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Ur'zul Giant

Costs (1) less for each friendly minion that died this game.

Nothing personal, tiny human. I have many mouths to feed.

Illidan Stormrage

Dormant

Lord of Outland

Draw 3 cards, gain +3 Attack this turn, and destroy 3 of your opponent's Mana Crystals on their next turn.

Ancient Void Hound

At the end of your turn,
steal 1 Attack and Health
from all enemy minions.

What happened to my 1/1 Void Pup? And the glee club?!

Brutal Annihilan

Taunt, Rush
After this minion survives
damage, deal that amount
to the enemy hero.

Sometimes, problems can be solved by throwing everything you've got at it. This is not one of those times.

Nethrandamus

Battlecry: Summon two
random @-Cost minions.
(Upgrades each time a
friendly minion dies!)

Missed the big descent with the other dragons. But better late and nether!

Pit Commander

Taunt
At the end of your turn, summon a Demon from your deck.

"Pit! Do as I say!"

Inner Demon

Give your hero +8 Attack this turn.

Critical component of any tragic backstory.

Inner Demon

Give your hero +8 Attack this turn.

Critical component of any tragic backstory.

Artificer Xy'mox

Infused
Battlecry: Cast all
three Relics.

Artificer Xy'mox

Battlecry: Discover and
cast a Relic. Infuse (@):
Cast all three instead.

"The anticipation to use this relic is killing me! Though, it will more likely kill you."

Artificer Xy'mox

{0}
{1}
{2}
{3}

"The anticipation to use this relic is killing me! Though, it will more likely kill you."

Coilfang Warlord

Rush
Deathrattle: Summon a
5/9 Warlord with Taunt.

Prepare for the staunch conch launch!

Conchguard Warlord

Taunt

Hulking Overfiend

Rush. After this attacks and kills a minion, it may attack again.

To hulk, perhaps, to fiend: ay, there's the rub.

Illidari Inquisitor

Rush. After your hero attacks an enemy, this attacks it too.

Armed with fear, big eyes, ruthless efficiency, almost fanatical devotion to your hero, and nice brown robes.

Jace Darkweaver

Battlecry: Cast all Fel spells you've played this game (targets enemies if possible).

As a former mage, making the transition from fire to felfire was quite easy.

Taintheart Tormenter

Taunt
Your opponent's spells cost (2) more.

Oh boo hoo, did someone's World Tree burn down?

Flamereaper

Also damages the minions next to whomever your hero attacks.

  • Type: Weapon
  • Class: Demon Hunter
  • Rarity: Epic
  • Set: Core (2023)
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Akkapoj T.
  • Collectible

Honestly it sows more flame than it reaps.

Flamereaper

Also damages the minions next to whomever your hero attacks.

Honestly it sows more flame than it reaps.

Cycle of Hatred

Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed.

If you run 2 of these, would that make it the bi-cycle of hatred?

Expendable Performers

Summon seven 1/1 Illidari with Rush. If they all die this turn, summon seven more.

When someone gets injured, it's considered performance art.

Fel Guardians

Summon three 1/2 Demons with Taunt. Costs (1) less whenever a friendly minion dies.

What happened after the guardians tripped? They Fel.

Abyssal Bassist

Taunt, Lifesteal
Costs (2) less for each
weapon you've equipped
this game.

DROP THE BASS (INTO THE ABYSS)!

Argus, the Emerald Star

Titan
Minions to the left of this
have Rush, and ones to the
right have Lifesteal.

  • Type: Minion
  • Class: Demon Hunter
  • Rarity: Legendary
  • Set: TITANS
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Juan Calle
  • Collectible
  • Elite

Once a proud titan, Argus was fated to meet a darker end. Sargeras and his demons would later corrupt and shatter Argus to use his power for themselves.

Death Speaker Blackthorn

Battlecry: Summon 3 Deathrattle minions that cost (5) or less from your deck.

He can speak death but has a hard time reading it.

Irebound Brute

Taunt
Costs (1) less for each
card drawn this turn.

"You don't understand… ogres are an untapped market for vengeance and hatred!"

Mythical Terror

Lifesteal
At the end of your turn,
force all enemy minions
to attack this.

You cannot pet the Terror in Hearthstone.

Priestess of Fury

At the end of your turn, deal 6 damage randomly split among all enemies.

Furious that she only has six warglaives. The Sightless Watcher has eight! The fel is always greener on the other side.

Soulciologist Malicia

Battlecry: For each Soul Fragment in your deck, summon a 3/3 Soul with Rush.@ (@)

If you value your life, don't call it a "soft science."

Vengeful Walloper

Rush. Costs (1) less for each Outcast card you've played this game.

If you can't beat 'em, beat WITH 'em!

Xhilag of the Abyss

Colossal +4
At the start of your turn,
increase the damage of
Xhilag's Stalks by 1.

When ancient heroes drove a felhunter into the sea, they thought it was the end. But for Xhilag, it was only the beginning...

Kurtrus, Demon-Render

Battlecry: Summon two
@/4 Demons with Rush.
(Improved by your hero
attacks this game.)

"I dedicated my life to vanquishing demons, but I never thought to face the demons in me. Maybe, in time, I can help quell the demons in you." -Kurtrus, to Cariel

Proving Grounds

Summon two minions from your deck.
They fight!

1v1 me on Proving Grounds, DH only, no items, 4 stocks.

Relic of Dimensions

Draw two cards
and reduce their Cost
by (@). Improve your
future Relics.

A glaive is a glaive, but a mystery box could be anything! It could even be a glaive!

Rolled a Six!

Discover a 6-Cost card.

Skull of Gul'dan

Draw 3 cards.
Outcast: Reduce their Cost by (3).

A fellow of evil possessed, of most devious shadow. He hath turned on his kin a thousand times, and now, how abhorred in all imagination he is!

Skull of Gul'dan

Draw 3 cards.
Outcast: Reduce their Cost by (3).

A fellow of evil possessed, of most devious shadow. He hath turned on his kin a thousand times, and now, how abhorred in all imagination he is!

Summon Shadow Demons

Summon a 6/6 Shadow Demon.
Outcast: Summon 2 Shadow Demons.

Bladed Lady

Rush
Costs (1) if your hero has
6 or more Attack.

While you were busy learning magic, she studied the blade.

Bladed Lady

Rush
Costs (1) if your hero has
6 or more Attack.

While you were busy learning magic, she studied the blade.

Caria Felsoul

Battlecry: Transform into a 6/6 copy of a Demon in your deck.

This is what happens when you keep taking the advice of the little demon on your shoulder.

Coilskar Commander

Taunt. Battlecry: If you've
cast three spells while
holding this, summon two
copies of this.@ ({0} left!)@ (Ready!)

Then thou shalt count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out.

Fel Summoner

Deathrattle: Summon a random Demon from your hand.

All's well that ends fel when the fel summoner summons well.

Felscale Evoker

Battlecry: If you've cast three
spells while holding this,
summon a different Demon
from your deck.@ ({0} left!)@ (Ready!)

So it’s a demon and a naga, but NOT a dragon?

Kurtrus Ashfallen

Rush
Deathrattle: Return this
to your hand.

Kurtrus, At Peace

Battlecry: Attack the left and
right-most enemy minions.
Outcast: Immune this turn.

Midnight Wolf

Rush
Outcast: Summon a
copy of this.

Three of these would make for an EPIC T-shirt.

Shalja, Demon Hunter

Windfury, Rush
Outcast: Equip a random
weapon and add 3 more
to your hand.

Equip Sorrowchord

Equip Sorrowchord.

Equip Warglaives

Equip the Warglaives of Azzinoth.

Bone Glaive

Battlecry: Dredge.

Resourceful Demon Hunters find a use for every part of the Demon.

Warglaives of Azzinoth

After attacking a minion, your hero may attack again.

The blades glow green from things unseen, dark dreams whirling in the felfire gleam.

Warglaives of Azzinoth

After attacking a minion, your hero may attack again.

The blades glow green from things unseen, dark dreams whirling in the felfire gleam.

Warglaives of Azzinoth

After attacking a minion, your hero may attack again.

The blades glow green from things unseen, dark dreams whirling in the felfire gleam.

All Fel Breaks Loose

Infused
Summon three
friendly Demons that
died this game.

All Fel Breaks Loose

Summon a friendly Demon
that died this game.
Infuse (@ Demons):
Summon three instead.

Maybe we should have made the bars closer together…

Angsty Rhapsody

Deal 3 damage to all minions. Draw 3 cards.
(Changes each turn.)

Chaos Nova

Deal 4 damage to all minions.

Illin' Illidan laying down the damage, flinging out the chaos as far as he can manage.

Chaos Nova

Deal 4 damage to all minions.

Illin' Illidan laying down the damage, flinging out the chaos as far as he can manage.

Chaos Nova

Deal 4 damage to all minions.

Command the Illidari

Summon six 1/1 Illidari with Rush.

Give me an R! Give me a U! Give me an S! Give me an H! You two, you’re exclamation points!

Deal with a Devil

Summon two 3/3 Felfiends with Lifesteal.
If your deck has no minions, summon two more.

Fine, three Felfiends - final offer.

Emotional Rhapsody

Deal 3 damage to all
minions. Give your hero
+5 Attack this turn.
(Changes each turn.)

Flame Crash

Destroy an enemy minion and deal damage equal to its Health to the enemy hero.

Momentum

Give your hero +4 Attack this turn. Costs (1) less for each card you've drawn this turn.

  • Type: Ability
  • Class: Demon Hunter
  • Rarity: Rare
  • Set: TITANS
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Konstantin Turovec
  • Collectible

"Mass Times Velocity" wasn't as catchy.

Need for Greed

Tradeable
Draw 3 cards. If drawn this turn, this costs (3).

Sorry guys, I TOTALLY meant to click greed.

Remixed Rhapsody

Deal 3 damage
to all minions. Gains an extra effect in your hand that changes each turn.

"Is this real life?" "No, this is a card game."

Rending Ambush

Summon the left and right-most minions from your hand. They attack random enemy minions. Allied: Demon Hunter.

"They never saw it coming." -Malduko

Resounding Rhapsody

Deal 3 damage to
all minions, twice.
(Changes each turn.)

Rolled a Five!

Discover a 5-Cost card.

Sigil of Reckoning

At the start of your next turn, summon a random Demon from your hand.

“It’s dangerous ‘round these parts, I reckon.”

Summoning Ritual

Summon 3 Demons from
your deck. They are Dormant
for 2 turns.

“Demons! It’s time for your nap!”

Wailing Rhapsody

Deal 3 damage to all minions. Summon
a 5/5 Demon.
(Changes each turn.)

Blood Herald

Whenever a friendly minion dies while this is in your hand, gain +1/+1.

"Red Blood, it gives you wings."

Demonslayer Kurtrus

Battlecry: For the rest of the game, cards you draw cost (2) less.

Glaivebound Adept

Battlecry: If your hero attacked this turn,
deal 4 damage.

"Initiate, this is your glaive. Think of it as an extension of yourself... Did you just throw it?!"

Guitar Soloist

Battlecry: If you control no
other minions, draw a spell,
a minion, and a weapon.

She is the hero of the guitar. The guitar hero. Trademark.

Gunslinger Kurtrus

Battlecry: If your deck has
no duplicates, fire 6 random
2 damage shots at minions
in the enemy's hand.

"I have given up (a single copy of) EVERYTHING! What have YOU sacrificed?"

Imprisoned Antaen

Dormant for 2 turns.
When this awakens, deal
10 damage randomly split
among all enemies.

Can I get a pair of size XXXXXL manacles?

Jotun, the Eternal

Battlecry: For the rest of
the game, cast a copy of
the first spell you draw
each turn at enemies.

  • Type: Minion
  • Class: Demon Hunter
  • Rarity: Legendary
  • Set: TITANS
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Konstantin Porubov
  • Collectible
  • Elite

He doesn't look like a turtle?

Karnuk, Demon Hunter

Lifesteal
Your healing is doubled.
Outcast: Summon a 10/6
Imprisoned Antaen.

Soulshard Lapidary

Battlecry: Destroy a Soul
Fragment in your deck to
give your hero +5 Attack
this turn.

Also known as a soul sequincer.

Wailing Fanatic

Wrathspike Brute

Taunt
After this is attacked,
deal 1 damage to
all enemies.

You scratch her back, her back scratches back.

Zai, the Incredible

Battlecry: Copy the left- and right-most cards in your hand.

Following this act will be her younger brother, Frank the Mediocre.

Crimson Expanse

Choose a damaged
minion. Summon a copy
of it that goes Dormant
for one turn.

Idk. Looks pink to me.

Call on Allies

Discover an ally minion.

Demonic Blast

Hero Power
Deal 3 damage.

Blade of Quickening

Battlecry: Draw @ Outcast |4(card, cards).
|4(It costs, They cost) (1) less. (Improves during run)

A blade so fast, it gets you all the Outcasts!

Glaivetar

Deathrattle: Draw @ |4(card, cards).
(Play Outcast cards while
equipped to improve!)

Might need tuning, I think it's a bit sharp.

Marrowslicer

Battlecry: Shuffle 2 Soul Fragments into your deck.

Perfect for killing the first boss in Icecrown Citadel.

Souleater's Scythe

Start of Game: Consume
3 different minions in your
deck. Leave behind Souls
that Discover them.

Would you like those souls for here or to-go?

Fan the Hammer

Deal 6 damage split among the lowest Health enemies.

I thought Kurtrus was more of a fan of glaives.

Fel Fissure

At the start of your next turn, deal 2 more damage to all minions.

Fel Fissure

Deal 2 damage to all minions. At the start of your next turn, deal 2 more damage to all minions.

This will clear the board, I'm fisSURE of it!

Fel'dorei Warband

Deal 4 damage.
If your deck has no minions, summon four 1/1 Illidari with Rush.

"Felerin, I made you a friendship bracelet!" "...what? I said WARband, not WRISTband..."

Flanking Maneuver

Summon a 4/2 Demon with Rush. If it dies this turn, summon another.

So, do we have advantage? Can I sneak attack?

Flanking Maneuver

Summon a 4/2 Demon with Rush. If it dies this turn, summon another.

So, do we have advantage? Can I sneak attack?

Glide

Shuffle your hand into
your deck. Draw 4 cards.
Outcast: Your opponent
does the same.

"Come with me, and you'll see, a whole new hand of possibly the same cards."