Burgle
Card Text
Get 3 random
cards (from your
opponent's class).
Flavor Text
Yoink!
Get 3 random
cards (from your
opponent's class).
Yoink!
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I liked this card very much, I would really love to see it getting into Standard (by making it a "Classic"-card) - it's a fun and very random card, similar to Thoughtsteal and I think that it is not an auto-include in every deck like an Azure Drake or Sylvanas Windrunner that always influenced the meta...
Anyone else want Burgle in Standard ? then vote up please ;)
Burgle OTK! I even had shadowform level 2.
since i have read the card text, everytime when i draw and play this card, a slightly "yoink!" hisses over my mouth to myself.
The art on that card ... could it be worst than that?
+1 for your comment. It doesn't feel to be a rogue card.
If I were to steal a Siltfin Spiritwalker, would it be a Burglglglgle?
I got this card in gold! It would've been nicer if the little birdie flapped it's wings imo^^
For the same reason Poisoned Blade is good, RNG adds skill to the game and Lock would would see more play.
Similar to Thoughtsteal and Arcane Intellect.
Arcane Intellect: Gets the highest-quality cards but is the easiest to play around. When your opponent plays this card, you can still expect to see the cards appropriate to the deck archetype you're seeing. Also actually draws cards from your deck, making it utterly useless if you're almost at fatigue.
Thoughtsteal: Can sometimes get useless cards like Deadly Poison or Shield Slam. More unpredictable than Arcane Intellect, but your opponent always knows the possible things you can get and is likely to play around some of the more threatening ones. Pulls cards out of thin air, but if you still have this when opponent has no cards in their deck, you will not steal anything.
Burgle: Can sometimes get useless cards like Totemic Might, Shield Slam, Dust Devil, or One-eyed Cheat. However, with this comes even more unpredictability. If you play it against a Mage, do they play around Pyroblast, Flamestrike, Archmage Antonidas, Blizzard, Rhonin, or Wee Spellstopper? If you play Thoughtsteal against Tempo Mage and drop a secret, obviously they'll play around Mirror Entity, but with this card they'll have no idea what to do. Furthermore, it's always usable even if both players are fatigued.
How is Deadly Poison useless???
Well, if you get one from a Thoughtsteal, its safe to assume you are playing as a Priest. Adding 2 attack to your weapon doesn't seem very relevant.
Ooh, my bad. Fixed it for Burgle. Deadly Poison of Thoughtsteal is useless, Deadly Poison off Burgle isn't.
Best Rogue card ever.
So this just happened to me...
Got a Shadowformed Rogue after getting the card... She looks so freaking cool lolol
#1 Card for me now lol
Is it just me or do I get cards that always work together when I play this?
I mean i used this on priest and got Lightwell and Holy Champion...
Then went up against Mage and got Frostbolt and Ice Lance...
Seems pretty solid to me
I'm just waiting for the day I screencap a picture with burgled cards and someone asks me how I got them.
I'm going to reply: "I stole them".
I'm going to look so cool...
I can agree about the two mana, but honestly Thoughtstealing being better is situational. The logic is that Thoughtsteal will only get cards that they felt were worth putting in their deck. The flaw is that the luckier your opponent's draws have been, the worse this card is. So the more you need the help, the less likely you are to get it.
Also, if your opponent's deck is built around synergy, random cards might do you more good anyway. But Thoughtsteal is better more often than it is worse, yes.
*twitch*
was playing druid doing pretty well had the board locked down pretty well had a 3/4 taz-dingo down felt pretty safe on 15 life, forgot about being burgled twice in the early game.
Rogue plays FoN Savage Roar + innervate + Savage roar and kills me.
I instantly became a 13 year old white girl because I could not even.....
*twitch*
I've been doing some tests with this card. Up to now, I can say it's almost always useful, specially paired with preparation. It's strongest feature is providing unpredictable mechanics to your already-complex rogue gameplay.
Recently got lock n' load against a hunter... which alowed me to become some kind of rogue/hunter hybrid O_o