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Potion

Create a potion with random effects.

Sculpted Ice

Create a copy of a minion and Silence it.

Snowstorm

Summon a Frozen
4/4 Elemental.

Magic Wisdomball

At the end of your turn,
cast a helpful Mage spell.
Lose 1 Durability.

Arcane Intellect

Draw 2 cards.

Playing this card makes you SMARTER. And let's face it: we could all stand to be a little smarter.

Arcane Intellect

Draw 2 cards.

Playing this card makes you SMARTER. And let's face it: we could all stand to be a little smarter.

Arcane Intellect

Draw 2 cards.

Playing this card makes you SMARTER. And let's face it: we could all stand to be a little smarter.

Arcane Intellect

Draw 2 cards.

Playing this card makes you SMARTER. And let's face it: we could all stand to be a little smarter.

Archmage's Insight

Your spells cost (0) this turn.

Azerite Vein

Secret: When the enemy
plays a card on the turn
that it entered their hand,
get a copy that costs (0).

When the ground trembles near it, are those earthquakes or heartbeats?

Breath of Fire

Deal 8 damage.

Build a Snowman

Summon a 3/3
Snowman that Freezes.
Add "Build a Snowbrute"
to your hand.

This is the coolest spell once you get it rolling.

Cinderstorm

Deal 5 damage randomly split among all enemies.

Forecast: "Cloudy with a chance of fireballs."

Cinderstorm

Deal 5 damage randomly split among all enemies.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: The Witchwood
  • Spell School: Fire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Anton Zemskov
  • Collectible

Forecast: "Cloudy with a chance of fireballs."

Combustion

Deal 4 damage to
a minion. Any excess
damages both neighbors.

  • Type: Ability
  • Class: Mage
  • Rarity: Epic
  • Set: Scholomance Academy
  • Spell School: Fire
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: L. Lullabi & A. Zemskov
  • Collectible

Sally is friends with three Silverhand Recruits conveniently standing in a line. After casting this spell, how many friends does she have left? (Show your work.)

Cone of Cold

Freeze a minion and the minions next to it, and deal 1 damage to them.

Magi of the Kirin Tor were casting Cubes of Cold for many years before Cones came into fashion some 90 years ago.

Cone of Cold

Freeze a minion and the minions next to it, and deal 1 damage to them.

  • Type: Ability
  • Class: Mage
  • Rarity: Common
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Frost
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Leo Che
  • Collectible

Magi of the Kirin Tor were casting Cubes of Cold for many years before Cones came into fashion some 90 years ago.

Conjurer's Calling

Twinspell
Destroy a minion. Summon 2 minions of the same Cost to replace it.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: Rise of Shadows
  • Spell School: Arcane
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Jakub Kasper
  • Collectible

If only you’d let it go to voicemail…

Conjurer's Calling

Destroy a minion. Summon 2 minions of the same Cost to replace it.

Consider the Past

Add 3 random spells from the past to your hand.

Counterspell

Secret: When your opponent casts a spell, Counter it.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Arcane
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Jason Chan
  • Collectible

What's the difference between a mage playing with Counterspell and a mage who isn't? The mage who isn't is getting Pyroblasted in the face.

Counterspell

Secret: When your opponent casts a spell, Counter it.

What's the difference between a mage playing with Counterspell and a mage who isn't? The mage who isn't is getting Pyroblasted in the face.

Duplicate

Secret: When a friendly minion dies, put 2 copies of it into your hand.

The one time when duping cards won't get your account banned!

Effigy

Secret: When a friendly minion dies, summon a random minion with the same Cost.

Burning man, brah.

Elemental Companion

Summon a random Elemental Companion.

Always Hiffar.

Elemental Learning

Add three random Elementals to your hand. Reduce their Cost by (2) if you played an Elemental last turn.

A Virmen In The Hut Might Eat The Ice Cold Milk...or something.

Explosive Runes

Secret: After your opponent plays a minion, deal 6 damage to it and any excess to their hero.

Sometimes it's safer NOT to read the warning signs.

Explosive Runes

Secret: After your opponent plays a minion, deal 6 damage to it and any excess to their hero.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: Core (2023)
  • Faction: Neutral
  • Spell School: Fire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Matt Dixon
  • Collectible

Sometimes it's safer NOT to read the warning signs.

Flame Ward

Secret: After a minion attacks your hero, deal 3 damage to all enemy minions.

Not to be confused with the burn ward.

Flame Wreath

Secret: When an enemy attacks, deal 5 damage to all other enemies.

Flame Wreath

Secret: When an enemy attacks, deal 10 damage to all other enemies.

Forgotten Torch

Deal 3 damage. Shuffle a 'Roaring Torch' into your deck that deals 6 damage.

Why does a forgotten torch turn into a roaring torch with no provocation? It's one of life's many mysteries.

Frost Nova

Freeze all enemy minions.

Hey man, that's cold. Literally and metaphorically.

Frost Nova

Freeze all enemy minions.

Hey man, that's cold. Literally and metaphorically.

Frozen Clone

Secret: After your opponent plays a minion, add two copies of it to your hand.

It's like déjà vu, times two.

Frozen Clone

Secret: After your opponent plays a minion, add two copies of it to your hand.

It's like déjà vu, times two.

Ice Barrier

Secret: When your
hero is attacked,
gain 8 Armor.

This is Rank 1. Rank 2 is Chocolate Milk Barrier.

Ice Barrier

Secret: When your
hero is attacked,
gain 8 Armor.

  • Type: Ability
  • Class: Mage
  • Rarity: Common
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Frost
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Alex Garner
  • Collectible

This is Rank 1. Rank 2 is Chocolate Milk Barrier.

Ice Block

Secret: When your hero takes fatal damage, prevent it and become Immune this turn.

  • Type: Ability
  • Class: Mage
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Frost
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Carl Frank
  • Collectible

Ice is nice, and will suffice!

Lightshow

Shoot @ beams at enemies
that each deal 2 damage.
Your future Lightshows
shoot one more beam.

Always remember P.L.U.R.: Peace, Laser-beams, Unity, Respect.

Magister Unchained

Until the end of your turn,
after you cast a spell, draw
a spell. Allied: Mage.

Those who hold the secrets of power know how to break these cuffs.

Malygos's Intellect

Draw 4 cards.

Mana Bind

Secret: When your opponent casts a spell, add a copy to your hand that costs (0).

Nice spell. YOINK!

Mirror Entity

Secret: After your opponent plays a minion, summon a copy of it.

  • Type: Ability
  • Class: Mage
  • Rarity: Common
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Arcane
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Raven Mimura
  • Collectible

"You go first." - Krush'gor the Behemoth, to his pet boar.

Mirror Entity

Secret: After your opponent plays a minion, summon a copy of it.

"You go first." - Krush'gor the Behemoth, to his pet boar.

Molten Rune

Deal 3 damage.
Get a random spell.
Forge: This casts twice.

  • Type: Ability
  • Class: Mage
  • Rarity: Common
  • Set: TITANS
  • Spell School: Fire
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Konstantin Turovec
  • Collectible

It's post-ancient modern realist neoclassical impressionist art. No idea what it means though.

Molten Rune

Forged
Deal 3 damage,
twice. Get a random
spell, twice.

Mysterious Rune

Put 5 random Mage Secrets into the battlefield.

Netherwind Portal

Secret: After your opponent casts a spell, summon a random
4-Cost minion.

More aromatic than a regular portal.

Oasis Ally

Secret: When a
friendly minion is
attacked, summon a
3/6 Water Elemental.

As gentle as a bellyflop.

Objection!

Secret: When your opponent plays a
minion, Counter it.

"Sire, this is a Sindy's."

Polymorph: Boar

Transform a minion into a 4/2 Boar with Charge.

It's always Huffer.

Polymorph: Jellyfish

Transform a minion
into a 4/1 Jellyfish with Spell Damage +2.

While Ini’s first use of the Spontaneous Gelatin Transmalgamizer may have gotten her banned from the Gnomish Cooking Convention, she’s never one to throw away a new invention.

Potion of Polymorph

Secret: After your opponent plays a minion, transform it into a
1/1 Sheep.

Tastes like Baaaaananas.

Relentless March

Replace your deck with a fresh one.
Death does not feel fatigue

Reverberations

Summon a copy of a minion. Each one dies after taking damage.

This sounds much louder in the void.

Rigged Faire Game

Secret: If you didn't take any damage during your opponent's turn, draw 3 cards.

  • Type: Ability
  • Class: Mage
  • Rarity: Epic
  • Set: Darkmoon Faire
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: J. Cheung & K. Turovec
  • Collectible

What's faire is fair.

Roaring Torch

Deal 6 damage.

Seafloor Gateway

Draw a Mech. Reduce the Cost of Mechs in your hand by (1).

It's all about e-fish-ency.

Seafloor Gateway

Draw a Mech. Reduce the Cost of Mechs in your hand by (1).

It's all about e-fish-ency.

Shattering Blast

Destroy all Frozen minions.

Let's be honest, they weren't going to unfreeze anyway.

Simulacrum

Copy the lowest Cost minion in your hand.

It's like déjà vu, times two.

Simulacrum

Copy the lowest Cost minion in your hand.

  • Type: Ability
  • Class: Mage
  • Rarity: Epic
  • Set: Removed From Core
  • Spell School: Frost
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Raymond Swanland
  • Collectible

It's like déjà vu, times two.

Simulacrum

Copy the lowest Cost minion in your hand.

It's like déjà vu, times two.

Solid Alibi

Until your next turn, your hero can only take 1 damage at a time.

That pillow knows too much…

Spellbender

Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target.

  • Type: Ability
  • Class: Mage
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Gonzalo Ordonez
  • Collectible

While it's fun to intercept enemy lightning bolts, a spellbender much prefers to intercept opposing Marks of the Wild. It just feels meaner. And blood elves... well, they're a little mean.

Splitting Image

Secret: When one of your minions is attacked, summon a copy of it.

  • Type: Ability
  • Class: Mage
  • Rarity: Epic
  • Set: Rastakhan's Rumble
  • Spell School: Arcane
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: L. Lullabi & K. Turovec
  • Collectible

Sometimes you get punched so hard <i>they</i> see double.

Summoning Ward

Secret: When your turn
starts, summon a copy of
your highest Cost minion.

You couldn't handle one Snowflipper Penguin. So what hope do you have… against two?!

Tail Sweep

Deal 3 damage to a minion, then smash it into one of it's neighbors.

The Gatling Wand

Deal @ damage split
randomly among all enemy minions
(improves for each spell
you've cast this game)
.

The mightiest, mysticalest, fully automatic spellcasting tool the world has ever seen.

Unexpected Results

Summon two random
2-Cost minions (improved
by Spell Damage)
.

Sometimes science is more art than science. A lot of people don’t get that.

Unquenching Rage

Replace your deck with a fresh one.

Vaporize

Secret: When a minion attacks your hero, destroy it.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Fire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Raymond Swanland
  • Collectible

Rumor has it that Deathwing brought about the Cataclysm after losing a game to this card. We may never know the truth.

Vengeful Visage

Secret: After an enemy
minion attacks your hero,
summon a copy of it to
attack the enemy hero.

The mirror shows us nothing less than the deepest, darkest desire of our hearts: to go face.

Volcanic Potion

Deal 2 damage to all minions.

The secret ingredient in Kazakus's award-winning chili recipe.

Anomalous Rex

Does TWO powers each turn!
Deathrattle: You win!

Arcane Amplifier

Your Hero Power deals 2 extra damage.

Not on good terms with warlocks.

Arcane Luminary

Cards that didn't start in
your deck cost (2) less
(but not less than 1).

They say true value is the cards you find along the way.

Arcsplitter

Deathrattle: Add 2 Arcane Bolts to your hand.

Shockspitter, Arcsplitter, what's next?

Azsharan Sweeper

Battlecry: Put a 'Sunken Sweeper' on the bottom of your deck.

The enchanted objects of Zin-Azshari have extremely long warranties.

Azsharan Sweeper

Battlecry: Put a 'Sunken Sweeper' on the bottom of your deck.

The enchanted objects of Zin-Azshari have extremely long warranties.

Black Cat

Spell Damage +1
Battlecry: If your deck has only odd-Cost cards, draw a card.

  • Type: Minion
  • Class: Mage
  • Rarity: Common
  • Set: The Witchwood
  • Race: Beast
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Jakub Kasper
  • Collectible

She's so odd, you can't even.

Boar

Charge

Britz Blazebucket

After you play a spell,
summon two random minions
of the same Cost that die
when they take damage.

Is anyone sure that trophy is real?

Chenvaala

After you cast three spells in a turn, summon a 5/5 Elemental.

Like the Dragon Soul. If dragons had souls of ice.

Chilling Dispense-o-bot

Battlecry: Get two
random Frost spells.
(Changes each turn.)@Battlecry: Get two
random Frost spells.

Coldwraith

Battlecry: If an enemy is Frozen, draw a card.

He's freezing his bones off!

Coldwraith

Battlecry: If an enemy is Frozen, draw a card.

He's freezing his bones off!

Dawngrasp

At the end of your turn, deal
4 damage to a random enemy minion. Deathrattle: Go Dormant for 2 turns.

Doomed Apprentice

Your opponent's spells cost (1) more.

  • Type: Minion
  • Class: Mage
  • Rarity: Rare
  • Set: Removed From Core
  • Race: Undead
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Alex Horley Orlandelli
  • Collectible

Jaina was never good at keeping up apprentices.

Doomed Apprentice

Your opponent's spells cost (1) more.

Jaina was never good at keeping up apprentices.

Dune Sculptor

After you cast a spell,
add a random Mage
minion to your hand.

  • Type: Minion
  • Class: Mage
  • Rarity: Rare
  • Set: Saviors of Uldum
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Servando Lupini
  • Collectible

Come for the magic show, stay for the sand castles.

Energy Shaper

Battlecry: Transform all
spells in your hand into ones
that cost (3) more. (They keep
their original Cost.)

'"I can do a snake for you?"

Fiddlefire Imp

Battlecry: Add a random Fire Mage and Fire Warlock spell to your hand.

Most find the stages set aflame by the Grimtotem too dangerous to perform on, but to him they're perfect!

Firebrand

Spellburst: Deal 4 damage randomly split among all enemy minions.

Too cool for school, too hot for thought.

Flamewaker

After you cast a spell, deal 2 damage randomly split among all enemies.

Flamewakers HATE being confused for Flamewalkers. They just wake up fire, they don’t walk on it. Walking on fire is CRAZY.

Frostweave Dungeoneer

Battlecry: Draw a spell.
If it's a Frost spell,
summon two 1/1
Elementals that Freeze.

It's a woven blanket of ice but surprisingly comforting.

Gaia's Drill

Rush

Gaia's Drill

Rush

Gaia's Drill

Rush