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Burning Fuse 1Deal 5 damage to this minion.
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DIE, INSECTS! 1Deal 6 damage
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DIE, INSECTS! 2Deal 12 damage
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DIE, INSECTS! 3Deal 18 damage
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DIE, INSECTS! 4Deal 20 damage
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DIE, INSECTS! 5Deal 22 damage
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Intense Heat 1Deal @ damage evenly split among all enemies.
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Pyroblast 1Deal 15 damage.
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Pyroblast 2Deal 25 damage.
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Pyroblast 3Deal 30 damage.
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Pyroblast 4Deal 35 damage.
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Pyroblast 5Deal 40 damage.
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Drakefire AmuletTradeable
"...and I only had to climb up the mountains in Winterspring 50 times!" |
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Embers of RagnarosShoot three fireballs at random enemies that deal 8 damage each.
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Embers of RagnarosShoot three fireballs at random enemies that deal 8 damage each.
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PyroblastDeal 10 damage.
Take the time for an evil laugh after you draw this card. |
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PyroblastDeal 10 damage.
Take the time for an evil laugh after you draw this card. |
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Ray of RoastingDeal 10 damage to all minions 10 times.
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Rod of RoastingCast 'Pyroblast' randomly until a hero dies.
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Captain GalvangarCharacters can't be healed.
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High Justice GrimstoneWhenever a friendly character Attacks, deal @ damage to all enemies.
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Lokholar the Ice LordAfter another character dies, gain +{0}/+{1}, and +{0} Frost Damage.
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Blazing Horns 1Attack an enemy.
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Blazing Horns 2Attack an enemy.
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Blazing Horns 3Attack an enemy.
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Blazing Horns 4Attack an enemy.
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Blazing Horns 5Attack an enemy.
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Dragonqueen's Gambit 1Deal damage to an enemy equal to
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Fireball Volley 2Passive: Whenever your characters play a Fire ability, cast Fireball 2 at a random enemy.
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Fireball Volley 3Passive: Whenever your characters play a Fire ability, cast Fireball 3 at a random enemy.
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Fireball Volley 4Passive: Whenever your characters play a Fire ability, cast Fireball 4 at a random enemy.
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Fireball Volley 5Passive: Whenever your characters play a Fire ability, cast Fireball 5 at a random enemy.
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Reckless First FlightGain +{0} Attack and Attack an enemy. If this was not damaged this turn, deal {1} damage to all characters.
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Sorcerous FireDeal @ damage.
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Cauterizing MawAttack an enemy. They are (3) Speed slower and cannot be healed until the end of the next turn.
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Cleanse The Nest 1Deal @ damage to all enemies.
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Cleanse The Nest 2Deal @ damage to all enemies.
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Cleanse The Nest 3Deal @ damage to all enemies.
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Cleanse The Nest 4Deal @ damage to all enemies.
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Cleanse The Nest 5Deal @ damage to all enemies.
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Destroy All Life 1Deal @ damage to all characters. If any die, repeat this.
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Destroy All Life 2Deal @ damage to all characters. If any die, repeat this.
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Destroy All Life 3Deal @ damage to all characters. If any die, repeat this.
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Destroy All Life 4Deal @ damage to all characters. If any die, repeat this.
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Destroy All Life 5Deal @ damage to all characters. If any die, repeat this.
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Dragonqueen's Gambit 2Deal damage to an enemy equal to
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Fiery AssaultIncrease Attack this turn by Fire Damage and Attack an enemy.
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Fire Lance 1Deal 1 damage to a random enemy. Repeat for each Fire ability you've cast this game.
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Fire Lance 2Deal 2 damage to a random enemy. Repeat for each Fire ability you've cast this game.
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Fire Lance 3Deal 3 damage to a random enemy. Repeat for each Fire ability you've cast this game.
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Fire Lance 4Deal 4 damage to a random enemy. Repeat for each Fire ability you've cast this game.
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Fire Lance 5Deal 5 damage to a random enemy. Repeat for each Fire ability you've cast this game.
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Meteor 1Deal 9 damage to a character and 4 damage to adjacent ones.
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Meteor 2Deal 15 damage to a character and 6 damage to adjacent ones.
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Meteor 3Deal 21 damage to a character and 8 damage to adjacent ones.
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Meteor 4Deal 23 damage to a character and 9 damage to adjacent ones.
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Meteor 5Deal 25 damage to a character and 10 damage to adjacent ones.
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ApocalypseDestroy all minions. Your Opponent takes double damage for the rest of the game.
This is fine. Everything's fine. |
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Flex-plosionBlow up half your opponent's stuff.
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Grand FinaleSummon an 8/8 Elemental. Repeat for each Elemental you played last turn.
Considering all the other hazards at Darkmoon, overindulgent pyrotechnics seem downright pedestrian. |
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Claws of Terror 1Attack an enemy.
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Claws of Terror 2Attack an enemy.
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Claws of Terror 3Attack an enemy.
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Claws of Terror 4Attack an enemy.
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Claws of Terror 5Attack an enemy.
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Combustion 1Deal 4 damage to an enemy. Any excess damages both neighbors.
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Combustion 2Deal 8 damage to an enemy. Any excess damages both neighbors.
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Combustion 3Deal 12 damage to an enemy. Any excess damages both neighbors.
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Combustion 4Deal 14 damage to an enemy. Any excess damages both neighbors.
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Combustion 5Deal 16 damage to an enemy. Any excess damages both neighbors.
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Dragonqueen's Gambit 3Deal damage to an enemy equal to
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Fireball Storm 1Cast Fireball 1 at 1 random enemy. Repeat for each Fire ability you've cast this turn.@Cast Fireball 1 at 2 random enemies. Repeat for each Fire ability you've cast this turn.
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Fireball Storm 2Cast Fireball 2 at 1 random enemy. Repeat for each Fire ability you've cast this turn.@Cast Fireball 2 at 2 random enemies. Repeat for each Fire ability you've cast this turn.
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Fireball Storm 3Cast Fireball 3 at 1 random enemy. Repeat for each Fire ability you've cast this turn.@Cast Fireball 3 at 2 random enemies. Repeat for each Fire ability you've cast this turn.
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Fireball Storm 4Cast Fireball 4 at 1 random enemy. Repeat for each Fire ability you've cast this turn.@Cast Fireball 4 at 2 random enemies. Repeat for each Fire ability you've cast this turn.
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Fireball Storm 5Cast Fireball 5 at 1 random enemy. Repeat for each Fire ability you've cast this turn.@Cast Fireball 5 at 2 random enemies. Repeat for each Fire ability you've cast this turn.
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Flamestrike 1Deal 4 damage
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Flamestrike 2Deal 8 damage
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Flamestrike 3Deal 12 damage
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Flamestrike 4Deal 13 damage
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Flamestrike 5Deal 14 damage
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Heating Up 1Deal 2 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 3 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 5 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 7 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 9 damage. Your Fire abilities are (1) Speed faster next turn.
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Heating Up 2Deal 6 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 7 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 9 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 11 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 13 damage. Your Fire abilities are (1) Speed faster next turn.
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Heating Up 3Deal 10 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 11 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 13 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 15 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 17 damage. Your Fire abilities are (1) Speed faster next turn.
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Heating Up 4Deal 11 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 12 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 14 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 16 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 18 damage. Your Fire abilities are (1) Speed faster next turn.
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Heating Up 5Deal 12 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 13 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 15 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 17 damage. Your Fire abilities are (1) Speed faster next turn.@Deal 19 damage. Your Fire abilities are (1) Speed faster next turn.
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Heat-seeking Flame 3Deal 25 damage to the highest Health enemy and 10 damage to its neighbors.
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Heat-seeking Flame 4Deal 40 damage to the highest Health enemy and 20 damage to its neighbors.
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SmashDeal damage equal to this
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Volcanic FireDeal @ damage to a random enemy.
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Volcanic Fire 2Deal @ damage to a random enemy. Repeat for each character that has died this game.
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Burn 1Deal {0} damage to all enemies. Gain +{1} Fire Damage.
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Burn 2Deal {0} damage to all enemies. Gain +{1} Fire Damage.
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Burn 3Deal {0} damage to all enemies. Gain +{1} Fire Damage.
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Burn 4Deal {0} damage to all enemies. Gain +{1} Fire Damage.
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Burn 5Deal {0} damage to all enemies. Gain +{1} Fire Damage.
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Firelands PortalDeal 5 damage. Summon a random
Come to beautiful Firelands! Where it's <i>"Way nicer than the Abyssal Maw!"</i> |
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FlamestrikeDeal 5 damage to all enemy minions.
When the ground is on fire, you should <i>not</i> stop, drop, and roll. |
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FlamestrikeDeal 5 damage to all enemy minions.
When the ground is on fire, you should <i>not</i> stop, drop, and roll. |
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Flex-plosionBlow up half your opponent's stuff.
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