Anima Golem
Card Text
At the end of each turn, destroy this minion if it's your only one.
Flavor Text
The Dark Animus is evil and mysterious and huge and unable to write sentences that utilize proper grammar.
Card Sounds
At the end of each turn, destroy this minion if it's your only one.
The Dark Animus is evil and mysterious and huge and unable to write sentences that utilize proper grammar.
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
What happens if the only other minion on your board is Dormant?
anime golem
"This card has not yet been used in a deck."
Really tells you about the power level of this card.
anima golem+dreadsteed+kel thu'zad=win
Today, after MSoG was released in EU, I played Moonglade Portal 4 times, and 3 of those times this thing came out with no other minions on the board. WTF'
Finally BGH is nerfed, and then GvG expires from Standard. Not easy to be a golem.
Animalock...
Turn 4 : play dreadsteed
Turn 5 : use the coin and play anima golem
Turn 6: Big Game Hunter
Earth Shock
mistakenly casted on anima golem
Dreadsteed Hype!
There are so many cards available to make this work yet no one wants to play it... Anything with stealth or divine shield, and especially cards like nerubian egg and sludge belcher have no immediate answers and let this guy live for at least one turn
See the thing is, at it's best it's a vanilla 6 mana 9/9. If there was a vanilla 6 mana 9/9, it might not even see play in constructed because it gets BGHed and you're left with nothing. Cards which are vulnerable to BGH *must* be able to leave you with SOMETHING or they're just not good. Grommash gets one attack off, Ragnaros hits something for 8, Dr. Balanced gives you Boom Bots. This thing gives you jack squat for your 6 mana.
I think you're oversimplifying drastically when you say that big minions "*must* be able to leave you with SOMETHING." Yes, Anima Golem into BGH is bad, but Ragnaros into 8 damage to pop Argent Squire's shield into BGH is pretty much just as bad. It's happened to all of us. Sylvanas, while not being a BGH target, often ends up as a "6 mana 5/5, Battlecry: force an inefficient trade," and sometimes ends up as a straight 6 mana 5/5. That doesn't mean we don't run those cards.
The question for Rag is the same as the question for Anima Golem: is the risk of an immediate BGH worth it? And that depends. If Blizz comes out with a Mini-Anima Golem 4 mana 7/7 and a Medium-Anima Golem 5 mana 8/8, then the answer will be an obvious yes because you can only put so many BGHs into a deck.
I'm not saying Anima Golem is playable right now, just that you're being a bit too dismissive.
So you were the one who gave them the idea for a 4 mana 7/7...
Currently using this in a midrange lock using shade of nax to keep it on the field. 6-0, will keep testing (2-0 vs handlock, 3-0 vs zoolock, 1-0 vs ramp druid). If I can get this to rank 7-5 then I'll post deck on here sometime.
Tried it in a Demonlock Deck wich Void Terror with some success, eliminates the drawback.
Good with haunted creepers.
Anime Golem! I've gotten this from playing Recombobulator on my Argent Commander. Opponent conceded on the spot.