A New Legendary Crafting Tier List Has Appeared!
The ratings in the thread are more than my opinion, they are opinions of people I know, myself and popular Steamers such as Trump, Reynad, Sjow, etc. I am ranking the Cards in Tiers/Brackets I am doing this because it is impossible to rate them from 1 to X.
This is not a tier list of the best Legendaries, this is a Crafting Tier list. This list is used to find out which Legendaries to craft and Disenchant. Arena and non-competitive play have no bearing on this list.
I have arranged the Legendaries this way to not only show their importance in constructed but also to inform readers on how/why they are useful. If you have any questions about the tier list ask them, if you believe the tier list should be changed in any way, PM me.
Remember: If you would like to know what Legendary to craft, please include the decks you play and the decks you are going to play. This is necessary and someone can help you a lot easier.
Press Ctrl + f to find in page!
THE PAGE WILL BE UPDATED IN THE COMING DAYS AS THE META STABALIZES
Strongest Legendaries used in a variety of decks or are staple for competitive play. (The ones to craft)
Expert Set
- Alexstrasza
- Lord Jaraxxus
- Malygos
- Grommash Hellscream
- Tirion Fordring
- Bloodmage Thalnos
- Edwin VanCleef
Old Gods Expansion
Tech legendaries that can be replaced. (Craft for Specific reasons)
Expert Set
- Baron Geddon - Control Warrior Tech (Increase winrate VS aggro and midrange)
- Harrison Jones - Tech for weapon classes
- Leeroy Jenkins - Tech for aggro (Increase winrate VS control)
- Deathwing - Control tech
- The Black Knight - Tech against Druid mostly (Increase winrate Druid and taunt heavy decks)
- Cairne Bloodhoof - playable in all control decks and tempo warrior
- Al'Akir the Windlord - Midrange Shaman Tech (Increase winrate VS slower midrange)
- Archmage Antonidas - tech in tempo and freeze mage
Old Gods Expansion
- Xaril, Poisoned Mind - Tech for Miracle Rogue(increase winrate VS control)
- Yogg-Saron, Hope's End - techable for druid, mage and warrior
One Night in Karazhan
- Medivh, the Guardian: - Usable in Control Mage and Warlock decks
- The Curator - Used in many Midrange decks such as Dragon Priest and Taunt Warrior
- Moreoes - Used in Quest Rogue as control tech.
Cards that are usable, but see little play and can be replaced easily(keep for specific reasons)
These Legendaries are usually out of meta and weird tech choices that you probably will not see anymore but are still viable options that may be playable later.
Expert Set
- Cenarius - Ramp Druid (Increase winrate VS slower midrange)
- Ysera - Playable in many control and dragon decks
Old Gods Expansion
- Soggoth the Slitherer - playable in control paladin and ramp druid
- Y'Shaarj, Rage Unbound - playable in ramp druid
- Malkorok - playable in tempo warrior
- Hallazeal the Ascended - playable in midrange shaman
- Hogger, Doom of Elwynn - Playable in patron
- Princess Huhuran - playable in midrange hunter
One Night in Karazhan
- Barnes - Playable in midrange decks with strong minion effects
Legendaries that are too weak to see competitive play (Disenchant)
Expert Set
- King Krush
- Nozdormu
- Onyxia
- Gruul
- Hogger
- Illidan
- The Beast
- Captain Greenskin
- King Mukla
- Tinkmaster Overspark
- Lorewalker Cho
- Millhouse Manastorm
- Nat Pagle
- Prophet Velen
Old Gods Expansion
The Boogeymonster
Shifter Zerus
Nat, the Darkfisher
Mukla, Tyrant of the Vale
Cho'gall
Herald Volazj
Anomalus
Deathwing, Dragonlord
One Night in Karazhan
Prince Malchezaar
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7
Copypasting so more people read this because i think these are great interesting suggestions:
What if charge minions played more like a spell, and forced you to pick a target when you played them, (pick a target like whenever u summon abusive sergeant) whereupon they would immediately attack? (and take damage/die if it attacks a minion with attack, or take no damage if attacks face)This seems like it would solve all of the problems with buffing and/or Faceless Manipulator, allow for more powerful charge minions. (so u cant combo with PO or others)
The other, separate and different suggestion is : whenever a charge minion is played, your next action should be to attack with that minion,any other action such as playing another card would cancel the charge effect and it wont be able to move anymore on that turn.
3
What a title..
10
It's pretty fun yea IF YOUR "PARTNER" ISN'T RETARDED
5
Dire Wolf Alpha whimpers when played against Big bad Wolf. http://imgur.com/a/fXFtr From Reddit
2
Solid build. I like how the opponents try to check for what secret you have played lol. +1
- 1 Unleash the Hounds + Tracking. Unleash is a dead card sometimes and Tracking can get me to thin out the deck and dig for Call of the Brokeback/Highmane or smooth out the curve.
3
SMOrc, Greetings traveller, SMOrc, play Cloaked Huntress and secrets, Astounding! SMOrc, Well Played
4
Loot Hoarder for draw :)
4
mid range hunter tier 1 confirmed?
4
You are very brave soul and I respect your drive to use the.. gasp..! A 9th class exists..? Priest class??
You deserve an upvote, but not because I will use the deck, but so you can write for those who do want to use Anduin. May all of you be blessed, and have fun :)
2
Nevermind, I got it now :) For those interested, Blood to ichor really helps for battle rage draw and is an extra cheap spell, as well as in the past there were numerous deathrattle minion/tokens so pyro clear wasnt enough.