I've already seen people ripping this card - I personally think it's actually pretty good. I'd think in an average game you can expect to draw 1, possibly 2? It probably averages to 1.234324 or something per game and for 3 mana that seems pretty good to me.
Plus you remove a draw turn or two from your opponent. Overall I like it.
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Control Rogue: Now a thing. Beneath the Grounds provides you board presence while you sit back and focus on clearing the opponent's board to stall and wait until you can start pumping out value from Anub'arak. The arachnophobia is real.
So there's no way that it will skip your opponent's draw, it will be worded how the burrowing mine is worded. But this has interesting implications. It gives Rogue a burst of tempo down the line if they can play a more controlling early game. We haven't seen this kind of card interaction before, but I think it has potential in a slightly slower meta. Your opponent might even make suboptimal plays if they fear the Nerubian draw.
This rises and falls with the question, does enemy draw? Is ambush a card or used? if like the Tank Mine, this is not that strong, but this is surely a card, that is hard to rae since the mechanic is verry unique.