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Ancient Void Hound

At the end of your turn,
steal 1 Attack and Health
from all enemy minions.

What happened to my 1/1 Void Pup? And the glee club?!

Nethrandamus

Battlecry: Summon two
random @-Cost minions.
(Upgrades each time a
friendly minion dies!)

Missed the big descent with the other dragons. But better late and nether!

Pit Commander

Taunt
At the end of your turn, summon a Demon from your deck.

"Pit! Do as I say!"

Inner Demon

Give your hero +8 Attack this turn.

Critical component of any tragic backstory.

Coilfang Warlord

Rush
Deathrattle: Summon a
5/9 Warlord with Taunt.

Prepare for the staunch conch launch!

Conchguard Warlord

Taunt

Hulking Overfiend

Rush. After this attacks and kills a minion, it may attack again.

To hulk, perhaps, to fiend: ay, there's the rub.

Flamereaper

Also damages the minions next to whomever your hero attacks.

Honestly it sows more flame than it reaps.

Cycle of Hatred

Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed.

If you run 2 of these, would that make it the bi-cycle of hatred?

Expendable Performers

Summon seven 1/1 Illidari with Rush. If they all die this turn, summon seven more.

When someone gets injured, it's considered performance art.

Fel Guardians

Summon three 1/2 Demons with Taunt. Costs (1) less whenever a friendly minion dies.

What happened after the guardians tripped? They Fel.

Priestess of Fury

At the end of your turn, deal 6 damage randomly split among all enemies.

Furious that she only has six warglaives. The Sightless Watcher has eight! The fel is always greener on the other side.

Soulciologist Malicia

Battlecry: For each Soul Fragment in your deck, summon a 3/3 Soul with Rush.@ (@)

If you value your life, don't call it a "soft science."

Warglaives of Azzinoth

After attacking a minion, your hero may attack again.

The blades glow green from things unseen, dark dreams whirling in the felfire gleam.

Skull of Gul'dan

Draw 3 cards.
Outcast: Reduce their Cost by (3).

A fellow of evil possessed, of most devious shadow. He hath turned on his kin a thousand times, and now, how abhorred in all imagination he is!

Bladed Lady

Rush
Costs (1) if your hero has
6 or more Attack.

While you were busy learning magic, she studied the blade.

Fel Summoner

Deathrattle: Summon a random Demon from your hand.

All's well that ends fel when the fel summoner summons well.

Imprisoned Antaen

Dormant for 2 turns.
When this awakens, deal
10 damage randomly split
among all enemies.

Can I get a pair of size XXXXXL manacles?

Shalja, Demon Hunter

Windfury, Rush
Outcast: Equip a random
weapon and add 3 more
to your hand.

Chaos Nova

Deal 4 damage to all minions.

Chaos Nova

Deal 4 damage to all minions.

Illin' Illidan laying down the damage, flinging out the chaos as far as he can manage.

Command the Illidari

Summon six 1/1 Illidari with Rush.

Give me an R! Give me a U! Give me an S! Give me an H! You two, you’re exclamation points!

Metamorphosis

Swap your Hero Power to "Deal 4 damage." After 2 uses, swap it back.

As the humble caterpillar becomes a beautiful butterfly, so too does a demon hunter become a hideous mass of writhing destruction and unfettered chaos.

Summoning Ritual

Summon 3 demons from
your deck. They are Dormant
for 2 turns.

“Demons! It’s time for your nap!”

Blood Herald

Whenever a friendly minion dies while this is in your hand, gain +1/+1.

"Red Blood, it gives you wings."

Glaivebound Adept

Battlecry: If your hero attacked this turn,
deal 4 damage.

"Initiate, this is your glaive. Think of it as an extension of yourself... Did you just throw it?!"

Karnuk, Demon Hunter

Lifesteal
Your healing is doubled.
Outcast: Summon a 10/6
Imprisoned Antaen.

Soulshard Lapidary

Battlecry: Destroy a Soul
Fragment in your deck to
give your hero +5 Attack
this turn.

Also known as a soul sequincer.

Wrathspike Brute

Taunt
After this is attacked,
deal 1 damage to
all enemies.

You scratch her back, her back scratches back.

Zai, the Incredible

Battlecry: Copy the left- and right-most cards in your hand.

Following this act will be her younger brother, Frank the Mediocre.

Marrowslicer

Battlecry: Shuffle 2 Soul Fragments into your deck.

Perfect for killing the first boss in Icecrown Citadel.

Glide

Shuffle your hand into
your deck. Draw 4 cards.
Outcast: Your opponent
does the same.

"Come with me, and you'll see, a whole new hand of possibly the same cards."

Soul Split

Choose a friendly Demon. Summon a copy of it.

Spoiler: they're both the evil twin.

You Are Not Prepared

Give your hero +2 Attack
and Lifesteal this turn,
then attack all enemy
characters.

Altruis the Outcast

After you play the left-
or right-most card in your
hand, deal 1 damage
to all enemies.

Altruis betrayed Illidan to forge his own way in Outland. With Blackjack. And Netherdrakes.

Ashtongue Battlelord

Taunt
Lifesteal

Demons have destroyed the lives of the Ashtongue draenei. Now he’s got a shoulder-axe to grind.

Il'gynoth

Lifesteal
Your Lifesteal damages
the enemy hero instead
of healing you.

Well, that just sounds like damage with extra steps.

Illidari Felblade

Rush
Outcast: Gain Immune this turn.

A whirling dervish of demonic devastation.

Kayn Sunfury

Charge
All friendly attacks ignore Taunt.

"Armor and heals may slow my zeal, but fel and glaives excite me!"

Raging Felscreamer

Battlecry: The next Demon you play costs (2) less.

Screaming loudly will not reduce the cost of non-demonic goods.

Renowned Performer

Rush
Deathrattle: Summon two
1/1 Assistants with Taunt.

Cutting the assistant in half is the easy part.

Sklibb, Demon Hunter

Your other minions
have +2 Attack.
Outcast: Summon three
1/1 Illidari with Rush.

Star Student Stelina

Outcast: Look at 3 cards
in your opponent's hand.
Shuffle one of them
into their deck.

Cheating is just using your resources wisely.

Vilefiend Trainer

Outcast: Summon two 1/1 Demons.

My Vilefiend Trainers give me a much better sprint than my Air Gul'dans.

Aldrachi Warblades

Lifesteal

The ancient Aldrachi were the greatest warriors in the universe. Imagine their power if they'd put the handle at the END of the blade.

Dreadlord's Bite

Outcast: Deal 1 damage
to all enemies.

When it gets too dull, it's more of a nibble.

Felsteel Executioner

Corrupted

Acrobatics

Draw 2 cards. If you play both this turn, draw 2 more.

He soars through the air with the greatest of fleas.

Coordinated Strike

Summon three 1/1 Illidari with Rush.

Undisputed champions of "Dancing with the Satyrs."

Eye Beam

Lifesteal. Deal 3 damage to a minion.
Outcast: This costs (1).

Sometimes looks CAN kill.

Relentless Pursuit

Give your hero +4 Attack and Immune this turn.

If you steal a Demon Hunter's corn dog, you'll get what's coming.

Soul Cleave

Lifesteal
Deal 2 damage to two random enemy minions.

The way to a demon's soul is through its stomach.

Ace Hunter Kreen

Your other characters are Immune while attacking.

This grandmaster marksman loves winning tournaments and eating a bit of ice cream.

Felsteel Executioner

Corrupt: Become a weapon.

"My mom said I could be anything I want."

Insatiable Felhound

Taunt
Corrupt: Gain +1/+1 and Lifesteal.

Back-to-back winner of the annual hot dog eating contest... and the judge-eating contest.

Insatiable Felhound

Corrupted
Taunt, Lifesteal

Line Hopper

Your Outcast cards cost (1) less.

There are two things Demon Hunters know: hopping, and cutting.

Magehunter

Rush
Whenever this attacks a minion, Silence it.

Hates waiting. Abhors chit chat. Fond of the color purple.

Mo'arg Outcast

After you play the left or right most card, replay it (targets chosen randomly).

He has a face mask. Why doesn't he use it?

Released Soul

Rush

Satyr Overseer

After your hero attacks, summon a 2/2 Satyr.

What he lacks in communication skills, he makes up for with highly responsive staffing allocations.

Shardshatter Mystic

Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage to all other minions.

Enjoys a good soul-crushing defeat.

Spirit of Vengeance

Stiltstepper

Battlecry: Draw a card. If you
play it this turn, give your
hero +4 Attack this turn.

Circus school was tough, sometimes you had to step on people to make it to the top.

Wrathscale Naga

After a friendly minion dies, deal 3 damage to a random enemy.

If throwing glaives is what you crave; summon tokens and make 'em broken.

Umberwing

Battlecry: Summon two 1/1 Felwings.

Demon Hunters refer to these glaives as "the ol’ flappy-attackys."

Blade Dance

Deal damage equal to your hero's Attack to 3 random enemy minions.

The surest way to clear the dance floor.

Chaos Strike

Give your hero +2 Attack this turn. Draw a card.

Chaos Strike

Give your hero +2 Attack this turn. Draw a card.

"What do we want?" "CHAOS!" "When do we want it?" "WHEN LEAST EXPECTED!"

Feast of Souls

Draw a card for each friendly minion that died this turn.

Nothing fills you up like soul food!

Gift of the Legion

Gain 1 attack for each minion that died this turn. Outcast: Return this to your hand.

The Legion can offer you everything...for a price.

Immolation Aura

Deal 1 damage to all minions twice.

If you can't take the heat, stop standing in the fire.

Soul Shear

Deal 3 damage to a
minion. Shuffle 2 Soul
Fragments into your deck.

"Just a little off the sides please."

Spectral Sight

Draw a card.
Outcast: Draw another.

"Pick a card, any card! Preferably the left- or right-most card."

Furious Felfin

Battlecry: If your hero
attacked this turn, gain
+1 Attack and Rush.

Signature moves include Eye Bream, Feast of Soles, and Metamorphofish.

Illidari Satyr

Netherwalker

Battlecry: Discover a Demon.

You got to Nethercrawl before you can Netherwalk.

Redeemed Pariah

After you play an Outcast card, gain +1/+1.

"Look at this stick. Look at it!"

Sightless Watcher

Battlecry: Look at 3 cards in your deck. Choose one to put on top.

What he lacks in sight, he makes up for in sleight-of-tentacle tricks.

Combination Strike

Hero Power
+1 Attack this turn. If a
friendly minion attacked,
+2 Attack instead.

Demon Claws

Hero Power
+1 Attack this turn.

Demon Claws

Hero Power
+1 Attack this turn.

Demon Claws

Hero Power
+1 Attack this turn.

Demonic Blast

Hero Power
Deal 4 damage.
(Last use!)

Demonic Blast

Hero Power
Deal 4 damage.
(Two uses left!)

Demon's Bite

Hero Power
+2 Attack this turn.

Demon's Bite

Hero Power
+2 Attack this turn.

Demon's Bite

Hero Power
+2 Attack this turn.

Infernal Strike

Hero Power
Gain +1 Attack this turn. After you attack and destroy a minion, get a "Second Slice."

Trueaim Crescent

After your Hero attacks a minion, your minions attack it too.

You could have just pointed.

Consume Magic

Silence an enemy minion.
Outcast: Draw a card.

Please be mindful when consuming raw or undercooked magic.

Demon Companion

Summon a random Demon Companion.

Owning a pet can be real hell at times.

Double Jump

Draw an Outcast card from your deck.

The key to every speed run.

Felosophy

Copy the lowest Cost
Demon in your hand.
Outcast: Give both +1/+1.

"Like, isn't evil subjective man?"

Felscream Blast

Lifesteal. Deal 1 damage to a minion and its neighbors.

All the souls start running when they see the felscream truck.

Mana Burn

Your opponent has 2 fewer Mana Crystals next turn.

Mana Burn

Your opponent has 2 fewer Mana Crystals next turn.

One way to ensure that they are not prepared.

Second Slice

Give your hero +2 Attack this turn.

Throw Glaive

Deal 2 damage to a minion. If it dies, add a temporary copy of this to your hand.

"No, no, I said SHOW me the glaive!"

Twin Slice

Give your hero +2 Attack this turn. Add 'Second Slice' to your hand.

The slice so nice, it'll cut you twice.