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Mind ControlTake control of an enemy minion.
Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall." |
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Inner DemonGive your hero +8 Attack this turn.
Critical component of any tragic backstory. |
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Ironbark ProtectorTaunt I <i>dare</i> you to attack Darnassus. |
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FlamestrikeDeal 4 damage to all enemy minions.
When the ground is on fire, you should <i>not</i> stop, drop, and roll. |
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SprintDraw 4 cards. Rogues are not good joggers. |
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Core HoundYou don’t tame a Core Hound. You just train it to eat someone else before it eats you. |
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Guardian of KingsBattlecry: Restore 6 Health to your hero. Holy beings from the beyond are so cliché! |
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Stormwind ChampionYour other minions have +1/+1. When Deathwing assaulted the capital, this soldier was the only member of his squad to survive. Now he's all bitter and stuff. |
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War GolemGolems are not afraid, but for some reason they still run when you cast Fear on them. Instinct, maybe? A desire to blend in? |
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StarfireDeal 5 damage.
Balance is important to druids. This card is perfectly balanced. |
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ArchmageSpell Damage +1 You earn the title of Archmage when you can destroy anyone who calls you on it. |
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Boulderfist Ogre"ME HAVE GOOD STATS FOR THE COST" |
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Dread InfernalBattlecry: Deal 1 damage to ALL other characters.
"INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion |
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Fire ElementalBattlecry: Deal 3 damage.
He can never take a bath. Ewww. |
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Lord of the ArenaTaunt He used to be a 2100+ rated arena player, but that was years ago and nobody can get him to shut up about it. |
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Reckless RocketeerCharge One Insane Rocketeer. One Rocket full of Explosives. Infinite Fun. |
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Arcanite Reaper
No… actually you should fear the Reaper. |
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Assassin's BladeGuaranteed to have been owned by a real assassin. Certificate of authenticity included. |
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AssassinateDestroy an enemy minion. If you don't want to be assassinated, move to the Barrens and change your name. Good luck! |
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BloodlustGive your minions +3 Attack this turn.
blaarghghLLGHRHARAAHAHHH!! |
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Chaos NovaDeal 4 damage to all minions.
Illin' Illidan laying down the damage, flinging out the chaos as far as he can manage. |
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Polymorph: ???Choose a minion. Discover a new minion to transform it into. |
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Booty Bay BodyguardTaunt You can hire him... until someone offers him enough gold to turn on you. |
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Darkscale HealerBattlecry: Restore 2 Health to all friendly characters. Healing is just something she does in her free time. It's more of a hobby really. |
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Frostwolf WarlordBattlecry: Gain +1/+1 for each other friendly minion on the battlefield. The Frostwolves are locked in combat with the Stormpike Expedition over control of Alterac Valley. Every attempt at peace-talks has ended with Captain Galvangar killing the mediator. |
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Glaivebound AdeptBattlecry: If your hero attacked this turn,
"Initiate, this is your glaive. Think of it as an extension of yourself... Did you just throw it?!" |
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Gurubashi BerserkerWhenever this minion takes damage, gain +3 Attack. No Pain, No Gain. |
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NightbladeBattlecry: Deal 3 damage to the enemy hero. Your face is the place you'd probably least like a dagger, and where rogues are most likely to deliver them. |
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Starving BuzzardWhenever you summon a Beast, draw a card. If you feed him, he loses his whole <i>identity</i>. |
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Stormpike CommandoBattlecry: Deal 2 damage. The Stormpike Commandos are demolition experts. They also bake a mean cupcake. |
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Tundra RhinoYour Beasts have Charge.
Tundra rhinos are often mistaken for kodos. Or am I mistaken? |
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Truesilver ChampionWhenever your hero attacks, restore 2 Health to it. It Slices, it Dices. You can cut a tin can with it. (But you wouldn't want to.) |
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Blessing of KingsGive a minion +4/+4. (+4 Attack/+4 Health)
Given the number of kings who have been assassinated, are you sure you want their blessing? |
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ConsecrationDeal 2 damage to all enemies.
Consecrated ground glows with Holy energy. But it smells a little, too. |
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FireballDeal 6 damage.
This spell is useful for burning things. If you're looking for spells that toast things, or just warm them a little, you're in the wrong place. |
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Hammer of WrathDeal 3 damage.
A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc. |
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HellfireDeal 3 damage to ALL characters. It's spells like these that make it hard for Warlocks to get decent help. |
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HexTransform a minion into a 0/1 Frog with Taunt. If you Hex a Murloc... it really isn't much of a change, is it? |
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Holy NovaDeal 2 damage to all enemy minions. Restore 2 Health to all friendly characters.
If the Holy Light forsakes you, good luck casting this spell. Also, you're probably a jerk. |
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Multi-ShotDeal 3 damage to two random enemy minions. You see, it's all about <i>throughput</i>. |
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PolymorphTransform a minion There was going to be a pun in this flavor text, but it just came out baa-d. |
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Power InfusionGive a minion +2/+6. It infuses, it enthuses, it amuses! |
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SwipeDeal 4 damage to an enemy and 1 damage to all other enemies.
When a bear rears back and extends his arms, he's about to Swipe! ... or hug. |
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Chillwind YetiHe always dreamed of coming down from the mountains and opening a noodle shop, but he never got the nerve. |
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Dragonling MechanicBattlecry: Summon a 2/1 Mechanical Dragonling. She is still working on installing the rocket launcher add-on for Mr. Bitey. |
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Gnomish InventorBattlecry: Draw a card. She's never quite sure what she's making, she just knows it's AWESOME! |
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HoundmasterBattlecry: Give a friendly Beast +2/+2 and Taunt.
"Who let the dogs out?" he asks. It's rhetorical. |
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Kor'kron EliteCharge The Kor'kron are the elite forces of Garrosh Hellscream. Let's just say you don't want to run into these guys while wearing a blue tabard. |
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Oasis SnapjawHis dreams of flying and breathing fire like his idol will never be realized. |
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Ogre MagiSpell Damage +1 Training Ogres in the art of spellcasting is a questionable decision. |
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PlaguebringerBattlecry: Give a friendly minion Poisonous. One sip and you've got the grippe. |
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Sen'jin ShieldmastaTaunt Sen'jin Village is nice, if you like trolls and dust. |
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Stormwind KnightCharge They're still embarrassed about "The Deathwing Incident". |
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Water ElementalFreeze any character damaged by this minion.
Don't summon a water elemental at a party. It'll dampen the mood. |
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WindspeakerBattlecry: Give a friendly minion Windfury.
Is there anything worse than a Windspeaker with halitosis? |
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Aldrachi WarbladesLifesteal
The ancient Aldrachi were the greatest warriors in the universe. Imagine their power if they'd put the handle at the END of the blade. |
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Blazing LongswordAlso damages minions next to whomever your hero attacks. |
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Fiery War Axe
During times of tranquility and harmony, this weapon was called by its less popular name, Chilly Peace Axe. |
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Animal CompanionSummon a random Beast Companion. You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he's worth. |
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Arcane IntellectDraw 2 cards.
Playing this card makes you SMARTER. And let's face it: we could all stand to be a little smarter. |
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Coordinated StrikeSummon three 1/1 Illidari with Rush.
Undisputed champions of "Dancing with the Satyrs." |
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Drain LifeDeal 2 damage. Restore 2 Health to your hero.
"I've just sucked one year of your life away." |
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Fan of KnivesDeal 1 damage to all enemy minions. Draw a card.
I wouldn't say I LOVE knives, but I'm definitely a fan. |
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Frost NovaFreeze all enemy minions. Hey man, that's cold. Literally and metaphorically. |
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Healing TouchRestore 8 Health.
8 Health, no waiting. |
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Kill CommandDeal 3 damage. If you control a Beast, deal
"Kill!", he commanded. |
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Nature's ChampionReturn a friendly minion to your hand and give it +5/+5. |
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Savage RoarGive your characters +2 Attack this turn. What do they roar? Nobody can quite tell, but it sounds like "Elephant Macho Breeze". It's probably not that, though. |
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Shadow BoltDeal 4 damage
It’s a Bolt. It's made out of Shadow. What more do you need to know! |
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Shield BlockGain 5 Armor.
Shields were invented because Face Block is USELESS. |
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Soul CleaveLifesteal
The way to a demon's soul is through its stomach. |
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Wild GrowthGain an empty Mana Crystal. Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99! |
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Dalaran MageSpell Damage +1 You don't see a lot of Dalaran warriors. |
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Flametongue TotemAdjacent minions have +2 Attack.
Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors. |
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HufferCharge |
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Ironforge RiflemanBattlecry: Deal 1 damage. "Ready! Aim! Drink!" |
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Ironfur GrizzlyTaunt
"Bear Carcass 1/10" |
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LeokkYour other minions have +1 Attack. |
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Magma RagerHe likes to think he is powerful, but pretty much anyone can solo Molten Core now. |
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MishaTaunt |
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Raid LeaderYour other minions have +1 Attack. "That's a 50 DKP minus!" |
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Razorfen HunterBattlecry: Summon a 1/1 Boar. Someone did mess with Tuskerr once. ONCE. |
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Satyr OverseerAfter your hero attacks, summon a 2/2 Satyr.
What he lacks in communication skills, he makes up for with highly responsive staffing allocations. |
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Shattered Sun ClericBattlecry: Give a friendly minion +1/+1. They always have a spare flask of Sunwell Energy Drink™! |
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Silverback PatriarchTaunt He likes to act like he's in charge, but the silverback matriarch actually runs things. |
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Warsong CommanderYour Charge minions have +1 Attack. The Warsong clan is <i>such drama</i>. It's really not worth it to become a commander. |
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WolfriderCharge Orcish raiders ride wolves because they are well adapted to harsh environments, and because they are soft and cuddly. |
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Armor Up!Hero Power
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Armor Up!Hero Power
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Ballista ShotHero Power
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Dagger MasteryHero Power
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Dire ShapeshiftHero Power
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FireblastHero Power
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Fireblast Rank 2Hero Power
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HealHero Power
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Lesser HealHero Power
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Life TapHero Power
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Poisoned DaggersHero Power
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ReinforceHero Power
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ShapeshiftHero Power
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