Expansion Information
We've organized facts about The Grand Tournament below. Any non-cited sources are from the announcement livestream.Cards
- The expansion contains 132 new cards.
- The Inspire keyword has been added. This activates the card's effect every time you use your Hero Power.
- Lots of the new cards will have effects which work with Hero Powers.
- Cards are found in a new type of card pack, separate from the Classic and Goblins vs Gnomes packs. Packs contain 5 cards.
- Packs cost 100 gold, or can be purchased using the same real money pricing structure as current card packs.
- All cards can be crafted and disenchanted using Arcane Dust.
Pre-purchase
The pre-purchase is no longer available. This section remains for historical record.- A pre-purchase was available until the expansion launched.
- A special pre-order discount for 50 card packs is available for $49.99 USD (£34.99).
- The pre-order gives you the Triumphant Card Back.
- This pre-purchase can be done once per account.
The Arena
- The pack rewarded at the end of your run will now be randomized between The Grand Tournament, Goblins vs Gnomes, or Classic.
New Cards
All the collectible cards have been revealed and can be found below.Druid
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Hunter
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Mage
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Paladin
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Priest
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Rogue
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Shaman
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Warlock
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Warrior
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Neutral
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Tokens
Card Stats
Below are some stats on the currently revealed cards.Class | Card Type | ||||||
---|---|---|---|---|---|---|---|
C | R | E | L | M | S | W | |
3 | 3 | 2 | 1 | 7 | 2 | ||
3 | 3 | 2 | 2 | 6 | 4 | ||
3 | 3 | 2 | 1 | 6 | 3 | ||
3 | 3 | 2 | 1 | 5 | 3 | 1 | |
3 | 3 | 2 | 1 | 5 | 4 | ||
3 | 3 | 2 | 1 | 6 | 2 | 1 | |
3 | 3 | 2 | 1 | 5 | 3 | 1 | |
3 | 3 | 2 | 1 | 6 | 3 | ||
3 | 3 | 2 | 1 | 6 | 2 | 1 | |
22 | 9 | 9 | 10 | 50 |
My guess is we'll see it a bit earlier than that, but we shall see on Friday
25th as patches are always Tuesdays.
Using GvG as a baseline we can account that the following will be truth.
(Edit: Updated)
9 or 82 as a whole, total Class cards for each class that is consisting of 1 Legendary, 2 epics, 3 rares, 3 commons (Currently 44:82, 46% remaining, )
10 total Neutral Legendaries (Currently 7:10, 30% remaining)
8 total Neutral Epics (Currently 6:8, 25% remaining)
10 total Neutral Rares (Currently 6:10, 40% remaining)
22 total Neutral Commons (Currently 12:22, 45% remaining)
Hunters get 10 cards, so 82 cards total
Says who... why would hunters get an extra card?
I read it on one of the other forums, Blizzard are giving a hunters a 10th card so that it fits lore wise (I believe others think it is Acidmaw and Dreadmaw)
Did a Blue aka Dev state this or just another user? If its a Blue I believe you, you just need to link the proof.
However if it is just another user like you or I, then no I don't believe you. GvG is 123, TGT is 132, difference is 9. Each class is getting one extra common (3 from 2).
Acidmaw and Dreadscale can be two minions in one, one spawning the other. They worked as a tag team in: "Trial of the Crusader: Beasts of Northrend"
I do agree that Acidmaw and Dreadscale would make an excellent legendary for Hunter.
The card could be one that summons a "token" version of the other in order to recreate the "burrowing" effect the two had. This (burrowing) does have precedence from Anub'arak who effectively burrows to safety back to your hand.
Acidmaw 8m (beast)
Deathrattle: summon Dreadscale.
4/4
Dreadscale 8m (beast)
Deathrattle: Summon Acidmaw.
4/4
Sorry left for a while
https://www.reddit.com/r/hearthstone/comments/3fxz9e/theres_going_to_be_9_new_class_cards_each_with_an/
Link to an interview (but it is in korean)
Then we will be getting one less neutral legendary in favor of a hunter legendary. Thank you for posting the source. I believe you. :)
oh how horribly wrong you were
cant wait for release =)
Anyway we can get those cards that were in the vote but weren't picked on here ?
http://www.hearthpwn.com/forums/hearthstone-general/general-discussion/53538-tgt-rarity-card-distribution
"Only 70 cards" that is more than half of the cards.
It looks like each class is going to receive at least 7 new cards, which is more than GvG did if I remember correctly
Blizzard already said all classes will have 9 cards this time except hunter. Hunter will have 10 cards. Thay said hunter must have 10 cards to go with lore so i guess hunter will have 2 legendaries. Acidmaw and Dreadscale. Thay are both beasts. And we already got almost all bosses from Trial of the Crusader. Only missing those two and Icehowl. But in TGT trailer you can see Icehowl( white yeti from trailer)
EDIT: For everyone who is interested for source here is link to reddit post: https://www.reddit.com/r/hearthstone/comments/3fxz9e/theres_going_to_be_9_new_class_cards_each_with_an/
Yes. 43 class cards and 20 neutral. And if TGT follow pattern from GvG that we need 2 more epic neutrals and 18 commons/rares.
1 legendary - 2 epics - 2 rares - 4 commons except hunter
that's my bet
just a quick question. in the card stats table, what does the letters M S W mean?
That table has exceptionaly poor design