Galakrond's Awakening Adventure Guide & Card List
Spell Damage +1
Ironically, the natural enemy of the snobold is THE CANDLE.
Literally used less than wisp
"You n-n-not take s-s-snowball!"
What a boss. I like to use it in Malygos rogue decks
When one thinks about it, there really is only ONE card that can curve into removing this minion: Fireball.
And perhaps, that makes it good enough. SO far, most spell damage non-Malygos minions would always be killable curve-wise. To get rid of Snobold, is to use 2 cards.
Plus, in a deck where you can get some real Spell Damage value, it might be really good.
Shadow Word: Pain
I was listening to the Grand Tournament sounds and heard this: "You n-n-not take s-s-snowball!"
luckily, Neither Kodo or Cabal are played that much.
I like it.
Lath it, it's phaphing aphazing.
btw compare Frigid Snobold toDalaran Mage = 1 mana for 3 stats...
And after releasing of Ice Rager and Evil Heckler they really have consider changing Basic cards fitting in card pool...
Maybe they plan on upgrading them to make it easier on newbs
Dalaran mage is once a 3 mana 2/4, it is nerfed because the spell power druid is so strong, at that time savagery is an AOE and starfall can hit face. After the nerf these 3 cards generally wont see play :(
Snobolds and Kobolds are going to have a party in mage/rogue decks
Anti-aggro in the extreme. Costs little enough that it can be comboed with cheaper AOE late game to clear, and probably even survives it if you use something like Hellfire; plus, it can trade for 2 3/2s on its own. Just having such a high health spell damage guy is nice, too. His stats are half a malygos, and his effect is part of it. It's a pretty good card.
No, but it might snowball in control.
I see what you did there
cute card ...best name ever .,, :D