3 | 3 | 2 | 1 | 7 | 2 | ||
3 | 3 | 2 | 2 | 6 | 4 | ||
3 | 3 | 2 | 1 | 6 | 3 | ||
3 | 3 | 2 | 1 | 5 | 3 | 1 | |
3 | 3 | 2 | 1 | 5 | 4 | ||
3 | 3 | 2 | 1 | 6 | 2 | 1 | |
3 | 3 | 2 | 1 | 5 | 3 | 1 | |
3 | 3 | 2 | 1 | 6 | 3 | ||
3 | 3 | 2 | 1 | 6 | 2 | 1 | |
22 | 9 | 9 | 10 | 50 |
You know what I like about this collection now that everything has been revealed? There are only two cards with deathrattles that summon a minion, and they are both class cards that will likely see little to no play. Last thing this game needs is more sticky minions. Admittedly the inspire mechanic is slow, even with the fencing coach, but I'm glad they haven't released a bunch of deathrattle cards.
the last common cards where pretty bad and boring so im glad they got released last and why does hunter get 2 legendary cards couldnt it be mage Kappa
I think its pretty cool. Anyway these two minions are in the same encounter in Trial of the Crusader (ToC) so it's like one boss (just like Fjola Lightbane and Eydis Darkbane). Since they are beasts it fits hunter. Icehowl however could be better option but he does not do nothing spectacular other than charge (he is first boss in ToC and most first bosses in raids are a joke). But who needs second King Krush?!
i think you missed that it was meant as a joke ... so much hate
The cards are bad, they dont have battlecry: summon 2 1/1 boombots
As much as I think the Shaman legendary is cool and awesome.... WHY THE HELL WASN'T THERAZANE THE EARTH ELEMENTAL LORD RELEASED AS A LEGENDARY YET!!! Plzz blizz i want my elemental deck already :(
Because she wasn't in WoW yet? Isn't Therazan a Cataclysm NPC?
We got the other three elemental lords already
Ragnaros the Firelord, Neptulon and Al'Akir the Windlord so why not the last?
I think it will we next expansion that will be cat based.
Guys this means that we only get 1 murloc in this expansion. So nothing new for the shaman/warlock/hunter murloc decks.
You forgot mage. Echo of Medivh is sick with Murlocs.
How about the shaman legend? Seems good in Murlocks.
Shaman murlocs can get the knight trough neptulon
i think for the 2 worms ( legendary hunter ) uget them togather , i remember in wow argent tournament u fight those 2gathered so did blizzard with hs .
Is anybody else bothered by the fact that King's Elekk doesn't have a rarity?
Fixed!
What's the problem with Hunter having an additional card? A deck can only contain 30 cards total and neither of the current hunter builds would run any of the new class legendaries.
(snip) they pretty much suck in any currently played Hunter archetype ...
On a sidenote, probably the best way to keep people from playing hunter (snip) would probably be to print 2 super strong "must have legendaries" that would increase the necessary dust for hunter decks by 3200...
But I suppose, the right answer to you would just be (you can now delete anything read so far, if you have not forgotten it already anyway):
OMG, FCK BLIZZ, HUNTER SO OP, 2 LEGENDARIES!!!!
DEAR LORD YOU ALL!
The cards don't suck, they are different from the current hunter, just to bring something new to the game, because that's the whole point of making an expansion.
They made 2 Legendaries because both chacacters are related in the lore, so they simply MUST be at the same expansion. Nothing wrong about it.
Shaman is going to be ridiculously fun after the expansion hits.
Definitely crafting The Mistcaller and putting it in my Control Shaman deck with Healing Waves and Elemental Destructions. Gosh, I can't even wait anymore, GIVE IT TO US ALREADY!
Are you really going to use Elemental Destruction? That's a lot of overload and you will kill your own minions sometimes...