Class
Rarity
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Blade Dance 1

Deal damage equal to this Merc's Attack to 1 random enemy.

Blade Dance 2

Deal damage equal to this Merc's Attack to 2 random enemies.

Disintegrate 1

Destroy a random enemy minion.

Disintegrate 2

Destroy a random enemy.

Fel Bolt 1

Deal 4 damage.

Fel Bolt 2

Deal 10 damage.

Fel Bolt 3

Deal 16 damage.

Fel Bolt 4

Deal 18 damage.

Fel Bolt 5

Deal 20 damage.

Blade Dance 3

Deal damage equal to this Merc's Attack to 3 random enemies.

Fel Volley 1

Passive: Whenever your characters play a Fel ability, cast Fel Bolt 1 at a random enemy.

Fel Volley 2

Passive: Whenever your characters play a Fel ability, cast Fel Bolt 2 at a random enemy.

Fel Volley 3

Passive: Whenever your characters play a Fel ability, cast Fel Bolt 3 at a random enemy.

Fel Volley 4

Passive: Whenever your characters play a Fel ability, cast Fel Bolt 4 at a random enemy.

Fel Volley 5

Passive: Whenever your characters play a Fel ability, cast Fel Bolt 5 at a random enemy.

Blade Dance 4

Deal damage equal to this Merc's Attack to 3 random enemies.

Creeping Madness 1

Attack an enemy. Next turn they must use a different ability or take {0} damage.@Attack an enemy. Next turn they must use a different ability or take {0} damage and become ({1}) Speed slower.

Creeping Madness 2

Attack an enemy. Next turn they must use a different ability or take {0} damage.@Attack an enemy. Next turn they must use a different ability or take {0} damage and become ({1}) Speed slower.

Creeping Madness 3

Attack an enemy. Next turn they must use a different ability or take {0} damage.@Attack an enemy. Next turn they must use a different ability or take {0} damage and become ({1}) Speed slower.

Creeping Madness 4

Attack an enemy. Next turn they must use a different ability or take {0} damage.@Attack an enemy. Next turn they must use a different ability or take {0} damage and become ({1}) Speed slower.

Creeping Madness 5

Attack an enemy. Next turn they must use a different ability or take {0} damage.@Attack an enemy. Next turn they must use a different ability or take {0} damage and become ({1}) Speed slower.

Fel Blast 1

Deal 1 damage to a
random enemy. Repeat
for each Fel ability you
have cast this game.

Fel Blast 2

Deal 2 damage to a
random enemy. Repeat
for each Fel ability you
have cast this game.

Fel Blast 3

Deal 3 damage to a
random enemy. Repeat
for each Fel ability you
have cast this game.

Fel Blast 4

Deal 4 damage to a
random enemy. Repeat
for each Fel ability you
have cast this game.

Fel Blast 5

Deal 5 damage to a
random enemy. Repeat
for each Fel ability you
have cast this game.

Fel Reign 1

Deal {0} damage to all enemies. Repeat {1} times.
(Starts off Cooldown.)

Fel Reign 2

Deal {0} damage to all enemies. Repeat {1} times.
(Starts off Cooldown.)

Fel Reign 3

Deal {0} damage to all enemies. Repeat {1} times.
(Starts off Cooldown.)

Fel Reign 4

Deal {0} damage to all enemies. Repeat {1} times.
(Starts off Cooldown.)

Fel Reign 5

Deal {0} damage to all enemies. Repeat {1} times.
(Starts off Cooldown.)

Legion Burst 1

Deal 4 damage.
Deathblow: Cast Fist
of Jaraxxus 1.

Legion Burst 2

Deal 8 damage.
Deathblow: Cast Fist
of Jaraxxus 2.

Legion Burst 3

Deal 12 damage.
Deathblow: Cast Fist
of Jaraxxus 3.

Legion Burst 4

Deal 13 damage.
Deathblow: Cast Fist
of Jaraxxus 4.

Legion Burst 5

Deal 14 damage.
Deathblow: Cast Fist
of Jaraxxus 5.

Rain of Destruction 1

Deal 4 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 5 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 6 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 7 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 8 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.

Rain of Destruction 2

Deal 8 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 9 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 10 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 11 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 12 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.

Rain of Destruction 3

Deal 12 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 13 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 14 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 15 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 16 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.

Rain of Destruction 4

Deal 13 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 14 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 15 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 16 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 17 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.

Rain of Destruction 5

Deal 14 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 15 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 16 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 17 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.@Deal 18 damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.

Demonic Research

This turn, your cards cost Health instead of Mana.

Blade Dance 5

Deal damage equal to this Merc's Attack to 3 random enemies.

Fel Corruption 1

Deal {0} damage to all enemies.
Deal {1} damage to your
other characters.
(After a friendly Orc dies, this
transforms into Shamanism 1.)

Fel Corruption 2

Deal {0} damage to all enemies.
Deal {1} damage to your
other characters.
(After a friendly Orc dies, this
transforms into Shamanism 2.)

Fel Corruption 3

Deal {0} damage to all enemies.
Deal {1} damage to your
other characters.
(After a friendly Orc dies, this
transforms into Shamanism 3.)

Fel Corruption 4

Deal {0} damage to all enemies.
Deal {1} damage to your
other characters.
(After a friendly Orc dies, this
transforms into Shamanism 4.)

Fel Corruption 5

Deal {0} damage to all enemies.
Deal {1} damage to your
other characters.
(After a friendly Orc dies, this
transforms into Shamanism 5.)

Fel Guardians

Summon three 1/2 Demons with Taunt. Costs (1) less whenever a friendly minion dies.

What happened after the guardians tripped? They Fel.

Demonic Bolt 1

Deal 4 damage. If you control a Demon, deal 7 instead.

Demonic Bolt 2

Deal 7 damage. If you control a Demon, deal 10 instead.

Demonic Bolt 3

Deal 10 damage. If you control a Demon, deal 15 instead.

Eye Beam 1

Deal 4 damage.
Restore that much Health to this Merc.@Deal 7 damage.
Restore that much Health to this Merc.@Deal 8 damage.
Restore that much Health to this Merc.@Deal 9 damage.
Restore that much Health to this Merc.@Deal 10 damage.
Restore that much Health to this Merc.@Deal 4 damage.
Restore that much
Health to this Merc.
Gain +1 Fel Damage.@Deal 4 damage.
Restore that much
Health to this Merc.
Gain +2 Fel Damage.

Eye Beam 2

Deal 7 damage.
Restore that much Health to this Merc.@Deal 10 damage.
Restore that much Health to this Merc.@Deal 11 damage.
Restore that much Health to this Merc.@Deal 12 damage.
Restore that much Health to this Merc.@Deal 13 damage.
Restore that much Health to this Merc.@Deal 7 damage.
Restore that much
Health to this Merc.
Gain +1 Fel Damage.@Deal 7 damage.
Restore that much
Health to this Merc.
Gain +2 Fel Damage.

Eye Beam 3

Deal 10 damage.
Restore that much Health to this Merc.@Deal 13 damage.
Restore that much Health to this Merc.@Deal 14 damage.
Restore that much Health to this Merc.@Deal 15 damage.
Restore that much Health to this Merc.@Deal 16 damage.
Restore that much Health to this Merc.@Deal 10 damage.
Restore that much
Health to this Merc.
Gain +1 Fel Damage.@Deal 10 damage.
Restore that much
Health to this Merc.
Gain +2 Fel Damage.

Eye Beam 4

Deal 11 damage.
Restore that much Health to this Merc.@Deal 14 damage.
Restore that much Health to this Merc.@Deal 15 damage.
Restore that much Health to this Merc.@Deal 16 damage.
Restore that much Health to this Merc.@Deal 17 damage.
Restore that much Health to this Merc.@Deal 11 damage.
Restore that much
Health to this Merc.
Gain +1 Fel Damage.@Deal 11 damage.
Restore that much
Health to this Merc.
Gain +2 Fel Damage.

Eye Beam 5

Deal 12 damage.
Restore that much Health to this Merc.@Deal 15 damage.
Restore that much Health to this Merc.@Deal 16 damage.
Restore that much Health to this Merc.@Deal 17 damage.
Restore that much Health to this Merc.@Deal 18 damage.
Restore that much Health to this Merc.@Deal 12 damage.
Restore that much
Health to this Merc.
Gain +1 Fel Damage.@Deal 12 damage.
Restore that much
Health to this Merc.
Gain +2 Fel Damage.

Felfire Potion

Deal 5 damage to all characters.

Kazakus has a squad of imps bottling Felfire round-the-clock and he *still* can't keep up with demand.

Felfire Potion

Deal 5 damage to all characters.

Kazakus has a squad of imps bottling Felfire round-the-clock and he *still* can't keep up with demand.

Impfestation

Summon a 3/3
Dread Imp to attack each enemy minion.

Call the imp-sterminator!

Fel Command 1

Gain +1 Attack. Deal this Merc's Attack damage to an enemy.@Gain +1/+4. Deal this Merc's Attack damage to an enemy.@Gain +1/+6. Deal this Merc's Attack damage to an enemy.@Gain +1/+8. Deal this Merc's Attack damage to an enemy.@Gain +1/+10. Deal this Merc's Attack damage to an enemy.

Fel Command 2

Gain +2 Attack. Deal this Merc's Attack damage to an enemy.@Gain +2/+4. Deal this Merc's Attack damage to an enemy.@Gain +2/+6. Deal this Merc's Attack damage to an enemy.@Gain +2/+8. Deal this Merc's Attack damage to an enemy.@Gain +2/+10. Deal this Merc's Attack damage to an enemy.

Fel Command 3

Gain +3 Attack. Deal this Merc's Attack damage to an enemy.@Gain +3/+4. Deal this Merc's Attack damage to an enemy.@Gain +3/+6. Deal this Merc's Attack damage to an enemy.@Gain +3/+8. Deal this Merc's Attack damage to an enemy.@Gain +3/+10. Deal this Merc's Attack damage to an enemy.

Fel Command 4

Gain +4 Attack. Deal this Merc's Attack damage to an enemy.@Gain +4/+4. Deal this Merc's Attack damage to an enemy.@Gain +4/+6. Deal this Merc's Attack damage to an enemy.@Gain +4/+8. Deal this Merc's Attack damage to an enemy.@Gain +4/+10. Deal this Merc's Attack damage to an enemy.

Fel Command 5

Gain +5 Attack. Deal this Merc's Attack damage to an enemy.@Gain +5/+4. Deal this Merc's Attack damage to an enemy.@Gain +5/+6. Deal this Merc's Attack damage to an enemy.@Gain +5/+8. Deal this Merc's Attack damage to an enemy.@Gain +5/+10. Deal this Merc's Attack damage to an enemy.

Reflex Shot 1

Deal {0} damage to all enemies. If they have already acted, deal Critical Damage.@Deal {0} damage to all enemies. If they have already acted, deal Critical Damage.
Gain +{1} Fel Damage.

Reflex Shot 2

Deal {0} damage to all enemies. If they have already acted, deal Critical Damage.@Deal {0} damage to all enemies. If they have already acted, deal Critical Damage.
Gain +{1} Fel Damage.

Reflex Shot 3

Deal {0} damage to all enemies. If they have already acted, deal Critical Damage.@Deal {0} damage to all enemies. If they have already acted, deal Critical Damage.
Gain +{1} Fel Damage.

Reflex Shot 4

Deal {0} damage to all enemies. If they have already acted, deal Critical Damage.@Deal {0} damage to all enemies. If they have already acted, deal Critical Damage.
Gain +{1} Fel Damage.

Reflex Shot 5

Deal {0} damage to all enemies. If they have already acted, deal Critical Damage.@Deal {0} damage to all enemies. If they have already acted, deal Critical Damage.
Gain +{1} Fel Damage.

Terror Charge 1

Attack an enemy.
Give your Demons
+2 Health.@Attack an enemy.
Give your Demons
+4 Health.@Attack an enemy.
Give your Demons
+5 Health.@Attack an enemy.
Give your Demons
+6 Health.@Attack an enemy.
Give your Demons
+7 Health.

Terror Charge 2

Attack an enemy.
Give your Demons
+4 Health.@Attack an enemy.
Give your Demons
+6 Health.@Attack an enemy.
Give your Demons
+7 Health.@Attack an enemy.
Give your Demons
+8 Health.@Attack an enemy.
Give your Demons
+9 Health.

Terror Charge 3

Attack an enemy.
Give your Demons
+6 Health.@Attack an enemy.
Give your Demons
+8 Health.@Attack an enemy.
Give your Demons
+9 Health.@Attack an enemy.
Give your Demons
+10 Health.@Attack an enemy.
Give your Demons
+11 Health.

Terror Charge 4

Attack an enemy.
Give your Demons
+7 Health.@Attack an enemy.
Give your Demons
+9 Health.@Attack an enemy.
Give your Demons
+10 Health.@Attack an enemy.
Give your Demons
+11 Health.@Attack an enemy.
Give your Demons
+12 Health.

Terror Charge 5

Attack an enemy.
Give your Demons
+8 Health.@Attack an enemy.
Give your Demons
+10 Health.@Attack an enemy.
Give your Demons
+11 Health.@Attack an enemy.
Give your Demons
+12 Health.@Attack an enemy.
Give your Demons
+13 Health.

Chaos Nova

Deal 4 damage to all minions.

Illin' Illidan laying down the damage, flinging out the chaos as far as he can manage.

Chaos Nova

Deal 4 damage to all minions.

Illin' Illidan laying down the damage, flinging out the chaos as far as he can manage.

Felfire in the Hole!

Draw a spell and deal 2 damage to all enemies. If it's a Fel spell, deal 1 more.

Fear not, feebleminded friends, for failure to fell your foes with felfire is fundamentally farfetched!

Metamorphosis

Swap your Hero Power to "Deal 4 damage." After 2 uses, swap it back.

As the humble caterpillar becomes a beautiful butterfly, so too does a demon hunter become a hideous mass of writhing destruction and unfettered chaos.

Metamorphosis

Swap your Hero Power to "Deal 5 damage." After 2 uses, swap it back.

Metamorphosis

Swap your Hero Power to "Deal 4 damage." After 2 uses, swap it back.

As the humble caterpillar becomes a beautiful butterfly, so too does a demon hunter become a hideous mass of writhing destruction and unfettered chaos.

Sigil of Reckoning

At the start of your next turn, summon a random Demon from your hand.

“It’s dangerous ‘round these parts, I reckon.”

Summoning Ritual

Summon 3 Demons from
your deck. They are Dormant
for 2 turns.

“Demons! It’s time for your nap!”

Blitzing Legion 1

Attack an enemy.
If you control another
Demon, deal 3 damage
to a random enemy.

Blitzing Legion 2

Attack an enemy.
If you control another
Demon, deal 4 damage
to a random enemy.

Blitzing Legion 3

Attack an enemy.
If you control another
Demon, deal 5 damage
to a random enemy.

Blitzing Legion 4

Attack an enemy.
If you control another
Demon, deal 6 damage
to a random enemy.

Blitzing Legion 5

Attack an enemy.
If you control another
Demon, deal 7 damage
to a random enemy.

Demonfire 1

Deal 4 damage to a character. If it's a friendly Demon, give it +3/+3 instead.

Demonfire 2

Deal 8 damage to a character. If it's a friendly Demon, give it +5/+5 instead.

Demonfire 3

Deal 10 damage to a character. If it's a friendly Demon, give it +8/+8 instead.

Demonfire 4

Deal 12 damage to a character. If it's a friendly Demon, give it +10/+10 instead.

Demonfire 5

Deal 14 damage to a character. If it's a friendly Demon, give it +12/+12 instead.

Fel Lash 1

Deal 4 damage
to an enemy.
It can't heal this turn.@Deal 7 damage
to an enemy.
It can't heal this turn.@Deal 8 damage
to an enemy.
It can't heal this turn.@Deal 9 damage
to an enemy.
It can't heal this turn.@Deal 10 damage
to an enemy.
It can't heal this turn.

Fel Lash 2

Deal 6 damage
to an enemy.
It can't heal this turn.@Deal 9 damage
to an enemy.
It can't heal this turn.@Deal 10 damage
to an enemy.
It can't heal this turn.@Deal 11 damage
to an enemy.
It can't heal this turn.@Deal 12 damage
to an enemy.
It can't heal this turn.

Fel Lash 3

Deal 8 damage
to an enemy.
It can't heal this turn.@Deal 11 damage
to an enemy.
It can't heal this turn.@Deal 12 damage
to an enemy.
It can't heal this turn.@Deal 13 damage
to an enemy.
It can't heal this turn.@Deal 14 damage
to an enemy.
It can't heal this turn.

Fel Lash 4

Deal 9 damage
to an enemy.
It can't heal this turn.@Deal 12 damage
to an enemy.
It can't heal this turn.@Deal 13 damage
to an enemy.
It can't heal this turn.@Deal 14 damage
to an enemy.
It can't heal this turn.@Deal 15 damage
to an enemy.
It can't heal this turn.

Fel Lash 5

Deal 10 damage
to an enemy.
It can't heal this turn.@Deal 13 damage
to an enemy.
It can't heal this turn.@Deal 14 damage
to an enemy.
It can't heal this turn.@Deal 15 damage
to an enemy.
It can't heal this turn.@Deal 16 damage
to an enemy.
It can't heal this turn.

Fist of Jaraxxus 1

Deal {0} damage to
a random enemy.
Repeat for each of
your other Demons.@Deal {0} damage to the
lowest health enemy.
Repeat for each of
your other Demons.

Fist of Jaraxxus 2

Deal {0} damage to
a random enemy.
Repeat for each of
your other Demons.@Deal {0} damage to the
lowest health enemy.
Repeat for each of
your other Demons.