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Archmage's Apprentice

Whenever you cast a spell, shuffle a copy of it into your deck.

Astromancer Solarian

Spell Damage +1
Deathrattle: Shuffle
'Solarian Prime'
into your deck.

  • Type: Minion
  • Class: Mage
  • Rarity: Legendary
  • Set: Ashes of Outland
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Arthur Gimaldinov
  • Collectible
  • Elite

Loyal to Kael'thas Sunstrider, this blood elf mage sought arcane power in the Void. Did she find it... or did IT find her?

Britz Blazebucket

After you play a spell, summon a random minion of the same Cost. It dies when it takes damage.

Is anyone sure that trophy is real?

Cavern Dreamer

At the end of your turn, add a random spell that costs (2) or less to your hand.

Celestial Emissary

Battlecry: Your next spell this turn has Spell Damage +2.

Casting with the stars.

Cheerful Spirit

Whenever you draw a spell, add a copy of it to your deck.

Confection Cyclone

Battlecry: Add two 1/2 Sugar Elementals to your hand.

"Oh, I thought it was a desert elemental?"

Cult Sorcerer

Spell Damage +1
After you cast a spell,
give your C'Thun +1/+1
(wherever it is).

No matter how many times we tell her not to, she keeps feeding C'Thun scraps under the table.

Fallen Hero

Your Hero Power deals 1 extra damage.

  • Type: Minion
  • Class: Mage
  • Rarity: Rare
  • Set: Core
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Arthur Bozonnet
  • Collectible

And he can't get up.

Fallen Hero

Your Hero Power deals 1 extra damage.

And he can't get up.

Frostweaver

Your Hero Power also Freezes the target.
If the target is a Frozen minion, destroy it.

Game Master

The first Secret you play each turn costs (1).

  • Type: Minion
  • Class: Mage
  • Rarity: Common
  • Set: Darkmoon Faire
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: J. Cheung & A. Bozonnet
  • Collectible

"You hear the mrgrgls of angry murlocs approaching. Roll initiative!"

Ice Walker

Your Hero Power also Freezes the target.

Ice <i>Walker</i> you say? He doesn't have feet!

Imprisoned Phoenix

Dormant for 2 turns.
Spell Damage +2

It's actually pretty easy to escape chains when you can burst into flames.

Khadgar

Your cards that summon minions summon twice as many.

  • Type: Minion
  • Class: Mage
  • Rarity: Legendary
  • Set: Rise of Shadows
  • Tier: 3
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Evgeniy Zagumennyy
  • Collectible
  • Elite

"What do you call two minions summoned at once? Twinions, haha! Wait... where are you going?"

Khadgar

Your cards that summon minions summon three times as many.

Lei Flamepaw

After you cast a spell, cast it again (on the same target).

A pandaren mage eager to save the world with Reno. Or from Reno.

Magic Dart Frog

After you cast a spell, deal 1 damage to a random enemy minion.

There's a powerful throat in this frog.

Mana Cyclone

Battlecry: For each spell
you've cast this turn, add
a random Mage spell
to your hand.

It'll put a good spin on your spells.

Medivh's Valet

Battlecry: If you control a Secret, deal 3 damage.

"Magus Medivh sir, I've brought the flaming balloons, as you requested."

Pyros

Deathrattle: Return this to your hand as a 6/6 that costs (6).

If you strike her down, she shall become more powerful than you can possibly… well, she'll become a 6/6 anyways.

Raven Familiar

Battlecry: Reveal a spell in each deck. If yours costs more, draw it.

Quoth the raven, 'Does yours cost more?'

Shimmering Tempest

Deathrattle: Add a random Mage spell to your hand.

HATES being summoned for Kirin Tor party lighting.

Snowchugger

Freeze any character damaged by this minion.

Do the slow chant when he waddles by: "Chug! Chug! Chug!"

Sorcerer's Apprentice

Your spells cost (1) less.

  • Type: Minion
  • Class: Mage
  • Rarity: Common
  • Set: Classic (Old)
  • Faction: Neutral
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Alex Horley Orlandelli
  • Collectible

Apprentices are great for bossing around. "Conjure me some mana buns! And a coffee! Make that a mana coffee!"

Spirit of the Dragonhawk

Stealth for 1 turn.
Your Hero Power also targets
adjacent minions.

  • Type: Minion
  • Class: Mage
  • Rarity: Rare
  • Set: Rastakhan's Rumble
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Jakub Kasper
  • Collectible

Dragonhawks aren’t known for their accuracy.

Starscryer

Deathrattle: Draw a spell.

Often grieves with the Starsweeper.

Trick Totem

At the end of your turn, cast a random spell that costs (3) or less.

Trick Totem

At the end of your turn, cast a random spell that costs (3) or less.

It knows how to sit still and do tricks. Still working on rolling over, though.

Trick Totem

At the end of your turn, cast a random spell that costs (3) or less.

Burn...

Hero Power
Destroy a random cart. Burn them all to transform!

Burning Wit

Hero Power
Reduce the cost of a
random card in your
hand by (2).

Dawngrasp

Hero Power
Summon a 1/1 Ice Shard that Freezes.

Frost Shards

Hero Power
Deal 1 damage.
Add a 2/1 Ice Shard that
Freezes to your hand.

Gatling Wand

Hero Power
Randomly deal @ damage. (Increases Each Turn!)

Lord of the Sun

Hero Power
Gain Spell Damage +3
this turn.

Sculpted Ice

Hero Power
Create a copy of a minion and Silence it.

Secret Studies

Hero Power
Draw a Secret from
your deck.

Snowstorm

Hero Power
Summon a Frozen
4/4 Elemental.

Wand of Dueling

Your Hero Power deals 1 extra damage, after each use lose 1 durability.

You know what time it be.

Arcane Blast

Deal 2 damage to a minion. This spell gets double bonus from Spell Damage.

Now with 100% more blast!

Arcane Breath

Deal 2 damage to a minion. If you're holding a Dragon, Discover a spell.

One of many side effects from eating mana cookies.

Arcane Missiles

Deal 3 damage randomly split among all enemies.

Arcane Missiles

Deal 3 damage randomly split among all enemies.

You'd think you'd be able to control your missiles a little better since you're a powerful mage and all.

Astral Portal

Summon a random Legendary minion.

Brain Freeze

Freeze a minion. Combo: Also deal 3 damage to it.

"The professor called on me, and I totally froze!"

Breath of Sindragosa

Deal 2 damage to a random enemy minion and Freeze it.

Is it cold in here or is it just Sindragosa?

Celebrate Fire Festival

Give your minions +2/+2.

CHILL!

Freeze literally everything. Add a "Frostbite" to your opponent's hand.

Devolving Missiles

Shoot three missiles
at random enemy minions
that transform them into
ones that cost (1) less.

Most intermural spell-dueling contests end with a field of wisps.

Draconic Potential

Sidequest: Spend
15 Mana on spells.
Reward: ???

Elemental Allies

Sidequest: Play an
Elemental 2 turns in a row.
Reward: Draw 3 spells
from your deck.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: Descent of Dragons
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Anton Zemskov
  • Collectible

Reno’s lucky he wasn’t caught by a fire elemental.

Font of Power

Discover a Mage minion. If your deck has no minions, keep all 3.

It's Comic Sans.

Ice Lance

Freeze a character. If it was already Frozen, deal 4 damage instead.

The trick is not to break the lance. Otherwise, you have "Ice Pieces." Ice Pieces aren't as effective.

Learn Draconic

Sidequest: Spend
8 Mana on spells.
Reward: Summon a
6/6 Dragon.

Upon taking up the spellbook, Reno realized with a start: "I can't read."

Mage Armor

Gain 10 Armor.

Magic Trick

Discover a spell that costs (3) or less.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: Rise of Shadows
  • Spell School: Arcane
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Ivan Fomin
  • Collectible

The world is not ready for an illusion of this depth and intricacy!

Malygos's Missiles

Deal 6 damage randomly split among all enemies.

Malygos's Nova

Freeze all enemy minions.

Malygos's Polymorph

Transform a minion
into a 1/1 Sheep.

Malygos's Tome

Add 3 random Mage spells to your hand.

Mirror Image

Summon two 0/2 minions with Taunt.

Oh hey it's Mirror Image! !egamI rorriM s'ti yeh hO

Open the Waygate

Quest: Cast 8 spells that
didn't start in your deck.
Reward: Time Warp.

Although powerful, the incantation is simple. It’s just a jump to the left, and then a step to the right.

Primordial Studies

Discover a Spell Damage minion. Your next one costs (1) less.

A long forgotten tome whose very essence seeps of magic. 40 dust, used.

Raid the Sky Temple

Quest: Cast 10 spells.
Reward: Ascendant Scroll.

"Why can't I hold all these scrolls?"

Ray of Frost

Twinspell
Freeze a minion.
If it's already Frozen,
deal 2 damage to it.

If you have zero chill, this can help.

Ray of Frost

Freeze a minion.
If it's already Frozen,
deal 2 damage to it.

Shooting Star

Deal 1 damage to a minion and the minions next to it.

  • Type: Ability
  • Class: Mage
  • Rarity: Common
  • Set: Core
  • Spell School: Arcane
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Konstantin Turovec
  • Collectible

Literally starstruck.

Shooting Star

Deal 1 damage to a minion and the minions next to it.

Literally starstruck.

Snap Freeze

Freeze a minion.
If it's already Frozen, destroy it.

  • Type: Ability
  • Class: Mage
  • Rarity: Common
  • Set: Core
  • Spell School: Frost
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Gonzalo Ordonez
  • Collectible

Lick the ice block. I triple-double-dog-dare-you.

Snap Freeze

Freeze a minion.
If it's already Frozen, destroy it.

  • Type: Ability
  • Class: Mage
  • Rarity: Common
  • Set: The Witchwood
  • Spell School: Frost
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Gonzalo Ordonez
  • Collectible

Lick the ice block. I triple-double-dog-dare-you.

Tome of Intellect

Add a random Mage spell to your hand.

  • Type: Ability
  • Class: Mage
  • Rarity: Common
  • Set: Hall of Fame
  • Spell School: Arcane
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Derk Venneman
  • Collectible

Just a compilation of napkins of intellect.

Unchained Magic

Deal 3 damage to the enemy hero for each spell in their hand.

Arcane Artificer

Whenever you cast a spell, gain Armor equal to its Cost.

Ethereal armor dissipates in 6 hours which can cause extreme awkwardness for first time buyers.

Babbling Book

Battlecry: Add a random Mage spell to your hand.

His idol is the Green Hills of Stranglethorn, and he won't shut up about it.

Babbling Book

Battlecry: Add a random Mage spell to your hand.

  • Type: Minion
  • Class: Mage
  • Rarity: Rare
  • Set: Core
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: A. J. Nazzaro
  • Collectible

His idol is the Green Hills of Stranglethorn, and he won't shut up about it.

Budding Anomaly

Taunt
At the end of each turn, deal damage equal to this minion's Attack to characters opposite it.

Daring Fire-Eater

Battlecry: Your next Hero Power this turn deals 2 more damage.

A few hours later he DESTROYED the arena bathrooms.

Dawngrasp

Freeze any minion
damaged by this minion.
Deathrattle: Go Dormant
for 2 turns.

Deadly Anomaly

Poisonous. At end of each turn, deal damage equal to this minion's Attack to characters opposite it.

Echo of Me

After you cast a spell on another friendly minion, cast a copy of it on this one.

Fan of Flames

Start of Game: Draw this.
Battlecry: Upgrade your Hero Power.

Frosted Elemental

Freeze any character damaged by this minion.

Frozen Champion

Deathrattle: Add a
random Legendary minion
to your hand.

Glacier Racer

Spellburst: Deal 3 damage to all Frozen enemies.

  • Type: Minion
  • Class: Mage
  • Rarity: Rare
  • Set: Darkmoon Faire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Agatha Zhou
  • Collectible

It’s just not the same without a super suit.

Jaina Proudmoore

At the end of your turn, Freeze a random enemy minion. Deathrattle: Go Dormant for 2 turns.

Kabal Lackey

Battlecry: The next Secret
you play this turn costs (0).

I'll tell you one thing he doesn't lack: GUMPTION.

Lab Partner

Spell Damage +1

"Professor, a gnome burned my homework!"

Malygos's Sheep

Mana Wyrm

Whenever you cast a spell, gain +1 Attack.

  • Type: Minion
  • Class: Mage
  • Rarity: Common
  • Set: Classic (Old)
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Blizzard Cinematics
  • Collectible

These wyrms feed on arcane energies, and while they are generally considered a nuisance rather than a real threat, you really shouldn't leave them alone with a bucket of mana.

Mana Wyrm

Whenever you cast a spell, gain +1 Attack.

Shield Anomaly

At the end of each turn, gain Divine Shield.

Spellbender

Sugar Elemental

Summoner Anomaly

At the end of each turn, summon two 2/3 Paradoxes.

Violet Spellwing

Deathrattle: Add an 'Arcane Missiles' spell to your hand.

A bird in the hand is worth three missiles in the grave.

Wand Thief

Combo: Discover a Mage spell.

"What’re ya buyin’?”

Wand Thief

Combo: Discover a Mage spell.

"What’re ya buyin’?”

Withering Anomaly

At the end of each turn, deal damage equal to this minion's Attack to each Hero.

"Relicologist"

Hero Power
Your next spell this turn
has Spell Damage +2.