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AbsolutionResurrect all friendly Mercs that died this game with 25 Health.
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Holy Beam 1Deal damage to a character equal
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Purified ShardDestroy the enemy hero.
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The Garden's GraceGive a minion +5/+5 and
The perfect place to hold Conchella. |
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Atonement 1Deal {0} damage.
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Atonement 2Deal {0} damage.
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Atonement 3Deal {0} damage.
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Atonement 4Deal {0} damage.
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Atonement 5Deal {0} damage.
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Divine Assault 1Attack an enemy. Deathblow: Gain
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Divine Assault 2Attack an enemy. Deathblow: Give this
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Divine Assault 3Attack an enemy. Deathblow: Give your characters Divine Shield.
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Holy Beam 2Deal damage to a character equal
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Volley of Light 2Passive: Whenever your characters play a Holy ability, cast Splitting Light 2 at a random enemy.
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Volley of Light 3Passive: Whenever your characters play a Holy ability, cast Splitting Light 3 at a random enemy.
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Volley of Light 4Passive: Whenever your characters play a Holy ability, cast Splitting Light 4 at a random enemy.
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Volley of Light 5Passive: Whenever your characters play a Holy ability, cast Splitting Light 5 at a random enemy.
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Libram of HopeRestore 8 Health. Summon an 8/8 Guardian with Taunt and Divine Shield.
"Think you got lethal? Libram of NOPE!" |
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Mass ResurrectionSummon 3 friendly minions that died
One's company, two's a crowd, and three's a “mass” resurrection, apparently. |
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The SunwellFill your hand with random spells. Costs (1) less for each other card in your hand.
The Lich King had extinguished the light of the Sunwell once before - it will take all the might Silvermoon can muster to defend it! |
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Avenging Wrath 1Deal 4 damage
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Avenging Wrath 2Deal 8 damage
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Avenging Wrath 3Deal 12 damage
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Avenging Wrath 4Deal 13 damage
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Avenging Wrath 5Deal 14 damage
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Divine Assault 4Attack an enemy. Deathblow: Give your characters Divine Shield.
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Greater Healing Potion 1Restore 8 Health.
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Greater Healing Potion 2Restore 16 Health.
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Greater Healing Potion 3Restore 25 Health.
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Greater Healing Potion 4Restore 35 Health.
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Greater Healing Potion 5Restore 45 Health.
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Holy Shock 1Deal 1 damage to a random enemy. Repeat for each Holy ability you've cast this game.
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Holy Shock 2Deal 2 damage to a random enemy. Repeat for each Holy ability you've cast this game.
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Holy Shock 3Deal 3 damage to a random enemy. Repeat for each Holy ability you've cast this game.
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Holy Shock 4Deal 4 damage to a random enemy. Repeat for each Holy ability you've cast this game.
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Holy Shock 5Deal 5 damage to a random enemy. Repeat for each Holy ability you've cast this game.
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Martial Mastery 1Gain +1 Health and
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Martial Mastery 2Gain +2 Health and
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Martial Mastery 3Gain +3 Health and
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Martial Mastery 4Gain +4 Health and
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Martial Mastery 5Gain +5 Health and
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ResurrectionResurrect a friendly Merc that died this game with 25 Health.
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Wrath of the Lightbound 1Deal {0} damage to all enemies. Then deal {1} damage to all characters who have not used a Holy ability this turn.
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Wrath of the Lightbound 2Deal {0} damage to all enemies. Then deal {1} damage to all characters who have not used a Holy ability this turn.
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Wrath of the Lightbound 3Deal {0} damage to all enemies. Then deal {1} damage to all characters who have not used a Holy ability this turn.
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Wrath of the Lightbound 4Deal {0} damage to all enemies. Then deal {1} damage to all characters who have not used a Holy ability this turn.
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Wrath of the Lightbound 5Deal {0} damage to all enemies. Then deal {1} damage to all characters who have not used a Holy ability this turn.
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Holy BookSilence and destroy a minion. Summon a 10/10 copy of it.
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Holy BookSilence and destroy a minion. Summon a 10/10 copy of it.
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Lay on HandsRestore 8 Health. Draw 3 cards.
A grammatically awkward life saver. |
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Lay on HandsRestore 8 Health. Draw 3 cards.
A grammatically awkward life saver. |
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Power Word: FortitudeGive a minion +3/+5. Costs (1) less for each spell in your hand.
Part of a balanced breakfast. |
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Divine Assault 5Attack an enemy. Deathblow: Give your characters Divine Shield.
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Holy Beam 3Deal damage to a character equal
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Holy Blast 1Deal 4 damage to an enemy. Give characters adjacent to this Merc +2 Health.
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Holy Blast 1Deal 4 damage.
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Holy Blast 2Deal 7 damage to an enemy. Give characters adjacent to this Merc +3 Health.
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Holy Blast 2Deal 6 damage.
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Holy Blast 3Deal 10 damage to an enemy. Give characters adjacent to this Merc +4 Health.
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Holy Blast 3Deal 8 damage.
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Holy Blast 4Deal 10 damage.
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Holy Blast 5Deal 12 damage.
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Diamond SpellstoneResurrect 3 different friendly minions. @
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Divine TollShoot 5 rays at random
Never send to know for whom the bell tolls. |
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Greater Diamond SpellstoneResurrect 4 different friendly minions.
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Hallowed WaterRestore your hero
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Immortalized in StoneSummon a 1/2, 2/4, and 4/8 Elemental with Taunt.
They all secretly have '<b>Deathrattle:</b> Become very mortalized.' |
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Lesser Diamond SpellstoneResurrect 2 different friendly minions. @(Cast 4 spells to upgrade.)
A diamond, white, this stone the eighth A precious jewel for those of faith A whispered prayer restores the lost But none among them know the cost. |
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Benediction 1Restore 8 Health to your characters. (Transform into Anathema)@Restore 10 Health to your characters. (Transform into Anathema)@Restore 12 Health to your characters. (Transform into Anathema)@Restore 14 Health to your characters. (Transform into Anathema)@Restore 16 Health to your characters. (Transform into Anathema)
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Benediction 2Restore 16 Health to your characters. (Transform into Anathema)@Restore 18 Health to your characters. (Transform into Anathema)@Restore 20 Health to your characters. (Transform into Anathema)@Restore 22 Health to your characters. (Transform into Anathema)@Restore 24 Health to your characters. (Transform into Anathema)
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Benediction 3Restore 24 Health to your characters. (Transform into Anathema)@Restore 26 Health to your characters. (Transform into Anathema)@Restore 28 Health to your characters. (Transform into Anathema)@Restore 30 Health to your characters. (Transform into Anathema)@Restore 32 Health to your characters. (Transform into Anathema)
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Benediction 4Restore 27 Health to your characters. (Transform into Anathema)@Restore 29 Health to your characters. (Transform into Anathema)@Restore 31 Health to your characters.(Transform into Anathema)@Restore 33 Health to your characters. (Transform into Anathema)@Restore 35 Health to your characters. (Transform into Anathema)
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Benediction 5Restore 30 Health to your characters. (Transform into Anathema)@Restore 32 Health to your characters. (Transform into Anathema)@Restore 34 Health to your characters. (Transform into Anathema)@Restore 36 Health to your characters. (Transform into Anathema)@Restore 38 Health to your characters. (Transform into Anathema)
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Blessing of Sacrifice 1Restore 2 Health to another friendly Merc. Whenever it takes damage this turn, this Merc takes it instead.
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CondemnDeal @ damage to ALL enemies. (Upgrades each time you cast a Holy ability.)
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Consecration 1Deal 4 damage to all enemies.
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Consecration 2Deal 8 damage to all enemies.
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Consecration 3Deal 10 damage to all enemies.
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Consecration 4Deal 12 damage to all enemies.
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Consecration 5Deal 14 damage to all enemies.
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Crusader's Blow 1Attack an enemy.
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Crusader's Blow 2Attack an enemy.
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Crusader's Blow 3Attack an enemy.
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Crusader's Blow 4Attack an enemy.
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Crusader's Blow 5Attack an enemy.
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Intensifying Beam 1Deal {0} damage. Gain 1 bonus damage after your characters casts a Holy ability. (Bonus is lost after cast.)@Deal {0} damage. Gain 1 bonus damage after your characters casts a Holy ability.
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Intensifying Beam 2Deal {0} damage. Gain 2 bonus damage after your characters casts a Holy ability. (Bonus is lost after cast.)@Deal {0} damage. Gain 2 bonus damage after your characters casts a Holy ability.
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Intensifying Beam 3Deal {0} damage. Gain 3 bonus damage after your characters casts a Holy ability. (Bonus is lost after cast.)@Deal {0} damage. Gain 3 bonus damage after your characters casts a Holy ability.
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Judgment of Humility 1Set an enemy's Attack to 3 this turn. Attack them.
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Modest AspirationsSet a minion's Attack and Health to 1.
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Splitting Light 1Deal 3 damage
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Splitting Light 2Deal 8 damage
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Splitting Light 3Deal 13 damage
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Splitting Light 4Deal 14 damage
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Splitting Light 5Deal 15 damage
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Velen's Blessing 1Gain +1 Holy Damage. Your next Holy ability casts twice.
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Velen's Blessing 2Gain +2 Holy Damage. Your next Holy ability casts twice.
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Velen's Blessing 3Gain +3 Holy Damage. Your next Holy ability casts twice.
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Avenging WrathDeal 8 damage randomly split among all enemies.
Wham! Wham! Wham! Wham! Wham! Wham! Wham! Wham! |
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Fragment of Mi'daCasts When Drawn
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