Class
Rarity
clear all

Charged Call

Discover a @-Cost
minion and summon it.
(Upgraded for each Overload
card you played this game!)

You have a collect call from "AL'AKIR, LORD OF AIR AND THE FOUR WINDS." Do you accept these charges?

Chill Vibes

Restore 8 Health.
Finale: Summon a 3/3
Elemental with Taunt.

"You're listening to 47.7 Shaman FM radio. It's time to kick back, relax, and take in the music."

Chorus Riff

Draw a minion. Give it +3/+3.
Finale: Play your last Riff.

What do you mean, what do you mean, I SAY WHAT DO YOU MEEEEEAN, mean, mean, meaaaaaaan this chorus is repetitive?

Cinderstorm

Deal 5 damage randomly split among all enemies.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: The Witchwood
  • Spell School: Fire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Anton Zemskov
  • Collectible

Forecast: "Cloudy with a chance of fireballs."

Cinderstorm

Deal 5 damage randomly split among all enemies.

Forecast: "Cloudy with a chance of fireballs."

Clash of the Colossals

Add a random Colossal minion to both players' hands. Yours costs (2) less.

Don’t let this distract you from the fact that in 1998, Ozumat threw Neptulon off Shell in a Cell, and plummeted 16 fathoms through an announcer’s table.

Claws of Terror

Deal 1 damage to a random enemy minion. Repeat 4 times.

Cleansing Corruption

Start Survival Puzzle 1-3.

Clear Conscience

Give a friendly minion +2/+3 and "Elusive on your opponent's turn."

Do you swear to give the buff, the whole buff, and nothing but the buff, so help you Kyrestia?

Coerce

Destroy a damaged minion. Combo: Destroy any minion.

"Give me your lunch money, or the sandwich gets it!"

Coin Pouch

Summon a random 3-Cost minion. Upgrade this and shuffle it into your deck.

Collapse!

Deal 3 damage
to all enemies.

Combustion

Deal 4 damage to
a minion. Any excess
damages both neighbors.

  • Type: Ability
  • Class: Mage
  • Rarity: Epic
  • Set: Scholomance Academy
  • Spell School: Fire
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: L. Lullabi & A. Zemskov
  • Collectible

Sally is friends with three Silverhand Recruits conveniently standing in a line. After casting this spell, how many friends does she have left? (Show your work.)

Conch's Call

Draw a Naga and
a spell.

All hail the magic conch!

Cone of Cold

Freeze a minion and the minions next to it, and deal 1 damage to them.

Magi of the Kirin Tor were casting Cubes of Cold for many years before Cones came into fashion some 90 years ago.

Cone of Cold

Freeze a minion and the minions next to it, and deal 1 damage to them.

  • Type: Ability
  • Class: Mage
  • Rarity: Common
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Frost
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Leo Che
  • Collectible

Magi of the Kirin Tor were casting Cubes of Cold for many years before Cones came into fashion some 90 years ago.

Conjurer's Calling

Twinspell
Destroy a minion. Summon 2 minions of the same Cost to replace it.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: Rise of Shadows
  • Spell School: Arcane
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Jakub Kasper
  • Collectible

If only you’d let it go to voicemail…

Conjurer's Calling

Destroy a minion. Summon 2 minions of the same Cost to replace it.

Consecration

Deal 2 damage to all enemies.

Consecrated ground glows with Holy energy. But it smells a little, too.

Consecration

Deal 2 damage to all enemies.

Consecrated ground glows with Holy energy. But it smells a little, too.

Consider the Past

Add 3 random spells from the past to your hand.

Contamination!

Start Board Clear Puzzle 2-3.

Convert

Put a copy of an enemy minion into your hand. It costs (1).

"Are you interested in... HEALTH benefits?!"

Convert

Put a copy of an enemy minion into your hand. It costs (1).

  • Type: Ability
  • Class: Priest
  • Rarity: Rare
  • Set: Caverns of Time
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Dan Dos Santos
  • Collectible

"Are you interested in... HEALTH benefits?!"

Coordinated Strike

Summon three 1/1 Illidari with Rush.

Undisputed champions of "Dancing with the Satyrs."

Coordinated Strike

Summon three 1/1 Illidari with Rush.

Undisputed champions of "Dancing with the Satyrs."

Coordinated Strike

Summon three 1/1 Illidari with Rush.

Undisputed champions of "Dancing with the Satyrs."

Core Hound Puppies

Summon two 2/4 Core Hound Pups.

Corpse Farm

Spend up to 8 Corpses to summon a random minion of that Cost.

It ain't much, but it's dishonest work.

Corrupting Rage

Deal 4 damage to all
Dragon and Beast minions.

Counterspell

Secret: When your opponent casts a spell, Counter it.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Arcane
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Jason Chan
  • Collectible

What's the difference between a mage playing with Counterspell and a mage who isn't? The mage who isn't is getting Pyroblasted in the face.

Counterspell

Secret: When your opponent casts a spell, Counter it.

What's the difference between a mage playing with Counterspell and a mage who isn't? The mage who isn't is getting Pyroblasted in the face.

Crazed Mob

Silence and destroy all enemy minions.

Creepy Curio

Summon three 1/1 Ghosts. Upgrade this and shuffle it into your deck.

Crop Rotation

Summon four 1/1 Undead with Rush that die at the end of turn.

"Dave, you're never gunna believe this! The plants ARE the zombies!"

Cursed Campaign

Give a friendly minion
"Deathrattle: Summon two
copies of this minion that
are Dormant for 2 turns."

Their group has been trying to schedule the next session since Kobolds and Catacombs came out.

Cursed Curio

Summon three 3/3 Ghosts with Lifesteal.

Dark Prophecy

Discover a 2-Cost minion. Summon it and give it +3 Health.

It's always a dark prophecy with Madame Lazul. Where's my happy, fluffy prophecy?!

Dark Skies

Deal 1 damage to a
random minion. Repeat
for each card in your hand.

"It's a drizzle of fire. A fine mist, really."

Darkness Beckons

Draw 3 cards.

Day at the Faire

Corrupted
Summon 5 Silver Hand Recruits.

Day at the Faire

Summon 3 Silver
Hand Recruits.
Corrupt: Summon 5.

Karl knew he would someday regret that turkey leg.

Deadly Shot

Destroy a random enemy minion.

Our ballista operator is effective, but not picky.

Deadly Shot

Destroy a random enemy minion.

  • Type: Ability
  • Class: Hunter
  • Rarity: Common
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Steven Prescott
  • Collectible

Our ballista operator is effective, but not picky.

Deadly Shot

Destroy a random enemy minion.

Our ballista operator is effective, but not picky.

Deadly Weapons 101

Give your weapon +2/+2. Combo: Also give it Poisonous.

Deadly Weapons 102 was canceled due to low enrollment.

Death and Decay

Deal 3 damage to all enemies.

Dehydrate

Lifesteal. Deal 4 damage to a minion.
Quickdraw: Costs (1).

JUST A LITTLE FURTHER LITTLE GUY, YOU CAN MAKE IT!!!

Deliverance

Deal 3 damage to a minion. Honorable Kill: Summon a new 3/3
copy of it.

In 30 minutes or less, or else it’s free!

Demonic Dynamics

Discover 2 Demons.
Finale: Give them +1/+2.

The Blue Imp Group sure knows how to put on a show!

Demonic Presence

Draw 2 cards.
Gain 10 Armor.

Demonic Presence

Draw 3 cards.
Gain 10 Armor.

Demons Loose!

Summon a random Demon.

Demonwrath

Deal 2 damage to all
minions except Demons.

Demons are not angry most of the time. You have to play this card in order to really bring it out of them.

Deputization Aura

Your left-most minion has +1 Attack and Lifesteal. Lasts @ turns.

You're my favorite deput- oh. You died… Ok just kidding, THAT guy is my favorite deputy.

Desecrated Graveyard

At the end of your turn,
destroy your lowest Attack
minion to summon a
4/4 Shade. Lasts 3 turns.

People are dying to get in.

Deteriorate

Deal 3 damage to a minion.
If it dies, summon a 3/3
Imprisoned Scrap Imp.

Devouring Plague

Lifesteal. Deal 4 damage
randomly split among
all enemy minions.

"How’d we miss this one in Uldum?" —Rafaam

Diamond Winds

Return all enemy minions
to your opponent's hand.
They cost half.

Dig It Up

Summon a 2/2 Treant.

Dissonant Metal

Give 2 random minions
in your hand +4/+4.
(Swaps each turn.)

Distorted Soulstone

All spells cast an additional time. (targets chosen randomly)

Divine Favor

Draw cards until you have as many in hand as your opponent.

This is not just a favor, but a divine one, like helping someone move a couch with a fold out bed!

Divine Favor

Draw cards until you have as many in hand as your opponent.

  • Type: Ability
  • Class: Paladin
  • Rarity: Rare
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Holy
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Lucas Graciano
  • Collectible

This is not just a favor, but a divine one, like helping someone move a couch with a fold out bed!

Dragged Below

Deal 4 damage
to a minion.
Give your opponent
an Abyssal Curse.

I know this is a frustrating situation you’re in, Captain, but there’s no need to curse.

Dragonbreath

Deal 4 damage to a minion. If you're holding a Dragon, return this to your hand.

Dragonslayer

Start Mirror Puzzle 2-3.

Drain Life

Deal 2 damage. Restore 2 Health to your hero.

"I've just sucked one year of your life away."

Dreaded Mount

Give a minion +1/+1.
When it dies, summon
an endless Dreadsteed.

This is the summoning that never ends, and it goes on and on my friends...

Dreadful Concoction

Destroy a random enemy minion.
Add another Concoction to
your hand to mix together!

Duplicate

Secret: When a friendly minion dies, put 2 copies of it into your hand.

The one time when duping cards won't get your account banned!

Effigy

Secret: When a friendly minion dies, summon a random minion with the same Cost.

Burning man, brah.

Elemental Companion

Summon a random Elemental Companion.

Always Hiffar.

Elemental Destruction

Deal 4-5 damage to all minions. Overload: (2)

I'm not a shaman or anything, but isn't Elemental Destruction the opposite of what they want to do?

Elemental Learning

Add three random Elementals to your hand. Reduce their Cost by (2) if you played an Elemental last turn.

A Virmen In The Hut Might Eat The Ice Cold Milk...or something.

Elixir of Hope

Give a minion +2/+2
and "Deathrattle: Return
this minion to your hand."

Elixir of Life

Give a minion +2/+2 and Lifesteal.

Elixir of Purity

Give a minion +2/+2 and Divine Shield.

Elixir of Shadows

Give a minion +2/+2. Summon a 1/1 copy of it.

Embers of Ragnaros

Shoot three fireballs at random enemies that deal 8 damage each.

Encroaching Insanity

Both players take
Fatigue damage, twice.

  • Type: Ability
  • Class: Warlock
  • Rarity: Rare
  • Set: TITANS
  • Faction: Neutral
  • Spell School: Shadow
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Mooncolony
  • Collectible

Pictured here is Loken stuck at his 20th hour on Diamond 5.

Enrage

Give your hero +6 Attack this turn.

Ensmallen

Reduce the Cost and Attack of minions in your deck by (1).

Come on, you know- I ensmallen, you ensmallen? He she me Ensmallen? Ensmallogy: the study of ensmallening?! IT'S FIRST GRADE.

Enter the Coliseum

Destroy all minions except each player's highest Attack minion.

  • Type: Ability
  • Class: Paladin
  • Rarity: Epic
  • Set: Caverns of Time
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Mauricio Herrera
  • Collectible

You have to get past the vendors first. So many are lost to shopping...

Enter the Coliseum

Destroy all minions except each player's highest Attack minion.

You have to get past the vendors first. So many are lost to shopping...

Evolve Scales

Gain 8 Armor.

Evolve Spines

Give your hero +4 Attack this turn.

Evolving Spores

Adapt your minions.

The most powerful mushrooms are commonly found in boxes marked with "?".

Explosive Runes

Secret: After your opponent plays a minion, deal 6 damage to it and any excess to their hero.

Sometimes it's safer NOT to read the warning signs.

Explosive Runes

Secret: After your opponent plays a minion, deal 6 damage to it and any excess to their hero.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: Core (2023)
  • Faction: Neutral
  • Spell School: Fire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Matt Dixon
  • Collectible

Sometimes it's safer NOT to read the warning signs.

Exterminate

Echo.
Deal 10 damage to a minion and any excess to the enemy hero.

Extra Arms

Give a minion +2/+2.
Add 'More Arms!' to your
hand that gives +2/+2.

All the better to hug you with!

Eye Beam

Lifesteal. Deal 3 damage to a minion.
Outcast: This costs (1).

Sometimes looks CAN kill.

Eye Beam

Lifesteal. Deal 3 damage to a minion.
Outcast: This costs (0).

Sometimes looks CAN kill.

Eye Beam

Lifesteal. Deal 3 damage to a minion.
Outcast: This costs (1).

  • Type: Ability
  • Class: Demon Hunter
  • Rarity: Epic
  • Set: Core (2023)
  • Spell School: Fel
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Arthur Gimaldinov
  • Collectible

Sometimes looks CAN kill.

Faceless Soulstone

All minions are 4 mana 7/7.

Far Sight

Draw a card. That card costs (3) less.

  • Type: Ability
  • Class: Shaman
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Lars Grant-West
  • Collectible

Drek'thar can't see, but he can <i>see</i>. You know what I mean? It's ok if you don't.

Far Sight

Draw a card. That card costs (3) less.

  • Type: Ability
  • Class: Shaman
  • Rarity: Epic
  • Set: Core (2023)
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Lars Grant-West
  • Collectible

Drek'thar can't see, but he can <i>see</i>. You know what I mean? It's ok if you don't.

Feat of Strength

Give a random Taunt minion in your hand +5/+5.

  • Type: Ability
  • Class: Warrior
  • Rarity: Rare
  • Set: Darkmoon Faire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: K. Lashley & K. Turovec
  • Collectible

Generally happens right after the airing of grievances.

Fel Rift

Casts When Drawn
Summon a 3/3 Dread Imp.