honestly should just be something along the lines of "Battlecry: Give this minion "Deathrattle: Destroy a random enemy minion."." to make cheating it out and big priest less of a problem
The lifesteal and taunt make it decent, but the 9 mana makes it hard to play anything on the same turn. 4 attack is the bane of priest mirrors though, and buffing with Lady in White, Inner Fire, or even something like Bonemare gives a stupid amount of burst healing.
This was broken in big priest. Thank goodness it rotated out. RIP wild players.
Blizzard: "We rotated out Sylvanas because she was played in the vast majority of decks as a huge swing minion, forcing players to make very awkward turns if they didn't have some sort of silence effect."
Also Blizzard: "Let's give priest a better Sylvanas, but don't make it a legendary."
I like Blizzard's new trend of adding non-legendary high drops that fulfill a certain role, especially in control decks of course, by having specific keywords and stats instead of flashy legendary abilities. This serves as a blocker, a lifegain tool and a removal spell and Primordial Drake for example is a great blocker combined with board damage.
honestly should just be something along the lines of "Battlecry: Give this minion "Deathrattle: Destroy a random enemy minion."." to make cheating it out and big priest less of a problem
Every single time this card comes out...it seals a win for my opponent.
With all the ways to make more than 2 of these appear...it's off the chart...OP.
Game over, Man!
Why does thing even has lifesteal, even without it would be over the top
This is completely broken with resurrect effects.
It'd probably be strong in those decks even without the lifesteal with how hard it locks down the board.
Is pretty good now, not played in too many decks.
The lifesteal and taunt make it decent, but the 9 mana makes it hard to play anything on the same turn. 4 attack is the bane of priest mirrors though, and buffing with Lady in White, Inner Fire, or even something like Bonemare gives a stupid amount of burst healing.
This was broken in big priest. Thank goodness it rotated out. RIP wild players.
Cornerstone of a deck whose win condition is convincing the other player that the game you're playing isn't worth their time.
cancer
Killing 6 of these on every match up against priest it's so fun...
14 in Wild Balanced game
1. Barnes--> this piece of sh** (1/1)
2. U kill it
3. Resurrect or Eternal Servitude (x2)
Yeaaaaaaaaaah, so much fun in wild.
4. Summon with Onyx Bishop and Shadow Essence (x2)
5. Resummon all the dead copies with N'Zoth, The Corrupter.
6. Concede because repeatedly ramming your head into a self-repairing brick wall isn't fun.
Love this card in big priest so many times its saved my ass
Broken in some matchups,hardly playable in others.
OP
This card is a fuck you to anyone playing Hunter
Blizzard: "We rotated out Sylvanas because she was played in the vast majority of decks as a huge swing minion, forcing players to make very awkward turns if they didn't have some sort of silence effect."
Also Blizzard: "Let's give priest a better Sylvanas, but don't make it a legendary."
Blizzard goes nerf the wrong cards this one deserves a nerf !!!!!
I like Blizzard's new trend of adding non-legendary high drops that fulfill a certain role, especially in control decks of course, by having specific keywords and stats instead of flashy legendary abilities. This serves as a blocker, a lifegain tool and a removal spell and Primordial Drake for example is a great blocker combined with board damage.
Absolutely.