Call in the FinishersSummon four
When you really need a job done… but you don't really care if it gets done right. |
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Call in the FinishersSummon four
When you really need a job done… but you don't really care if it gets done right. |
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Call to AdventureDraw the lowest Cost minion from your deck. Give it +2/+2.
Even the smallest minion can change the outcome of the game. |
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Celestial ShotDeal 3 damage.
He sure did. |
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Chaos LeechLifesteal. Deal 3 damage to a minion.
Otherwise known as a nematode. |
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ChargeGive a friendly minion +2 Attack and Charge.
"Guys! Guys! Slow down!" - some kind of non-warrior minion |
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Charged CallDiscover a @-Cost
You have a collect call from "AL'AKIR, LORD OF AIR AND THE FOUR WINDS." Do you accept these charges? |
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Chill VibesRestore 8 Health.
"You're listening to 47.7 Shaman FM radio. It's time to kick back, relax, and take in the music." |
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Chorus RiffDraw a minion. Give it +3/+3.
What do you mean, what do you mean, I SAY WHAT DO YOU MEEEEEAN, mean, mean, meaaaaaaan this chorus is repetitive? |
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CinderstormDeal 5 damage randomly split among all enemies.
Forecast: "Cloudy with a chance of fireballs." |
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Clash of the ColossalsAdd a random Colossal minion to both players' hands. Yours costs (2) less.
Don’t let this distract you from the fact that in 1998, Ozumat threw Neptulon off Shell in a Cell, and plummeted 16 fathoms through an announcer’s table. |
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Clear ConscienceGive a friendly minion +2/+3 and "Elusive on your opponent's turn."
Do you swear to give the buff, the whole buff, and nothing but the buff, so help you Kyrestia? |
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CoerceDestroy a damaged minion. Combo: Destroy any minion.
"Give me your lunch money, or the sandwich gets it!" |
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CombustionDeal 4 damage to
Sally is friends with three Silverhand Recruits conveniently standing in a line. After casting this spell, how many friends does she have left? (Show your work.) |
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Conch's CallDraw a Naga and
All hail the magic conch! |
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Cone of ColdFreeze a minion and the minions next to it, and deal 1 damage to them.
Magi of the Kirin Tor were casting Cubes of Cold for many years before Cones came into fashion some 90 years ago. |
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Cone of ColdFreeze a minion and the minions next to it, and deal 1 damage to them.
Magi of the Kirin Tor were casting Cubes of Cold for many years before Cones came into fashion some 90 years ago. |
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Conjurer's CallingTwinspell
If only you’d let it go to voicemail… |
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ConsecrationDeal 2 damage to all enemies.
Consecrated ground glows with Holy energy. But it smells a little, too. |
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ConsecrationDeal 2 damage to all enemies.
Consecrated ground glows with Holy energy. But it smells a little, too. |
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ConvertPut a copy of an enemy minion into your hand. It costs (1).
"Are you interested in... HEALTH benefits?!" |
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ConvertPut a copy of an enemy minion into your hand. It costs (1).
"Are you interested in... HEALTH benefits?!" |
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Coordinated StrikeSummon three 1/1 Illidari with Rush.
Undisputed champions of "Dancing with the Satyrs." |
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Coordinated StrikeSummon three 1/1 Illidari with Rush.
Undisputed champions of "Dancing with the Satyrs." |
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Corpse FarmSpend up to 8 Corpses to summon a random minion of that Cost.
It ain't much, but it's dishonest work. |
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CounterspellSecret: When your opponent casts a spell, Counter it.
What's the difference between a mage playing with Counterspell and a mage who isn't? The mage who isn't is getting Pyroblasted in the face. |
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CounterspellSecret: When your opponent casts a spell, Counter it.
What's the difference between a mage playing with Counterspell and a mage who isn't? The mage who isn't is getting Pyroblasted in the face. |
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Crop RotationSummon four 1/1 Undead with Rush that die at the end of turn.
"Dave, you're never gunna believe this! The plants ARE the zombies!" |
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Cursed CampaignGive a friendly minion
Their group has been trying to schedule the next session since Kobolds and Catacombs came out. |
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Dark ProphecyDiscover a 2-Cost minion. Summon it and give it +3 Health.
It's always a dark prophecy with Madame Lazul. Where's my happy, fluffy prophecy?! |
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Dark SkiesDeal 1 damage to a
"It's a drizzle of fire. A fine mist, really." |
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Day at the FaireSummon 3 Silver
Karl knew he would someday regret that turkey leg. |
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Deadly ShotDestroy a random enemy minion.
Our ballista operator is effective, but not picky. |
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Deadly ShotDestroy a random enemy minion.
Our ballista operator is effective, but not picky. |
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DehydrateLifesteal. Deal 4 damage to a minion.
JUST A LITTLE FURTHER LITTLE GUY, YOU CAN MAKE IT!!! |
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DeliveranceDeal 3 damage to a minion. Honorable Kill: Summon a new 3/3
In 30 minutes or less, or else it’s free! |
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Demonic DynamicsDiscover 2 Demons.
The Blue Imp Group sure knows how to put on a show! |
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DemonwrathDeal 2 damage to all
Demons are not angry most of the time. You have to play this card in order to really bring it out of them. |
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Deputization AuraYour left-most minion has +1 Attack and Lifesteal. Lasts @ turns.
You're my favorite deput- oh. You died… Ok just kidding, THAT guy is my favorite deputy. |
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Desecrated GraveyardAt the end of your turn,
People are dying to get in. |
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Devouring PlagueLifesteal. Deal 4 damage
"How’d we miss this one in Uldum?" —Rafaam |
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Divine FavorDraw cards until you have as many in hand as your opponent.
This is not just a favor, but a divine one, like helping someone move a couch with a fold out bed! |
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Dragged BelowDeal 4 damage
I know this is a frustrating situation you’re in, Captain, but there’s no need to curse. |
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Drain LifeDeal 2 damage. Restore 2 Health to your hero.
"I've just sucked one year of your life away." |
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Dreaded MountGive a minion +1/+1.
This is the summoning that never ends, and it goes on and on my friends... |
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DuplicateSecret: When a friendly minion dies, put 2 copies of it into your hand.
The one time when duping cards won't get your account banned! |
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EffigySecret: When a friendly minion dies, summon a random minion with the same Cost.
Burning man, brah. |
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Elemental CompanionSummon a random Elemental Companion.
Always Hiffar. |
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Elemental DestructionDeal 4-5 damage to all minions. Overload: (2)
I'm not a shaman or anything, but isn't Elemental Destruction the opposite of what they want to do? |
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Encroaching InsanityBoth players take
Pictured here is Loken stuck at his 20th hour on Diamond 5. |
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EnsmallenReduce the Cost and Attack of minions in your deck by (1).
Come on, you know- I ensmallen, you ensmallen? He she me Ensmallen? Ensmallogy: the study of ensmallening?! IT'S FIRST GRADE. |
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Enter the ColiseumDestroy all minions except each player's highest Attack minion.
You have to get past the vendors first. So many are lost to shopping... |
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Enter the ColiseumDestroy all minions except each player's highest Attack minion.
You have to get past the vendors first. So many are lost to shopping... |
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Evolving SporesAdapt your minions.
The most powerful mushrooms are commonly found in boxes marked with "?". |
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Explosive RunesSecret: After your opponent plays a minion, deal 6 damage to it and any excess to their hero.
Sometimes it's safer NOT to read the warning signs. |
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Explosive RunesSecret: After your opponent plays a minion, deal 6 damage to it and any excess to their hero.
Sometimes it's safer NOT to read the warning signs. |
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Extra ArmsGive a minion +2/+2.
All the better to hug you with! |
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Eye BeamLifesteal. Deal 3 damage to a minion.
Sometimes looks CAN kill. |
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Eye BeamLifesteal. Deal 3 damage to a minion.
Sometimes looks CAN kill. |
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Far SightDraw a card. That card costs (3) less.
Drek'thar can't see, but he can <i>see</i>. You know what I mean? It's ok if you don't. |
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Far SightDraw a card. That card costs (3) less.
Drek'thar can't see, but he can <i>see</i>. You know what I mean? It's ok if you don't. |
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Feat of StrengthGive a random Taunt minion in your hand +5/+5.
Generally happens right after the airing of grievances. |
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Feral RageChoose One - Give your hero +4 Attack this turn; or Gain 8 Armor.
Let's be honest. One option is a lot ragier than the other. |
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Feral RageChoose One - Give your hero +4 Attack this turn; or Gain 8 Armor.
Let's be honest. One option is a lot ragier than the other. |
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Feral SpiritSummon two 2/3 Spirit Wolves with Taunt. Overload: (1)
Spirit wolves are like regular wolves with pom-poms. |
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Feral SpiritSummon two 2/3 Spirit Wolves with Taunt. Overload: (1)
Spirit wolves are like regular wolves with pom-poms. |
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Ferocious HowlDraw a card.
Have you ever heard the wolf cry to the blue corn moon? |
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Fiendish CircleSummon four 1/1 Imps.
Like a knitting circle, but less evil. |
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Fiendish CircleSummon four 1/1 Imps.
Like a knitting circle, but less evil. |
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Fiendish RitesInvoke Galakrond.
"You have the right to sacrifice an ally. If you do not have an ally, then one will be sacrificed for you." |
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Flame WardSecret: After a minion attacks your hero, deal 3 damage to all enemy minions.
Not to be confused with the burn ward. |
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Flash of LightningDraw a card.
FLASH! AAAAAAAAA |
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Fly Off the ShelvesDeal 1 damage to all enemy minions. Repeat for each Dragon you're holding.
No, Whizbang, you can't pass off a poorly made shelf as a cool Priest spell. |
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Forgotten TorchDeal 3 damage. Shuffle a 'Roaring Torch' into your deck that deals 6 damage.
Why does a forgotten torch turn into a roaring torch with no provocation? It's one of life's many mysteries. |
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Free AdmissionDraw 2 minions. If they're both Demons, reduce their Costs by (2).
"Quick, get in before someone sees you, or worse, someone sees me." |
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From the DepthsReduce the Cost of the
"This is why I'm afraid of the deep end of the pool." |
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Frost Lotus SeedlingDraw 1 card.
Really bad flavor text. <i>(Blossoms in 1 expansion.)</i> |
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Frost NovaFreeze all enemy minions.
Hey man, that's cold. Literally and metaphorically. |
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Frostwolf KennelsAt the end of your
The #1 reason Alliance members defect to the Horde is to adopt a cute frostwolf puppy. |
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Frozen CloneSecret: After your opponent plays a minion, add two copies of it to your hand.
It's like déjà vu, times two. |
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Frozen CloneSecret: After your opponent plays a minion, add two copies of it to your hand.
It's like déjà vu, times two. |
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Full-Blown EvilDeal 5 damage randomly split among
This isn’t your average, everyday evil. This is ADVANCED evil. |
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Fungal FortunesDraw 3 cards. Discard any minions drawn.
Far superior to a beanstalk boondoggle. |
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Furnace FuelWhen this is played,
Remember Ultrasaur? This is him now. Feel old yet? |
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Gift of LuminanceGive a minion Divine Shield, then summon a 1/1 copy of it.
You get a small version of yourself in a snow globe to remember the moment. |
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Glacial AdvanceDeal 4 damage.
You just wait, I'll get there in 10 years and then you'll be sorry. |
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GnashGive your hero +3 Attack this turn. Gain 3 Armor.
It's rude to gnash with your mouth open. |
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GnashGive your hero +3 Attack this turn. Gain 3 Armor.
It's rude to gnash with your mouth open. |
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Grace of the HighfatherRestore 8 Health.
The fish was thiiiiis big, can you believe it? |
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Graveyard ShiftSummon two 1/1
"Why are we even open at night? This place is dead!" |
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Graveyard ShiftSummon two 1/1
"Why are we even open at night? This place is dead!" |
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Habeas CorpsesDiscover a friendly minion to resurrect and give it Rush.
Whoops, typo! |
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Hammer of WrathDeal 3 damage.
A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc. |
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Hammer of WrathDeal 3 damage.
A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc. |
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Harmonic MetalGive 4 random minions
I have bashed together plenty of pieces of metal in my day and not ONCE has it sounded harmonic. |
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Haunting VisionsThe next spell you cast this turn costs (3) less. Discover a spell.
When you're awake at 3 AM and can't stop thinking about that time you called your teacher "mom." |
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HeadcrackDeal 2 damage to the enemy hero. Combo: Return this to your hand next turn.
When all else fails, nothing beats a swift whack upside the head. |
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Healing RainRestore 12 Health randomly split among all friendly characters.
It's filled with electrolytes! |
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Healing TouchRestore 8 Health.
8 Health, no waiting. |
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Healing WaveRestore 8 Health. Reveal a minion in each deck. If yours costs more, restore 16 instead.
Favored by shaman who study the art of restoration and healing, this spell would feel smug, if it had feelings. |