The Sunken City meta is the easiest one I've seen in a very long time. I've gotten a 9-win and two 11-wins already. Druid and Demon Hunter are crazy.
This deck has tons of removal and value. I'd say [edit] Iron Deep Dwarf (who am I kidding) Goliath was MVP. As usual for Arena, card generation is key: I won my last game by discovering Xhilag of the Abyss from Amalgam of the Deep.
Got a filthy gold common as a reward. In my last 11-win run I got only gold. Is it possible that the rewards get worse at 12 wins?
My best finish in the Darkmoon meta by far, as I've been doing badly. I've foregone HearthArena. Now I'm just using HSReplay and mostly picking the highest ranked card.
Actually got gold, and only gold. For once, some generosity.
I had multiple close calls, but I made it to 12 wins with this one. With only four dragons, I still managed to take advantage of lots of dragon synergy. Nether Breath was MVP. Lost one game to a Druid who discovered Ysera, Unleashed that proc'ed three dragons the following turn.
TERRIBLE rewards. Haven't felt this insulted in some time. A nefarious golden common reared its ugly head, and I got a Classic pack, perhaps what I needed least of all.
12-2 with Warrior. Wasn't expecting it, but it did have a 74.9 rating. A strong early game means a lot. Arathi Weaponsmith was MVP. Ramming Speed ensured at least three wins.
This is the first 12-win run I've had in two expansions. Almost every card was great, but having two Quicksand Elemental really seemed to turn the tide in a lot of games. I had lots of ways to control the board, and I found myself pushing for lethal by turn 9-10 in most games. However, I also out-resourced a control Priest in one game. HearthArena told me not to pick Brann, but he was great. I pulled off Brann + Pit Crocolisk several times. In my 11-1 game, I played Brann + Coin + Pit Crocolisk for the win.
Another 12-win run, got another golden common. At least I only got one card this time so they allowed me 300 gold.
Typical rogue with good tempo and lots o' removal. What a difference a single Vilespine Slayer in the draft makes. Worgen Abomination was very good surprise removal. Funniest (and luckiest) moment: Blink Fox pulls Counterspell. Mage goes all in on damage, and then gets her Pyroblast countered. GG. I guess she was hoping it was Mana Bind.
**GETTING TIRED OF GOLD COMMONS AND RARES AS REWARDS FOR 12-WIN RUNS.**
That said, this deck did better than expected. In my last few Arena runs, I have been blown away by opponents who consistently had perfect board control with spells and tempo minions. This time my opponents consistently struggled to remove my Green Jelly! I don't know what was going on - somehow I was able to maintain a board. Oh, maybe it's because I only fought one Warrior, thank goodness.
Besides Walk the Plank and Envenom Weapon, MVP was Crazed Chemist. Several times she gave me the damage I needed to remove a huge taunt. Marin and Lillian didn't do much: Marin got me two Ysera's once, and Lillian seemed like she would change bananas and coins into cool stuff, but I didn't really need that. You really can't play her with Walk the Plank in hand. Oh, and Sneaky Devil is an underrated Arena card - I am always glad to draft him.
My last 12-win run run netted me a golden common, a golden rare, and 250 gold (see above). This time I got a golden common, a golden rare, and 240 gold(!?!). I see some similar rewards in other recent posts. Seriously, have they downgraded their rewards again? It's a travesty.
I guess no one comes here anymore, but I still remember the glory that was Rome. Five months on and many Arena runs under my belt, another 12-win run.
Strong early game, strong late game. Imprisoned Scrap Imp and Overlord Runthak were MVPs.
First 12-win run in over a year.
The Sunken City meta is the easiest one I've seen in a very long time. I've gotten a 9-win and two 11-wins already. Druid and Demon Hunter are crazy.
This deck has tons of removal and value. I'd say [edit]
Iron Deep Dwarf(who am I kidding) Goliath was MVP. As usual for Arena, card generation is key: I won my last game by discovering Xhilag of the Abyss from Amalgam of the Deep.Got a filthy gold common as a reward. In my last 11-win run I got only gold. Is it possible that the rewards get worse at 12 wins?
HearthArena: https://www.heartharena.com/arena-run/4053i2
Wow - this thread is dead.
My best finish in the Darkmoon meta by far, as I've been doing badly. I've foregone HearthArena. Now I'm just using HSReplay and mostly picking the highest ranked card.
Actually got gold, and only gold. For once, some generosity.
My first 12-win run during Scholomance Academy. This may be my first 12-win run without using HearthArena.
Forgot to screen-shot my rewards. Got two golden rares. Hoo-rah.
I had multiple close calls, but I made it to 12 wins with this one. With only four dragons, I still managed to take advantage of lots of dragon synergy. Nether Breath was MVP. Lost one game to a Druid who discovered Ysera, Unleashed that proc'ed three dragons the following turn.
I went with all of HearthArena's choices with this one: https://www.heartharena.com/arena-run/21zg8f
TERRIBLE rewards. Haven't felt this insulted in some time. A nefarious golden common reared its ugly head, and I got a Classic pack, perhaps what I needed least of all.
Dragons, dragons, dragons... and removal spells! Crazed Netherwing was MVP. Got only gold + pack as a reward, so very pleased.
https://www.heartharena.com/arena-run/72w5zb
12-2 with Warrior. Wasn't expecting it, but it did have a 74.9 rating. A strong early game means a lot. Arathi Weaponsmith was MVP. Ramming Speed ensured at least three wins.
I got a non-golden epic. What is up with that?
HearthArena: https://www.heartharena.com/arena-run/wfo7n8
I guess dragons are good.
Hearth Arena: https://www.heartharena.com/arena-run/7zxym8
Rewards: a lot of gold, DoD pack, SoU pack
[Wow, this site is a pale shadow of its former self.]
Another Paladin 12-win run. Light's Justice, Argent Protector, Cobalt Scalebane MVPs.
HearthArena: https://www.heartharena.com/arena-run/vo63vg (HearthArena wanted me to take Waterboy instead of Lance Carrier - Lance Carrier performed very well, however.)
First 12-win run with the new expansion. Not sure what made it good, although I had many of the usual suspects. Blessing of Kings was the MVP.
HearthArena: https://www.heartharena.com/arena-run/m4587p
Cheap, quality minions, Bittertide Hydra, and weapons.
I got only gold as a reward. Very pleased, but incredibly shocked.
Oh, and Lantern of Power actually won me two games.
This is the first 12-win run I've had in two expansions. Almost every card was great, but having two Quicksand Elemental really seemed to turn the tide in a lot of games. I had lots of ways to control the board, and I found myself pushing for lethal by turn 9-10 in most games. However, I also out-resourced a control Priest in one game. HearthArena told me not to pick Brann, but he was great. I pulled off Brann + Pit Crocolisk several times. In my 11-1 game, I played Brann + Coin + Pit Crocolisk for the win.
HearthArena: https://www.heartharena.com/arena-run/9m6k31
You only have one spell! Good to know.
Another 12-win run, got another golden common. At least I only got one card this time so they allowed me 300 gold.
Typical rogue with good tempo and lots o' removal. What a difference a single Vilespine Slayer in the draft makes. Worgen Abomination was very good surprise removal. Funniest (and luckiest) moment: Blink Fox pulls Counterspell. Mage goes all in on damage, and then gets her Pyroblast countered. GG. I guess she was hoping it was Mana Bind.
Heartharena: https://www.heartharena.com/arena-run/whlmkr
**GETTING TIRED OF GOLD COMMONS AND RARES AS REWARDS FOR 12-WIN RUNS.**
That said, this deck did better than expected. In my last few Arena runs, I have been blown away by opponents who consistently had perfect board control with spells and tempo minions. This time my opponents consistently struggled to remove my Green Jelly! I don't know what was going on - somehow I was able to maintain a board. Oh, maybe it's because I only fought one Warrior, thank goodness.
Besides Walk the Plank and Envenom Weapon, MVP was Crazed Chemist. Several times she gave me the damage I needed to remove a huge taunt. Marin and Lillian didn't do much: Marin got me two Ysera's once, and Lillian seemed like she would change bananas and coins into cool stuff, but I didn't really need that. You really can't play her with Walk the Plank in hand. Oh, and Sneaky Devil is an underrated Arena card - I am always glad to draft him.
HearthArena: https://www.heartharena.com/arena-run/1ut19a Every time I went against HearthArena's suggestion, I was very glad I did.
My last 12-win run run netted me a golden common, a golden rare, and 250 gold (see above). This time I got a golden common, a golden rare, and 240 gold(!?!). I see some similar rewards in other recent posts. Seriously, have they downgraded their rewards again? It's a travesty.